Commit Graph
14 Commits
Author SHA1 Message Date
Claude dda9961889 G2: font menus list the installed fonts
A Windows user reported that the Properties panel's font menu offered only the bundled Inter,
JetBrains Mono and Noto Serif. The system font folders were scanned only when a project asked for
a family the bundled fonts lack, so until then every font menu (Properties, Character, Essential
Graphics) and `file.findMissing {what: fonts}` saw the bundled families alone, on every
platform. Listing the families now scans the system fonts first, and the desktop app starts that
scan on a background thread at launch so the menus are complete when first opened.

The style menus in the Properties and Character panels list the chosen family's own styles
instead of a fixed Regular / Medium / SemiBold / Bold / Italic. Both menus build their lists only
while open.

New query for agents: `text.fonts {query?, rescan?}` (MCP tool `list_fonts`) lists every family
with its styles, origin (bundled / system / user) and own-language name; `rescan` picks up fonts
installed since launch.

Tests: a fresh-process test that the family list includes every family in the platform's font
folders without a prior scan (failed before), and `text.fonts` filtering, rescan and per-family
styles, and the `list_fonts` MCP tool.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019EjTYdt76hTG4Kh2CJFnCr
2026-10-06 15:14:55 +00:00
bflatasticandClaude Opus 5.5 e43bf66775 M13.36: face tracking trained model — MediaPipe Face Landmarker on a pure-Rust TFLite interpreter
- effectcraft-segment: a FaceModel interface (find a face in a region, follow it; a Topology
  maps the model's points to the tracker's landmarks and outline), a TensorFlow Lite reader and
  interpreter (float ops, float16 weights folded; matches ai-edge-litert to ~1e-6), and
  MediaPipe Face Landmarker (Google, Apache-2.0: BlazeFace + Face Mesh V2, 3.8 MB, pinned
  SHA-256). The registry gains a task and authors per model; installed weights get a NOTICE.
- effectcraft-track: FaceTracker::new_with uses the model, falls back to the classical fitter
  when it finds no face; chin and jaw come from the outline either way so measurements agree.
- Engine: roto_models becomes models (both tasks); face.models / face.model.* commands,
  Settings ▸ Face Tracking, `wait` on select/install/download for scripts; track.mask reports
  faceModel.
- Credits: ATTRIBUTION.md lists the optional models and the Apache-2.0 specs the code follows.
- Docs: README, ROADMAP (G7), gaps, parity (TRK-3 score unchanged pending G1), agents,
  preferences, architecture, segment README.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 20:39:45 +07:00
bflatasticandClaude Opus 5.5 7579de21c6 M13.35: Roto Brush trained model — swappable segment module, MobileSAM in pure Rust
- New L1 crate effectcraft-segment: the MaskModel interface (prompts → foreground probability),
  a registry of open-licensed models (licence must be MIT/Apache/BSD/…; URL, size, SHA-256),
  a PyTorch checkpoint reader (zip + pickle subset), dependency-free SHA-256, and MobileSAM
  (TinyViT-5M + SAM prompt encoder / two-way transformer / mask decoder) on rayon and ndarray's
  safe GEMM. Loads the official mobile_sam.pt as published; checked against candle
  (embedding 0.3% RMS, 99.9% equal mask pixels); ~0.7 s/frame encoder at 32 threads, cached
  per frame, ~0.1 s decoder.
- track::roto: segment_with / propagate_with prompt a model with the strokes or the flow-warped
  matte (box, core points, mask); its probability is a strong, unblurred prior for the same
  graph cut (strokes stay hard constraints); a failing model or one disagreeing with the flow
  (IoU < 0.5) is ignored. Prior gets a weight.
- effects::roto: Version 2.0 / 3.0 use the model chosen in Settings (set_model / model_for);
  the model id is part of the chain seed.
- engine: roto_models (roto.models, roto.model.select / install / download / remove), weights in
  the models folder (host::config_dir()/models, shared by the app, CLI and MCP), background
  loading, downloads through the system curl, verified; Settings ▸ Roto Brush page (prefs
  roto.model). host::config_dir moved from the desktop app.
- Tests: segment (kernels vs direct sums, checkpoint reader, SHA-256 vectors, registry), track
  (fake model: prior shapes the cut, failing / disagreeing models ignored; real weights with
  EFFECTCRAFT_MOBILESAM: base IoU 0.989, propagated ≥ 0.980 vs classic 0.973), engine (registry,
  verification, selection; real install + load), MCP.
- Docs: README, ROADMAP, parity (MSK-4 done: 90/2/0), preferences, agents, architecture,
  crates/segment/README.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 17:55:02 +07:00
Brandon ThomasandClaude Opus 5.5 c5e33f1a02 Never crash: deny panic lints in the already-clean crates and apps
These crates have no production panic sites: add the deny attribute so they stay clean
(geom, color, model, automation, host, export, plugin, and the desktop, CLI and web apps). The
plugin's wasm-only test module gets a separate cfg(test) attribute so clippy recognises it as
test code.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 14:52:39 -04:00
Brandon ThomasandClaude Opus 5.5 081ce79de3 Merge M13.14 agent-interface audit + lazy open (worktree-agent-a5f8967ebd42ce98b)
The branch's commits say M13.14; on main that id is the puppet work, so this arc is M13.21.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 17:23:10 -04:00
BFlat bb06a66083 Merge pull request #2 from storytold/puppet-rigging
Puppet tools: pin editing, rigging to nulls, follow-through; expression runtime fix
2026-10-04 00:26:24 +07:00
bflatastic a02bcc8441 M13.16: puppet Follow-Through — puppet.follow (Puppet tool bar ▸ Follow-Through…) makes pins trail a leader pin for hair, cloth and overlapping action: each follower's Position adds the leader's displacement from rest delayed by delay (the k-th nearest by k × delay with Cascade), scaled by Amount, keeping its own keyframes; leader = the first selected pin, followers = the others; one undo step; reachable over MCP (execute_command) 2026-10-04 00:19:26 +07:00
Brandon Thomas 91bd8ca7c8 Merge main into M13.14
# Conflicts:
#	crates/engine/src/lib.rs
#	docs/agents.md
2026-10-03 13:13:50 -04:00
Brandon ThomasandClaude Opus 5.5 fecf054e5f M13.15: qa scenarios 1-4 (kinetic type, shape logo, compositing, tracking) and fixes
engine.batch + MCP batch tool; layer.newText/newShape name; prop.get evaluated
expression value; keys.select by path with errors; @uid paths; plain-JSON gradients;
addShapeItem/effect.apply return paths; unknown layers error; conform rescales
footage duration; render log name for [###]; render_frame transparent; clearer
mask errors; truncated groups in flat get_layer.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 12:09:41 -04:00
Brandon ThomasandClaude Opus 5.5 0d5f60c4b7 M13.14: agent-interface audit (every command over MCP, control channel and exec --list; automation ids for every widget)
- command.describe / list_commands {schemas} give each command's params JSON Schema;
  MCP describe_command, add_effect, list_effects and get_state (app.capabilities)
- effectcraft-cli exec --list [--schemas]
- headless UI audit: every panel kind's interactive egui widgets are covered by
  automation ids (fixed: timeline navigator, label swatch, bar trim edges, group and
  property name cells)
- command lookup is indexed

