Merge main into #1601; no conflicts

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
bflatastic
2026-10-30 09:23:46 +07:00
co-authored by Claude Opus 5.5
234 changed files with 12414 additions and 1034 deletions
+3 -2
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@@ -197,7 +197,8 @@ pub(crate) struct Work {
}
/// The layer's source frame at comp time `t` at 100 % (layer pixels + offset = image pixels).
/// Footage at its native size is used straight from the footage source (no copy).
/// Footage at its native size is used straight from the footage source (no copy unless its
/// Cineon Settings convert it).
pub(crate) fn source_frame(
r: &Renderer,
project: &Project,
@@ -215,7 +216,7 @@ pub(crate) fn source_frame(
&& img.width == f.width
&& img.height == f.height
{
return Some((img, [0.0; 2]));
return Some((effectcraft_render::cineon_frame(img, f), [0.0; 2]));
}
let buf = r.layer_source(&ctx, layer)?;
if (buf.scale - 1.0).abs() > 1e-9 && buf.scale > 0.0 {
+1
View File
@@ -10,6 +10,7 @@ mod animation;
pub(crate) mod app_more;
mod autotrace;
mod batch;
mod blender;
mod camera_cmds;
mod comp;
pub(crate) mod comp_more;
+1 -1
View File
@@ -240,7 +240,7 @@ fn replace_with_precomp(s: &mut Session, p: &Value) -> Result<Value> {
let ids: Vec<ItemId> = proj.items.keys().copied().filter(|c| *c != comp).collect();
for cid in ids {
if let Some(c) = proj.comp_mut(cid) {
for l in c.layers.iter_mut().filter(|l| is_user(l)) {
for l in c.layers.iter_mut_where(|l| is_user(l)) {
l.source = LayerSource::Comp { item: comp };
n += 1;
}
+4 -3
View File
@@ -9,8 +9,9 @@ use serde_json::{Value, json};
use super::{CommandSpec, always, bad, str_p};
use crate::{EngineError, Result, Session};
/// Commands that can't run inside a batch (they replace the project or nest batches).
const NOT_IN_BATCH: &[&str] = &["engine.batch", "file.runScript", "script.run"];
/// Commands that can't run inside a batch (they nest batches), besides the commands that run
/// scripts ([`super::scripts::RUNS_SCRIPTS`]).
const NOT_IN_BATCH: &[&str] = &["engine.batch"];
/// Resolve a `$N` / `$N.key.0.key` reference against the results so far.
fn reference(s: &str, results: &[Value]) -> Option<Result<Value>> {
@@ -78,7 +79,7 @@ fn batch(s: &mut Session, p: &Value) -> Result<Value> {
.or_else(|| step.get("id"))
.and_then(Value::as_str)
.ok_or_else(|| bad("engine.batch", "each step needs `command` (a command id)"))?;
if NOT_IN_BATCH.contains(&id) {
if NOT_IN_BATCH.contains(&id) || super::scripts::RUNS_SCRIPTS.contains(&id) {
return Err(bad("engine.batch", format!("`{id}` can't run inside a batch")));
}
let params = substitute(step.get("params").unwrap_or(&json!({})), results)?;
+295
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@@ -0,0 +1,295 @@
//! Camera-solve interchange through Blender's public Python API. The generated script is
//! original MIT OR Apache-2.0 code; no Blender implementation is read or embedded.
use std::path::Path;
use effectcraft_effects::camera_tracker as ct;
use effectcraft_project::{Footage, FootageKind, ItemId, ItemKind, Layer, LayerId, LayerSource, Uid};
use effectcraft_render::EvalCtx;
use effectcraft_time::Tick;
use effectcraft_track::camtrack::{CameraSolve, linalg};
use serde_json::{Value, json};
mod validate;
use super::{b_p, bad, f_p, str_p};
use crate::{EngineError, Result, Session};
const CMD: &str = "camera.exportBlender";
const MAX_FRAMES: usize = 100_000;
const MAX_POINTS: usize = 100_000;
const MAX_JSON: usize = 64 * 1024 * 1024;
const MAX_FRAME: i64 = 1_048_574;
fn number(p: &Value, key: &str, default: f64, min: f64, max: f64) -> Result<f64> {
let v = match p.get(key) {
None => default,
Some(_) => f_p(p, key).ok_or_else(|| bad(CMD, format!("{key}: expected a number")))?,
};
if !v.is_finite() || !(min..=max).contains(&v) {
return Err(bad(CMD, format!("{key}: expected {min}..{max}")));
}
Ok(v)
}
fn finite(values: impl IntoIterator<Item = f64>) -> Result<()> {
if values.into_iter().any(|v| !v.is_finite() || v.abs() > 1e12) {
return Err(bad(CMD, "invalid or excessive numeric camera/scene data; re-analyze the tracker"));
}
Ok(())
}
/// Right-handed EffectCraft world (right, down, forward) → Blender (right, forward, up).
fn position(p: [f64; 3], scale: f64) -> [f64; 3] {
[p[0] * scale, p[2] * scale, -p[1] * scale]
}
fn media_path(s: &Session, path: &str) -> Result<String> {
if path.is_empty() || path.contains('\0') {
return Err(bad(CMD, "the source footage has no valid file path; relink it before exporting"));
}
let path = Path::new(path);
if path.is_absolute() || cfg!(target_arch = "wasm32") {
return Ok(path.to_string_lossy().into_owned());
}
let cwd = std::env::current_dir().map_err(|e| bad(CMD, format!("cannot resolve footage path: {e}")))?;
let base = s.path.as_deref().and_then(|p| Path::new(p).parent()).map(|p| cwd.join(p)).unwrap_or(cwd);
Ok(base.join(path).to_string_lossy().into_owned())
}
pub(super) fn export(s: &mut Session, p: &Value, cid: ItemId, lid: LayerId, uid: Uid) -> Result<Value> {
if s.running_for_script() && !s.prefs.scripting.allow_scripts_write_files {
return Err(bad(CMD, "scripts can't export files unless Settings ▸ Scripting & Expressions ▸ Allow Scripts to Write Files and Access Network is on"));
}
let options = Options::parse(p)?;
let Options { path, sensor, units, start, include_points } = options;
if s.camera_target().is_some_and(|(c, l, u)| (c, l, u) == (cid, lid, uid)) && s.is_camera_analyzing() || s.camera_pending.contains(&(cid, lid, uid)) {
return Err(bad(CMD, "wait for this tracker's analysis to finish before exporting"));
}
let comp = s.project.comp(cid).ok_or(EngineError::NoComp)?;
let layer = comp.layer(lid).ok_or_else(|| bad(CMD, "tracked layer missing"))?;
let g = layer.props.find_group(uid).ok_or_else(|| bad(CMD, "tracker missing"))?;
for name in [ct::SOLVE, ct::TRACKS] {
if g.prop(name).is_some_and(|p| matches!(&p.value, effectcraft_keyframe::Value::Str(v) if v.len() > MAX_JSON)) {
return Err(bad(CMD, "tracking data exceeds the 64 MiB export limit"));
}
}
let params = crate::camera_track::static_params(g);
let solve = ct::solve(&params).ok_or_else(|| bad(CMD, "the camera is not solved yet; analyze the tracker first"))?;
let (lo, end) = validate::timing(comp, layer, &solve, start)?;
let Source { footage, path: source_path, fps: source_fps, count: source_count } = source(s, layer, &solve, path)?;
validate::geometry(&solve, sensor)?;
let camera = params
.get(ct::CAMERA)
.map(|v| v.as_f64())
.filter(|v| v.is_finite() && *v > 0.0 && *v <= u64::MAX as f64)
.and_then(|id| comp.layer(LayerId(id as u64)))
.filter(|l| l.is_camera());
let warnings = scene_warnings(camera, &solve, footage);
let ctx = EvalCtx { expr: s.expr.as_deref(), ..EvalCtx::new(&s.project, cid, comp, lo) };
let (frames, world) = bake_frames(&ctx, layer, &solve, camera, &options, footage, source_count)?;
let mut points = Vec::new();
for point in &solve.points {
finite(point.pos.into_iter().chain([point.error as f64]))?;
if point.first > point.last || point.last as usize >= solve.frames.len() {
return Err(bad(CMD, "invalid solved point frame range; re-analyze the tracker"));
}
let location = position(world.apply(point.pos), units);
finite(location)?;
if include_points {
points.push(json!({"id": point.id, "location": location, "error": point.error,
"first": start.saturating_add(point.first as i64), "last": start.saturating_add(point.last as i64)}));
}
}
let tracks = ct::tracks(&params);
if tracks.as_ref().is_some_and(|t| t.tracks.len() > MAX_POINTS || t.tracks.iter().any(|t| t.pts.len() > MAX_FRAMES)) {
return Err(bad(CMD, "2D tracks exceed export limits"));
}
let markers: Vec<Value> = comp
.markers
.iter()
.filter_map(|m| {
let frame = start.saturating_add(comp.frame_rate.frame_at(m.time).saturating_sub(comp.frame_rate.frame_at(lo)));
if (start..=end).contains(&frame) { Some(json!({"name": m.comment, "frame": frame})) } else { None }
})
.collect();
let payload = json!({"version": 1, "name": format!("{} — {}", s.project.item(cid).map(|i| i.name.as_str()).unwrap_or("Shot"), layer.name),
"resolution": solve.size, "fpsNumerator": comp.frame_rate.num, "fpsDenominator": comp.frame_rate.den,
"startFrame": start, "endFrame": end, "sensorWidth": sensor, "unitScale": units,
"media": {"path": source_path, "kind": if footage.kind == FootageKind::Still {"FILE"} else {"MOVIE"},
"fps": source_fps, "nativeRate": footage.native_rate, "pixelAspect": footage.pixel_aspect, "timecode": footage.start_timecode,
"frameCount": source_count, "loopCount": footage.loop_count},
"frames": frames, "points": points, "markers": markers, "ground": solve.ground.is_some(),
"groundSize": world.s * units, "shutter": comp.shutter_angle / 360.0, "shutterPhase": comp.shutter_phase,
"solve": solve, "tracks": if include_points { tracks.as_deref() } else { None },
"warnings": warnings});
let data = serde_json::to_string(&payload).map_err(|e| bad(CMD, format!("cannot serialize scene: {e}")))?;
if data.len() > MAX_JSON {
return Err(bad(CMD, "scene exceeds the 64 MiB script limit; disable includePoints or split the shot"));
}
let quoted = serde_json::to_string(&data).map_err(|e| bad(CMD, format!("cannot encode scene: {e}")))?;
let script = include_str!("blender_scene.py").replace("__EFFECTCRAFT_DATA__", &quoted);
s.services.write_file(path, script.as_bytes()).map_err(|e| bad(CMD, format!("cannot write {path}: {e}")))?;
Ok(json!({"path": path, "bytes": script.len(), "frames": frames.len(), "points": points.len(), "warnings": warnings}))
}
struct Options<'a> {
path: &'a str,
sensor: f64,
units: f64,
start: i64,
include_points: bool,
}
impl<'a> Options<'a> {
fn parse(p: &'a Value) -> Result<Self> {
let path = str_p(p, "path").filter(|p| !p.is_empty() && !p.contains('\0')).ok_or_else(|| bad(CMD, "missing `path` (.py)"))?;
if !Path::new(path).extension().is_some_and(|e| e.eq_ignore_ascii_case("py")) {
return Err(bad(CMD, "the export path must end in .py"));
}
let sensor = number(p, "sensorWidth", 36.0, 1.0, 1000.0)?;
let units = number(p, "unitScale", 0.01, 0.000_001, 1000.0)?;
let start = match p.get("startFrame") {
None => 1,
Some(v) => v.as_i64().filter(|n| (1..=MAX_FRAME).contains(n)).ok_or_else(|| bad(CMD, "startFrame: expected a positive Blender frame number"))?,
};
let include_points = match p.get("includePoints") {
Some(v) if !v.is_boolean() => return Err(bad(CMD, "includePoints: expected a boolean")),
_ => b_p(p, "includePoints").unwrap_or(true),
};
Ok(Self { path, sensor, units, start, include_points })
}
}
struct Source<'a> {
footage: &'a Footage,
path: String,
fps: f64,
count: i64,
}
fn source<'a>(s: &'a Session, layer: &Layer, solve: &CameraSolve, path: &str) -> Result<Source<'a>> {
let footage = match layer.source {
LayerSource::Footage { item } => s.project.item(item).and_then(|i| match &i.kind {
ItemKind::Footage(f) => Some(f),
_ => None,
}),
_ => None,
}
.filter(|f| f.has_video && matches!(f.kind, FootageKind::Video | FootageKind::Still));
let footage = footage
.ok_or_else(|| bad(CMD, "Blender background export needs a video or still-footage layer; render precomps/sequences to a video and track that video"))?;
let source_path = media_path(s, &footage.path)?;
if Path::new(path) == Path::new(&source_path) {
return Err(bad(CMD, "the export path must differ from the source footage"));
}
if footage.width as f64 != solve.size[0] || footage.height as f64 != solve.size[1] {
return Err(bad(CMD, "the analysis image differs from the original footage dimensions; render the tracker's input to a video and track that video"));
}
let source_fps = footage.frame_rate.as_f64();
if footage.frame_rate.num <= 0 || footage.frame_rate.den <= 0 || !source_fps.is_finite() || source_fps <= 0.0 {
return Err(bad(CMD, "invalid source footage frame rate"));
}
// Same frame selection as the media pool: interpreted FPS, rounded per-loop frame count,
// clamp to the total loop range, then wrap. Native FPS does not change the frame index.
