Commit Graph
680 Commits
Author SHA1 Message Date
DWAA1660andClaude Opus 5.5 b26a340a7e Project: comp_contains walks precomps with a visited set, not recursion (#1237)
Project::comp_contains recursed through precomp layers with no visited
set or depth limit. A damaged project with a precomp cycle that doesn't
pass the queried comp (A and B nesting each other, C unrelated) recursed
until the stack ran out, which aborts the process ("stack overflow,
aborting"): it can't be caught as a command error, so unsaved work is
lost. layer.addItem checks it before adding a precomp, and the renderer
calls it for every nested comp and its audio. A long chain used the
stack the same way, and comps shared by many paths were walked once per
path (exponential for nested diamonds).

It is now an explicit stack with a visited set: same answers (a comp
contains itself; a target reached through a cycle is found), each comp
visited once, no recursion. The renderer already skips a precomp that
contains the comp being rendered, so a cyclic project now renders
instead of crashing; nothing is repaired on load.

Tests: project comp_contains_ends_on_cycles_long_chains_and_shared_
precomps (cycle with an unrelated target, self-nesting, a target through
a cycle, 40 levels of diamonds, a 20 000-comp chain); engine
a_project_with_a_precomp_cycle_opens_adds_and_renders_without_running_
out_of_stack (file.open, layer.addItem both ways, render). On main the
engine test aborts with a stack overflow.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 16:26:42 -06:00
DWAA1660andClaude Opus 5.5 7a9ca5810a Scripts: a script can't confirm executing a file for itself (#1246)
With Warn User When Executing Files on, file.executeFile asks the
frontend first, and the frontend's answer re-runs it with
`confirmed: true`. That flag was taken from the parameters whoever
called, so a script could pass it itself (app.run('file.executeFile',
{path, confirmed: true}), also inside engine.batch) and the file opened
without the question, as long as the user had allowed file and network
access.

`confirmed` now counts only when the command isn't running for a script
(Session::running_for_script, which #590 uses for the same reason and
which stays set through nested batches). A script's request always gets
the question; the user's answer from the frontend's form still opens
the file; with the warning off nothing changes. The permission gate
itself is unchanged.

Tests: engine a_script_cannot_confirm_executing_a_file_for_itself
(execute_for_script directly and through engine.batch; the frontend's
confirmation; warning off) and the same through real JavaScript in the
script crate (app.run, app.run('engine.batch'), File.execute()). Both
fail on main.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 14:47:51 -06:00
ThemolxandClaude Opus 5.5 03b7a958e5 Solo: exclude other layers even when the soloed layer is outside its time range
In After Effects solo is not time-dependent: while any AV layer is soloed,
non-soloed layers are excluded at every time. The renderer, nested/collapsed
3D paths, engine viewer helpers and viewer hit tests only counted solo layers
active at the current time, so outside the soloed layer's in-out range the
whole comp reappeared. Drop the time condition (audio already ignored it).

Update the #66 viewer regression test to the AE behaviour and add a render
test for it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 20:30:26 +02:00
ThemolxandClaude Opus 5.5 a15a7a4818 Null layers: the Video switch hides them in the Composition viewer, as in After Effects
Every layer gets the Video switch (eye) in the Timeline (nulls, cameras and lights
were excluded by an is_av() check). A selected layer whose eye is off no longer
draws its box, handles, anchor or paths in the viewer. Alt-click on an eye and
Layer > Switches > Hide Other Video now take nulls along.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 20:04:34 +02:00
sanyamsingh001andCodex 36ebe2eada Honor duration rounding in timeToFrames
Round nonzero duration frame counts away from zero while retaining
absolute-time rounding, default argument selection and numeric coercion.

Cover fractional durations, absolute controls, defaults and coercion.
Sort expected paths in the existing footage test for temporary-directory portability.

