Merge main and retain Cineon Settings in the extracted modules

This commit is contained in:
dotCooCoo
2026-10-27 11:41:43 -07:00
624 changed files with 54872 additions and 43833 deletions
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use super::*;
impl Session {
/// Render a comp frame with the session's footage + expression hosts.
pub fn render(&self, comp: ItemId, t: Tick, opts: RenderOpts) -> Image {
self.renderer(opts).comp_frame(comp, t)
}
/// The renderer [`Session::render`] uses: the session's footage, expressions, layer cache and
/// accelerator, and the render prefs (nested switches, draft shadows) over `opts`.
pub fn renderer(&self, opts: RenderOpts) -> Renderer<'_> {
let opts = RenderOpts { nested_switches: self.prefs.general.switches_affect_nested_comps, draft_shadows: self.prefs.three_d.realtime_shadows, ..opts };
let mut r = Renderer::new(&self.project, self.footage.as_ref(), opts);
r.expr = self.expr.as_deref();
r.cache = Some(&self.layer_cache);
r.accel = self.accel.as_deref();
r
}
/// Render a comp frame (comp time `t`) as opaque 8-bit RGBA over the comp background, scaled
/// so the longest side is at most `max_side` pixels (0 = full size). Returns (width, height, rgba).
pub fn render_rgba8(&self, comp: ItemId, t: Tick, max_side: u32) -> Result<(u32, u32, Vec<u8>)> {
let c = self.project.comp(comp).ok_or(EngineError::NoComp)?;
let long = c.width.max(c.height).max(1) as f64;
let scale = if max_side == 0 { 1.0 } else { (max_side as f64 / long).min(1.0) };
let img = self.render(comp, t, RenderOpts { scale, backend: effectcraft_render::Backend::Auto, ..Default::default() });
Ok((img.width, img.height, img.to_rgba8_over(c.background)))
}
/// A Project panel thumbnail of an item (a comp at `t`, footage at its first frame), longest
/// side at most `max_side`, as a job that owns everything it reads: frontends run it off the
/// UI thread (a big comp takes far longer than a frame). `None` for items without pixels.
pub fn thumbnail_job(&self, item: ItemId, t: Tick, max_side: u32) -> Option<ThumbnailJob> {
let it = self.project.item(item)?;
let footage = self.footage.clone();
match &it.kind {
effectcraft_project::ItemKind::Comp(c) => {
let (project, expr, cache) = (self.project.clone(), self.expr.clone(), self.layer_cache.clone());
let long = c.width.max(c.height).max(1) as f64;
let scale = if max_side == 0 { 1.0 } else { (max_side as f64 / long).min(1.0) };
let opts = RenderOpts {
scale,
nested_switches: self.prefs.general.switches_affect_nested_comps,
draft_shadows: self.prefs.three_d.realtime_shadows,
..Default::default()
};
let bg = c.background;
Some(Box::new(move || {
let mut r = Renderer::new(&project, footage.as_ref(), opts);
r.expr = expr.as_deref();
r.cache = Some(&cache);
let img = r.comp_frame(item, t);
Some((img.width, img.height, img.to_rgba8_over(bg)))
}))
}
effectcraft_project::ItemKind::Footage(f) if f.has_video => {
let f = f.clone();
Some(Box::new(move || {
let img = effectcraft_render::cineon_frame(footage.frame(item, &f, Tick(0))?, &f);
// Point-sample down to at most `max_side` on the long side.
let step = (img.width.max(img.height) as f32 / max_side.max(1) as f32).ceil().max(1.0) as u32;
let (w, h) = (img.width.div_ceil(step), img.height.div_ceil(step));
let full = img.to_rgba8();
let mut px = Vec::with_capacity((w * h * 4) as usize);
for y in 0..h {
for x in 0..w {
let i = (((y * step) * img.width + x * step) * 4) as usize;
px.extend_from_slice(&full[i..i + 4]);
}
}
Some((w, h, px))
}))
}
_ => None,
}
}
/// [`Session::render_rgba8`], or with `transparent` the frame's own straight alpha (what a
/// render with RGB + Alpha channels writes) instead of compositing over the background.
pub fn render_rgba8_alpha(&self, comp: ItemId, t: Tick, max_side: u32, transparent: bool) -> Result<(u32, u32, Vec<u8>)> {
if !transparent {
return self.render_rgba8(comp, t, max_side);
}
let c = self.project.comp(comp).ok_or(EngineError::NoComp)?;
let long = c.width.max(c.height).max(1) as f64;
let scale = if max_side == 0 { 1.0 } else { (max_side as f64 / long).min(1.0) };
let img = self.render(comp, t, RenderOpts { scale, backend: effectcraft_render::Backend::Auto, ..Default::default() });
Ok((img.width, img.height, img.to_rgba8()))
}
/// Make the media layer and the layer cache let go of what they decoded from `footage`'s
/// files (it keys frames by path, so an overwritten file would keep showing its old pixels).
pub(crate) fn forget_decoded(&self, footage: &effectcraft_project::Footage) {
for p in std::iter::once(&footage.path).chain(&footage.sequence) {
self.footage.forget(p);
}
self.layer_cache.clear();
}
}