let divisor = (effectcraft_time::TICKS_PER_SECOND as i128).saturating_mul(footage.frame_rate.den as i128);
let source_count = (footage.duration.0 as i128).saturating_mul(footage.frame_rate.num as i128).saturating_add(divisor / 2) / divisor;
let source_count = if footage.kind == FootageKind::Still { 1 } else { source_count };
if !(1..=MAX_FRAME as i128).contains(&source_count) {
return Err(bad(CMD, "invalid footage duration or footage exceeds Blender's frame range; trim/render the source video first"));
}
let source_count = source_count as i64;
Ok(Source { footage, path: source_path, fps: source_fps, count: source_count })
}
fn scene_warnings(camera: Option<&Layer>, solve: &CameraSolve, footage: &Footage) -> Vec<String> {
let mut warnings = vec![
"Sensor width is assumed (36 mm by default); monocular tracking cannot recover physical sensor size or absolute scene scale.".to_string(),
"The original footage is referenced, not embedded or rendered: masks and effects before the tracker are not baked. Relink the video if moving this script.".to_string(),
];
if camera.is_none() {
warnings
.push("No linked tracker camera: focus uses the default scene depth, DOF is off; optical focus cannot be recovered from feature tracks.".into());
} else {
warnings.push("Focus/iris settings are sampled from the linked camera; pose and lens come from the tracker solve. Blender's physical DOF is an approximation of EffectCraft's blur model.".into());
}
if solve.distortion.is_some_and(|d| !d.is_none()) {
warnings.push("Radial distortion is preserved as metadata (Brown k1/k2, half-diagonal normalization), not applied to Blender's pinhole camera. Use an undistorted plate for exact alignment.".into());
}
if (footage.pixel_aspect - 1.0).abs() > 1e-6 {
warnings.push("The tracker solves square pixels: export uses square pixels; original footage pixel aspect is retained in metadata.".into());
}
warnings
}
/// Bake the solved camera and the linked camera's optical settings at exact composition ticks.
fn bake_frames(
ctx0: &EvalCtx<'_>,
layer: &Layer,
solve: &CameraSolve,
camera: Option<&Layer>,
options: &Options<'_>,
footage: &Footage,
source_count: i64,
) -> Result<(Vec<Value>, linalg::Similarity)> {
let comp = ctx0.comp;
let lo = ctx0.time;
let fd = comp.frame_duration();
let sensor = options.sensor;
let units = options.units;
let start = options.start;
let first = solve.frames.first().ok_or_else(|| bad(CMD, "the camera solve is empty"))?;
let m = ctx0.world_matrix(layer).0;
let layer_scale = m[0][0].hypot(m[1][0]);
finite([layer_scale])?;
if layer_scale <= 1e-9 {
return Err(bad(CMD, "the tracked layer has zero scale"));
}
let world = solve.world([comp.width as f64, comp.height as f64], first.focal * layer_scale);
finite([world.s * units])?;
let mut frames = Vec::with_capacity(solve.frames.len());
for (i, frame) in solve.frames.iter().enumerate() {
let time = Tick(lo.0.saturating_add(fd.0.saturating_mul(i as i64)));
let ctx = ctx0.at(time);
let pose = linalg::mm(&world.r, &linalg::mt(&frame.r()));
let right = position(linalg::mv(&pose, [1.0, 0.0, 0.0]), 1.0);
let up = position(linalg::mv(&pose, [0.0, -1.0, 0.0]), 1.0);
let back = position(linalg::mv(&pose, [0.0, 0.0, -1.0]), 1.0);
let location = position(world.apply(frame.center), units);
let lens = frame.focal * sensor / solve.size[0];
let opts = camera.and_then(|l| l.props.sub("cameraOptions").map(|g| (l, g)));
let value = |key: &str, fallback: f64| opts.map(|(l, g)| ctx.f(l, g, key, fallback)).unwrap_or(fallback);
let focus = value("focusDistance", world.s) * units;
let aperture = value("aperture", 0.0);
let zoom = value("zoom", frame.focal * layer_scale);
// Match Camera Settings' f-stop conversion: focal_for_zoom uses a 36 mm film width,
// and the aperture UI is mm scaled by comp_width / 1920 (not a world-space diameter).
let aperture_mm = aperture * 1920.0 / comp.width as f64;
let fstop = if aperture_mm > 0.0 { (zoom * 36.0 / comp.width as f64) / aperture_mm } else { 2.8 };
let rotation = value("irisRotation", 0.0).to_radians();
let ratio = value("irisAspectRatio", 1.0);
let shape = opts.map(|(l, g)| ctx.e(l, g, "irisShape")).unwrap_or(0);
let blades = match shape {
0 => 4,
1..=8 => shape.saturating_add(2),
_ => return Err(bad(CMD, "invalid iris shape")),
};
let dof = opts.is_some_and(|(l, g)| ctx.b(l, g, "dof")) && aperture > 0.0 && value("blurLevel", 100.0) > 0.0;
let source_time = ctx.source_time(layer);
let source_frame = if footage.kind == FootageKind::Still {
0
} else {
footage.frame_rate.frame_at(source_time).clamp(0, source_count.saturating_mul(footage.loop_count.max(1) as i64).saturating_sub(1)) % source_count
};
finite(location.into_iter().chain([focus, aperture, zoom, fstop, rotation, ratio, value("blurLevel", 100.0), value("irisRoundness", 0.0)]))?;
if focus <= 0.0 || !(0.01..=100.0).contains(&ratio) || !(0.01..=1e6).contains(&fstop) {
return Err(bad(CMD, "focus, f-stop or iris aspect is outside Blender's supported range"));
}
frames.push(json!({"frame": start + i as i64, "timeTicks": time.0, "sourceFrame": source_frame,
"location": location, "rotation": [right, up, back], "lens": lens, "focus": focus, "dof": dof,
"fstop": fstop, "blades": blades, "irisRotation": rotation, "irisRatio": ratio,
"sourceAperture": aperture, "sourceZoom": zoom,
"blurLevel": value("blurLevel", 100.0), "irisRoundness": value("irisRoundness", 0.0)}));
}
Ok((frames, world))
}
+71
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@@ -0,0 +1,71 @@
//! Validate solved geometry and its correspondence to the current layer timing.
use effectcraft_project::{Comp, Layer};
use effectcraft_time::Tick;
use effectcraft_track::camtrack::{CameraSolve, linalg};
use super::{CMD, MAX_FRAME, MAX_FRAMES, MAX_POINTS, bad, finite};
use crate::Result;
pub(super) fn timing(comp: &Comp, layer: &Layer, solve: &CameraSolve, start: i64) -> Result<(Tick, i64)> {
if solve.frames.len() > MAX_FRAMES || solve.points.len() > MAX_POINTS {
return Err(bad(CMD, "export is limited to 100,000 frames and 100,000 points; split the shot"));
}
if solve.size.iter().any(|v| !v.is_finite() || *v < 4.0 || *v > 65_536.0 || v.fract() != 0.0) {
return Err(bad(CMD, "invalid tracking resolution (expected 4..65536 whole pixels)"));
}
let fps = comp.frame_rate.as_f64();
if comp.frame_rate.num <= 0 || comp.frame_rate.den <= 0 || !fps.is_finite() || !(1.0..=1000.0).contains(&fps) {
return Err(bad(CMD, "invalid composition frame rate (expected 1..1000 fps)"));
}
let end = start
.checked_add(solve.frames.len() as i64)
.and_then(|n| n.checked_sub(1))
.filter(|n| *n <= MAX_FRAME)
.ok_or_else(|| bad(CMD, "the baked animation exceeds Blender's frame range"))?;
finite([solve.start, solve.frame_duration, solve.average_error, layer.stretch, comp.shutter_angle, comp.shutter_phase])?;
if layer.stretch == 0.0 || comp.width == 0 || comp.height == 0 {
return Err(bad(CMD, "invalid composition dimensions or zero layer stretch"));
}
let lo = comp.frame_rate.snap_nearest(layer.in_point.max(Tick::ZERO));
let hi = layer.out_point.min(comp.duration);
let fd = comp.frame_duration();
if fd.0 <= 0 || lo >= hi {
return Err(bad(CMD, "the tracked layer has no active frames"));
}
let expected = ((hi.0 as i128 - lo.0 as i128 + fd.0 as i128 - 1) / fd.0 as i128) as u128;
if expected != solve.frames.len() as u128 {
return Err(bad(CMD, "the solve no longer matches the layer's frame range; re-analyze the tracker"));
}
let dt = (layer.layer_time(lo + fd) - layer.layer_time(lo)).seconds();
if (solve.start - layer.layer_time(lo).seconds()).abs() > 1e-6 || solve.frames.len() > 1 && (solve.frame_duration - dt).abs() > 1e-6 {
return Err(bad(CMD, "the solve no longer matches the layer's timing; re-analyze the tracker"));
}
Ok((lo, end))
}
pub(super) fn geometry(solve: &CameraSolve, sensor: f64) -> Result<()> {
for frame in &solve.frames {
finite(frame.rot.into_iter().chain(frame.center).chain([frame.focal]))?;
if !frame.solved || frame.focal <= 0.0 {
return Err(bad(CMD, "the solve contains unsolved frames or invalid focal lengths; re-analyze the tracker"));
}
let mm = sensor * frame.focal / solve.size[0];
if !(1.0..=5000.0).contains(&mm) {
return Err(bad(CMD, "lens outside Blender's 1..5000 mm range; choose another sensorWidth"));
}
}
if let Some(ground) = &solve.ground {
finite(ground.origin.into_iter().chain(ground.normal).chain(ground.x_axis))?;
if (linalg::norm(ground.normal) - 1.0).abs() > 1e-4
|| (linalg::norm(ground.x_axis) - 1.0).abs() > 1e-4
|| linalg::dot(ground.normal, ground.x_axis).abs() > 1e-4
{
return Err(bad(CMD, "invalid ground-plane basis; set the ground plane again"));
}
}
if let Some(d) = &solve.distortion {
finite([d.k1, d.k2, d.radius])?;
}
Ok(())
}
+204
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@@ -0,0 +1,204 @@
# EffectCraft camera tracker → Blender, original code under MIT OR Apache-2.0.
# Run in Blender's Scripting workspace (Open, Run Script), or:
# blender --background --python "Tracked Scene.py"
# Creates a NEW scene; existing scenes and objects are preserved. Save the .blend yourself.
# Public API types: bpy.types.Camera, bpy.types.ImageUser
import json
import math
import os
import bpy
from mathutils import Matrix
DATA = json.loads(__EFFECTCRAFT_DATA__)
def _curves(owner):
"""Blender 4.0–4.3 legacy actions and 4.4+/5.x layered actions."""
anim = owner.animation_data
if anim is None or anim.action is None:
return
action = anim.action
if getattr(action, "is_action_layered", False):
for layer in action.layers:
for strip in layer.strips:
if strip.type == 'KEYFRAME':
bag = strip.channelbag(anim.action_slot)
if bag is not None:
yield from bag.fcurves
else:
yield from action.fcurves
def _interpolation(owner):
for curve in _curves(owner):
# Footage indices and discrete switches must never interpolate between frames.
stepped = ("frame_offset" in curve.data_path or "use_dof" in curve.data_path
or "aperture_blades" in curve.data_path)
for key in curve.keyframe_points:
key.interpolation = 'CONSTANT' if stepped else 'LINEAR'
def _media_path():
original = DATA["media"]["path"]
candidates = [original]
# When sharing, place the video alongside the script or the .blend and run again.
script_path = globals().get("__file__", "")
if script_path:
candidates.append(os.path.join(os.path.dirname(os.path.abspath(script_path)),
os.path.basename(original)))
if bpy.data.filepath:
candidates.append(os.path.join(os.path.dirname(bpy.data.filepath),
os.path.basename(original)))
return next((p for p in candidates if os.path.isfile(p)), None)
def import_scene():
if bpy.app.version < (4, 0, 0):
raise RuntimeError("EffectCraft scene import requires Blender 4.0 or newer")
scene = bpy.data.scenes.new(DATA["name"])
scene.frame_start = DATA["startFrame"]
scene.frame_end = DATA["endFrame"]
fps = DATA["fpsNumerator"] / DATA["fpsDenominator"]
scene.render.fps = max(1, round(fps))
scene.render.fps_base = scene.render.fps / fps
scene.render.resolution_x, scene.render.resolution_y = map(int, DATA["resolution"])
scene.render.resolution_percentage = 100
# The tracker assumes square pixels, regardless of the source's interpretation metadata.
scene.render.pixel_aspect_x = scene.render.pixel_aspect_y = 1.0
scene.render.film_transparent = True
scene.render.motion_blur_shutter = max(0.0, min(2.0, DATA["shutter"]))
scene.unit_settings.system = 'METRIC'
scene.unit_settings.scale_length = 1.0
scene["effectcraft_unit_scale"] = DATA["unitScale"]
scene["effectcraft_scale_is_arbitrary"] = True
scene["effectcraft_shutter_phase_degrees"] = DATA["shutterPhase"]
collection = bpy.data.collections.new("EffectCraft Tracking")
scene.collection.children.link(collection)
camera_data = bpy.data.cameras.new("3D Tracker Camera")
camera = bpy.data.objects.new("3D Tracker Camera", camera_data)
collection.objects.link(camera)
scene.camera = camera
camera.rotation_mode = 'QUATERNION'
camera_data.type = 'PERSP'
camera_data.sensor_fit = 'HORIZONTAL'
camera_data.sensor_width = DATA["sensorWidth"]
camera_data.sensor_height = (DATA["sensorWidth"] * DATA["resolution"][1]
/ DATA["resolution"][0])
camera_data.show_background_images = True
camera_data.show_limits = True
extent = max([DATA["groundSize"], 1.0]
+ [math.dist(p["location"], f["location"])
for p in DATA["points"][::max(1, len(DATA["points"]) // 100)]
for f in DATA["frames"][::max(1, len(DATA["frames"]) // 10)]])
camera_data.clip_start = max(0.00001, min(0.1, extent / 10000.0))
camera_data.clip_end = max(1000.0, extent * 10.0)
previous = None
for sample in DATA["frames"]:
frame = sample["frame"]
camera.location = sample["location"]
# Exported right/up/back vectors are COLUMNS of Blender's local → world basis.
quaternion = Matrix(sample["rotation"]).transposed().to_quaternion()
if previous is not None and previous.dot(quaternion) < 0:
quaternion.negate()
camera.rotation_quaternion = quaternion
previous = quaternion.copy()
camera.keyframe_insert(data_path="location", frame=frame)
camera.keyframe_insert(data_path="rotation_quaternion", frame=frame)
camera_data.lens = sample["lens"]
camera_data.keyframe_insert(data_path="lens", frame=frame)
camera_data.dof.use_dof = sample["dof"]
camera_data.dof.focus_distance = sample["focus"]
camera_data.dof.aperture_fstop = sample["fstop"]
camera_data.dof.aperture_blades = sample["blades"]
camera_data.dof.aperture_rotation = (sample["irisRotation"] + math.pi) % math.tau - math.pi
camera_data.dof.aperture_ratio = sample["irisRatio"]
for prop in ("use_dof", "focus_distance", "aperture_fstop", "aperture_blades",
"aperture_rotation", "aperture_ratio"):
camera_data.keyframe_insert(data_path="dof." + prop, frame=frame)
path = _media_path()
if path is not None:
try:
image = bpy.data.images.load(path, check_existing=False)
image.source = DATA["media"]["kind"]
background = camera_data.background_images.new()
background.source = 'IMAGE'
background.image = image
background.alpha = 1.0
background.display_depth = 'BACK'
background.frame_method = 'STRETCH'
user = background.image_user
user.use_auto_refresh = True
user.use_cyclic = False
user.frame_start = DATA["startFrame"]
user.frame_duration = max(1, min(1048574, image.frame_duration))
if image.source == 'MOVIE':
for sample in DATA["frames"]:
# Blender uses 1-based image frames; sourceFrame is 0-based.
user.frame_offset = sample["sourceFrame"] - (sample["frame"] - user.frame_start)
camera_data.keyframe_insert(
data_path="background_images[0].image_user.frame_offset",
frame=sample["frame"])
except (RuntimeError, ValueError, OSError) as error:
DATA["warnings"].append("Blender could not load the background video: " + str(error))
else:
DATA["warnings"].append("Video not found: " + DATA["media"]["path"]
+ ". Place it beside this script or relink the camera background.")
