Adding a marker replaced the comp, so every cached frame stopped matching and the preview had to
re-render before its audio could carry on. Plain markers change no pixels; protected time markers
with a duration still do (Responsive Design). Markers count in full again when a project uses
expressions, which can read them.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
The layer bar Quick Offset was followed and ended in its row's code, and
rows out of view aren't drawn. Released with its row scrolled away, it
stayed active: the next drag of that bar, even a plain one, ran as a
Quick Offset from the old origin, into the old undo step.
Like the key drag, it now follows the pointer below the rows and ends
when the button is released, wherever the bar's row is.
Test: a_quick_offset_released_off_screen_ends (release with the row
scrolled away; a plain drag after it moves both layers together as its
own undo step; fails before).
The Chinese UI fallback was chosen by probing 文, which Japanese faces
cover too. Fallback takes a face already loaded first, so after the
English interface had loaded a Japanese face for kana, switching to
Simplified Chinese reused it, and the simplified-only hanzi (选, 删,
层, 设, 页 ...) drew as boxes. A Simplified Chinese interface now probes
页, as wordcraft does for its interface font (storytold/wordcraft#248).
Ctrl/Cmd+Alt dragging a selected layer bar or a selected key now runs a
Quick Offset (layer.quickOffset / keys.quickOffset with fromStart, one
undo step). The mode is chosen when the drag starts and needs at least
two unlocked layers; the last selected layer moves by whole frames with
the pointer. A readout by the pointer shows the Total Offset and the
offset Per Layer, translated.
A plain drag still moves the selection together, Alt alone still scales
a key group in time (it now leaves Ctrl/Cmd+Alt to Quick Offset), and
Ctrl/Cmd+Alt+click still toggles Hold. The key drag's readout is drawn
by a shared drag_tip. Keys also register timeline.keyAt.<uid>.<ticks>,
exact where keys on subframes can share a frame.
Tests (ui_quick_offset): staggering layer bars in selection order and
keys per layer, one undo each; plain drags and Alt scaling unchanged; the
readout while dragging.
The layer context menu gains an Effects submenu between Blending Mode and Arrange, mirroring the After Effects layer menu: the effect registry grouped by category (sorted), synced with the Effect menu; picking one applies it to the selected layers.
A colour pick clicked in the Composition panel before the viewer had a frame
(still rendering on a background thread, or a readback pending) sampled nothing
but was used up, leaving the colour unchanged. The click now leaves the
eyedropper armed, as the text colour eyedropper already does.
timeline_colour_eyedropper_samples_the_comp clicked without waiting for the
frame and hit this in about one run in four; it now waits for the frame.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The handle was filled with the colour of its own track (both the field
background), so it only showed while hovered or dragged. It now takes the text
colour, in every scroll area.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Enter closes the editor like its OK button, also while the search field has
focus. It stays with the shortcut recorder (Enter can be recorded), the preset
rename field and an open preset menu.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The floating group's title strip used the same id as its Area's own
background widget, and the Area was shifted back into the window while
the group's rect kept moving, so the two no longer overlapped and egui
painted "Double use of widget ID" over the panel. The strip has its own
id and the group is drawn where its rect says.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The editor's content was a little taller than its dialog, so the outer scroll
area clipped the OK button and its scrollbar covered the right edge. The dialog
now has no outer scroll area: the command list takes whatever height is left,
so the button row always fits, in small windows too.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The attach point's 12 px grab area sat on top of the feature region and is tested first. Zoomed out, a default feature region is smaller than that on screen, so every press inside it moved the attach point instead of the point. Inside the feature region the attach point now grabs only the region's inner half.
Undoes the 800 px Project Settings width from #980: the form is back at the
shared 480 px.
A form's choice popup keeps its 240 px column and ends a long choice (a GPU
adapter's name) in an ellipsis instead of widening the grid past the dialog.