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 09:59:23 -04:00
Brandon ThomasandClaude Opus 5.5 00eb951711 M13.1: ScriptUI frontend (dialogs, palettes, dockable panels), script menus, example plug-in, docs
- ui-egui: scriptui_view draws script windows at engine layout bounds; PanelKind::ScriptPanel; File ▸ Scripts and Window menu list scripts/panels (egui + native menus)
- examples/plugins/posterize-bands (WebAssembly, API v1); host plug-in tests; desktop loads <config>/Plug-ins
- MCP: script_ui and history tools; docs/plugins.md, agents.md, parity, architecture, ATTRIBUTION

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 04:24:01 -04:00
Brandon ThomasandClaude Opus 5.5 89c9b1b6ee M13.1: branching history, puppet pin recording, WebAssembly plug-in API, ScriptUI model and hosts, File ▸ Scripts, deterministic render test
- engine: History keeps undone lines as branches; edit.history.list/goto; History panel tree; MCP history tool
- puppet.recordPin / puppet.recordOptions; viewer Cmd-drag records; Record Options form
- effects::plugin (EffectPlugin trait, register_plugin, API v1); effectcraft-plugin (wasmi, sandboxed, fuel-limited); effect.plugins.load/list
- ScriptUI: engine scriptui model + layout + scriptui.* commands; script crate scriptui.js and script-host threads (dialogs block show())
- File ▸ Scripts: install script / ScriptUI panel, sample scripts, window.scriptPanel
- host test: bit-identical renders across runs and thread counts

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 04:07:20 -04:00
Brandon ThomasandClaude Opus 5.5 78cd313d3c M14.4: scripting with an After Effects-style JavaScript object model
New crate effectcraft-script (L4): boa runtime with app/Project/CompItem/
Layer/PropertyGroup/Property/TextDocument/MarkerValue/RenderQueue/File
object model over engine commands (undoable, undo groups), AE match-name
table, file/network security gate. Entry points: script.run command,
File > Scripts > Run Script File (.jsx/.js), Window > Script Console,
effectcraft-cli script, MCP run_script. Engine: project.delete/duplicate,
prop.renameGroup/setGroupEnabled/removeGroup/duplicateGroup/moveGroup.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:13:09 -04:00
Brandon ThomasandClaude Opus 5.5 c672e03160 M14.1: MCP server + agent CLI
- crates/automation (L5, no egui): hand-rolled JSON-RPC 2.0 MCP server over
  stdio (initialize, ping, tools/list, tools/call); headless backend (in-process
  Session) and bridge backend (desktop control channel). Tools: list_commands,
  execute_command, get_project/comp/layer, get/set_property, add_keyframe,
  render_frame (inline PNG), open/save_project, undo/redo; bridge-only
  screenshot, ui_* and raw control passthrough.
- effectcraft-cli: info, commands, exec, run, props, get, set, render-frame,
  mcp [--bridge PORT]; --json, --project/--demo/--empty, --save/--save-as.
- engine: prop.get, layer.tree node paths + time, Session::resolve_comp,
  render_rgba8, execute_checked (rejects unknown params, lists accepted keys).
- control channel: render.frame; engine.execute runs every engine command
  directly (no dialogs, validated params).
- docs: control-protocol.md, agents.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 21:40:31 -04:00