if DATA["points"]:
mesh = bpy.data.meshes.new("Solved Track Points")
mesh.from_pydata([p["location"] for p in DATA["points"]], [], [])
mesh.update()
cloud = bpy.data.objects.new("Solved Track Points", mesh)
collection.objects.link(cloud)
cloud.show_in_front = True
cloud.hide_render = True
for name, kind, key in (("track_id", 'INT', "id"), ("reprojection_error", 'FLOAT', "error"),
("first_frame", 'INT', "first"), ("last_frame", 'INT', "last")):
attr = mesh.attributes.new(name=name, type=kind, domain='POINT')
for dest, point in zip(attr.data, DATA["points"]):
# Track IDs are u32 in EffectCraft; keep the full IDs in the JSON text too.
dest.value = point[key] if kind == 'FLOAT' else min(2147483647, point[key])
if DATA["ground"]:
size = DATA["groundSize"]
mesh = bpy.data.meshes.new("Solved Ground Plane")
mesh.from_pydata([(-size, -size, 0), (size, -size, 0),
(size, size, 0), (-size, size, 0)], [], [(0, 1, 2, 3)])
mesh.update()
ground = bpy.data.objects.new("Solved Ground Plane", mesh)
collection.objects.link(ground)
ground.display_type = 'WIRE'
ground.hide_render = True
for marker in DATA["markers"]:
scene.timeline_markers.new(marker["name"], frame=marker["frame"])
_interpolation(camera)
_interpolation(camera_data)
metadata = bpy.data.texts.new("EffectCraft Tracking Metadata.json")
metadata.write(json.dumps(DATA, ensure_ascii=False, indent=2))
scene["effectcraft_metadata_text"] = metadata.name
camera_data["effectcraft_average_error_pixels"] = DATA["solve"]["averageError"]
camera_data["effectcraft_solve_method"] = DATA["solve"]["methodUsed"]
camera_data["effectcraft_focus_source"] = "See warnings in " + metadata.name
distortion = DATA["solve"].get("distortion")
if distortion:
for key in ("k1", "k2", "radius"):
camera_data["effectcraft_distortion_" + key] = distortion[key]
if bpy.context.window is not None:
bpy.context.window.scene = scene
for area in bpy.context.window.screen.areas:
if area.type == 'VIEW_3D':
area.spaces.active.region_3d.view_perspective = 'CAMERA'
scene.frame_set(scene.frame_start)
for warning in DATA["warnings"]:
print("EffectCraft: " + warning)
print("EffectCraft: imported", len(DATA["frames"]), "baked camera frames into", scene.name)
return scene
if __name__ == "__main__":
EFFECTCRAFT_SCENE = import_scene()
+14
View File
@@ -42,11 +42,25 @@ pub fn specs() -> Vec<CommandSpec> {
create_from_solve
),
cmd!("camera.create", "Create Camera", [], None, "{layer?, effect?}", has_comp, |s, p| create_from_solve(s, &with_kind(p, "camera"))),
cmd!(
"camera.exportBlender",
"Export Scene to Blender...",
[],
None,
"{path: .py, comp?, layer?, effect?, sensorWidth?: mm (default 36), unitScale?: Blender units per comp pixel (default 0.01), startFrame?: positive integer (default 1), includePoints?: true}",
has_comp,
export_blender
),
cmd!("camera.setGroundPlane", "Set Ground Plane and Origin", [], None, "{points?: [id] (default: selected), layer?, effect?}", has_comp, set_ground),
cmd!("camera.deletePoints", "Delete Selected Points", [], None, "{points?: [id] (default: selected), layer?, effect?, wait?}", has_comp, delete_points),
]
}
fn export_blender(s: &mut Session, p: &Value) -> Result<Value> {
let (cid, lid, uid) = ct_p(s, p, "camera.exportBlender")?;
super::blender::export(s, p, cid, lid, uid)
}
fn with_kind(p: &Value, kind: &str) -> Value {
let mut q = p.clone();
if !q.is_object() {
+1 -1
View File
@@ -35,7 +35,7 @@ fn apply_settings(c: &mut Comp, p: &Value) {
let dx = (c.width as f64 - ow as f64) * (a % 3) as f64 / 2.0;
let dy = (c.height as f64 - oh as f64) * (a / 3) as f64 / 2.0;
if dx != 0.0 || dy != 0.0 {
for l in c.layers.iter_mut().filter(|l| l.parent.is_none()) {
for l in c.layers.iter_mut_where(|l| l.parent.is_none()) {
if let Some(tr) = l.transform_mut() {
super::layer::offset_position(tr, dx, dy);
}
+1 -1
View File
@@ -25,7 +25,7 @@ fn crop(s: &mut Session, cid: effectcraft_project::ItemId, r: [f64; 4], label: &
let (old_w, old_h) = (c.width, c.height);
c.width = w;
c.height = h;
for l in c.layers.iter_mut().filter(|l| l.parent.is_none()) {
for l in c.layers.iter_mut_where(|l| l.parent.is_none()) {
if let Some(tr) = l.transform_mut() {
super::layer::offset_position(tr, -x, -y);
}
+2 -2
View File
@@ -90,7 +90,7 @@ fn deselect_all(s: &mut Session, _: &Value) -> Result<Value> {
fn relink_copies(comp: &mut Comp, map: &[(LayerId, LayerId)]) {
let present: Vec<LayerId> = comp.layers.iter().map(|l| l.id).collect();
let link = |id: LayerId| map.iter().find(|(o, _)| *o == id).map(|(_, c)| *c).or(present.contains(&id).then_some(id));
for l in comp.layers.iter_mut().filter(|l| map.iter().any(|(_, c)| *c == l.id)) {
for l in comp.layers.iter_mut_where(|l| map.iter().any(|(_, c)| *c == l.id)) {
l.parent = l.parent.and_then(link);
l.track_matte = l.track_matte.and_then(|m| link(m.layer).map(|layer| TrackMatte { layer, ..m }));
}
@@ -685,7 +685,7 @@ fn label(s: &mut Session, p: &Value) -> Result<Value> {
}
}
if let Some(comp) = proj.comp_mut(cid) {
for l in comp.layers.iter_mut().filter(|l| ids.contains(&l.id)) {
for l in comp.layers.iter_mut_where(|l| ids.contains(&l.id)) {
l.label = lab;
}
}
+56 -17
View File
@@ -125,7 +125,8 @@ fn revert(s: &mut Session, _: &Value) -> Result<Value> {
}
/// File ▸ Import; with `addToComp` (files dropped on the Timeline or the Composition viewer) they
/// also become layers of the active comp ([`add_to_comp`]).
/// also become layers of the active comp ([`add_to_comp`]); with `newComp` (the empty viewer's
/// New Composition From Footage) they become one new composition instead ([`new_comp`]).
///
/// With `background` (files dropped on the window or picked in the Import dialog) the files are
/// probed on a background thread, so decoding a slow video doesn't freeze the app: the job shows
@@ -175,10 +176,10 @@ fn import_cmd(s: &mut Session, p: &Value) -> Result<Value> {
Ok(r)
}
/// After an import (its result `r`): with `addToComp`, the new items become layers of `target`;
/// what couldn't be added joins the result's errors.
/// After an import (its result `r`): with `newComp`, the new items become one new composition;
/// otherwise with `addToComp`, layers of `target`. What couldn't be added joins the result's errors.
fn finish_import(s: &mut Session, r: &mut Value, target: Option<ItemId>, p: &Value) {
let errors = add_to_comp(s, r, target, p);
let errors = if b_p(p, "newComp").unwrap_or(false) { new_comp(s, r) } else { add_to_comp(s, r, target, p) };
if !errors.is_empty()
&& let Some(e) = r.get_mut("errors").and_then(Value::as_array_mut)
{
@@ -192,18 +193,7 @@ fn finish_import(s: &mut Session, r: &mut Value, target: Option<ItemId>, p: &Val
/// Project panel) and the other footage. `target` stays open. Returns what couldn't be added.
pub(crate) fn add_to_comp(s: &mut Session, r: &Value, target: Option<ItemId>, p: &Value) -> Vec<String> {
let Some(cid) = target.filter(|_| p.get("addToComp").and_then(Value::as_bool).unwrap_or(false)) else { return vec![] };
let ids = |k: &str| r.get(k).and_then(Value::as_array).into_iter().flatten().filter_map(Value::as_u64).collect::<Vec<u64>>();
let comps = ids("comps");
let in_comps: std::collections::HashSet<u64> = comps
.iter()
.filter_map(|c| s.project.comp(ItemId(*c)))
.flat_map(|c| c.layers.iter())
.filter_map(|l| match l.source {
LayerSource::Footage { item } | LayerSource::Comp { item } | LayerSource::Solid { item } => Some(item.0),
_ => None,
})
.collect();
let add: Vec<u64> = comps.iter().copied().chain(ids("items").into_iter().filter(|i| !in_comps.contains(i))).collect();
let add = imported(s, r);
let mut errors = vec![];
for (k, item) in add.into_iter().enumerate() {
let mut params = json!({"comp": cid.0, "item": item, "time": p.get("time"), "position": p.get("position")});
@@ -220,6 +210,55 @@ pub(crate) fn add_to_comp(s: &mut Session, r: &Value, target: Option<ItemId>, p:
errors
}
/// What an import (its result `r`) made that belongs in a comp: the comps of layered files
/// (their layers' footage, in their precomps too, stays in the Project panel), then the other items,
/// without those comps again or the files' folders.
fn imported(s: &Session, r: &Value) -> Vec<u64> {
let ids = |k: &str| r.get(k).and_then(Value::as_array).into_iter().flatten().filter_map(Value::as_u64).collect::<Vec<u64>>();
let comps = ids("comps");
let mut in_comps = std::collections::HashSet::new();
let mut todo = comps.clone();
while let Some(c) = todo.pop() {
for l in s.project.comp(ItemId(c)).into_iter().flat_map(|c| c.layers.iter()) {
match l.source {
LayerSource::Comp { item } if in_comps.insert(item.0) => todo.push(item.0),
LayerSource::Footage { item } | LayerSource::Solid { item } => {
in_comps.insert(item.0);
}
_ => {}
}
}
}
let rest = ids("items").into_iter().filter(|i| !in_comps.contains(i) && !comps.contains(i) && !s.project.item(ItemId(*i)).is_some_and(|it| it.is_folder()));
comps.iter().copied().chain(rest).collect()
}
/// With `newComp`, make one composition of the footage and solids an import (its result `r`)
/// made, as New Comp from Selection does with `single` (first item on top, its settings). A comp
/// the import made (a layered file) already is the composition, so it stays out, as does data
/// footage; none left, no new comp. Returns what went wrong.
fn new_comp(s: &mut Session, r: &Value) -> Vec<String> {
let items: Vec<ItemId> = imported(s, r)
.into_iter()
.map(ItemId)
.filter(|i| {
s.project.item(*i).is_some_and(|it| match &it.kind {
ItemKind::Footage(f) => f.kind != FootageKind::Data,
ItemKind::Solid(_) => true,
ItemKind::Comp(_) | ItemKind::Folder => false,
})
})
.collect();
if items.is_empty() {
return vec![];
}
s.state.project_selection = items;
match s.execute("file.newCompFromSelection", json!({"single": true})) {
Ok(_) => vec![],
Err(e) => vec![e.to_string()],
}
}
/// File ▸ Import, all in one go (scripts and commands built on it); see [`import_cmd`].
pub(crate) fn import(s: &mut Session, p: &Value) -> Result<Value> {
let pending = prepare_import(s, p)?;
@@ -746,7 +785,7 @@ pub fn specs() -> Vec<CommandSpec> {
"File...",
["File", "Import"],
Some("Cmd+I"),
"{paths: [string] (files or folders), sequence?: bool (the Sequence checkbox: true imports numbered stills of one run as one image sequence, one picked file bringing its whole run and several picked files that range; default false: picked or dropped files import as stills, as in After Effects; folders' runs import as sequences; false imports stills and a folder's files individually), alphabetical?: bool (Force Alphabetical Order: every image of that type in the folder, by name), frameRate?: fps (image sequences; default Settings ▸ Import ▸ Sequence Footage), importAs?: footage|composition|compositionLayerSizes (Photoshop, PDF, Illustrator and EPS files), layer?: name|index (footage of one Photoshop layer), page?: number from 1 (PDF / Illustrator page), drag?: bool (dropped files: Settings ▸ Import ▸ Default Drag Import As; files import as stills unless sequence), addToComp?: bool (also add them to the active comp, at time?, index?, position? as in layer.addItem), background?: bool (probe the files in a background job, jobs.list / jobs.wait; returns {job})}",
"{paths: [string] (files or folders), sequence?: bool (the Sequence checkbox: true imports numbered stills of one run as one image sequence, one picked file bringing its whole run and several picked files that range; default false: picked or dropped files import as stills, as in After Effects; folders' runs import as sequences; false imports stills and a folder's files individually), alphabetical?: bool (Force Alphabetical Order: every image of that type in the folder, by name), frameRate?: fps (image sequences; default Settings ▸ Import ▸ Sequence Footage), importAs?: footage|composition|compositionLayerSizes (Photoshop, PDF, Illustrator and EPS files), layer?: name|index (footage of one Photoshop layer), page?: number from 1 (PDF / Illustrator page), drag?: bool (dropped files: Settings ▸ Import ▸ Default Drag Import As; files import as stills unless sequence), addToComp?: bool (also add them to the active comp, at time?, index?, position? as in layer.addItem), newComp?: bool (make one new composition of the footage and solids imported, as file.newCompFromSelection with single; a layered file imported as a composition is that composition and gets no other; takes precedence over addToComp), background?: bool (probe the files in a background job, jobs.list / jobs.wait; returns {job})}",
always,
import_cmd
),
+163 -5
View File
@@ -5,7 +5,7 @@
use std::collections::{BTreeMap, BTreeSet};
use effectcraft_color::Label;
use effectcraft_project::{AlphaMode, Comp, Footage, FootageKind, ItemId, ItemKind, LayerSource, Project, Solid, limits};
use effectcraft_project::{AlphaMode, CineonSettings, CineonUnits, Comp, Footage, FootageKind, ItemId, ItemKind, LayerSource, Project, Solid, limits};
use effectcraft_time::{FrameRate, Tick};
use serde_json::{Value, json};
@@ -501,7 +501,7 @@ fn run_script(s: &mut Session, p: &Value) -> Result<Value> {
}
_ => return Err(bad("file.runScript", format!("step {}: needs `command`", i + 1))),
};
if id == "file.runScript" || id == "script.run" {
if super::scripts::RUNS_SCRIPTS.contains(&id.as_str()) {
return Err(bad("file.runScript", "scripts can't run scripts"));
}
let r = if from_file { s.execute_for_script(&id, params) } else { s.execute(&id, params) };
@@ -536,7 +536,7 @@ fn is_jsxbin(name: &str) -> bool {
}
/// A script error becomes a toast and a command error.
