Commit Graph
53 Commits
Author SHA1 Message Date
Matej Kozlovský 3ad8ba9581 CLI: log warnings to stderr by default
The CLI installed no logger, so GPU warnings (a declined frame, out of
memory, fallback to the CPU) were dropped and an export silently rendered
on the CPU. Install the engine logger with a `warn` default (RUST_LOG
still overrides). Split out of #1415.
2026-10-27 18:52:16 +01:00
aiongg aa65e498ce Merge #1948: CLI: preserve template composition names when rendering (@tylerjenningsw) 2026-10-24 02:09:49 +00:00
tylerjenningsw b24438f9bb CLI: template renders keep the template composition's name (#1937) 2026-10-20 09:40:59 -04:00
dedandClaude Opus 5.5 35691f8d19 G5: bench builds scenarios from an args file on Windows
xtask bench passed the whole layers scenario on one command line, longer
than Windows' 32 767-character limit (os error 206), so no scenario past
demo ran. effectcraft-cli run takes --args-file F (one argument per line)
and bench writes its commands there.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 21:29:59 +03:00
Brandon Thomas 043eb5a157 Merge pull request #1787 2026-10-18 09:35:35 -04:00
Brandon Thomas 692feb7925 Merge pull request #1778 2026-10-18 09:35:35 -04:00
MarekSpodBiedry c74e67ca32 Let render --template --values fill a media replacement control with a file path (#1780) 2026-10-18 13:53:15 +02:00
ArchersIntelandClaude Sonnet 5.5 c6b700fe83 feat(cli): render --progress reports frames on stderr when it is not a terminal
A terminal already gets a live `[1/1] frame 16/180 ... ~14.2s left` line while
`effectcraft-cli render` runs. A program that starts the CLI (FilmCraft runs it to
render a composition for a clip) reads stderr through a pipe, so it saw nothing
until the render ended.

`--progress` prints one line per update instead, at most four a second:

    progress <frames done> <frames total> <seconds elapsed> <seconds left, or - when unknown>

It has no effect on a terminal, which keeps its live line. Without the flag
nothing changes.

Documented in the usage text, the module header and docs/agents.md.

Tests: cargo fmt --check and cargo clippy --all-targets -D warnings pass; the
effectcraft-cli tests pass except render_out_is_relative_to_the_working_directory,
which already fails on Windows (it compares a canonicalize()d `\?\` path with the
path the CLI prints) and is unrelated to this change.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-18 02:17:33 -05:00
BFlat 16c6180d91 Merge pull request #1391 from sanyamsingh001/fix/cli-render-empty-r49
Honor --empty when rendering from the CLI
2026-10-16 19:03:09 +07:00
BFlat 67f3a0513c Merge pull request #1313 from sanyamsingh001/fix/cli-input-preservation-r48
Preserve CLI template inputs when output is a hard link
2026-10-16 19:02:58 +07:00
BFlat c3cb658be1 Merge pull request #1432 from marcoarnulfo/fix/render-queue-failed-exit
CLI: a failed render under run/exec exits 1, like render --queue
2026-10-16 18:59:52 +07:00
bflatasticandClaude Opus 5.5 ced1857637 Templates: the hard-link check covers every Unix, not only Linux
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 18:39:03 +07:00
Marco Arnulfo e26dd21af7 CLI: a failed render under run/exec exits 1, like render --queue (part of #1426) 2026-10-14 13:47:08 +02:00
sanyamsingh001andCodex fc3643ad17 Honor --empty when rendering from the CLI
Keep ordinary --empty renders from loading the demo. Preserve explicit
project, template, and demo selection, and cover them with real GIF renders.
Sort the relative-footage test's expected paths consistently with its output.

Co-authored-by: Codex <codex@openai.com>
2026-10-14 12:43:53 +10:00
iannitramandClaude Opus 5.5 7c1e839603 CLI: an argument that is not Unicode is a usage error, not a panic
effectcraft-cli read its command line with std::env::args, which panics
on an argument that is not valid Unicode (a Latin-1 file name on Linux,
for example). `effectcraft-cli $'\xff'` or
`effectcraft-cli render-frame --out $'caf\xe9.png'` printed a panic from
std's env.rs and exited 101.