Only the fields scroll, and only vertically; OK and Cancel sit under the
scroll area, so they stay in view.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
window.toggleCompTimeline (\) switches between the Composition viewer
and the Timeline. window.previousPanel / nextPanel (Alt+Shift+, / .)
step through the tabs of the focused panel's frame. window.closeAll
(Cmd+Shift+W) closes every open composition when a viewer or the
Timeline is active, otherwise the focused panel.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Guides can store a percent of the comp so they follow comp-size changes
(View > Add Percentage Guide, Convert Guides to Percentage / Pixels); an
effect instance has an optional colour label (effect.setLabel, Effect Controls
header bar and Label menu). Both are serde-defaulted, so old projects load.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
view.fitUpTo100 (Alt+/) fits the viewer without magnifying past 100 %.
view.previousItem / view.nextItem (Shift+, / Shift+.) activate the
previous / next open composition, wrapping.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
timeline.scrollToTime (D) centres the current time in the time graph,
timeline.scrollToLayer (X) puts the topmost selected layer at the top;
both are done when the Timeline is next drawn. timeline.parentColumn
(Shift+F4) shows or hides the Parent column.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
keys.deselectAll (Shift+F2, Cmd+Alt+Shift+A) clears the selected
keyframes, properties and groups and leaves the layers selected.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
comp.workAreaToSelection (Cmd+Alt+B) spans the selected layers, or the
whole composition with none selected. comp.activateRecent (Shift+Esc)
goes back to the composition that was active most recently within the
active one's nesting hierarchy; EditorState keeps recent_comps for it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
time.workAreaStart / time.workAreaEnd (Shift+Home / End) and
time.previousInOut / time.nextInOut (Cmd+Alt+Shift+Left / Right): the In
and Out points of the selected layers, of every layer with none selected.
time.go takes nextInOut and prevInOut.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A vertex under or beside a box handle lost the press to the handle (the handle reaches 9 points, the vertex 6), the resize cursor showed over it, and the handles were painted over the vertex markers. Vertex reach now matches the handle's wherever one is in range, the cursor stays a pointer, and markers are drawn last.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The buttons were offset 2pt below the 22pt header's centre, so their text sat
below the effect name's baseline.
(cherry picked from commit acacef9f42e992c535397a55ae03bb3f3684a5e0)
(cherry picked from commit dc9ff1b5aad75c4f4233d89ed33813844e980487)
(cherry picked from commit 1e599b6e1d2e3402a10477ccccd1fd52724dc95c)
(cherry picked from commit 7deda99fabe57bb40c6ea9f02f18c6c79d19d792)
Names were hard-clipped mid-glyph against the label column
("EffectCraft Intrc"); use widgets::text_fit like the other text columns.
(cherry picked from commit 341c924eff265f08e8b04b5a6a99d0d173a13e24)
(cherry picked from commit 60086aa4b5c735cd2307d773b22d8189e211f40f)
(cherry picked from commit c318f8438f60d5ecb8bbebb8857bad1fe6d9834d)
(cherry picked from commit eaebbe7ce0b9d88970f435e9327f7b04612c1a9d)
The comp-end label was clipped to a stray "1" against the marker bin.
(cherry picked from commit f62afa0364f1bf38f0b0b5eda5ccc07f33174790)
(cherry picked from commit 2e3d08dad7d73a14688bf6d8bfb1712ab51443a2)
(cherry picked from commit 773471c3a39bef51f4763d21d007534cfd95c0b1)
(cherry picked from commit 176508a82145eb7063c776f6cd44ba925a8edd99)
(cherry picked from commit 9fd5b1e5618a6ad19638494b480460e9527debde)
(cherry picked from commit 812e34fd7834e828bebd3f79440f831d188a1a99)
(cherry picked from commit 283adb1a30e6b51ab6603488e57b9997a0ca83f0)
(cherry picked from commit cb2e659baad5e4fe853c124dafe32491335b8232)
(cherry picked from commit 9d6352faea454ebcd1a575056c4d5f0bafcc80ea)
(cherry picked from commit d6110a23e9c459eb4c677b439d811b7438b1a999)
(cherry picked from commit f46595d119d253c9298eb045ad521420a155b422)
(cherry picked from commit fff43e6f6edc00bf60aa031643f3356b9e7ccfad)
The In/Out trim zones were 6 pt strips inside the bar only: at or just outside an end the pointer got the default cursor, and on footage/precomp layers just outside the end it hit the slip zone, which shows the same arrow but slips the source instead of trimming. Zones now reach 4 pt outside and up to 5 pt inside each end (short bars keep their middle third as body), registered after the slip zones so trimming wins there. The trim zones show the system resize cursor (upstream port: the fork also offers an owner-local cursor, left out here). Test: ui_timeline_trim.