fn report_js(s: &mut Session, name: &str, out: Value) -> Result<Value> {
pub(crate) fn report_js(s: &mut Session, name: &str, out: Value) -> Result<Value> {
if let Some(e) = out.get("error").filter(|e| !e.is_null()) {
let line = e.get("line").and_then(Value::as_u64).map(|l| format!(" (line {l})")).unwrap_or_default();
let msg = e.get("message").and_then(Value::as_str).unwrap_or("script error");
@@ -552,6 +552,13 @@ pub(crate) fn run_js_named(s: &mut Session, code: &str, name: &str) -> Result<Va
report_js(s, name, out)
}
/// Run the code of the script file at `path` (its `#include`s and `$.fileName` use that path),
/// reported under its file name `name` (Startup and Shutdown scripts).
pub(crate) fn run_js_file(s: &mut Session, code: &str, path: &str, name: &str) -> Result<Value> {
let out = run_js(s, code, path, false)?;
report_js(s, name, out)
}
/// Run JavaScript through the session's scripting engine.
fn run_js(s: &mut Session, code: &str, name: &str, console: bool) -> Result<Value> {
let runner = s.script.ok_or_else(|| EngineError::Other("JavaScript scripting is not available in this build".into()))?;
@@ -594,6 +601,131 @@ pub(crate) struct Interpretation {
preserve_rgb: Option<bool>,
/// Start Timecode.
start: Option<StartTimecode>,
/// Cineon Settings (DPX and Cineon footage).
cineon: CineonEdit,
}
/// Interpret Footage ▸ Cineon Settings parsed from command parameters (every field optional).
#[derive(Clone, Debug, Default)]
struct CineonEdit {
/// Logarithmic Conversion.
log: Option<bool>,
units: Option<CineonUnits>,
/// The units the Converted Black and White Points are given in (`pointUnits`, else `cineonUnits`,
/// else the footage's own Units).
point_units: Option<CineonUnits>,
converted_black: Option<f64>,
converted_white: Option<f64>,
/// 10 Bit Black and White Points.
black: Option<f64>,
white: Option<f64>,
gamma: Option<f64>,
rolloff: Option<f64>,
}
impl CineonEdit {
fn parse(p: &Value, cmd: &str) -> Result<CineonEdit> {
let units = |key: &str| -> Result<Option<CineonUnits>> {
match str_p(p, key) {
None => Ok(None),
Some(u) => CineonUnits::parse(u).map(Some).ok_or_else(|| bad(cmd, format!("{key}: 10bit|8bit|float, not `{u}`"))),
}
};
let num = |key: &str, lo: f64, hi: f64| -> Result<Option<f64>> {
match p.get(key) {
None | Some(Value::Null) => Ok(None),
Some(v) => v
.as_f64()
.filter(|x| x.is_finite() && (lo..=hi).contains(x))
.map(Some)
.ok_or_else(|| bad(cmd, format!("{key}: a number from {lo} to {hi}"))),
}
};
let units_now = units("cineonUnits")?;
Ok(CineonEdit {
log: b_p(p, "logConversion"),
units: units_now,
point_units: units("pointUnits")?.or(units_now),
// Range-checked once their units are known (`settings_for`).
converted_black: num("convertedBlack", f64::MIN, f64::MAX)?,
converted_white: num("convertedWhite", f64::MIN, f64::MAX)?,
black: num("tenBitBlack", 0.0, 1023.0)?,
white: num("tenBitWhite", 0.0, 1023.0)?,
gamma: num("currentGamma", 0.1, 10.0)?,
rolloff: num("highlightRolloff", 0.0, 100.0)?,
})
}
fn is_empty(&self) -> bool {
self.log.is_none()
&& self.units.is_none()
&& self.converted_black.is_none()
&& self.converted_white.is_none()
&& self.black.is_none()
&& self.white.is_none()
&& self.gamma.is_none()
&& self.rolloff.is_none()
}
/// Footage `f`'s Cineon Settings after this edit; `None` when nothing changes them (no Cineon
/// parameters, or `f` is not a DPX or Cineon file).
fn settings_for(&self, f: &Footage, cmd: &str) -> Result<Option<CineonSettings>> {
if self.is_empty() || !f.is_cineon_file() {
return Ok(None);
}
let mut c = f.cineon;
let units = self.point_units.unwrap_or(c.units);
let point = |v: f64| -> Result<f32> {
let ten = units.to_ten_bit(v);
let max = units.from_ten_bit(f64::from(CineonSettings::MAX));
if (0.0..=f64::from(CineonSettings::MAX)).contains(&ten) {
Ok(ten as f32)
} else {
Err(bad(cmd, format!("converted points: 0 to {max} in {} units", units.label())))
}
};
if let Some(v) = self.converted_black {
c.converted_black = point(v)?;
}
if let Some(v) = self.converted_white {
c.converted_white = point(v)?;
}
if let Some(v) = self.log {
c.log_conversion = v;
}
if let Some(u) = self.units {
c.units = u;
}
if let Some(v) = self.black {
c.black = v as f32;
}
if let Some(v) = self.white {
c.white = v as f32;
}
if let Some(v) = self.gamma {
c.gamma = v as f32;
}
if let Some(v) = self.rolloff {
c.rolloff = v as f32;
}
if c.black >= c.white {
return Err(bad(cmd, "the 10 Bit Black Point must be below the 10 Bit White Point"));
}
Ok(Some(c))
}
}
/// Footage `f`'s Cineon Settings as commands report them (`null` for files they don't apply to).
fn cineon_json(f: &Footage) -> Value {
if !f.is_cineon_file() {
return Value::Null;
}
let c = &f.cineon;
json!({
"logConversion": c.log_conversion, "units": c.units.id(),
"convertedBlack": c.units.from_ten_bit(f64::from(c.converted_black)), "convertedWhite": c.units.from_ten_bit(f64::from(c.converted_white)),
"tenBitBlack": c.black, "tenBitWhite": c.white, "currentGamma": c.gamma, "highlightRolloff": c.rolloff,
})
}
/// Interpret Footage ▸ Start Timecode.
@@ -687,9 +819,23 @@ impl Interpretation {
v.as_f64().filter(|x| x.is_finite() && (0.0..=StartTimecode::MAX as f64).contains(x)).map(|x| x.round() as i64).ok_or_else(start_err)?,
)),
};
it.cineon = CineonEdit::parse(p, cmd)?;
Ok(it)
}
/// Check the Cineon Settings this interpretation gives each of `footage`: an error names a
/// value out of range, or Cineon parameters when none of the footage is DPX or Cineon.
pub(crate) fn check<'a>(&self, footage: impl IntoIterator<Item = &'a Footage>, cmd: &str) -> Result<()> {
if self.cineon.is_empty() {
return Ok(());
}
let mut any = false;
for f in footage {
any |= self.cineon.settings_for(f, cmd)?.is_some();
}
if any { Ok(()) } else { Err(bad(cmd, "Cineon Settings apply to DPX and Cineon footage only")) }
}
pub(crate) fn apply(&self, f: &mut Footage, guessed: Option<(AlphaMode, [f32; 3])>) {
let before = f.frame_rate;
self.apply_settings(f, guessed);
@@ -749,6 +895,10 @@ impl Interpretation {
if let Some(v) = self.preserve_rgb {
f.preserve_rgb = v;
}
// Checked before the edit (`Interpretation::check`).
if let Ok(Some(c)) = self.cineon.settings_for(f, "file.interpretFootage") {
f.cineon = c;
}
// After the frame rate: timecode is read at the footage's rate.
if let Some(start) = self.start.as_ref().and_then(|t| t.frame(f.frame_rate)) {
f.start_timecode = start;
@@ -795,6 +945,11 @@ fn interpret(s: &mut Session, p: &Value) -> Result<Value> {
return Err(bad("file.interpretFootage", "select footage"));
}
let it = Interpretation::parse(p, "file.interpretFootage")?;
let footage = items.iter().filter_map(|i| match s.project.item(*i).map(|x| &x.kind) {
Some(ItemKind::Footage(f)) => Some(f),
_ => None,
});
it.check(footage, "file.interpretFootage")?;
let guesses: Vec<Option<(AlphaMode, [f32; 3])>> = items
.iter()
.map(|i| match (it.guess, s.project.item(*i).map(|x| &x.kind)) {
@@ -830,7 +985,7 @@ fn interpret(s: &mut Session, p: &Value) -> Result<Value> {
"item": i.0, "alpha": format!("{:?}", f.alpha), "matteColor": f.premul_color, "invertAlpha": f.invert_alpha,
"fields": f.fields.label(), "pixelAspect": f.pixel_aspect, "loop": f.loop_count, "frameRate": f.frame_rate.as_f64(),
"linearLight": f.linear_light, "preserveRgb": f.preserve_rgb, "startTimecode": f.timecode(0), "overrideStart": f.start_timecode.is_some(),
"frames": f.sequence_frames(),
"frames": f.sequence_frames(), "cineon": cineon_json(f),
})),
_ => None,
})
@@ -861,6 +1016,9 @@ fn apply_interpretation(s: &mut Session, p: &Value) -> Result<Value> {
f.linear_light = src.linear_light;
f.preserve_rgb = src.preserve_rgb;
f.color_profile = src.color_profile;
if f.is_cineon_file() && src.is_cineon_file() {
f.cineon = src.cineon;
}
if src.native_rate.is_some() {
if f.native_rate.is_none() {
f.native_rate = Some(f.frame_rate);
@@ -1090,7 +1248,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Main...",
["File", "Interpret Footage"],
Some("Cmd+Alt+G"),
"{items?|item?, frameRate?: fps|\"file\", alpha?: straight|premultiplied|ignore|guess, guessAlpha?, matteColor?|premulColor?, invertAlpha?, loop?, pixelAspect?, fields?: off|upper|lower, colorProfile?: srgb|rec709|rec2020|p3|auto, linearLight?, preserveRgb? (the file's values unconverted), overrideStart?: bool (false: Use Source File Timecode), startTimecode?: timecode|frame (Override Start)}",
"{items?|item?, frameRate?: fps|\"file\", alpha?: straight|premultiplied|ignore|guess, guessAlpha?, matteColor?|premulColor?, invertAlpha?, loop?, pixelAspect?, fields?: off|upper|lower, colorProfile?: srgb|rec709|rec2020|p3|auto, linearLight?, preserveRgb? (the file's values unconverted), overrideStart?: bool (false: Use Source File Timecode), startTimecode?: timecode|frame (Override Start), logConversion? (Cineon Settings of DPX and Cineon files), cineonUnits?: 10bit|8bit|float, convertedBlack?, convertedWhite?, pointUnits?: 10bit|8bit|float (the units of convertedBlack and convertedWhite; default cineonUnits, else the footage's Units), tenBitBlack?, tenBitWhite? (0..1023), currentGamma? (0.1..10), highlightRolloff? (0..100)}",
has_footage_selection,
interpret
),
+7 -4
View File
@@ -56,6 +56,12 @@ pub fn timecode(item: Option<&effectcraft_project::Item>, fr: effectcraft_time::
}
}
/// The frame the Footage panel shows: footage `f` at source time `t`, with its Cineon Settings
/// applied.
