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M11.2: audio playback + waveforms + audio effects
- Audio effects (Backwards, Bass & Treble, Delay, Flange & Chorus, High-Low Pass, Modulator, Parametric EQ, Reverb, Stereo Mixer, Tone) applied per layer in the comp mixdown, so export and preview share them. RBJ-cookbook biquads, Schroeder/Moorer reverb, modulated delay lines; stateless per block via pre-roll. Tone makes any layer audible. - Real-time audio preview: ui-egui AudioFeed/AudioPlayback (feeder thread mixing ahead) behind an AudioDevice hook; the desktop app implements it with cpal (L6). Audio clock drives playback (consumed frames minus device latency, looped through the work area). Preview panel Include Audio / playback.muteAudio. - Audio panel VU meters with peak hold and clip indicators; selected layer's Audio Levels. - Timeline Audio > Waveform for footage with audio (L reveals Audio Levels, LL the Waveform), drawn from a cached per-item peak summary. - ui.playback reports audio state and meter levels. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Claude Opus 5.5
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@@ -67,6 +67,7 @@ egui = "0.36"
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eframe = { version = "0.36", default-features = false }
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egui_kittest = "0.36"
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rfd = "0.17"
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cpal = "0.16"
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# Local co-development against a FilmCraft checkout next to this repo: uncomment.
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# [patch."https://github.com/storytold/filmcraft"]
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