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M11.4: Lottie export/import
New crate effectcraft-lottie (L3): export a comp to Lottie JSON / dotLottie (precomp and base64 image assets; shape, solid, null, precomp, image and text layers or glyph shapes; transforms with parenting, separated position, anchor; keyframes with speed/influence converted to normalised i/o tangents, hold keys, spatial ti/to; all shape items incl. gradients, dashes, trim, repeater and path operators; masks, track mattes, blend modes, time remap, timing, markers, optional expressions, a few Lottie effects) with a warnings list for what Lottie cannot express, and the inverse import. Commands file.exportLottie / file.importLottie with File > Export / Import entries. Round-trip tests (values and rendered frames) and hand-written fixtures. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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co-authored by
Claude Opus 5.5
parent
5273f1ba96
commit
c4100bcf80
@@ -15,6 +15,7 @@ mod layer;
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mod layer_menu;
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mod layer_time;
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mod link;
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mod lottie;
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mod mask;
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mod prop;
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mod query;
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@@ -100,6 +101,7 @@ pub fn command_specs() -> &'static [CommandSpec] {
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v.extend(animation::specs());
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v.extend(view::specs());
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v.extend(file_more::specs());
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v.extend(lottie::specs());
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v.extend(comp_more::specs());
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v.extend(frontend::specs());
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v.extend(stubs::specs());
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