It now reads std::env::args_os and refuses such an argument as a usage
error (exit 2) that names it, before anything runs, like an unknown
option. A lossy copy is not used: every argument is a string here, and
`caf\u{fffd}.png` would read or write another file than the one named.
FilmCraft moved its CLI to args_os too (storytold/filmcraft#850).

Tests: a unit test for the conversion and a process test that runs the
CLI with a non-Unicode `--out` path (both unix-only). Before the fix the
process test fails (exit 101, not 2).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 15:45:23 -06:00
sanyamsingh001andCodex e52ce29579 Preserve CLI template inputs when output is a hard link
Compare device and inode on Linux alongside existing path checks. Cover
template and values aliases with input-preservation and diagnostic checks.
Sort the existing footage test's expected paths for temporary-directory portability.

Co-authored-by: Codex <codex@openai.com>
2026-10-14 02:14:42 +10:00
Claude 8fb4281632 MCP: --automation-read-root / --automation-write-root confine the agent's file access (#500)
`effectcraft-cli mcp` had no way to keep an agent's file access to a folder;
the flags were unknown options. Both now take a folder (repeatable, as in
PhotoCraft): with either given, files are read only under a read or write root
and written only under a write root (none: no writes). Defaults are unchanged.

automation::confine::Confinement checks every engine command the backend runs
(execute_command, command_run, open/save_project, each engine.batch step), in
both headless and bridge mode, before it runs: the file parameters of the
commands that read or write files must be absolute paths inside the roots
(symbolic links resolved through the longest existing ancestor, `..` refused),
as must any other absolute path in a command's parameters. Commands that write
where they aren't told are checked against the target they would write: Save /
Increment and Save the open project's file, renderQueue.render every queued
output (renderQueue.list). Scripts, Execute File, Reveal in Finder, Open Recent
by index, `$N` file-path references in a batch, render_frame/screenshot paths
outside a write root and the bridge's UI-driving tools are refused while
confined. docs/mcp.md describes it.

Test: a confined headless server opens and saves inside its roots and is refused
outside them, for a relative path, `..`, a batch step, a `$N` path, Save to a
read-only root's project, the Render Queue's default output there, a symbolic
link out of the write root, and scripts; the unconfined server still writes
anywhere.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QiAJeFttZp83Fh7YuzAR5f
2026-10-10 22:54:57 +00:00
Claude 681919fe92 Merge pull request #478 from mjohnson7cd/fix-webm-bitrate-440 2026-10-10 12:51:16 +00:00
mjohnson7cdandClaude Opus 5.5 c195e6c40b fix: CLI --bitrate now applies to VP9 WebM (#440)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 18:50:13 -04:00
sanyamsingh001andCodex 4751a462dc #332: render Essential Graphics templates from CLI values
Co-authored-by: Codex <codex@openai.com>
2026-10-10 02:48:06 +10:00
Brandon Thomas 6c838325fa Merge pull request #280 from jonassneu/fix/mcp-autosave
MCP: preserve unsaved work across server restarts (#258)