(cherry picked from commit e2490f801067365addc03858bd555731cb188ad1)
(cherry picked from commit b704fc52c4fdb43816721e95d13f132a11062aa1)
(cherry picked from commit 17faf9cebf9e347534ceab37386e79979da8f786)
(cherry picked from commit 9b9d21aacc4d025e36e13a05e4416a49f448bdf1)
Co-Authored-By: Claude <noreply@anthropic.com>
(cherry picked from commit 562bfa51bd6ee86d1f8f5558b1ad466c7e4b4517)
(cherry picked from commit 0779d6944ede8afdff6ab49ea5d2caad19dfbfa3)
(cherry picked from commit 38e224f5c5037b7c79a283ab058582a3ad200339)
(cherry picked from commit 5e7b68be23ace400d92672ebf41c59124d29b101)
Co-Authored-By: Claude <noreply@anthropic.com>
(cherry picked from commit 6277a98f3ff6207bd215213af514c5f6fb481532)
(cherry picked from commit 646f4055b180d98ccc6ac6898b64ba97f9e2ad7d)
(cherry picked from commit b21932ed7058cec68da01d337ba46521501ebc49)
(cherry picked from commit 0d6b93962e123b2e0179622f2abd472cfa9015ac)
Opening the Graph Editor (header button, menu, Shift+F3, control channel)
frames the graphs on its first frame: Fit Selection to View when keys are
selected, else Fit All Graphs to View. Switching value/speed graph refits
too (different units). A selected key now shows its property's graph even
when its layer isn't selected, and Fit Selection on a lone key also frames
its neighbouring keys.
Co-Authored-By: Claude <noreply@anthropic.com>
(cherry picked from commit a3c95f601e78e7a12f62aba94ee3515b2ade1670)
(cherry picked from commit d6309ffad79b91676d6409d1845de508e485873d)
(cherry picked from commit 78f557433742e443c9b7db34c1dac67e6a2b8e18)
(cherry picked from commit 7a4e160434b7bf1289cbf5900a86715814d1c791)
The Timeline footer's zoom-out / zoom-in mountain icons were painted but not
interactive, and the zoom slider only reacted to drags (a click on the track did
nothing) and set the zoom without the whole-comp clamp. The icons are now buttons
(timeline.zoomOutButton / timeline.zoomInButton, one = / - step), the slider
jumps on click, and both go through set_zoom, centred on the CTI.
The layer bars and the Graph Editor share one time zoom (TimelineState start /
pps, as in After Effects); regression tests drive = / -, the buttons, the slider
and the navigator over the control channel in both views and check switching
views keeps the zoom.
Co-Authored-By: Claude <noreply@anthropic.com>
(cherry picked from commit 2ee0fb656ff6bd16eed6857be10495d9f30e3a64)
(cherry picked from commit f1997d32d4c51b58467a04944889131fd741a22a)
(cherry picked from commit 1c25aeb51d37357b4b37857858db4dbea246b13a)
(cherry picked from commit 81d7fcccfc91f76f7b9640cbb7d3f75dcea56e30)
Shortcut presets accept Physical+<key> (egui US-position names) so layouts that report the
same logical key for two physical keys (AZERTY's - and )) can bind them separately; physical
bindings win for that press, and a focused panel's binding wins over an application command on
the same chord. ui.key accepts the same notation. Adds time.workAreaStart / time.workAreaEnd.
