The stroke width was a field labelled W, which read as the width of the
text, not its stroke. It now shows the stroke-width icon (three bars,
thin to thick), sits beside the stroke order menu as before, and has a
presets menu (0.25 to 100 px) next to its value, as in After Effects;
fractional widths show their decimals.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Text strokes were always drawn with round joins. The document gets a
Line Join (`lineJoin: miter|round|bevel` in layer.setText / newText),
Miter for new text as in After Effects, Round for documents saved before
it so their look is kept. The 2D and Advanced 3D (extruded) text strokes
use it, expressions' style copies carry it, and the Character panel has
Miter / Round / Bevel buttons under the stroke width.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Review of the first commit found three places that still asserted the old cleanup: the UI integration
test (which would have failed CI), docs/agents.md, and the comments on TextEdit::created, layer.newText
and the engine test itself.
Co-Authored-By: DeepSeek V4.1 Flash <noreply@deepseek.com>
The engine's text-edit tests repeated one layer-count closure in five places; they now use
the layer_count helper the 3D tests already had. The doc of forwardable_during_text_edit and
of the Type-tool test helper still spoke of Deselect All alone, though the editor now forwards
Duplicate too.
Opening the editor keeps the property selection, so Cmd+D while typing duplicated an
effect, shape item or text animator selected before and left the edit open. An open edit
now comes first, as it does for Clear: Duplicate ends it and copies the edited layer. With
no edit open, selected effects and items keep their precedence, and the command's
description says so.
Main moved the engine's topic tests to src/tests/ and commands/ to cmd/. The
engine tests go to tests/text_edit.rs, opening their edit with its editing()
helper; ui_text_edit.rs keeps both sides' tests, this branch's first.
Reconcile main 991904888a and preserve the reviewed lifecycle, IME, rendering and lockfile changes.
Formatting, strict lint, layers, assets and WASM passed. Full CI retained 3,961 passes, 14 baseline-matching GPU failures and 31 ignored executions. The local review commit has explicit approval to retain these documented failures; native/browser acceptance and paired app performance remain open.
A deselected layer never keeps an open text edit: duplicate now commits any open
edit through the same route as text.endEdit before the selection moves, from every
route (menu, shortcut, palette, MCP, script). The editor-held keyboard matches the
chord against each command's current binding, like Deselect All already did, so
rebound shortcuts keep working and keys a focused editor must never surrender stay
typing.
* Dev profile: line tables only for workspace crates, no debug info for dependencies
* xtask ci: dev-profile gate, nextest, tests without examples, wasm --keep-going
* One integration-test binary per crate
* xtask ci: run effectcraft-gpu's shared-device tests in one cargo test process
* xtask ci: run every stage and report all failures
* xtask ci: name the stage type (clippy type_complexity)
* xtask ci: run every test pass and report all failures
* cargo fmt