# Conflicts:
#	apps/effectcraft-cli/tests/cli.rs
#	contributors/people.toml
2026-10-08 23:51:21 -04:00
Oldrich333andClaude Sonnet 5.5 a560830b64 CLI: render --out is relative to the working directory (#300)
`effectcraft-cli render --out proj/out/d.mp4 --project proj/x.ecproj` wrote
`proj/proj/out/d.mp4`: the Render Queue resolves a relative output against its own base, while
`--project` and every other CLI path are relative to the working directory. The CLI now makes
`--out` absolute against the working directory before queueing it, so the file lands where the
shell user expects; an absolute path is unchanged, and `rendered[].output` in the JSON result is
the absolute path. Render Queue outputs set inside a project (and `render --queue`) resolve as
before: tokens expanded, then `export.defaultOutputFolder`, the project's folder, the working
directory.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 20:32:51 +00:00
jonassneu 9d9f8ecbb4 Fix #258: preserve unsaved headless MCP work with opt-in checkpoints 2026-10-08 14:38:24 +02:00
bflatasticandClaude Opus 5.5 4eb69e7577 Render: render.backend says why it renders on the CPU; mcp --gpu documented (#262)
get_project / render.backend reported "gpuAcceleration": true with
"active": "cpu" and no reason, which read as a broken GPU. The
headless MCP server only attaches the GPU compositor when started with
--gpu, which docs/agents.md didn't mention, and a failed --gpu said
only "no usable GPU adapter" (the adapter's error went to a log no
one sees). The session now keeps the host's reason there is no GPU
compositor (accel_note): the CLI's "headless: renders on the CPU
unless started with --gpu", or the desktop app's compositor setup or
retirement error. The status reports it as `why` whenever it renders
on the CPU (or that the project's renderer is Software Only). --gpu
failures include the adapter's error (Gpu::try_headless).
docs/agents.md documents `mcp --gpu`.

Test: render_backend_says_why_it_renders_on_the_cpu (engine).
Checked with effectcraft-cli mcp and mcp --gpu.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 18:09:01 +07:00
bflatasticandClaude Opus 5.5 50f26e6a47 CLI: unknown options are usage errors (#168)
Args::parse kept any unrecognised `--option` as a valueless flag nobody
read, so `exec comp.new --bogus` ran with defaults and exit 0, and a
misspelt valued option left its value behind as a positional:
`--saveas z.ecproj` opened z.ecproj as the project and failed with an
unrelated "cannot read" error.

Options are now checked against the declared lists (VALUED and the new
FLAGS) before anything runs; unknown ones are a usage error naming them
(exit 2), and `--flag=value` on a flag says it takes no value.
render-frame's `--transparent` (the MCP render_frame option) was one of
the silently ignored options; it now keeps the frame's alpha.

Tests: unknown_options_are_refused, every_option_read_is_declared (every
option the code reads is declared, so none is refused),
unknown_options_are_usage_errors (exit 2, nothing runs or renders, and
--transparent renders alpha).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 15:48:17 +07:00
bflatasticandClaude Opus 5.5 2dda81c9bc CLI: a reader that closes stdout early is not a crash (#167)
The CLI printed with println!/eprintln!, which panic when the stream is
gone, so `exec --list | head` (or any output larger than the pipe buffer)
ended in a broken-pipe panic with exit status 101.

Output now goes through say!/note!, which never panic. Once stdout fails,
later output is dropped but the command still finishes its work (a
`run ... --save` sequence isn't cut short); a closed pipe is quiet and
exits 0, any other stdout error is reported and makes the exit status 1.
The MCP server ends quietly when its client closes stdout.