pub fn frame(s: &Session, item: ItemId, f: &effectcraft_project::Footage, t: Tick) -> Option<std::sync::Arc<effectcraft_raster::Image>> {
s.footage.frame(item, f, t).map(|img| effectcraft_render::cineon_frame(img, f))
}
fn source_time(s: &Session, p: &Value, item: ItemId) -> Option<Tick> {
let (_, fr) = source_timing(s, item);
if let Some(t) = f_p(p, "time") {
@@ -207,10 +213,7 @@ fn info(s: &mut Session, _: &Value) -> Result<Value> {
let item = s.project.item(v.item);
let name = item.map(|i| i.name.clone()).unwrap_or_default();
let frame = fr.frame_at(v.time);
let problem = match item.map(|i| &i.kind) {
Some(ItemKind::Footage(f)) => s.footage.problem(f),
_ => None,
};
let problem = item.and_then(|i| s.footage.item_problem(i));
Ok(
json!({"item": v.item.0, "name": name, "time": v.time.seconds(), "frame": frame, "timecode": timecode(item, fr, frame), "in": v.in_point.map(|t| t.seconds()), "out": v.out_point.map(|t| t.seconds()), "duration": dur.map(|d| d.seconds()), "frameRate": fr.as_f64(), "problem": problem}),
)
+1 -1
View File
@@ -183,7 +183,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Add (Shape)",
[],
None,
"{layer?, kind: group|rect|ellipse|star|polygon|path|fill|stroke|gfill|gstroke|trim|repeater|round|offset|pucker|twist|zigzag|wiggle|merge|frontColor|bevelColor|sideColor|backColor, group?: uid|path} → {uid, path} (frontColor…backColor: the group's Front / Bevel / Side / Back item, which colours that surface of every extruded paint in the group in Advanced 3D)",
"{layer?, kind: group|rect|ellipse|star|polygon|path|fill|stroke|gfill|gstroke|trim|repeater|round|offset|pucker|twist|zigzag|wiggle|wiggler|merge|frontColor|bevelColor|sideColor|backColor, group?: uid|path} → {uid, path} (frontColor…backColor: the group's Front / Bevel / Side / Back item, which colours that surface of every extruded paint in the group in Advanced 3D)",
has_layers,
add_shape_item
),
+1 -1
View File
@@ -526,7 +526,7 @@ pub(super) fn set_parent(s: &mut Session, p: &Value) -> Result<Value> {
let fixes = if compensate { parent_fixes(s, cid, &ids, parent) } else { vec![] };
s.edit("Parent", None, |proj, _| {
let comp = proj.comp_mut(cid).ok_or(EngineError::NoComp)?;
for l in comp.layers.iter_mut().filter(|l| ids.contains(&l.id)) {
for l in comp.layers.iter_mut_where(|l| ids.contains(&l.id)) {
l.parent = parent;
if let Some(f) = fixes.iter().find(|f| f.layer == l.id) {
f.apply(l);
+4 -4
View File
@@ -19,7 +19,7 @@ pub(super) fn set_switch(s: &mut Session, p: &Value) -> Result<Value> {
let first = comp.layers.iter().find(|l| ids.contains(&l.id)).map(|l| switch_value(l, &name)).unwrap_or(Some(false));
let Some(first) = first else { return Err(bad("layer.setSwitch", format!("unknown switch `{name}`"))) };
let target = v.unwrap_or(!first);
for l in comp.layers.iter_mut().filter(|l| ids.contains(&l.id)) {
for l in comp.layers.iter_mut_where(|l| ids.contains(&l.id)) {
set_switch_value(l, &name, target);
last = target;
}
@@ -55,7 +55,7 @@ fn set_switch_others(s: &mut Session, cid: ItemId, ids: &[LayerId], name: &str,
alone &= on == (ids.contains(&l.id) == active);
}
let others = value.unwrap_or(alone == active);
for l in comp.layers.iter_mut().filter(|l| applies(l)) {
for l in comp.layers.iter_mut_where(|l| applies(l)) {
let v = if ids.contains(&l.id) { active } else { others };
set_switch_value(l, name, v);
}
@@ -152,7 +152,7 @@ pub(super) fn set_comment(s: &mut Session, p: &Value) -> Result<Value> {
let text = str_p(p, "comment").ok_or_else(|| bad("layer.setComment", "missing `comment`"))?.to_string();
s.edit("Layer Comment", None, |proj, _| {
let comp = proj.comp_mut(cid).ok_or(EngineError::NoComp)?;
for l in comp.layers.iter_mut().filter(|l| ids.contains(&l.id)) {
for l in comp.layers.iter_mut_where(|l| ids.contains(&l.id)) {
l.comment = text.clone();
}
Ok(())
@@ -169,7 +169,7 @@ pub(super) fn blend(s: &mut Session, p: &Value) -> Result<Value> {
}
s.edit("Blending Mode", None, |proj, _| {
let comp = proj.comp_mut(cid).ok_or(EngineError::NoComp)?;
for l in comp.layers.iter_mut().filter(|l| ids.contains(&l.id)) {
for l in comp.layers.iter_mut_where(|l| ids.contains(&l.id)) {
l.blend_mode = match mode {
Some(m) => m,
None if step > 0 => l.blend_mode.next(),
+3 -3
View File
@@ -18,7 +18,7 @@ pub(super) fn timing(s: &mut Session, p: &Value) -> Result<Value> {
let comp = proj.comp_mut(cid).ok_or(EngineError::NoComp)?;
let fd = comp.frame_duration();
let comp_dur = comp.duration;
for l in comp.layers.iter_mut().filter(|l| ids.contains(&l.id)) {
for l in comp.layers.iter_mut_where(|l| ids.contains(&l.id)) {
let shift = |l: &mut Layer, d: Tick| {
l.start_time += d;
l.in_point += d;
@@ -161,14 +161,14 @@ pub(super) fn arrange(s: &mut Session, p: &Value) -> Result<Value> {
for i in 1..n {
if picked(&comp.layers[i]) && !picked(&comp.layers[i - 1]) {
let run_end = (i..n).find(|j| !picked(&comp.layers[*j])).unwrap_or(n);
comp.layers[i - 1..run_end].rotate_left(1);
comp.layers.rotate_range_left(i - 1..run_end, 1);
}
}
} else {
for i in (0..n.saturating_sub(1)).rev() {
if picked(&comp.layers[i]) && !picked(&comp.layers[i + 1]) {
let run_start = (0..=i).rev().find(|j| !picked(&comp.layers[*j])).map_or(0, |j| j + 1);
comp.layers[run_start..=i + 1].rotate_right(1);
comp.layers.rotate_range_right(run_start..=i + 1, 1);
}
}
}
+8 -8
View File
@@ -61,7 +61,7 @@ fn quality(s: &mut Session, p: &Value) -> Result<Value> {
q => return Err(bad("layer.quality", format!("quality must be best|draft|wireframe, not `{q}`"))),
};
s.edit("Layer Quality", None, |proj, _| {
for l in proj.comp_mut(cid).ok_or(EngineError::NoComp)?.layers.iter_mut().filter(|l| ids.contains(&l.id)) {
for l in proj.comp_mut(cid).ok_or(EngineError::NoComp)?.layers.iter_mut_where(|l| ids.contains(&l.id)) {
l.switches.quality = q;
}
Ok(())
@@ -84,7 +84,7 @@ fn sampling(s: &mut Session, p: &Value) -> Result<Value> {
q => q,
};
s.edit("Layer Sampling", None, |proj, _| {
for l in proj.comp_mut(cid).ok_or(EngineError::NoComp)?.layers.iter_mut().filter(|l| ids.contains(&l.id)) {
for l in proj.comp_mut(cid).ok_or(EngineError::NoComp)?.layers.iter_mut_where(|l| ids.contains(&l.id)) {
l.switches.sampling = q;
}
Ok(())
@@ -101,7 +101,7 @@ fn frame_blending(s: &mut Session, p: &Value) -> Result<Value> {
m => return Err(bad("layer.frameBlending", format!("mode must be off|frameMix|pixelMotion, not `{m}`"))),
};
s.edit("Frame Blending", None, |proj, _| {
for l in proj.comp_mut(cid).ok_or(EngineError::NoComp)?.layers.iter_mut().filter(|l| ids.contains(&l.id)) {
for l in proj.comp_mut(cid).ok_or(EngineError::NoComp)?.layers.iter_mut_where(|l| ids.contains(&l.id)) {
l.switches.frame_blend = m;
}
Ok(())
@@ -116,7 +116,7 @@ fn hide_other_video(s: &mut Session, p: &Value) -> Result<Value> {
s.edit("Hide Other Video", None, |proj, _| {
// Every layer has a Video switch (nulls, cameras and lights included, as the Timeline's
// eye cell shows): the selection stays shown.
for l in proj.comp_mut(cid).ok_or(EngineError::NoComp)?.layers.iter_mut().filter(|l| !ids.contains(&l.id)) {
for l in proj.comp_mut(cid).ok_or(EngineError::NoComp)?.layers.iter_mut_where(|l| !ids.contains(&l.id)) {
l.switches.video = false;
}
Ok(())
@@ -130,7 +130,7 @@ fn show_all_video(s: &mut Session, p: &Value) -> Result<Value> {
let c = proj.comp_mut(cid).ok_or(EngineError::NoComp)?;
// Track mattes stay hidden (their video switch is off by design).
let mattes: Vec<LayerId> = c.layers.iter().filter_map(|l| l.track_matte.map(|m| m.layer)).collect();
for l in c.layers.iter_mut().filter(|l| !mattes.contains(&l.id)) {
for l in c.layers.iter_mut_where(|l| !mattes.contains(&l.id)) {
l.switches.video = true;
}
Ok(())
@@ -154,7 +154,7 @@ fn expressions(s: &mut Session, p: &Value) -> Result<Value> {
let on = b_p(p, "enabled").unwrap_or(true);
let n = s.edit(if on { "Enable Expressions" } else { "Disable Expressions" }, None, |proj, _| {
let mut n = 0;
for l in proj.comp_mut(cid).ok_or(EngineError::NoComp)?.layers.iter_mut().filter(|l| ids.contains(&l.id)) {
for l in proj.comp_mut(cid).ok_or(EngineError::NoComp)?.layers.iter_mut_where(|l| ids.contains(&l.id)) {
l.props.walk_mut(&mut |pr| {
if let Some(e) = &mut pr.expr {
e.enabled = on;
@@ -586,7 +586,7 @@ fn markers_lock(s: &mut Session, p: &Value) -> Result<Value> {
let r = s.edit("Lock Markers", None, |proj, _| {
let c = proj.comp_mut(cid).ok_or(EngineError::NoComp)?;
let target = v.unwrap_or_else(|| !c.layers.iter().find(|l| ids.contains(&l.id)).is_some_and(|l| l.markers_locked));
for l in c.layers.iter_mut().filter(|l| ids.contains(&l.id)) {
for l in c.layers.iter_mut_where(|l| ids.contains(&l.id)) {
l.markers_locked = target;
}
Ok(target)
@@ -597,7 +597,7 @@ fn markers_lock(s: &mut Session, p: &Value) -> Result<Value> {
fn delete_all_markers(s: &mut Session, p: &Value) -> Result<Value> {
let (cid, ids) = layers_p(s, p)?;
s.edit("Delete All Markers", None, |proj, _| {
for l in proj.comp_mut(cid).ok_or(EngineError::NoComp)?.layers.iter_mut().filter(|l| ids.contains(&l.id) && !l.markers_locked) {
for l in proj.comp_mut(cid).ok_or(EngineError::NoComp)?.layers.iter_mut_where(|l| ids.contains(&l.id) && !l.markers_locked) {
l.markers.clear();
}
Ok(())
+2 -2
View File
@@ -34,7 +34,7 @@ fn time_stretch(s: &mut Session, p: &Value) -> Result<Value> {
let fd = comp_rate.frame_duration();
s.edit(if reverse { "Time-Reverse Layer" } else { "Time Stretch" }, None, |proj, _| {
let comp = proj.comp_mut(cid).ok_or(EngineError::NoComp)?;
for l in comp.layers.iter_mut().filter(|l| ids.contains(&l.id)) {
for l in comp.layers.iter_mut_where(|l| ids.contains(&l.id)) {
let old = l.stretch;
if reverse {
// Keep the in/out points; play the visible span backwards.
@@ -109,7 +109,7 @@ fn enable_time_remap(s: &mut Session, p: &Value) -> Result<Value> {
let mut next = proj.next_id;
let comp = proj.comp_mut(cid).ok_or(EngineError::NoComp)?;
let mut on = false;
for l in comp.layers.iter_mut().filter(|l| ids.contains(&l.id) && remappable(l)) {
for l in comp.layers.iter_mut_where(|l| ids.contains(&l.id) && remappable(l)) {
let has = l.props.get("timeRemap").is_some();
let target = want.unwrap_or(!has);
on |= target;
+11 -5
View File
@@ -64,6 +64,12 @@ fn comp_renderer(s: &mut Session, p: &Value) -> Result<Value> {
if r == Renderer::Classic3D && s.project.comp(cid).is_some_and(|c| c.layers.iter().any(|l| l.source.is_model())) {
s.toast("Classic 3D doesn't draw 3D model layers: they show with the Advanced 3D renderer");
}
if r == Renderer::Classic3D {
let env = |l: &Layer| matches!(l.source, LayerSource::Light { kind: effectcraft_project::LightKind::Environment });
if s.project.comp(cid).is_some_and(|c| c.layers.iter().any(env)) {
s.toast("Classic 3D doesn't light Environment light layers: they light with the Advanced 3D renderer");
}
}
Ok(json!({"renderer": renderer_id(r)}))
}
@@ -77,7 +83,7 @@ fn renderer_id(r: Renderer) -> &'static str {
/// Only the Advanced 3D renderer draws model and primitive layers, so adding one switches a
/// Classic 3D comp to it, like After Effects (inside the adding edit: one undo step). Whether
/// the renderer changed.
fn use_advanced_3d(proj: &mut effectcraft_project::Project, cid: ItemId) -> Result<bool> {
pub(crate) fn use_advanced_3d(proj: &mut effectcraft_project::Project, cid: ItemId) -> Result<bool> {
let c = proj.comp_mut(cid).ok_or(EngineError::NoComp)?;
let switched = c.renderer != Renderer::Advanced3D;
c.renderer = Renderer::Advanced3D;
@@ -86,10 +92,10 @@ fn use_advanced_3d(proj: &mut effectcraft_project::Project, cid: ItemId) -> Resu
}
/// Tell the user when [`use_advanced_3d`] changed the comp's renderer.
fn report_switch(s: &mut Session, cid: ItemId, switched: bool) {
pub(crate) fn report_switch(s: &mut Session, cid: ItemId, switched: bool, why: &str) {
if switched {
let name = s.project.item(cid).map_or("the composition", |i| i.name.as_str()).to_string();
s.toast(format!("\"{name}\" now uses the Advanced 3D renderer, which draws 3D models"));
s.toast(format!("\"{name}\" now uses the Advanced 3D renderer, {why}"));
}
}
@@ -156,7 +162,7 @@ pub(crate) fn new_model(s: &mut Session, p: &Value) -> Result<Value> {
let id = insert_layer_at(proj, st, cid, l, index)?;
Ok((id, use_advanced_3d(proj, cid)?))
})?;
report_switch(s, cid, switched);
report_switch(s, cid, switched, "which draws 3D models");
Ok(json!({"layer": id.0, "item": item.0, "advanced3d": true}))
}
@@ -226,7 +232,7 @@ fn new_primitive(s: &mut Session, p: &Value) -> Result<Value> {
let id = insert_layer(proj, st, cid, l)?;
Ok((id, use_advanced_3d(proj, cid)?))
