Commit Graph
6 Commits
Author SHA1 Message Date
Vikram Bhaskaran 85d197e0b9 Make wheel frame-stepping an opt-in that consumes the smoothed tail.
Main routes viewer scrolling through viewer_scroll, so a raw-event scrub fought the wheel zoom. With general.viewerWheelScrubbing on, an unmodified wheel steps frames and the rest of that notch does not zoom or pan. The preference stays off, so the wheel still zooms.
2026-10-30 16:07:37 +11:00
Jason LukerandClaude Fable 5.1 26e6145cee Footage: one watcher thread that wakes the interface only when a file changed, instead of a 2 s poll
Settings ▸ Import ▸ Reload Footage Changed on Disk used to spawn a stat thread every two seconds
from the UI thread, request a repaint 100 ms later to collect it, and request another repaint every
2 s in between, for every project with items, focused or not: the whole interface redrew on a timer
for footage that hadn't changed.

`footage_reload::Watcher` is one long-lived worker: the interface tells it what to watch (recomputed
when the project revision or the preference changes) and whether the window is in front; it stamps
the files every 2 s while the window is in front, every 10 s while another app has the front, at once
on focus regain and on a new set, and hands the stamps over — calling `ctx.request_repaint()` — only
when one differs from its last look. Nothing watched means the thread sleeps. `apply_stamps` and the
reload semantics are unchanged; `start_scan`/`poll_scan`/`Session::footage_scan` are gone. No new
dependencies: the stat loop is also what footage on a network share relies on, where FSEvents would
not report another machine's writes.

Tests: the watcher wakes the interface for the first stamps and for each change and never for an
unchanged file; behind another app it rests until the window is back; nothing watched is nothing
stamped and a new set is reported whole (and dropping it ends the thread); the host test
`the_watcher_notices_a_footage_file_changed_on_disk` saves a PSD from "another app" and sees it
reloaded once.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-29 15:41:53 -07:00
pravdomilandClaude Opus 5.5 07639b5f4b Settings: Save Compact Project Files writes .ecproj as one-line JSON
Settings ▸ Project ▸ Project Files ▸ Save Compact Project Files (off by
default) saves .ecproj files as compact JSON: smaller, faster to save and
open. Off, they stay indented, one value per line, so they read and diff
cleanly in version control. XML copies are not affected; auto-saves were
already compact. The project.ecproj inside exported template and Motion
Graphics template packages is written compact.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 20:06:02 +01:00
arnav-hiwarkarandClaude Opus 5.5 6efeae3793 Disk cache: 20 GB default, a free-space reserve and cheaper eviction (#2551)
- Default disk cache size 20 GB (was 100 GB); settings version 3 migrates the stored old
  default and keeps a size the user chose.
- The cache keeps max(2 GB, 5% of the disk) free: sysinfo::disk_space (df -Pk / PowerShell
  DriveInfo) is read in the background from memory_tick and caps the limit
  (DiskCache::set_disk_space); cache.diskStats reports limitBytes.
- Eviction goes down to 90% of the limit, so the LRU sort runs once per tenth of the limit
  written instead of on every write at the limit.
- Failed writes are counted (cache.diskStats failed) and the first is logged.

Also fixes #2063.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 18:27:31 +05:30
Dylan M. Taylor f20d22bf36 Refactor engine for strict Clippy checks 2026-10-28 06:09:21 +00:00
aiongg 770e30d3ed refactor(engine): move settings model, page types and schema to settings/prefs/*.rs 2026-10-26 21:49:11 +00:00