From 1549d63c66aade77ae5c0dc88e0c8dd850afc965 Mon Sep 17 00:00:00 2001 From: bflatastic Date: Fri, 30 Oct 2026 03:17:26 +0700 Subject: [PATCH] Viewer: Shift keeps a dragged mask or shape vertex to one axis, as in After Effects (#1964) Gesture::Vertices took the raw drag delta; it now goes through one_axis, as a Shift-dragged layer's move does, before snapping. Co-Authored-By: Claude Opus 5.5 --- crates/ui-egui/src/panels/viewer.rs | 5 +++-- crates/ui-egui/tests/it/ui_viewer.rs | 28 ++++++++++++++++++++++++++++ 2 files changed, 31 insertions(+), 2 deletions(-) diff --git a/crates/ui-egui/src/panels/viewer.rs b/crates/ui-egui/src/panels/viewer.rs index bcae99bc5..cfada4728 100644 --- a/crates/ui-egui/src/panels/viewer.rs +++ b/crates/ui-egui/src/panels/viewer.rs @@ -1352,8 +1352,9 @@ fn phase_drag(app: &mut EffectcraftApp, ui: &mut egui::Ui, ectx: &EvalCtx, resp: } } Gesture::Vertices { start, src, applied, inv, layer } => { - // The grabbed vertex snaps (to other layers' vertices and features, guides, grid). - let want = [cpt[0] - start[0], cpt[1] - start[1]]; + // The grabbed vertex snaps (to other layers' vertices and features, guides, grid); + // Shift keeps it to one axis, as a layer move does (#1964). + let want = one_axis([cpt[0] - start[0], cpt[1] - start[1]], mods.shift); let c = vt::snap(app, &ctx, ectx, &map, &[layer], &[[src[0] + want[0], src[1] + want[1]]], mods); let total = [want[0] + c[0], want[1] + c[1]]; let d = inv.apply_vec(gv2(total[0] - applied[0], total[1] - applied[1])); diff --git a/crates/ui-egui/tests/it/ui_viewer.rs b/crates/ui-egui/tests/it/ui_viewer.rs index c9024ac58..1fb36d90f 100644 --- a/crates/ui-egui/tests/it/ui_viewer.rs +++ b/crates/ui-egui/tests/it/ui_viewer.rs @@ -802,6 +802,34 @@ fn hidden_shape_layer_keeps_its_controls_and_can_still_scale() { assert_ne!(scale(&h), before, "a hidden layer's handle still scales it"); } +/// #1964: Shift-dragging a selected mask vertex keeps it to the axis it moves along most, as a +/// Shift-dragged layer does; without Shift it moves freely. +#[test] +fn shift_drag_keeps_a_mask_vertex_to_one_axis() { + let mut h = harness(); + let plate = layer_id(&h, "Plate"); + let corners = [[100.0, 60.0], [500.0, 60.0], [500.0, 300.0], [100.0, 300.0]]; + let mask = { + let s = &mut h.state_mut().session; + s.execute("layer.select", json!({"layers": [plate]})).unwrap(); + let m = s.execute("mask.new", json!({"layer": plate, "vertices": corners, "closed": true})).unwrap()["mask"].as_u64().unwrap(); + s.execute("mask.selectVertices", json!({"vertices": [{"layer": plate, "mask": m, "index": 0}]})).unwrap(); + m + }; + h.run_steps(2); + let vertex = format!("viewer.mask.{mask}.vertex.0"); + let before = mask_path(&h, "Plate").vertices[0]; + let from = rect(&h, &vertex).center(); + drag_path(&mut h, &[from, from + vec2(30.0, 8.0)], egui::Modifiers::SHIFT); + let shifted = mask_path(&h, "Plate").vertices[0]; + assert!(shifted[0] > before[0], "it moved along x: {before:?} -> {shifted:?}"); + assert_eq!(shifted[1], before[1], "and not along y"); + let from = rect(&h, &vertex).center(); + drag_path(&mut h, &[from, from + vec2(30.0, 8.0)], egui::Modifiers::NONE); + let free = mask_path(&h, "Plate").vertices[0]; + assert!(free[0] > shifted[0] && free[1] > shifted[1], "without Shift both axes move: {shifted:?} -> {free:?}"); +} + /// #1769: a hidden masked layer keeps its mask path and vertices, and they remain editable. #[test] fn hidden_masked_layer_keeps_its_mask_path_editable() {