})?;
report_switch(s, cid, switched);
report_switch(s, cid, switched, "which draws 3D models");
Ok(json!({"layer": id.0, "kind": kind.label(), "advanced3d": true}))
}
+44 -21
View File
@@ -5,6 +5,7 @@
use effectcraft_keyframe::{ShapePath, Value as KV};
use effectcraft_project::build::{self, Ids};
use effectcraft_project::{FeatherFalloff, GroupKind, ItemId, LayerId, LayerSource, MaskMotionBlur, Node, PropGroup, Uid};
use effectcraft_render::EvalCtx;
use serde_json::{Value, json};
use super::layer_menu::target_masks;
@@ -111,18 +112,30 @@ fn roto_bezier(s: &mut Session, p: &Value) -> Result<Value> {
/// The parametric shape paths that Convert To Bezier Path replaces with an editable path.
const PARAMETRIC: [&str; 3] = ["rect", "ellipse", "star"];
/// The path a parametric shape group draws, in the group's own space, read at `lt`. This is the
/// geometry the renderer builds from the same values (`render::shapes::collect`), so the converted
/// path is the shape that was on screen rather than an approximation of it; the defaults match
/// that code for a property a group doesn't carry (a polygon has no inner radius or roundness).
fn parametric_path(g: &PropGroup, lt: effectcraft_time::Tick) -> Option<ShapePath> {
let f = |id: &str, d: f64| g.prop(id).map_or(d, |pr| pr.value_at(lt).as_f64());
let v2 = |id: &str, d: [f64; 2]| g.prop(id).map_or(d, |pr| pr.value_at(lt).as_vec2());
/// The path a parametric shape group draws, in the group's own space. This is the geometry the
/// renderer builds from the same values (`render::shapes::collect`), expressions included, so the
/// converted path is the shape that was on screen rather than an approximation of it; the defaults
/// match that code for a property a group doesn't carry (a polygon has no inner radius or
/// roundness).
fn parametric_path(ctx: &EvalCtx, layer: &effectcraft_project::Layer, g: &PropGroup) -> Option<ShapePath> {
let f = |id: &str, d: f64| ctx.f(layer, g, id, d);
let v2 = |id: &str, d: [f64; 2]| ctx.v2(layer, g, id, d);
let path = match g.match_id.as_str() {
"rect" => effectcraft_path::rect(v2("size", [100.0; 2]), v2("position", [0.0; 2]), f("roundness", 0.0)),
"rect" => {
let (size, pos) = (v2("size", [100.0; 2]), v2("position", [0.0; 2]));
if ctx.b(layer, g, "perCorner") {
effectcraft_path::rect_radii(
size,
pos,
[f("topLeftRoundness", 0.0), f("topRightRoundness", 0.0), f("bottomRightRoundness", 0.0), f("bottomLeftRoundness", 0.0)],
)
} else {
effectcraft_path::rect(size, pos, f("roundness", 0.0))
}
}
"ellipse" => effectcraft_path::ellipse(v2("size", [100.0; 2]), v2("position", [0.0; 2])),
"star" => effectcraft_path::polystar(effectcraft_path::Polystar {
star: g.prop("type").map_or(0, |pr| pr.value_at(lt).as_enum()) == 0,
star: ctx.e(layer, g, "type") == 0,
points: f("points", 5.0),
pos: v2("position", [0.0; 2]),
rotation: f("rotation", 0.0),
@@ -160,28 +173,38 @@ fn convert_to_bezier(s: &mut Session, p: &Value) -> Result<Value> {
}
let t = s.time();
let n = shapes.len();
// Read the geometry before editing, with the same expression-aware context the renderer
// uses: an expression-driven corner radius, size or position must convert to what is on
// screen, not to the property's underlying value.
let prepared = {
let comp = s.project.comp(cid).ok_or(EngineError::NoComp)?;
let ctx = EvalCtx { expr: s.expr.as_deref(), ..EvalCtx::new(&s.project, cid, comp, t) };
let mut prepared = Vec::new();
for (lid, uid) in &shapes {
let Some(l) = comp.layer(*lid) else { continue };
let Some(old) = l.props.sub("contents").and_then(|c| c.find_group(*uid)) else { continue };
let Some(path) = parametric_path(&ctx, l, old) else { continue };
// Path Direction is the shape's own, not a default: reversing is a separate command.
prepared.push((*lid, *uid, path, ctx.e(l, old, "direction"), old.enabled));
}
prepared
};
let made = s.edit("Convert To Bezier Path", None, |proj, st| {
let mut next = proj.next_id;
let mut made = Vec::new();
for (lid, uid) in &shapes {
let l = layer_mut(proj, cid, *lid)?;
let lt = l.layer_time(t);
for (lid, uid, path, direction, enabled) in prepared {
let l = layer_mut(proj, cid, lid)?;
let contents = l.props.sub_mut("contents").ok_or_else(|| bad("path.convertToBezier", "not a shape layer"))?;
let Some(old) = contents.find_group(*uid) else { continue };
let Some(path) = parametric_path(old, lt) else { continue };
// Path Direction is the shape's own, not a default: reversing is a separate command.
let direction = old.prop("direction").map_or(0, |pr| pr.value_at(lt).as_enum());
let enabled = old.enabled;
let mut g = build::shape_path(&mut Ids(&mut next), path);
if let Some(pr) = g.prop_mut("direction") {
pr.value = KV::Enum(direction);
}
g.enabled = enabled;
let new_uid = g.uid;
let parent = contents.parent_of_mut(*uid).ok_or_else(|| bad("path.convertToBezier", "no such shape item"))?;
let Some(at) = parent.children.iter().position(|c| c.uid() == *uid) else { continue };
let parent = contents.parent_of_mut(uid).ok_or_else(|| bad("path.convertToBezier", "no such shape item"))?;
let Some(at) = parent.children.iter().position(|c| c.uid() == uid) else { continue };
parent.children[at] = Node::Group(g);
made.push((*lid, new_uid));
made.push((lid, new_uid));
}
proj.next_id = next;
// The new paths are what is selected, so the vertices can be edited straight away.
@@ -360,7 +383,7 @@ fn free_transform(s: &mut Session, p: &Value) -> Result<Value> {
const SHAPE_ITEMS: &[&str] = &[
"group", "rect", "ellipse", "star", "path", "fill", "stroke", "gfill", "gstroke", "trim", "repeater", "round", "offset", "pucker", "twist", "zigzag",
"wiggle", "merge", "front", "bevel", "side", "back",
"wiggle", "wiggler", "merge", "front", "bevel", "side", "back",
];
/// Selected shape items (contents entries) of shape layers: (layer, uid).
+10
View File
@@ -1189,6 +1189,15 @@ fn toggle_hold(s: &mut Session, _: &Value) -> Result<Value> {
})
}
fn set_muted(s: &mut Session, p: &Value) -> Result<Value> {
let muted = b_p(p, "muted").unwrap_or(true);
let label = if muted { "Mute Keyframes" } else { "Unmute Keyframes" };
edit_keys(s, label, None, move |keys, i, _| {
keys[i].muted = muted;
false
})
}
/// A number or a per-dimension array of numbers.
fn nums_p(p: &Value, k: &str, scale: f64) -> Option<Vec<f64>> {
match p.get(k)? {
@@ -1381,6 +1390,7 @@ pub fn specs() -> Vec<CommandSpec> {
&json!({"which": "out"})
)),
cmd!("keys.toggleHold", "Toggle Hold Keyframe", ["Animation"], Some("Cmd+Alt+H"), "{}", has_keys, toggle_hold),
cmd!("keys.setMuted", "Mute Keyframes", ["Animation"], None, "{muted?: bool (default true)}", has_keys, set_muted),
cmd!(
"keys.interpolation",
"Keyframe Interpolation...",
+2 -1
View File
@@ -117,6 +117,7 @@ fn interpret_proxy(s: &mut Session, p: &Value) -> Result<Value> {
return Err(bad(C, "the selected items have no proxy"));
}
let it = super::file_more::Interpretation::parse(p, C)?;
it.check(items.iter().filter_map(|i| s.project.item(*i).and_then(|x| x.proxy.as_ref()).map(|px| &px.footage)), C)?;
let guesses: Vec<_> = items
.iter()
.map(|i| {
@@ -229,7 +230,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Proxy...",
["File", "Interpret Footage"],
None,
"{items?|item?, alpha?, guessAlpha?, matteColor?|premulColor?, invertAlpha?, frameRate?, loop?, pixelAspect?, fields?, colorProfile?, linearLight?, preserveRgb?, overrideStart?, startTimecode? (as file.interpretFootage)}",
"{items?|item?, alpha?, guessAlpha?, matteColor?|premulColor?, invertAlpha?, frameRate?, loop?, pixelAspect?, fields?, colorProfile?, linearLight?, preserveRgb?, overrideStart?, startTimecode? (as file.interpretFootage), logConversion?, cineonUnits?, convertedBlack?, convertedWhite?, pointUnits?, tenBitBlack?, tenBitWhite?, currentGamma?, highlightRolloff? (Cineon Settings of DPX and Cineon proxies)}",
has_proxy,
interpret_proxy
),
+3 -5
View File
@@ -46,11 +46,9 @@ fn summary(s: &mut Session, _: &Value) -> Result<Value> {
o["layers"] = json!(c.layers.len());
o["frameRate"] = json!(c.frame_rate.as_f64());
}
// Footage that shows no picture although its file is there (a codec or profile the
// decoders lack): why, so an agent can tell the user.
if let ItemKind::Footage(f) = &i.kind
&& let Some(why) = s.footage.problem(f)
{
// Footage (or the proxy in use) that shows no picture although its file is there (a
// codec or profile the decoders lack): why, so an agent can tell the user.
if let Some(why) = s.footage.item_problem(i) {
o["problem"] = json!(why);
}
o
+2 -2
View File
@@ -277,7 +277,7 @@ fn stereo_rig(s: &mut Session, p: &Value) -> Result<Value> {
set_expr(&mut cam, "cameraOptions/zoom", ze);
cam.auto_orient = AutoOrient::TowardsPointOfInterest;
let comp = proj.comp_mut(eid).ok_or(EngineError::NoComp)?;
comp.layers = vec![cam, nest];
comp.layers = vec![cam, nest].into();
eye_comps.push(eid);
}
// The output comp: both eyes through 3D Glasses.
@@ -300,7 +300,7 @@ fn stereo_rig(s: &mut Session, p: &Value) -> Result<Value> {
fxg.children.push(g.into());
}
let (lid, rid) = (left.id, right.id);
proj.comp_mut(oid).ok_or(EngineError::NoComp)?.layers = vec![left, right];
proj.comp_mut(oid).ok_or(EngineError::NoComp)?.layers = vec![left, right].into();
st.project_selection = vec![oid];
Ok(json!({
"controls": ctl_id.0,
+184 -1
View File
@@ -7,6 +7,9 @@
//! panels appear at the bottom of the Window menu and open as dockable panels
//! (`window.scriptPanel`), running with `this` = the panel as in After Effects. A subfolder of
//! either folder (one level) is a submenu named after it; its scripts are named `Folder/File.jsx`.
//! * **Startup and Shutdown scripts** in `Scripts/Startup/` and `Scripts/Shutdown/` run by
//! themselves, in alphabetical order: at launch (`file.runStartupScripts`) and as EffectCraft
//! quits, after the project is closed (`file.runShutdownScripts`).
//! * **ScriptUI windows** (`scriptui.*`): list the open script windows, read their control
//! trees, click buttons and set values like a user, close them (see [`crate::scriptui`]).
//! * **Script settings** (`script.settings.*`): After Effects' `app.settings`, string values by
@@ -23,6 +26,18 @@ use crate::{EngineError, Event, Result, Session, cmd, scriptui};
/// The settings-store folders of installed scripts.
pub const SCRIPTS_DIR: &str = "Scripts";
pub const PANELS_DIR: &str = "Scripts/ScriptUI Panels";
/// The settings-store folders whose scripts run at launch and as EffectCraft quits.
pub const STARTUP_DIR: &str = "Scripts/Startup";
pub const SHUTDOWN_DIR: &str = "Scripts/Shutdown";
/// Commands that run script files or script code (a ScriptUI panel runs its script when it
/// opens). Scripts and batches can't run them, and confined automation sessions refuse them.
pub const RUNS_SCRIPTS: &[&str] =
&["script.run", "file.runScript", "file.runStartupScripts", "file.runShutdownScripts", "window.scriptPanel", "window.restoreScriptPanels"];
/// Largest script file the Startup and Shutdown folders run (bytes), as `#include` and
/// `$.evalFile` allow.
const MAX_SCRIPT_BYTES: usize = 16 << 20;
/// Modal dialogs a Shutdown script may open one after another; each closes as if canceled.
const MAX_SHUTDOWN_DIALOGS: usize = 64;
/// [`PANELS_DIR`]'s name in [`SCRIPTS_DIR`]: it holds the panels, so it is not a folder of scripts.
const PANELS_FOLDER: &str = "ScriptUI Panels";
/// Subfolders of Scripts that hold scripts the app runs itself (panels; launch and quit, as in
@@ -221,6 +236,7 @@ fn install(s: &mut Session, p: &Value, panel: bool) -> Result<Value> {
let cfg = s.config.clone().ok_or_else(|| EngineError::Other("this session has no settings folder to install scripts into".into()))?;
let dir = if panel { PANELS_DIR } else { SCRIPTS_DIR };
cfg.write(&format!("{dir}/{name}"), &code).map_err(|e| EngineError::Other(format!("cannot install {name}: {e}")))?;
s.scripts_changed();
// After Effects asks for a restart; our menus pick it up at once.
s.toast(if panel {
format!("Installed ScriptUI panel {name}: find it at the bottom of the Window menu")
@@ -256,6 +272,7 @@ fn uninstall(s: &mut Session, p: &Value) -> Result<Value> {
removed = true;
}
}
s.scripts_changed();
if removed { Ok(json!({"removed": name})) } else { Err(bad(c, format!("`{name}` is not installed"))) }
}
@@ -337,6 +354,85 @@ fn restore_panels(s: &mut Session, _: &Value) -> Result<Value> {
Ok(json!({"opened": opened, "failed": failed}))
}
/// Run the scripts in `dir` of the settings store one after another, in alphabetical order (case
/// ignored), as After Effects runs its Startup and Shutdown folders. A script that fails is
/// reported in a toast and the log and listed in `failed`; the next one still runs. A script waiting in a
/// modal dialog is listed in `waiting` and goes on when the dialog closes; the next one runs
/// meanwhile. With `quitting`, no window is left to show a dialog in, so each dialog closes as
/// if canceled (`show()` returns 2) and the script runs on.