Co-authored-by: Codex <codex@openai.com>
2026-10-14 03:21:23 +10:00
DWAA1660andClaude Opus 5.5 76a3e7eefe Masks: addVertex and setVertex fill in missing tangents of a loaded path (#1250)
A path's vertices and its two tangent arrays deserialize independently,
and nothing on load makes them agree. mask.new pads them, but a path
read from a project file may carry fewer tangents than vertices.
mask.addVertex checked its index against the vertices only and then
inserted into both tangent arrays, and mask.setVertex indexed the
tangent arrays after the same check, so either command panicked on
such a path (Vec insert/index out of bounds).

ShapePath::fit_tangents gives both arrays one entry per vertex (missing
tangents become corners, extras are dropped), and edit_path_counted
calls it on the value it edits, so every mask/shape-path vertex command
works on a consistent path. Other keyframes of an animated path were
already padded by apply_count_op when the vertex count changes.

Tests: two regression tests save a project, cut every mask path's
tangent arrays to one entry (static value and keyframes), reopen it
through Project::from_json and run setVertex and addVertex. Both panic
at mask.rs:209 without the fix.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 11:04:02 -06:00
Vikram Bhaskaran f12d75e37a Engine: Interpret Footage loop coverage for sequences (#1068)
Looped *video* footage had a regression (#1045); a grouped PNG sequence
going through the same path — interpret a fresh placeholder to Loop 15,
drag it onto the timeline — did not. The behaviour is already correct on
main (addItem sizes a sequence layer from looped_duration, the pool's
frame_index wraps per cycle), so this is coverage, not a change:
interpret_footage_loop_extends_sequence_layers asserts a 15-loop of a
0.4 s sequence lands a 6 s layer.

cargo test -p effectcraft-engine --lib interpret_footage: 4 passed.
2026-10-14 02:15:32 +11:00
dotCooCoo 1cc315708e Find Missing Fonts: fonts found by their PostScript or full name are no longer listed
File > Dependencies > Find Missing Fonts listed a text layer whenever
its font matched no family name, while text layout finds a font by its
family, PostScript or full name (effectcraft_text::resolve). For a
layer set to the PostScript name Inter-Bold, EffectCraft draws the text
in Inter Bold, and text.fontFeatures reports the layer's font as not
missing. Find Missing Fonts listed that layer and a layer set to the
full name Inter SemiBold.

find_missing now lists a layer when effectcraft_text::resolve, which
text layout uses for each run, reports the layer's font as missing.