(cherry picked from commit 209543e9e0ba32f809f9ff333abb8b8ec4125cea)
(cherry picked from commit f8301a9e3e0b60e200e8a233455398741658481e)
(cherry picked from commit 4d002fabf992934e1bb73a0c32bc9f3fd3ae5447)
(cherry picked from commit 5d466c5955ee934d5347c194ec7d15fb5f58bba4)
File > Import > EffectCraft Project (and .ecproj/.ecprojx given to File > Import)
merges the project into a folder named after the file, with every id shifted past
the open project's, in one undo step. Relative footage resolves next to the file;
the result lists comps, root comps, primaryComp and missing media.
offset_ids now shifts tracker Motion Targets and saturates instead of overflowing;
fix_next_id saturates too, so a damaged file can't overflow on open or import.
Menu entry translated in all ten menu catalogues.
Rebased onto current upstream main for the split of #858 (test module list in
engine lib.rs; es/pt-br/ru/fr/de/cs menu translations).
(cherry picked from commit 19c653fccc95133fb35e978a7f7f20a18c0e8c89)
(cherry picked from commit 4e751ad2)
(cherry picked from commit ceed706cc3b5f3755769738a1ddb3d965a94ab6b)
The menus have been complete in Japanese since the menu catalog landed, but the panel
catalog below the menu bar stopped at 410 of the 506 source strings the Chinese catalogs
define. Settings, the Home screen, the viewer tools and the Fast Previews and channel
popups therefore still drew in English for a Japanese interface.
This adds the 96 missing rows. Existing rows are untouched and keep their order; the new
ones follow the canonical (Simplified Chinese) order, which the catalog tests require, and
no row changes the number of `{}` values its English source carries.
Terms follow the Japanese already in the catalog and, wherever a control exists in both,
the wording After Effects 2026 (26.5) itself shows in Japanese: 平面 (Solid), 関心領域
(Region of Interest), フル画質 / 1/2 画質 / 1/3 画質 / 1/4 画質 (viewer resolution),
ドラフト 3D (Fast Previews), 透明グリッド (Transparency Grid), マスクとシェイプのパスを表示
(Toggle Mask and Shape Path Visibility), チャンネルとカラーマネジメント設定を表示 (Show
Channel and Color Management Settings).
The crate's `i18n` unit tests pass (10/10) and rustfmt is clean.
First in the menu, as in After Effects, and for the right-clicked comp rather than the one in the viewer: the dialog keeps the comp it edits and OK passes it to comp.settings. comp.settings with only {"comp": id} opens the dialog on that comp.
Zoom to Fit Comp remembers the span it left and goes back to it when pressed
again from the whole comp.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
F2 Deselect All, Cmd+Shift+T Effect Controls, Cmd+Alt+Left / Right Go to Start /
End, Cmd+Shift+/ Add to Render Queue.
Effect Controls is a menu entry with bound parameters, which could hold one key:
a menu line can now give further default keys after a comma
(F3, Cmd+Shift+T); the menus show the first. MenuEntry gains alt_shortcuts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Cmd-click (or Alt-click) a twirl arrow now takes the whole tree with it in
three more places: Audio's Waveform row in the Timeline, an effect or effect
group in Effect Controls, and a folder in the Project panel.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The engine's layer.create has shapesFromText and masksFromText, but the
timeline and Composition context menus only offered Create Shapes from Vector
Layer, so text could not be converted to editable outlines from the UI. Gate
the two text conversions on a text layer (LayerMenuCaps replaces the lone
vector flag), beside the vector one.
Cmd-click (or Alt-click) the arrow of Effects, Contents, Masks or any other
group in the Timeline twirls every group under it open, or closed, with it,
as the layer's own arrow already did.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>