Test: a_closed_stdout_is_not_a_crash (info --json, exec --list, a saving
run sequence and mcp with stdout closed before they write).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 15:48:17 +07:00
Brandon ThomasandClaude Opus 5.5 c5e33f1a02 Never crash: deny panic lints in the already-clean crates and apps
These crates have no production panic sites: add the deny attribute so they stay clean
(geom, color, model, automation, host, export, plugin, and the desktop, CLI and web apps). The
plugin's wasm-only test module gets a separate cfg(test) attribute so clippy recognises it as
test code.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 14:52:39 -04:00
Brandon Thomas 8b43adb8a0 Merge main into M13.14 2026-10-03 12:59:27 -04:00
Brandon Thomas 9904525591 Merge main into M13.14 2026-10-03 11:50:14 -04:00
Brandon ThomasandClaude Opus 5.5 8a4a2bfc52 M13.14: lazy project open, non-blocking UI with large projects, bench --ops
- footage.check: background footage check after File > Open (Progress panel), not an undo step
- timeline: track-matte / parent menus built only while open (was O(n^2) per frame);
  expression-row lookup per layer; panels hold Arc<Comp> snapshots instead of deep clones
- Project panel: virtualised vertical scrolling, selection reveal, thumbnails rendered off
  the UI thread
- effectcraft-cli bench --ops (engine::perf + ui-egui::bench)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 11:49:55 -04:00
Brandon Thomas a4f4d72f27 Merge branch 'main' into worktree-agent-a4b0610bd14276508 2026-10-03 10:53:00 -04:00
Brandon ThomasandClaude Opus 5.5 ea292a6e81 M13.13: fuse 8/16 bpc quantise into the layer composite; steady-state bench traffic
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 10:44:52 -04:00
Brandon ThomasandClaude Opus 5.5 9ff0e5aa3c M13.13: gpu texture pool, Auto per-comp backend choice, warp-family GPU ports
- gpu: pooled working textures (released once every encoder that could read
  them is submitted), shared zero images, reused readback staging buffers,
  direct readback into Image; NaN-poisoned scratch images under test and
  NaN-aware diffs; validation errors panic under test
- render: AutoPick (per comp / scale / path EWMA of CPU vs GPU frame times,
  warm-up and periodic re-probe) behind Backend::Auto; viewer uses it too;
  cached adjustment footprints (uploaded once)
- gpu fx_warp: Warp, Bezier Warp, CC Bend It, CC Page Turn, Smear, Reshape,
  Color Emboss, Cartoon; sliding-histogram median for large radii; CC Power
  Pin perspective < 100
- cli: bench --gpu reports Auto and per-frame upload / readback MB

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 10:31:31 -04:00
Brandon ThomasandClaude Opus 5.5 25aebc11d7 Merge main into M13.11
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 10:29:28 -04:00
Brandon ThomasandClaude Opus 5.5 0d5f60c4b7 M13.14: agent-interface audit (every command over MCP, control channel and exec --list; automation ids for every widget)
- command.describe / list_commands {schemas} give each command's params JSON Schema;
  MCP describe_command, add_effect, list_effects and get_state (app.capabilities)
- effectcraft-cli exec --list [--schemas]
- headless UI audit: every panel kind's interactive egui widgets are covered by
  automation ids (fixed: timeline navigator, label swatch, bar trim edges, group and
  property name cells)
- command lookup is indexed

