Commit Graph
384 Commits
Author SHA1 Message Date
Claude 33dc3e72fa Merge branch 'fix/f2': community issue fixes 2026-10-10 19:48:18 +00:00
Claude 7210b37bb2 Format effect.list's parameter metadata (#631 follow-up)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QiAJeFttZp83Fh7YuzAR5f
2026-10-10 18:51:45 +00:00
Claude c742145b28 Merge pull request #631 from Ni-zav/fix/effect-parameter-catalog-s20261010T163100Z-6b8a 2026-10-10 18:51:15 +00:00
Claude 8a65313226 Merge pull request #627 from MarekSpodBiedry/issue-446 2026-10-10 18:51:15 +00:00
Claude 605b7c3a25 Scripting: scripts can't grant themselves file and network access (#590)
A running script reached `prefs.set` through `app.run` and could turn on
Settings > Scripting & Expressions > Allow Scripts to Write Files and Access
Network (or turn off Warn User When Executing Files), which the File, Socket
and system.callSystem gates then read: the permission the user withheld was
the script's to take.

Commands a script issues now go through `Session::execute_for_script`, which
marks the session as running for a script for the command and everything it
runs (engine.batch, ScriptUI callbacks, scheduled tasks). While it is,
`prefs.set` refuses any change that would leave the Application Scripting
settings different (compared on the resulting settings, so dotted keys,
whole-page objects and batches are all covered), and a script's
`prefs.reset` keeps them as the user set them. Command scripts read from a
file (File > Scripts > Run Script File... with .json/.jsonl) count as
scripts too. The UI, CLI, control channel and MCP still change them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QiAJeFttZp83Fh7YuzAR5f
2026-10-10 18:50:57 +00:00
Claude 4de11be339 Time: in Frames style a typed number is a frame count (#610 follow-up)
parse_timecode reads bare digits as timecode pairs, so 00100 went to
frame 30 (1 s) instead of frame 100.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QiAJeFttZp83Fh7YuzAR5f
2026-10-10 18:50:32 +00:00
Claude 312ece2b5c Merge pull request #610 from vbasky/fix/530-current-time 2026-10-10 18:49:52 +00:00
Claude a9c15f8bbf Merge pull request #623 from MarekSpodBiedry/issue-531 2026-10-10 18:49:51 +00:00
Claude 25adc36e21 Merge remote-tracking branch 'origin/main' into int2 2026-10-10 18:44:27 +00:00
Brandon ThomasandClaude Opus 5.5 1e61b4e04b Progress docs: target-app parity, gaps, alpha gate, readiness by audience (#617)
Progress docs per craftrules standards/progress-docs.md: target-app parity, gaps, roadmap with alpha gate, readiness by audience (full / mainstream / essentials) with Opus 5.5 hours, and feature, format, hardware, UI and localization parity docs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 14:09:10 -04:00
MarekSpodBiedry 576d386d55 Render queue: unsaved project outputs go to ~/Movies or home, not the working directory (#446) 2026-10-10 19:28:44 +02:00
MarekSpodBiedry 60a85e97d4 Convert Expression to Keyframes: sort the keys by layer time on a time-reversed layer (#531) 2026-10-10 19:14:28 +02:00
Nigel Ihza Firdausy 4df4d9185b fix(effect): expose parameter metadata in effect.list (#441) 2026-10-10 23:41:07 +07:00
Vikram Bhaskaran 9ae7788f8d Keep the playhead on the frame shown in the current-time field.
Timecode and Frames entries were parsed as absolute counts without the composition Start Timecode or Start Numbering Frames At offset, so committing the displayed text jumped to another frame.
2026-10-11 03:32:01 +11:00
Claude 4de3354806 Merge pull request #589 from JeremyYao/fix/amd-vulkan-launch-guard
The two test-only conflicts keep main's versions, which already carry the
same fixes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QiAJeFttZp83Fh7YuzAR5f
2026-10-10 16:29:06 +00:00
Claude 1429921e5c Merge pull request #585 from itrycodinganditsbad/fix-fractal-reset 2026-10-10 16:29:00 +00:00
Claude bb08a6acc9 Work area: an edit never clamps with crossed bounds (#605 follow-up)
A project saved with an inverted work area, or a comp shorter than a
frame, made Tick::clamp panic on the next start or end edit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QiAJeFttZp83Fh7YuzAR5f
2026-10-10 16:28:54 +00:00
Claude 359ad52f99 Merge pull request #607 from vbasky/fix/540-separated-position
# Conflicts:
#	crates/engine/src/tests_menu_cmds.rs
2026-10-10 16:28:09 +00:00
Claude c8c0041c41 Merge pull request #606 from vbasky/fix/539-separated-canvas 2026-10-10 16:28:05 +00:00
Claude 943c42659a Merge pull request #605 from vbasky/fix/538-work-area 2026-10-10 16:28:05 +00:00
Claude cb2044ed67 Merge pull request #597 from sanyamsingh001/fix/history-trim 2026-10-10 16:28:05 +00:00
Claude 6e591786f1 Merge pull request #578 from KattKnight/footage-reload 2026-10-10 16:28:05 +00:00
sanyamsingh001andCodex 0a265131ce G3: preserve reachable history during trimming
Co-authored-by: Codex <codex@openai.com>
2026-10-11 01:23:47 +10:00
Claude 616574439e Integrate community PRs: relink's params doc and menu rows, pt-BR in the language list, MCP docs, test fixes
- file.relinkFootage (#461): close the params doc so checked execution
  (MCP, control channel) rejects unknown keys; translate its menu entry.
- general.language lists Português (Brasil) (#217).
- docs/agents.md: set_property / add_keyframe take timeBase (#522).
- #299's MCP test no longer sends get_property a value.
- The Automatically Reload Footage sequence test uses PNG frames.
- h264_frames_at_reduced_sizes (#507): the bar depends on the fixture's
  encoder; 50 dB with ffmpeg 6.1's x264.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QiAJeFttZp83Fh7YuzAR5f
2026-10-10 15:15:11 +00:00
Jeremy YaoandClaude Fable 5.1 d86c4aff52 Startup: a launch that stops as its window is shown switches the next to OpenGL
On an ASUS G513QY (Radeon RX 6800M, Adrenalin 26.9.2, Windows 11) every
launch died with STATUS_ACCESS_VIOLATION inside amdvlk64.dll, on a
driver worker thread, a moment after the first frame: eframe shows the
window it created hidden, the resulting resize re-creates the swapchain,
and the driver crashes there (same offset on two driver versions, with
the OBS/Steam/Epic Vulkan layers disabled, and with FIFO, immediate and
latency-1 presentation). DirectX 12 and OpenGL open the window fine.