fonts_named_by_their_postscript_or_full_name_are_not_missing adds text
layers in Noto Serif, Inter-Bold, Inter SemiBold and a font that no face
has, and checks that Find Missing Fonts lists only the last one.
2026-10-13 07:43:21 -07:00
arnav-hiwarkar bb1a0e5209 perf(media-browser): reuse listings and cache filename sort keys 2026-10-13 17:42:07 +05:30
arnav-hiwarkar da06216475 perf(presets): reuse cached text and user preset data 2026-10-13 16:48:19 +05:30
Moein Saharkhiz 2ddbf20466 #1070: refresh layered composition sources on import 2026-10-13 06:16:07 -04:00
Brandon ThomasandClaude Opus 5.5 549e9d8251 Footage: the missing-footage toast names the real menu item, Relink Missing Footage… (#1106)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 05:34:22 -04:00
Brandon Thomas 7a9213611e Merge pull request #1106 from eliasx45/upstream/relink-moved-footage
# Conflicts:
#	docs/footage.md
2026-10-13 05:34:14 -04:00
Brandon ThomasandClaude Opus 5.5 3ac283eee4 Review fixes for the landed batch
- Cryptomatte (#1183): planes shorter than the image read as empty instead of panicking.
- layer.addMarker (#1180): a comp marker no longer replaces one at the same time.
- Desktop (#1005): ignore macOS's -psn_ argument instead of refusing to launch.
- Doc comments put back on their own items (#1153, #1037).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 04:47:52 -04:00
Brandon ThomasandClaude Opus 5.5 eb2b734059 PSD: take the integration branch's adapted non-finite test and psd_import formatting (#1149)
The six PSD PRs merged one by one leave #1131's test calling samples()/to_rgb(), which #1139
replaced; vangel76's integration draft #1149 has the adapted version.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 04:47:27 -04:00
Brandon Thomas acb77a8c85 Merge pull request #1210 from arnav-hiwarkar/feat/copy-presets-folder-path 2026-10-13 04:35:21 -04:00
Brandon Thomas 66c08de572 Merge pull request #1039 from moecr7/codex/fix-989-effect-paste-timing
# Conflicts:
#	contributors/people.toml
#	docs/gaps.md
2026-10-13 04:35:19 -04:00
Brandon Thomas 286a521598 Merge pull request #1037 from vbasky/fix/1001-selection-persist
# Conflicts:
#	crates/engine/src/lib.rs
2026-10-13 04:34:34 -04:00
Brandon Thomas 4ffd605296 Merge pull request #1180 from maxaeexe/feat/comp-marker-fallback 2026-10-13 04:33:46 -04:00
Jannik WapplerandClaude Opus 5.5 1765dc53df Tint: Swap Colors (#963) (#1060)
Squash of #1060 by @RavoxX, without the docs/images screenshots (kept out of the repo).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 04:33:43 -04:00
Brandon Thomas f9d6457f6a Merge pull request #1021 from pravdomil/claude/uu-effect-params
# Conflicts:
#	crates/ui-egui/src/panels/timeline.rs
2026-10-13 04:32:16 -04:00
Brandon Thomas 430c968e52 Merge pull request #933 from Themolx/replace-with-precomp
# Conflicts:
#	crates/engine/src/tests_project_items.rs
2026-10-13 04:31:42 -04:00
Brandon Thomas 4574fb62bc Merge pull request #792 from vangel76/gap-object-matte
# Conflicts:
#	crates/ui-egui/src/i18n/ui.rs
#	docs/gaps.md
#	docs/target-app-parity.md
2026-10-13 04:30:49 -04:00
Brandon Thomas 287c35dae7 Merge pull request #1109 from eliasx45/upstream/azerty-graph-zoom
# Conflicts:
#	crates/engine/src/commands/time.rs
#	crates/ui-egui/src/panels/timeline.rs
2026-10-13 04:29:47 -04:00
Brandon Thomas 3aac824976 Merge pull request #1175 from storybored379/fix/roto-trim-span
# Conflicts:
#	ROADMAP.md
2026-10-13 04:29:08 -04:00
Brandon Thomas 12e21b5938 Merge pull request #1159 from nanox333/fix/1010-gimbal-precision 2026-10-13 04:29:07 -04:00
Brandon Thomas fa5ce34012 Merge pull request #1119 from marcoarnulfo/fix/ges-jsx-keyframes
# Conflicts:
#	crates/script/src/tests.rs
2026-10-13 04:29:06 -04:00
Brandon Thomas a985dfb36b Merge pull request #1098 from vangel76/feat-gap21-percent-guides-effect-labels
