A dockable panel (our own design) for the keys.easePreset commands. A
value graph shows the working curve with its two handles, which drag
to edit it; Apply eases the selected keyframes with it and From Keys
loads the curve between the first selected pair. Every preset is a
thumbnail drawn in code; a click loads it and applies it to the
selected keys. Save Current keeps the working curve under the name in
the field, and Rename and Delete act on the selected user preset.
Wide panels put the presets beside the graph; narrow ones below it,
the graph shrinking to leave a row of presets, scrolled with the wheel.
The panel state (working curve, selection, name) is serde in the UI
state, and every control registers an automation id (easePresets.*).
widgets::text_field is the search field without its magnifier.
Test: clicking_an_ease_preset_eases_the_selected_keys_and_handles_edit_the_curve
(ui_keyframes); every_panel_registers_automation_ids_for_its_widgets
covers the new panel.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Clicking (or marquee-selecting) keyframes in the Timeline selected only
the keys. Their property and layer stayed unselected, so the Graph
Editor, which shows the selected properties or else the animated
properties of the selected layers, came up empty until the property
was selected separately. As in After Effects, the Timeline's key
selection now selects the keys' properties and layers too (Shift adds
to them). keys.select takes this as `selectProperties`; the Graph
Editor's own key clicks leave what it shows alone.
Test: a_key_clicked_in_the_timeline_shows_in_the_graph_editor
(ui_keyframes).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- J / K (Go to Previous / Next Keyframe) and Ctrl+Alt+A (Select All Keyframes) act on what the
Timeline shows, as in After Effects: the keys of its revealed properties, layer and comp
markers and the work area (they used every property of the selected or all layers, revealed
or not). The commands take `visible: [{layer, prop}]`, which the Timeline fills in; agents
calling them without it keep the previous behaviour.
- Graph Editor ▸ Auto-Select Graph Type (an "Auto" button, on by default as in After Effects):
the speed graph when every property shown is spatial (Position, Anchor Point…), else the
value graph; choosing Value or Speed turns it off.
- Docs: parity, agents.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Double-clicking a keyframe of a numeric property (or its context menu ▸ Edit Value…) opens
the property's value dialog for that key, as in After Effects (it only moved the current
time); other keys still move the current time to them.
- The keyframe context menu has Select Equal Keyframes, Select Previous Keyframes and Select
Following Keyframes (`keys.selectEqual` / `selectPrevious` / `selectFollowing`).
- Roving keys draw as small dots in the Timeline, like After Effects.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- `keys.transform {fromStart}`: each step of a merged drag gives the whole transform since the
drag started and applies to the keys as they were then. Keys squeezed onto one frame on the
way (Alt-drag scaling, the transform box) are no longer merged for good, and a slow
transform-box move, whose per-frame offsets rounded to nothing, now moves the keys.
- Dragging a key in the Graph Editor moves every selected key in time and value (it moved only
the grabbed one), by how far the pointer went from where the button went down (the key no
longer jumps under the pointer); Shift keeps the drag to the time or the value axis.
- Shift+click toggles a key in or out of the selection; Ctrl+click switches Linear ↔ Auto
Bezier and Ctrl+Alt+click toggles Hold, as in the Timeline.
- The transform box and the Timeline's Alt-drag scale send whole-gesture values.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- A drag (keys.move steps sharing a merge key) applies its total offset to the keys as they
were before it (`Session::key_move`, `prop::shift_keys`): dragging over another key of the
property no longer deletes it; only the drop position replaces a key, as in After Effects.
- Keys of time-stretched layers move with the pointer: offsets are applied in comp time and
snapped to comp frames (drags and Alt+Arrow nudges; they moved by the layer-time distance).
- Shift+click toggles a key in or out of the selection (`keys.select {toggle}`); Ctrl+click
switches Linear ↔ Auto Bezier and Ctrl+Alt+click toggles Hold.
- Keys of locked layers can't be selected (clicks, marquee, Select All Keyframes), so nothing
edits them.
- Toggle Hold off returns an eased key to Bezier (it always restored Linear).
- Shift-dragging a key snaps to everything the current time snaps to — other keys, layer in /
out points, layer and comp markers, the work area — and a tooltip shows the key's time and how
many frames it moved.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The windowing layer delivers Ctrl+C, Ctrl+X and Ctrl+V as clipboard events instead of key
presses, and the shortcut dispatcher only read key presses: in the app, copying and pasting
keyframes, layers and effects with the keyboard did nothing (tests passed because they inject
key presses). Clipboard events now map back to their keys with the modifiers held (so Ctrl+Alt+C
and the other variants work too), except while text is edited in the viewer, which handles them
itself. Ctrl+V sends no event while the system clipboard is empty, so copying now also puts a
line naming what was copied on it ("EffectCraft: 3 keyframes").
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Dragging a keyframe moved it a frame or two and then let go: the key's widget id includes its
time, so after the first move it was a new widget and egui ended the drag. The Timeline now
follows the whole gesture itself (`KeyDrag`: from where the button went down, by whole frames,
every selected key, one undo step), like After Effects. Holding Shift snaps the grabbed key to
the current time, the work area and composition markers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>