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 09:59:23 -04:00
Brandon ThomasandClaude Opus 5.5 bb24b931a6 M13.11: advanced 3d gpu
Advanced 3D runs render entirely on the GPU: every motion-blur sub-sample
rasterised, resolved and averaged, the depth-based iris depth of field
(Classic 3D bokeh spans, highlight boost, progressive levels), the sRGB
encode and the composite over the GPU canvas (Accelerator::render_3d,
Renderer::prepare_adv_run, adv3d.wgsl). Wireframe outlines draw on the GPU.
Fixes NaN environment lookups for straight up/down normals on Metal.
bench --gpu gains an Advanced 3D comp (--adv3d).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 09:38:11 -04:00
Brandon ThomasandClaude Opus 5.5 280f7d509c M13.4: HEVC / AV1 output modules (MP4 hvc1/av01, WebM AV1), codec + Opus options in engine, UI, CLI
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 05:01:43 -04:00
Brandon ThomasandClaude Opus 5.5 c4a8c141b5 M12.7: bench --gpu adds an adjustment-layer comp, speedup and GPU-vs-CPU agreement columns
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 02:59:57 -04:00
Brandon ThomasandClaude Opus 5.5 aafe46e091 M12.7: Classic 3D runs on the GPU (per-pixel depth sort, lights, ray-cast shadows, DOF); Auto sends 3D comps to the GPU
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 02:15:01 -04:00
Brandon ThomasandClaude Opus 5.5 36683d95ee Merge main into IO-2/SHP-5/OUT-2/PRV-2 work
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:39:47 -04:00
Brandon ThomasandClaude Opus 5.5 406706e3d5 OUT-2: WebM export (VP9 intra encoder + alpha, Opus), WAV/AIFF audio-only outputs
- effectcraft-vp9enc (L0): VP9 profile 0 key-frame encoder from the VP9 bitstream spec
  (8x8 intra blocks, DC/V/H/TM, 4x4 DCT/ADST, lossless WHT at quality 100, tile columns);
  round-trips exactly through FilmCraft's VP9 decoder and ffmpeg.
- export: WebM muxer (EBML/Matroska spec) with VP9, VP9 alpha in BlockAdditional
  (AlphaMode 1), Opus (CodecDelay = pre-skip); WAV and AIFF outputs.
- OutputFormat WebM/Wav/Aiff in the Render Queue, renderQueue.add formats, CLI --format.
- Tests: FilmCraft decode-back (frames, size, pixels, audio RMS), ffprobe/ffmpeg oracles.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:28:15 -04:00
Brandon ThomasandClaude Opus 5.5 78cd313d3c M14.4: scripting with an After Effects-style JavaScript object model
New crate effectcraft-script (L4): boa runtime with app/Project/CompItem/
Layer/PropertyGroup/Property/TextDocument/MarkerValue/RenderQueue/File
object model over engine commands (undoable, undo groups), AE match-name
table, file/network security gate. Entry points: script.run command,
File > Scripts > Run Script File (.jsx/.js), Window > Script Console,
effectcraft-cli script, MCP run_script. Engine: project.delete/duplicate,
prop.renameGroup/setGroupEnabled/removeGroup/duplicateGroup/moveGroup.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:13:09 -04:00
Brandon Thomas 4bcf1f447c Merge landed EffectCraft work (waves 1-3 tail: anim tools/markers/docking, tracking core, GPU compositor, bpc perf, parity docs, tests)
Restores commits dropped from local main by a reset to origin/main.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

# Conflicts:
#	xtask/src/main.rs
#	xtask/src/version.rs
2026-10-02 20:30:28 -04:00
Brandon ThomasandClaude Opus 5.5 935cf691d1 Release fixes: CLI --version, ALSA on Linux, web build via xtask, xtask version
- effectcraft-cli: support --version/-V/version (the packaging smoke tests call it).
- Linux release job installs libasound2-dev for alsa-sys; deb/rpm depend on
  libasound2/alsa-lib; Flatpak gets --socket=pulseaudio.
- packaging/web/package.sh builds with `cargo xtask web` (wasm-bindgen) and zips
  <target>/web/dist; the release job installs wasm-bindgen-cli 0.2.129.
- xtask: version.rs (ported from PhotoCraft) called helpers that don't exist here,
  so xtask didn't compile; use the local run() and wire up `cargo xtask version`.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 16:19:03 -04:00
Brandon ThomasandClaude Opus 5.5 485f562e19 M12.2: gpu compositor and gpu effects
New L3 crate effectcraft-gpu: a wgpu compute backend for the per-frame
compositing walk (layer transforms with the CPU's nearest/bilinear/bicubic
sampling and minification pre-filter, motion-blur accumulation, track
mattes, Preserve Transparency, layer style passes and knockout, all 38
blend modes as a WGSL port of color::blend, 8/16 bpc clamp+quantise,
colour-space conversions). 3D runs, adjustment and wireframe layers run on
the CPU between GPU steps. GPU effects with the CPU semantics: Gaussian,
Fast Box and Directional Blur, Glow, Levels, Curves, Hue/Saturation, Tint,
Fill, Gradient Ramp, Fractal Noise, Drop Shadow, Brightness & Contrast,
Exposure, Invert, Transform (registry gpu badge from effects::GPU_EFFECTS).

render: Backend (Cpu/Gpu/Auto) in RenderOpts, the Accelerator trait and
Renderer::accel, GPU effect chains in the effect stack, hooks for the GPU
walk. Project setting gpu_acceleration (Mercury GPU Acceleration / Software
Only), render.backend command, file.projectSettings renderer. Session and
Render Queue exports carry the accelerator. CLI --gpu and bench --gpu.