# Conflicts:
#	crates/engine/src/tests_menu_cmds.rs
#	docs/effects-parity.md
#	docs/gaps.md
#	docs/ui-parity.md
2026-10-13 04:29:06 -04:00
Brandon Thomas a43cf2002a Merge pull request #1075 from vangel76/fix-1061-rename 2026-10-13 04:29:04 -04:00
Brandon Thomas 767f1f6265 Merge pull request #1057 from pravdomil/claude/shortcut-toggles 2026-10-13 04:29:03 -04:00
Brandon Thomas 37b681ac12 Merge pull request #1104 from eliasx45/upstream/import-project 2026-10-13 04:28:59 -04:00
Brandon Thomas 1d8fe7a8a0 Merge pull request #1158 from nanox333/fix/551-shift-space-every-frame
# Conflicts:
#	docs/ui-parity.md
2026-10-13 04:28:55 -04:00
Brandon Thomas f0fa92ceef Merge pull request #1146 from redonion23/fix/1078-reset-keeps-keyframes 2026-10-13 04:28:54 -04:00
Brandon Thomas dc3131b339 Merge pull request #1054 from pravdomil/claude/shortcuts-keyboard-commands
# Conflicts:
#	crates/engine/src/commands/time.rs
#	crates/ui-egui/src/menus.rs
2026-10-13 04:28:51 -04:00
Brandon Thomas 4f57d5d73d Merge pull request #1144 from tylerjenningsw/enhance/quick-offset
# Conflicts:
#	crates/ui-egui/src/i18n/ui.rs
2026-10-13 04:28:43 -04:00
Brandon Thomas fc54b5debc Merge pull request #1139 from vangel76/fix-psd-decode-memory-budget
# Conflicts:
#	crates/psd/src/lib.rs
#	crates/psd/src/placed.rs
2026-10-13 04:28:42 -04:00
Brandon Thomas b438cdd702 Merge pull request #1135 from vangel76/fix-psd-lenient-layer-section
# Conflicts:
#	crates/engine/src/psd_import.rs
#	crates/engine/src/tests_vector_import.rs
#	crates/psd/src/tests.rs
2026-10-13 04:28:40 -04:00
Brandon Thomas 15d2030d73 Merge pull request #1051 from marcoarnulfo/fix/interpret-loop-video-duration 2026-10-13 04:28:37 -04:00
Brandon Thomas c5d2a54507 Merge pull request #1013 from Themolx/unique-new-comp-names 2026-10-13 04:28:36 -04:00
Brandon Thomas e02c60c08a Merge pull request #1131 from vangel76/fix-psd-nonfinite-and-panic-paths
# Conflicts:
#	crates/psd/src/tests.rs
2026-10-13 04:28:31 -04:00
Brandon Thomas 7da7358504 Merge pull request #1102 from vangel76/feat-gap7-presets-backgrounds
# Conflicts:
#	crates/ui-egui/tests/ui_panels.rs
#	docs/gaps.md
#	docs/target-app-parity.md
2026-10-13 04:28:30 -04:00
Brandon Thomas 2a1a98006c Merge pull request #1086 from vangel76/fix-1070-stale-footage-cache 2026-10-13 04:28:27 -04:00
Brandon Thomas 0e424b45f1 Merge pull request #1050 from pravdomil/claude/bind-existing-shortcuts 2026-10-13 04:28:25 -04:00
Brandon Thomas 61a6d95e51 Merge pull request #1030 from vbasky/fix/990-u-reveal-timeremap 2026-10-13 04:28:24 -04:00
Brandon Thomas 96a29bb2f0 Merge pull request #1129 from vangel76/fix-psd-nested-group-depth 2026-10-13 04:27:30 -04:00
Brandon Thomas 69f416e3b0 Merge pull request #1038 from vbasky/fix/1010-camera-parent 2026-10-13 04:27:25 -04:00
arnav-hiwarkar c7692aa697 #971: copy the presets folder path in Effects & Presets 2026-10-13 13:27:09 +05:30
Vikram Bhaskaran c46f80faa2 Store each comp's layer selection on its own.
A single selected_layers list kept ids from every comp, so the active comp looked selected whenever another comp was. Opening a comp and running a script against a different comp now park and restore that selection.
2026-10-13 17:46:02 +11:00
Vikram Bhaskaran 8c986a1bec Keep closed comps' layer selections across scripts (#1001)
sanitize_state dropped every selected layer not in the active comp at the
end of each script run, so a layer selected by script in a comp that was not
open was gone by the next script call. Every comp keeps its own selection as
in After Effects; only ids gone from every comp are dropped now. UI and
engine lookups resolve selections per comp and tolerate foreign ids.
2026-10-13 17:39:16 +11:00
maxaeexe af1133a1f3 layer.addMarker: add composition marker when no layers are selected 2026-10-13 04:43:53 +03:00