fn run_folder(s: &mut Session, dir: &str, quitting: bool) -> Value {
let mut names: Vec<String> = s.config.as_ref().map(|c| c.list(dir)).unwrap_or_default().into_iter().filter(|n| is_script(n) && is_script_name(n)).collect();
names.sort_by(|a, b| a.to_lowercase().cmp(&b.to_lowercase()).then_with(|| a.cmp(b)));
let (mut ran, mut waiting, mut failed) = (vec![], vec![], vec![]);
for name in names {
let code = match s.config.as_ref().map(|c| c.read_bounded(&format!("{dir}/{name}"), MAX_SCRIPT_BYTES)) {
Some(Ok(Some(code))) => code,
read => {
let why = match read {
Some(Err(e)) => format!(": {e}"),
_ => String::new(),
};
let error = format!("{name}: cannot read the script{why}");
log::warn!("{dir}: {error}");
s.events.push(Event::Toast { message: error.clone(), error: true });
failed.push(json!({"name": name, "error": error}));
continue;
}
};
let is_waiting = |r: &Result<Value>| r.as_ref().is_ok_and(|v| v.get("waiting").and_then(Value::as_bool) == Some(true));
// In a settings folder on disk, the script runs as its file, so `#include`, `$.fileName`
// and `$.evalFile` find the files beside it.
let path = s.config.as_ref().and_then(|c| c.dir()).map(|d| d.join(dir).join(&name).to_string_lossy().into_owned()).unwrap_or_else(|| name.clone());
// Windows open before this script runs belong to other scripts, perhaps of the same name.
let before: Vec<u32> = s.script_ui.windows.iter().map(|w| w.id).collect();
let hosts_before = s.script_ui.task_hosts.clone();
let mut r = super::file_more::run_js_file(s, &code, &path, &name);
if !quitting {
// The Startup script's context: the one that scheduled tasks or holds the windows it
// opened (a task scheduled after its dialog closes runs there too).
let tasks = s.script_ui.task_hosts.iter().filter(|h| !hosts_before.contains(h)).copied();
let windows = s.script_ui.windows.iter().filter(|w| !before.contains(&w.id)).map(|w| w.host);
let hosts: Vec<u32> = tasks.chain(windows).collect();
for h in hosts {
if !s.script_ui.startup_hosts.contains(&h) {
s.script_ui.startup_hosts.push(h);
}
}
}
let mut closed = 0;
while quitting && closed < MAX_SHUTDOWN_DIALOGS && is_waiting(&r) {
let Some(id) = s.script_ui.windows.iter().rev().find(|w| w.modal && w.script == path && !before.contains(&w.id)).map(|w| w.id) else { break };
// report_js reports an error the script throws after its dialog closes, as it does for an
// error in the script's first run.
r = scriptui::close(s, &json!({"window": id})).and_then(|out| super::file_more::report_js(s, &name, out));
closed += 1;
}
match r {
Ok(_) if is_waiting(&r) => waiting.push(name),
Ok(_) => ran.push(name),
Err(e) => {
// Also in the log: no frame draws a Shutdown script's toast.
log::warn!("{dir}: {e}");
failed.push(json!({"name": name, "error": e.to_string()}));
}
}
}
json!({"ran": ran, "waiting": waiting, "failed": failed})
}
/// `file.runStartupScripts`: run the scripts in `Scripts/Startup` (frontends call it once at
/// launch, before a project opens).
fn run_startup(s: &mut Session, _: &Value) -> Result<Value> {
Ok(run_folder(s, STARTUP_DIR, false))
}
/// `file.runShutdownScripts`: close the project, then run the scripts in `Scripts/Shutdown`
/// (frontends call it as the app quits, after the unsaved-changes prompt).
fn run_shutdown(s: &mut Session, _: &Value) -> Result<Value> {
s.replace_project(effectcraft_project::Project::default(), None);
Ok(run_folder(s, SHUTDOWN_DIR, true))
}
/// Window ▸ `<ScriptUI panel>`: run the panel script (or bring its panel forward).
fn open_panel(s: &mut Session, p: &Value) -> Result<Value> {
let c = "window.scriptPanel";
@@ -414,6 +510,24 @@ pub fn specs() -> Vec<CommandSpec> {
always,
restore_panels
),
cmd!(
"file.runStartupScripts",
"Run Startup Scripts",
[],
None,
"{} → runs the scripts in Scripts/Startup in alphabetical order (frontends call it at launch) → {ran: [name], waiting: [name] (in a modal dialog), failed: [{name, error}]}",
always,
run_startup
),
cmd!(
"file.runShutdownScripts",
"Run Shutdown Scripts",
[],
None,
"{} → closes the project, then runs the scripts in Scripts/Shutdown in alphabetical order (frontends call it as the app quits; their modal dialogs close as if canceled) → {ran: [name], waiting: [name], failed: [{name, error}]}",
always,
run_shutdown
),
crate::query!("script.settings.get", "Get Script Setting", "{section, key} → {have, value} (app.settings.haveSetting / getSetting)", settings_get),
cmd!(
"script.settings.save",
@@ -463,10 +577,19 @@ pub fn specs() -> Vec<CommandSpec> {
"Mouse Event on Script Window Control",
[],
None,
"{window?, widget, type: mousedown | mouseup | mousemove | mouseover | mouseout | click (default), x?, y? (relative to the control; default its centre), button? (0 left, 1 middle, 2 right), detail? (click count), screenX?, screenY?, altKey?, ctrlKey?, metaKey?, shiftKey?} → the script's addEventListener listeners on the control and its containers receive a MouseEvent",
"{window?, widget, type: mousedown | mouseup | mousemove | mouseover | mouseout | click (default), x?, y? (relative to the control; default its centre), button? (0 left, 1 middle, 2 right), buttons? (held: 1 left, 2 right, 4 middle), detail? (click count), screenX?, screenY?, altKey?, ctrlKey?, metaKey?, shiftKey?} → the script's addEventListener listeners on the control and its containers receive a MouseEvent",
always,
scriptui::mouse
),
cmd!(
"scriptui.resize",
"Resize Script Window",
[],
None,
"{window?, size: [width, height] (pixels)} → the window takes the size, lays itself out again and its onResizing / onResize run (a docked ScriptUI panel gets its dock's size)",
always,
scriptui::resize
),
cmd!(
"scriptui.close",
"Close Script Window",
@@ -948,4 +1071,64 @@ mod tests {
assert!(bad_params(&s.execute("file.uninstallScript", json!({"name": "Hello.jsx"}))), "no longer installed");
let _ = std::fs::remove_dir_all(&root);
}
/// Edit ▸ Keyboard Shortcuts lists the scripts File ▸ Scripts lists (not ScriptUI panels),
/// as soon as one is installed and until it is uninstalled; a key given to one is saved with
/// the preset.
#[test]
fn file_scripts_entries_take_keyboard_shortcuts() {
use crate::shortcuts::{Keymaps, SHORTCUTS_FILE, binding_key};
let (mut s, root) = session_in_tmp("shortcuts");
let (script, panel) = (root.join("Hello.jsx"), root.join("Hello Panel.jsx"));
std::fs::write(&script, "hello").unwrap();
std::fs::write(&panel, "panel").unwrap();
let listed = |s: &Session, name: &str| {
s.shortcuts().find(&binding_key("file.runScript", &json!({"name": name}))).map(|b| (b.label.clone(), b.path.join(" ▸ "), b.defaults.clone()))
};
assert_eq!(listed(&s, "Rename Layers.jsx"), Some(("Rename Layers.jsx".into(), "File ▸ Scripts".into(), vec![])), "the bundled samples");
assert_eq!(listed(&s, "Hello.jsx"), None);
s.execute("file.installScript", json!({"path": script.to_string_lossy()})).unwrap();
s.execute("file.installScriptUIPanel", json!({"path": panel.to_string_lossy()})).unwrap();
assert_eq!(listed(&s, "Hello.jsx"), Some(("Hello.jsx".into(), "File ▸ Scripts".into(), vec![])));
assert_eq!(listed(&s, "Hello Panel.jsx"), None, "panels are in the Window menu");
let r = s.execute("shortcuts.set", json!({"command": "file.runScript", "params": {"name": "Hello.jsx"}, "keys": "Cmd+Alt+Shift+F7"})).unwrap();
let key = binding_key("file.runScript", &json!({"name": "Hello.jsx"}));
assert_eq!((&r["command"], &r["keys"]), (&json!(key), &json!(["Cmd+Alt+Shift+F7"])), "{r}");
assert_eq!(s.shortcuts().shortcut_of("file.runScript", &json!({"name": "Hello.jsx"})), Some("Cmd+Alt+Shift+F7"));
let saved = Keymaps::from_json(&std::fs::read_to_string(root.join("settings").join(SHORTCUTS_FILE)).unwrap());
assert_eq!(saved.active_preset().and_then(|p| p.overrides.get(&key)), Some(&vec!["Cmd+Alt+Shift+F7".to_string()]));
s.execute("file.uninstallScript", json!({"name": "Hello.jsx"})).unwrap();
assert_eq!(listed(&s, "Hello.jsx"), None);
let _ = std::fs::remove_dir_all(&root);
}
/// `shortcuts.list` and `shortcuts.set` see a script copied into the Scripts folder by hand
/// after the shortcut table was built; a script the folder doesn't hold (never there, or
/// removed by hand) can't take a key, and Run Script File… keeps its own keys.
#[test]
fn shortcut_commands_find_scripts_copied_into_the_folder() {
let (mut s, root) = session_in_tmp("copied");
assert!(s.shortcuts().find("file.runScript").is_some(), "the table is built");
std::fs::create_dir_all(root.join("settings").join(SCRIPTS_DIR)).unwrap();
std::fs::write(root.join("settings").join(SCRIPTS_DIR).join("Copied.jsx"), "copied").unwrap();
let list = s.execute("shortcuts.list", json!({"query": "copied.jsx"})).unwrap();
assert_eq!(list["count"], 1, "{list}");
let r = s.execute("shortcuts.set", json!({"command": "file.runScript", "params": {"name": "Copied.jsx"}, "keys": "Cmd+Alt+Shift+F7"})).unwrap();
assert_eq!(r["command"], r#"file.runScript {"name":"Copied.jsx"}"#, "{r}");
let r = s.execute("shortcuts.set", json!({"command": "file.runScript", "params": {"name": "Missing.jsx"}, "keys": "Cmd+Alt+Shift+F8"}));
assert!(bad_params(&r), "{r:?}");
// The binding-key form finds a script copied in since the last lookup, too.
std::fs::write(root.join("settings").join(SCRIPTS_DIR).join("Second.jsx"), "second").unwrap();
let r = s.execute("shortcuts.set", json!({"command": r#"file.runScript {"name":"Second.jsx"}"#, "keys": "Cmd+Alt+Shift+F10"})).unwrap();
assert_eq!(r["command"], r#"file.runScript {"name":"Second.jsx"}"#, "{r}");
// Removed by hand: no longer in the folder.
std::fs::remove_file(root.join("settings").join(SCRIPTS_DIR).join("Copied.jsx")).unwrap();
std::fs::remove_file(root.join("settings").join(SCRIPTS_DIR).join("Second.jsx")).unwrap();
let r = s.execute("shortcuts.set", json!({"command": r#"file.runScript {"name":"Second.jsx"}"#, "keys": "Cmd+Alt+Shift+F11"}));
assert!(bad_params(&r), "{r:?}");
let r = s.execute("shortcuts.set", json!({"command": "file.runScript", "params": {"name": "Copied.jsx"}, "keys": "Cmd+Alt+Shift+F9"}));
assert!(bad_params(&r), "{r:?}");
assert_eq!(s.shortcuts().shortcut_of("file.runScript", &Value::Null), None, "Run Script File… has no key");
let _ = std::fs::remove_dir_all(&root);
}
}
+14 -4
View File
@@ -73,13 +73,21 @@ fn prefs_pages(_: &mut Session, _: &Value) -> Result<Value> {
// ---------------------------------------------------------------- shortcuts
/// The bindable named by `command` (+ `params`), or by a binding key (`app.settings {...}`).
fn bindable(s: &Session, p: &Value, cmd: &str) -> Result<crate::shortcuts::Bindable> {
/// The bindable named by `command` (+ `params`), or by a binding key (`app.settings {...}`). A
/// File ▸ Scripts entry (`file.runScript {"name": …}`) is looked up in File ▸ Scripts' list as it
/// is now (the Scripts folder and the bundled scripts), and a script it doesn't list is an error,
/// not Run Script File….
fn bindable(s: &mut Session, p: &Value, cmd: &str) -> Result<crate::shortcuts::Bindable> {
let c = str_p(p, "command").ok_or_else(|| bad(cmd, "missing `command`"))?;
let params = p.get("params").cloned().unwrap_or(Value::Null);
let t = s.shortcuts();
let key = binding_key(c, &params);
t.find(&key).or_else(|| t.find(c)).cloned().ok_or_else(|| bad(cmd, format!("`{key}` can't have a shortcut (see shortcuts.list)")))
let script = (c == "file.runScript" && params.get("name").is_some()) || c.starts_with("file.runScript {");
if script {
s.scripts_changed();
}
let t = s.shortcuts();
let found = if script { t.find(&key) } else { t.find(&key).or_else(|| t.find(c)) };
found.cloned().ok_or_else(|| bad(cmd, format!("`{key}` can't have a shortcut (see shortcuts.list)")))
}
fn keys_param(p: &Value, cmd: &str) -> Result<Vec<String>> {
@@ -93,6 +101,8 @@ fn keys_param(p: &Value, cmd: &str) -> Result<Vec<String>> {
}
fn sc_list(s: &mut Session, p: &Value) -> Result<Value> {
// Scripts copied into the Scripts folder since the table was built are listed too.
s.scripts_changed();
let q = str_p(p, "query").unwrap_or("").to_lowercase();
let assigned = p.get("assigned").and_then(Value::as_bool).unwrap_or(false);
let keys_q = str_p(p, "keys").and_then(normalize);
+19 -8
View File
@@ -12,6 +12,7 @@ use effectcraft_time::Tick;
use serde_json::{Value, json};
use super::layer::{color_p, insert_layer};
use super::model3d::{report_switch, use_advanced_3d};
use super::{CommandSpec, b_p, bad, comp_id, f_p, has_comp, layer_mut, layer_p, merge_p, str_p, time_p};
use crate::{EngineError, Result, Session, cmd, query};
@@ -227,12 +228,17 @@ fn new_light(s: &mut Session, p: &Value) -> Result<Value> {
};
let name = str_p(p, "name").unwrap_or("Light 1").to_string();
let t = time_p(s, p, Some(&comp));
let id = s.edit("New Light", None, |proj, st| {
// Only the Advanced 3D renderer lights with Environment lights, so adding one switches a
// Classic 3D comp to it, like After Effects (inside the adding edit: one undo step).