A crash in a driver can't be caught, and the launch guard (#243) removed
its marker at the first frame, so this looked like a successful launch
every time and Window Graphics never switched. The marker now stays
until the window has kept drawing for SETTLE (3 s) or the app quits
normally before that; frame_drawn returns the time left and the app
asks for a repaint then, so an idle window settles too. The notice,
the Settings note and docs/preferences.md describe the new rule.

Verified on that machine with a scratch settings folder: launch 1
(Vulkan) crashed and left the marker, launch 2 switched to OpenGL with
the notice and closed with exit code 0, launch 3 stayed on OpenGL
without the notice.

Tests: effectcraft launch_guard
a_launch_that_stops_after_its_first_frame_switches_the_next_to_opengl
(a first frame then drop: the next launch gets GL and the notice; a
normal quit in that time leaves no marker), and the existing test now
asserts that the first frames don't settle a launch (marker present at
SETTLE/2, gone at SETTLE).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-10 09:36:59 -04:00
Claude 195b862036 Text: layer.setText's schema accepts discretionaryLigatures and ss01–ss20 under checked execution (#521 follow-up)
The params parser reads ':' as the start of a value, so 'OpenType?:
discretionaryLigatures?' declared a bogus OpenType key and hid
discretionaryLigatures, and 'ss01?…ss20?' declared only ss01.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QiAJeFttZp83Fh7YuzAR5f
2026-10-10 12:58:15 +00:00
Claude 9308d8e0f0 Merge pull request #521 from mjohnson7cd/fix-layer-settext-schema-520 2026-10-10 12:57:32 +00:00
Claude 816fc855d8 Merge pull request #217 from RicSchonfelder/i18n-pt-br
Ported onto the current language plumbing next to Spanish (catalog codes,
Match System for pt-* locales, native menu Services label, docs, tests);
the language list and settings validation stay the shared LANGUAGES table.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QiAJeFttZp83Fh7YuzAR5f
2026-10-10 12:57:01 +00:00
Claude b8d23801ff Merge pull request #460 from llopjulen/i18n/es
Ported onto the current language plumbing next to Ukrainian (catalog
codes, Match System, native menu Services label, docs, tests), and the
stale Ease Presets row (a ScriptUI panel since #404) dropped.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QiAJeFttZp83Fh7YuzAR5f
2026-10-10 12:55:58 +00:00
Claude d8c1711f52 Merge pull request #519 from luniiya/feat/system-appearance 2026-10-10 12:53:19 +00:00
Claude 57bd68c86e Import: Automatically Reload Footage is Off / Non-Sequence Footage / All Footage, as in After Effects; a reload never shows disk-cached frames from before (#578 follow-up)
Image sequences are watched only with All Footage (the default,
Non-Sequence Footage, leaves them alone). Purge also forgets the viewer's
per-revision disk keys, which hash footage files' size and time, so a
file reloaded without a new revision is keyed again.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QiAJeFttZp83Fh7YuzAR5f
2026-10-10 12:53:09 +00:00
KattandClaude Opus 5.5 98cdc981ad Footage: a file that can't be read is tried again once it changes, not on every look
A footage file the automatic reload couldn't read (still being written, or
one the importer doesn't read) kept its old stamp, so every two-second look
saw it as changed and probed it again. It now keeps its new stamp and is
tried again once it changes again (when the other app finishes writing it).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 18:21:21 +05:30
Claude a5feb441e9 Merge pull request #499 from tylerjenningsw/enhance/project-shift-delete 2026-10-10 12:51:16 +00:00
Claude b0277f898f Merge pull request #480 from MarekSpodBiedry/issue-476 2026-10-10 12:51:15 +00:00
