Commit Graph
6 Commits
Author SHA1 Message Date
dedandClaude Opus 5.5 915ba28a9d Motion Tile's Output size works on adjustment layers (#1727)
On an adjustment layer Motion Tile kept the comp-sized buffer whatever the
Output Width / Height, and the adjustment draw dropped any stack result whose
size differed from the canvas. After Effects grows (or crops) the comp
rectangle there as on any layer, so a Transform after it brings the extra
tiles into view, as in the frames attached to #1727 and #1409.

- motion_tile_frame: one output frame for the CPU and GPU effect; on an
  adjustment it grows about the comp rectangle on whole pixels, keeps the
  buffer at 100 % and past 16 384 pixels a side.
- adjustment_crop: the CPU and GPU adjustment draws put a stack result whose
  frame changed back onto the canvas instead of dropping it (Enc::crop on
  the GPU).

Tests: the #1727 After Effects frames (910 x 340 % and 90 x 340 % then
Scale 12 %), tiles past the frame and cropping on CPU, GPU vs CPU for
adjustment and full-frame layers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 10:35:47 +03:00
Brandon ThomasandClaude Opus 5.5 2e5d35dcee M13.9: gpu stylize and distort (posterize, threshold, CC Threshold / RGB, strobe, CC Vignette, scatter, brush strokes, roughen edges, texturize, motion tile, CC Kaleida, CC RepeTile, mirror, offset, polar, spherize, corner pin, optics compensation, magnify, CC Slant / Smear / Split / Split 2 / Tiler / Griddler, liquify; glow operations and arbitrary map; transform motion blur)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 08:16:58 -04:00
Brandon ThomasandClaude Opus 5.5 3a7c9c5f61 M9.13: Transform shutter-angle motion blur, Glow Operation / Arbitrary Map, Cartoon Edge Enhancement
- Transform: Use Composition's Shutter Angle / Shutter Angle, sampling the transform across
  the shutter via EffectHost::params_at (EffectEnv::shutter carries the comp shutter when
  motion blur is on); the GPU path defers to the CPU when blurring.
- Glow: Glow Operation (blend modes) and Glow Colors > Arbitrary Map.
- Cartoon: Advanced > Edge Enhancement (shock-filter sharpening / softening).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 04:23:15 -04:00
Brandon ThomasandClaude Opus 5.5 355a6255a2 M9.12: effect parameter fidelity – all categories
Align every effect's display name, category, parameter names, order,
twirl-down groups, popup options, units, defaults and ranges with the
public After Effects effect reference, and implement controls that were
ignored or missing where cheap. One commit because the categories share
the registry, migration tables and GPU kernels (only green states).

Infrastructure
- effects::migrate: saved instances are upgraded on project open
  (Session::replace_project → upgrade_effects): renamed ids
  (PARAM_ID_ALIASES), params moved into twirl-down groups, popup values
  remapped by label (POPUP_LABEL_ALIASES), refreshed names/UI hints,
  added params created with legacy_default values that keep old renders.
- flatten_params also keys nested props by match path (group/param), so
  effects declare grouped params with `group/param` ids; layer-source
  companions sit next to grouped layer params.
- lookup() resolves old effect names (EFFECT_NAME_ALIASES).
- Registry-wide test: unique ids/names, non-empty names, defaults in
  range, popup defaults within options, value kinds match UI.
- docs/effects.md generated from the registry (catalog.rs) with GPU /
  32-bpc badges and per-effect status; a test keeps it current.

Batches
- Blur & Sharpen, Channel, 3D Channel, Perspective, Text, Utility:
  Camera Lens Blur iris/highlight groups, Compound Blur layer, Camera-
  Shake Deblur method/strength, Invert full channel list (CPU HLS/YIQ),
  Set Channels/Set Matte layers, Channel Combiner targets, 3D Channel
  Extract clamp/invert.
- Color Correction: temporal smoothing + scene detect for Auto Color/
  Contrast/Levels and Shadow/Highlight, Brightness & Contrast legacy
  switch, Change to Color tolerance group, Leave Color, Photo Filter
  presets, Exposure channels, Levels clip popups, Colorama phase source,
  Color Link sample list, Lumetri groups (CPU + GPU kernels).
- Distort: Bulge, Displacement Map layer/behaviour, Magnify, Optics
  Compensation resize, Ripple conversion, Transform sampling, Turbulent
  Displace types/pinning/evolution, Wave Warp types/pinning, Twirl and
  Ripple radius fixes.
- Generate: 4-Color Gradient, Checkerboard, Grid, Circle size/feather/
  blending, Advanced Lightning types, Cell Pattern, Radio Waves, Fractal
  palettes, Scribble/Vegas names.
- Keying, Matte, Obsolete: Color Difference Key partials/views, Unmult
  controls, Key Light groups, Refine Soft/Hard Matte, Roto Brush groups,
  Mocha shape moved to Matte, Spill Suppressor accuracy, Basic/Path Text
  groups.
- Noise & Grain, Immersive Video, Audio, Time: Fractal/Turbulent Noise
  full control set (noise3.rs, GPU), grain look groups, Remove Grain,
  VR effects, Compressor/Gate/Distortion controls, Timewarp groups,
  VR Sphere to Plane name.
- Simulation: AE twirl-down groups for all simulations, Foam strength,
  Particle Playground barrel radius and mapper targets.
- Stylize, Transition: Glow looping/dimensions/alpha (CPU + GPU),
  Mosaic averaging, Cartoon groups, Roughen Edges evolution, Texturize
  layer, Gradient Wipe layer, Radial Wipe both, Card Wipe options.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 00:15:06 -04:00
Brandon ThomasandClaude Opus 5.5 c91af194f2 M9.3: effect env (masks, layer params, audio, comp timing), sim cache, polyline helpers; module stubs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 21:43:48 -04:00
Brandon ThomasandClaude Opus 5.5 4c3b92723b M9.2: effects batch 2 (keying, matte, channel, stylize, noise, perspective, transitions, utility)
Adds 105 effects in new modules (keying, matte, channel, blur2, color2, stylize2, noise, generate2, distort2, perspective, transition, utility) plus shared plane/morphology/guided-filter helpers in util.rs, with 96 new unit tests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 14:30:57 -04:00