Commit Graph
7 Commits
Author SHA1 Message Date
Brandon Thomas 430c968e52 Merge pull request #933 from Themolx/replace-with-precomp
# Conflicts:
#	crates/engine/src/tests_project_items.rs
2026-10-13 04:31:42 -04:00
vangel76andClaude Sonnet 5.5 42c7a7141e #1061: Enter renames the selected effect, text animator, mask or shape group
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-12 19:40:37 +02:00
ThemolxandClaude Opus 5.5 fcf56415dc Project panel: Replace with Precomposition (used N times)
Right-clicking a footage item or solid in the Project panel offers
"Replace with Precomposition (used N times)": the item goes into a new
composition of its size, pixel aspect and frame rate, in the same folder, and
every layer in every composition that used it switches to that composition,
keeping timing, transforms, effects and masks. One undo step. Agents run it as
`file.replaceWithPrecomp`.

The Project panel's details header also shows how often the selected item is
used ("Name ▾, used 3 times"); the ▾ lists and opens the comps that use it.
`Project::item_users` and the `project.usedIn` query back both.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 15:14:43 +02:00
bflatasticandClaude Opus 5.5 31fc517baa Edit: Delete removes selected animators, masks and shape groups (#151)
Selecting a property group also selects its layer, and edit.clear only
looked for selected keys, mask vertices, puppet pins and effects before
deleting the selected layers, so Delete with a text animator, mask or
shape group selected deleted the whole layer.

edit.clear now removes the selected removable groups (text animators,
masks, shape items, trackers) of the active comp in one undo step before
falling back to layers. It shares the removal with prop.removeGroup.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 13:32:40 +07:00
bflatasticandClaude Opus 5.5 1edf858180 Project: new layers take their item's label colour (#153)
build::default_label picked a new layer's label from its type alone
(comps Sandstone, images Lavender, ...), ignoring the label of the Project
item it was made from.

A layer made from an item (footage, comp, solid, 3D model) now copies the
item's label when it is created; every path that adds an item to a comp
(layer.addItem from the menus, Project panel, Timeline and viewer drops,
models, precomps, imports) builds its layer there. Layers keep their own
label when the item's changes later. Layers without an item keep the type
defaults.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 13:32:40 +07:00
Brandon ThomasandClaude Opus 5.5 78cd313d3c M14.4: scripting with an After Effects-style JavaScript object model
New crate effectcraft-script (L4): boa runtime with app/Project/CompItem/
Layer/PropertyGroup/Property/TextDocument/MarkerValue/RenderQueue/File
object model over engine commands (undoable, undo groups), AE match-name
table, file/network security gate. Entry points: script.run command,
File > Scripts > Run Script File (.jsx/.js), Window > Script Console,
effectcraft-cli script, MCP run_script. Engine: project.delete/duplicate,
prop.renameGroup/setGroupEnabled/removeGroup/duplicateGroup/moveGroup.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:13:09 -04:00
Brandon ThomasandClaude Opus 5.5 84f517e6c1 PRJ-2: Project panel folders drag/drop, rename, label picker, optional columns, thumbnails
- project.select/rename/move/setLabel/setComment engine commands (undoable; no folder into
  itself).
- Drag items onto folders / the root, Enter or double-click the name to rename, double-click
  the Comment cell to edit, label colour popup on the label column, Media Duration / File
  Path / Comment columns shown or hidden from the header context menu, rendered comp/footage
  thumbnails in the info header.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 10:55:54 -04:00