Commit Graph
6 Commits
Author SHA1 Message Date
Brandon Thomas de7c8d6dd6 Merge pull request #1271 2026-10-18 09:35:33 -04:00
wixar172andClaude Opus 5.5 9846c7255d Shapes: a stroke's buffer is padded by the miter limit only where it has miter joins
draw_bounds padded every stroke by width × miter limit / 2 on each side, joins or
not. A straight 1080 px wide wipe used as a track matte became a 4326×6366 layer
buffer (~440 MB as RGBA f32), made anew every frame while its trim animates, then
cached on the CPU and uploaded to the GPU. With 12 frames exported in parallel a
16 GB Mac ran out of memory and froze.

Now the miter limit applies only to miter-joined paths with a join (two or more
segments, or closed); square caps reach √2 half widths, other strokes one; Taper
and Wave keep the widest padding. Rendered pixels are unchanged.

A full-res frame of the affected ad: 1.7 GB → 0.7 GB peak.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 17:20:02 +03:00
Vikram Bhaskaran 48738093b5 Shapes: Merge Paths keeps paint that belongs to a group above it (#1174)
A Merge Paths item appended to a shape layer's Contents cleared every draw
collected so far, including fills and strokes inside groups above it, so
the layer's shapes vanished from the render. AE's rule is per group: only
paint items in the merge's own group above it are dropped. Draws now
record which contents level created them; the merge drops only its own
group's paint, and the group-bubbled draws keep rendering.

Adds a regression test (Merge Shapes and Add modes) that renders nothing
without the fix.
2026-10-14 00:02:12 +11:00
Brandon ThomasandClaude Opus 5.5 fe89ab9146 Never crash: render and gpu crates without panic!()
render: the debug-only quantisation check uses debug_assert! instead of panic!. gpu: the
test-only panic on a wgpu validation error is cfg(test) with a narrow allow, and release
builds only log. Test-only unreachable!() calls become panic!(). Denies the panic lints in both
crates.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 14:20:37 -04:00
Brandon ThomasandClaude Opus 5.5 bbaee1fa0f M13.5: stroke taper/wave/multi-dashes, radial gradient highlight, variable-width mask feather, adaptive motion-blur samples
Shapes (SHP-2): Stroke Taper (pixels/percent start/end length, width, ease) and
Wave (amount, pixels/cycles, wavelength, phase) rendered as a variable-width
outline; Dash 2/Gap 2/Dash 3/Gap 3 (shape.dashes.add/remove, timeline +/-
buttons); radial gradient Highlight Length/Angle as a focal gradient.
Masks (MSK-1): mask feather points on the Mask Path (mask.featherPoint.*,
Mask Feather tool add/drag), per-point signed radius and tension, rendered
from the signed distance to the path; carried through vertex edits.
Motion blur (LYR-10): Adaptive Sample Limit comp setting; 2D layers take one
sample per pixel of shutter travel between Samples Per Frame and the limit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 23:22:53 -04:00
Brandon ThomasandClaude Opus 5.5 ba2fa1bddf M6.2: shape path operators (round corners, offset, twist, zig zag, wiggle, merge paths, gradient stroke)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 14:26:28 -04:00