Tests compare GPU vs CPU renders (blend modes x bit depths, transforms,
masks, mattes, motion blur, colour management, styles, collapse,
adjustment fallback, every GPU effect) and skip without an adapter.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 10:59:08 -04:00
Brandon ThomasandClaude Opus 5.5 83aabf0a87 Merge main into M7 3D branch
Resolve conflicts with perf (layer cache / Arc<Buf>), export (RenderOpts.view: None
for output), timeline (separate dimensions + one-node POI visibility), mask/pen
viewer gestures (alongside camera tools and view-aware layer matrices), key
dialogs (alongside Camera/Light Settings), render queue + MCP command modules.
3D path tangent honours separated position; DOF blurs a per-frame copy so cached
layer buffers stay shared. New test: cached renders match uncached after camera,
focus, light and 3D view changes. Fix a clone-on-copy lint from main.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 23:24:08 -04:00
Brandon Thomas 5077aafffc Merge branch 'worktree-agent-afea1146abae6192c'
# Conflicts:
#	apps/effectcraft-cli/Cargo.toml
#	apps/effectcraft-cli/src/main.rs
#	crates/render/src/lib.rs
2026-10-01 22:35:20 -04:00
Brandon Thomas b168d902c7 Merge branch 'worktree-agent-a45c0c688bf960993'
# Conflicts:
#	Cargo.lock
#	apps/effectcraft-cli/Cargo.toml
#	apps/effectcraft-cli/src/main.rs
#	crates/host/src/lib.rs
#	crates/ui-egui/src/panels/mod.rs
2026-10-01 22:29:58 -04:00
Brandon ThomasandClaude Opus 5.5 7f9c3a85c0 M10: render queue + export
- crates/export (effectcraft-export): render a comp's span to H.264 MP4 (+AAC),
  ProRes 422/4444 MOV (+PCM, alpha), PNG/JPEG/TIFF/EXR sequences and animated GIF
  via FilmCraft's pure-Rust encoders and MP4/MOV muxer; parallel batched frame
  rendering, progress callback with cancellation.
- project: Render Queue model (Render Settings, Output Module, output path
  templates, status) saved with the project.
- render: FootageSource::audio hook + comp audio mixdown (levels, in/out, solo,
  precomps); media implements it.
- engine: Exporter hook, background/blocking render job, renderQueue.* commands
  (add Cmd+M, remove, setRender, setRenderSettings, setOutputModule, setOutput,
  move, duplicate, render, stop, list, formats).
- host wires the exporter; CLI `render` subcommand.
- ui-egui: After Effects-style Render Queue panel with automation ids.
- tests: encode/decode round trips for every format (FilmCraft decoders,
  ffmpeg/ffprobe oracle when installed), audio, cancel, engine commands.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 22:02:06 -04:00
Brandon ThomasandClaude Opus 5.5 c672e03160 M14.1: MCP server + agent CLI
- crates/automation (L5, no egui): hand-rolled JSON-RPC 2.0 MCP server over
  stdio (initialize, ping, tools/list, tools/call); headless backend (in-process
  Session) and bridge backend (desktop control channel). Tools: list_commands,
  execute_command, get_project/comp/layer, get/set_property, add_keyframe,
  render_frame (inline PNG), open/save_project, undo/redo; bridge-only
  screenshot, ui_* and raw control passthrough.
- effectcraft-cli: info, commands, exec, run, props, get, set, render-frame,
  mcp [--bridge PORT]; --json, --project/--demo/--empty, --save/--save-as.
- engine: prop.get, layer.tree node paths + time, Session::resolve_comp,
  render_rgba8, execute_checked (rejects unknown params, lists accepted keys).
- control channel: render.frame; engine.execute runs every engine command
  directly (no dialogs, validated params).
- docs: control-protocol.md, agents.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 21:40:31 -04:00