Claude 072c33ecf0 Merge pull request #558 from haranishi/fix/uninstall-script-name 2026-10-10 12:51:15 +00:00
Claude b7b47a0e10 Merge pull request #443 from Aavirash/fix/shape-drag-preview
# Conflicts:
#	crates/ui-egui/src/frames.rs
#	crates/ui-egui/src/panels/viewer.rs
2026-10-10 12:50:43 +00:00
Claude 5e28ecd53b Merge pull request #578 from KattKnight/footage-reload 2026-10-10 12:50:18 +00:00
Claude b5c6eb7d5e Merge pull request #461 from vbasky/feature/recursive-footage-relink 2026-10-10 12:50:18 +00:00
Claude 82d95d4c72 Merge pull request #299 from DWAA1660/fix/property-group-diagnostic-263 2026-10-10 12:50:18 +00:00
Claude 9093fd1804 Merge pull request #507 from daijro/perf/footage-playback 2026-10-10 12:49:56 +00:00
Claude a12242c806 Format the merged community fixes (#561-#566 follow-up)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QiAJeFttZp83Fh7YuzAR5f
2026-10-10 12:49:52 +00:00
Claude 20ac6189bc Scripting: Property.selected=false deselects mask and effect groups too (#566 follow-up)
prop.deselect resolved its uid through prop_ref, which only finds leaf
properties, so mask.selected=false threw. Resolve it as prop.select does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QiAJeFttZp83Fh7YuzAR5f
2026-10-10 12:49:52 +00:00
Claude 45897f0aaf Merge pull request #566 from Ni-zav/fix/548-property-selected-false-s20261010T084400Z-a6e9
# Conflicts:
#	crates/script/src/tests.rs
2026-10-10 12:49:18 +00:00
Claude b96628e154 Merge pull request #565 from Ni-zav/fix/541-locked-resize-height-s20261010T084400Z-a6e9
# Conflicts:
#	crates/engine/src/rq_tests.rs
2026-10-10 12:49:18 +00:00
Claude 6eb386002e Merge pull request #471 from sanyamsingh001/fix/parenting-3d-position 2026-10-10 12:49:17 +00:00
Claude 21a9486d8a Merge pull request #522 from sanyamsingh001/fix/property-key-time-bases 2026-10-10 12:49:17 +00:00
Claude cff0cf390d Merge pull request #524 from sanyamsingh001/fix/key-attribute-selection-order 2026-10-10 12:49:17 +00:00
Claude 380cb16369 Merge pull request #564 from Ni-zav/fix/542-render-queue-settings-template-s20261010T084400Z-a6e9 2026-10-10 12:49:10 +00:00
Fabio LussiandClaude Opus 5.5 00156ce22e Effect reset: restore parameters inside twirl-down groups
effect.reset looked parameters up by their full spec id among the effect's direct
children, so every 'group/param' id (most of Fractal, Scribble, and other grouped
effects) was skipped and Reset did nothing for them. Fixes #526

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 13:57:45 +02:00
KattandClaude Opus 5.5 e6d37c2fa6 Reload Footage shows new pixels and keeps Photoshop layers; Reload Footage Changed on Disk
Reload Footage (Cmd+Alt+L) updated an item's metadata but left the media
pool's decoded frames and the layer cache in place, so the old image kept
rendering until Edit > Purge. It also replaced the footage with a probe of
the merged document, so a Photoshop layer item lost its layer and its
Retain Layer Sizes bounds.

Reload now re-reads only what the file decides (size, a movie's duration,
streams and frame rate, codec, a data file's text), keeps the layer or
page and the interpretation, finds a Photoshop layer again by name, and
makes the media layer forget the file (FootageSource::forget, which also
drops the EXR aux-channel cache) and clears the layer cache.

Settings > Import > Reload Footage Changed on Disk (on by default): the
desktop app stamps footage files (size + modification time) on a worker
thread every two seconds and when the window comes back to the front, and
reloads what changed. Not an undo step and it doesn't modify the project;
a file still being written is retried on the next check.
footage.reloadChanged runs one check (CLI, MCP, agents).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 16:36:50 +05:30