let env = kind == LightKind::Environment;
let (id, switched) = s.edit("New Light", None, |proj, st| {
let mut l = build::layer(proj, &comp, &name, LayerSource::Light { kind }, (comp.width, comp.height), None);
apply_light(&mut l, p, t, "layer.newLight")?;
insert_layer(proj, st, cid, l)
let id = insert_layer(proj, st, cid, l)?;
Ok((id, if env { use_advanced_3d(proj, cid)? } else { false }))
})?;
Ok(json!({"layer": id.0}))
report_switch(s, cid, switched, "which Environment lights need to light the scene");
Ok(json!({"layer": id.0, "advanced3d": env}))
}
fn light_settings(s: &mut Session, p: &Value) -> Result<Value> {
@@ -248,7 +254,7 @@ fn light_settings(s: &mut Session, p: &Value) -> Result<Value> {
),
None => None,
};
s.edit("Light Settings", None, |proj, _| {
let switched = s.edit("Light Settings", None, |proj, _| {
let old = proj.comp(cid).and_then(|c| c.layer(lid)).cloned().ok_or(EngineError::NoComp)?;
let mut l = old.clone();
if let Some(k) = kind
@@ -288,9 +294,14 @@ fn light_settings(s: &mut Session, p: &Value) -> Result<Value> {
l.name = n.clone();
}
apply_light(&mut l, p, t, "layer.lightSettings")?;
// A light that becomes an Environment light switches a Classic 3D comp to Advanced 3D,
// like adding one does; editing one that already is leaves the renderer to the user.
let was_env = matches!(old.source, LayerSource::Light { kind: LightKind::Environment });
let is_env = matches!(l.source, LayerSource::Light { kind: LightKind::Environment });
*layer_mut(proj, cid, lid)? = l;
Ok(())
Ok(if !was_env && is_env { use_advanced_3d(proj, cid)? } else { false })
})?;
report_switch(s, cid, switched, "which Environment lights need to light the scene");
Ok(Value::Null)
}
@@ -533,7 +544,7 @@ fn auto_orient(s: &mut Session, p: &Value) -> Result<Value> {
};
s.edit("Auto-Orient", None, |proj, _| {
let comp = proj.comp_mut(cid).ok_or(EngineError::NoComp)?;
for l in comp.layers.iter_mut().filter(|l| ids.contains(&l.id)) {
for l in comp.layers.iter_mut_where(|l| ids.contains(&l.id)) {
let rig = l.is_camera() || l.is_light();
let ok = match mode {
AutoOrient::Off | AutoOrient::AlongPath => true,
@@ -683,7 +694,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Light...",
["Layer", "New"],
Some("Cmd+Alt+Shift+L"),
"{kind?: Parallel|Spot|Point|Ambient|Environment (default Spot; Environment lights and reflects from an equirectangular image layer: prop.set its lightOptions/source to that layer's id, or leave it empty for the comp's Environment Layer, see layer.environment), name?, color?, intensity?, coneAngle?, coneFeather?, falloff?: None|Smooth|Inverse Square Clamped, radius?, falloffDistance?, castsShadows?, shadowDarkness?, shadowDiffusion?, position? [x,y,z], poi? [x,y,z]}",
"{kind?: Parallel|Spot|Point|Ambient|Environment (default Spot; Environment lights and reflects from an equirectangular image layer: prop.set its lightOptions/source to that layer's id, or leave it empty for the comp's Environment Layer or a flat default environment of its colour and intensity, see layer.environment; an Environment light switches a Classic 3D comp to Advanced 3D), name?, color?, intensity?, coneAngle?, coneFeather?, falloff?: None|Smooth|Inverse Square Clamped, radius?, falloffDistance?, castsShadows?, shadowDarkness?, shadowDiffusion?, position? [x,y,z], poi? [x,y,z]}",
has_comp,
new_light
),
@@ -710,7 +721,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Light Settings...",
[],
None,
"{layer?, name?, kind?: Parallel|Spot|Point|Ambient|Environment, color?, intensity?, coneAngle?, coneFeather?, falloff?, radius?, falloffDistance?, castsShadows?, shadowDarkness?, shadowDiffusion?, position?, poi?}",
"{layer?, name?, kind?: Parallel|Spot|Point|Ambient|Environment (changing to Environment switches a Classic 3D comp to Advanced 3D), color?, intensity?, coneAngle?, coneFeather?, falloff?, radius?, falloffDistance?, castsShadows?, shadowDarkness?, shadowDiffusion?, position?, poi?}",
has_comp,
light_settings
),
+258 -32
View File
@@ -9,31 +9,35 @@
//! render reads the new pixels.
//!
//! The automatic part compares each footage file's size and modification time with what they
//! were when the file was last seen. The desktop app takes those stamps every two seconds (and
//! when its window comes back to the front) on a worker thread, so a file on a slow network share
//! never holds up the interface ([`start_scan`], [`poll_scan`]); `footage.reloadChanged` takes them
//! on the spot (CLI, agents, tests). Like the footage check after File ▸ Open, an automatic reload
//! records the state of the disk: it is not an undo step and doesn't modify the project.
//! were when the file was last seen. The desktop app keeps a [`Watcher`]: a worker thread that
//! stamps the files every two seconds while the window is in front (every ten seconds while it
//! is not, and at once when it comes back to the front) and wakes the interface only when a stamp
//! changed, so a file on a slow network share never holds up the interface and an idle app never
//! redraws for footage that didn't change; `footage.reloadChanged` takes the stamps on the spot
//! (CLI, agents, tests). Like the footage check after File ▸ Open, an automatic reload records
//! the state of the disk: it is not an undo step and doesn't modify the project.
use std::collections::BTreeSet;
use std::sync::{Arc, Mutex};
use std::sync::mpsc::{Receiver, RecvTimeoutError, Sender};
use std::sync::{Arc, Mutex, PoisonError};
use std::time::Duration;
use effectcraft_project::{Footage, FootageKind, ItemId, ItemKind, SourceLayer};
use serde_json::{Value, json};
use crate::Session;
use crate::{Services, Session};
/// A file's size and modification time (see [`crate::Services::stamp`]).
pub type Stamp = (u64, u128);
/// Stamps taken on a worker thread, waiting for [`poll_scan`].
pub type Scan = Arc<Mutex<Option<Vec<(String, Option<Stamp>)>>>>;
/// The stamps of a set of files, in path order.
pub type Stamps = Vec<(String, Option<Stamp>)>;
/// The files footage items read: each item's file and every frame of an image sequence. Image
/// sequences count only with Automatically Reload Footage set to All Footage (After Effects'
/// default, Non-Sequence Footage, leaves them alone: thousands of frames on a share add up).
/// Items with a stored path that is not followed ([`crate::doc_path`]) are not watched.
fn watched(s: &Session) -> BTreeSet<String> {
pub fn watched(s: &Session) -> BTreeSet<String> {
let sequences = s.prefs.import.auto_reload_footage == "all";
let mut paths = BTreeSet::new();
for it in s.project.items.values() {
@@ -267,31 +271,253 @@ pub(crate) fn command(s: &mut Session, _: &Value) -> crate::Result<Value> {
apply_stamps(s, now)
}
/// Start stamping the watched files on a worker thread, unless a scan is still running (or the
/// build has no threads: the web app, whose footage lives in browser storage).
pub fn start_scan(s: &mut Session) {
if s.footage_scan.is_some() || cfg!(target_arch = "wasm32") {
return;
/// How often the watched files are stamped while the window is in front.
pub const FOCUSED_INTERVAL: Duration = Duration::from_secs(2);
/// How often they are stamped while another app has the front: a file saved there is noticed
/// as soon as the window comes back, so this only covers a second screen.
pub const UNFOCUSED_INTERVAL: Duration = Duration::from_secs(10);
enum Watch {
Paths(BTreeSet<String>),
Focused(bool),
}
/// The desktop app's footage watcher: a worker thread that stamps the watched files and hands
/// the stamps over ([`Watcher::take`]) only when one of them changed since it last looked,
/// waking the interface through the callback given to [`Watcher::start`]. The interface tells it
/// what to watch and whether the window is in front; nothing watched means the thread sleeps.
/// Dropping the watcher ends the thread.
pub struct Watcher {
tx: Sender<Watch>,
result: Arc<Mutex<Option<Stamps>>>,
paths: BTreeSet<String>,
focused: Option<bool>,
}
impl Watcher {
/// Start the worker, stamping through `services`; `wake` runs on the worker whenever new
/// stamps are ready to [`Watcher::take`]. `None` where there are no threads (the web app,
/// whose footage lives in browser storage) or one couldn't be started.
pub fn start(services: Arc<dyn Services>, wake: impl Fn() + Send + Sync + 'static) -> Option<Watcher> {
Self::start_with(services, wake, FOCUSED_INTERVAL, UNFOCUSED_INTERVAL)
}
let paths = watched(s);
if paths.is_empty() {
return;
/// [`Watcher::start`] with its own stamping intervals (tests).
pub fn start_with(services: Arc<dyn Services>, wake: impl Fn() + Send + Sync + 'static, focused: Duration, unfocused: Duration) -> Option<Watcher> {
if cfg!(target_arch = "wasm32") {
return None;
}
let (tx, rx) = std::sync::mpsc::channel();
let result: Arc<Mutex<Option<Stamps>>> = Arc::default();
let out = Arc::clone(&result);
std::thread::Builder::new().name("footage-watch".into()).spawn(move || watch(&rx, &*services, &out, &wake, focused, unfocused)).ok()?;
Some(Watcher { tx, result, paths: BTreeSet::new(), focused: None })
}
let services = s.services.clone();
let slot: Scan = Arc::default();
let out = slot.clone();
let spawned = std::thread::Builder::new().name("footage-watch".into()).spawn(move || {
let stamps = paths.into_iter().map(|p| (p.clone(), services.stamp(&p))).collect();
*out.lock().unwrap_or_else(std::sync::PoisonError::into_inner) = Some(stamps);
});
if spawned.is_ok() {
s.footage_scan = Some(slot);
/// The files to watch ([`watched`]); a changed set is stamped at once.
pub fn set_watched(&mut self, paths: BTreeSet<String>) {
if paths != self.paths {
self.paths = paths.clone();
let _ = self.tx.send(Watch::Paths(paths));
}
}
/// Whether the window is in front; coming back to the front stamps the files at once.
pub fn set_focused(&mut self, focused: bool) {
if self.focused != Some(focused) {
self.focused = Some(focused);
let _ = self.tx.send(Watch::Focused(focused));
}
}
/// Stamps the worker found changed (or the first ones for a new set of files), once; for
/// [`apply_stamps`]. `None` while nothing changed.
pub fn take(&self) -> Option<Stamps> {
self.result.lock().unwrap_or_else(PoisonError::into_inner).take()
}
}
/// Apply a finished scan (`None` while there is none, or it is still running).
pub fn poll_scan(s: &mut Session) -> Option<crate::Result<Value>> {
let stamps = s.footage_scan.as_ref()?.lock().unwrap_or_else(std::sync::PoisonError::into_inner).take()?;
s.footage_scan = None;
Some(apply_stamps(s, stamps))
/// The watcher's worker: wait for a message or the interval, stamp, report only changes.
fn watch(
rx: &Receiver<Watch>,
services: &dyn Services,
out: &Mutex<Option<Stamps>>,
wake: &(dyn Fn() + Send + Sync),
focused_every: Duration,
unfocused_every: Duration,
) {
let mut paths = BTreeSet::new();
let mut focused = true;
let mut last: Option<Stamps> = None;
loop {
let msg = if paths.is_empty() {
rx.recv().map_err(|_| RecvTimeoutError::Disconnected)
} else {
rx.recv_timeout(if focused { focused_every } else { unfocused_every })
};
match msg {
Ok(Watch::Paths(p)) => {
paths = p;
// A new set is reported whole, so the session forgets files no longer watched.
last = None;
}
Ok(Watch::Focused(f)) => {
let regained = f && !focused;
focused = f;
if !regained {
continue;
}
}
Err(RecvTimeoutError::Timeout) => {}
Err(RecvTimeoutError::Disconnected) => return,
}
if paths.is_empty() {
continue;
}
let stamps: Stamps = paths.iter().map(|p| (p.clone(), services.stamp(p))).collect();
if last.as_ref() != Some(&stamps) {
last = Some(stamps.clone());
*out.lock().unwrap_or_else(PoisonError::into_inner) = Some(stamps);
wake();
}
}
}
#[cfg(all(test, not(target_arch = "wasm32")))]
mod watcher_tests {
use std::collections::HashMap;
use std::sync::atomic::{AtomicUsize, Ordering};
use super::*;
/// Files whose stamps the test sets; counts how often they were stamped.
#[derive(Default)]
struct Disk {
stamps: Mutex<HashMap<String, Stamp>>,
looks: AtomicUsize,
}
impl Disk {
fn set(&self, path: &str, stamp: Stamp) {
self.stamps.lock().unwrap_or_else(PoisonError::into_inner).insert(path.into(), stamp);
}
}
impl Services for Disk {
fn read_file(&self, path: &str) -> std::io::Result<Vec<u8>> {
Err(std::io::Error::new(std::io::ErrorKind::NotFound, path.to_string()))
}
fn write_file(&self, _: &str, _: &[u8]) -> std::io::Result<()> {
Err(std::io::Error::other("read-only"))
}
fn stamp(&self, path: &str) -> Option<Stamp> {
self.looks.fetch_add(1, Ordering::SeqCst);
self.stamps.lock().unwrap_or_else(PoisonError::into_inner).get(path).copied()
}
}
const TICK: Duration = Duration::from_millis(20);
const LONG: Duration = Duration::from_secs(60);
fn wait_for(w: &Watcher, wakes: &AtomicUsize, n: usize) -> Stamps {
let t0 = std::time::Instant::now();
loop {
if wakes.load(Ordering::SeqCst) >= n
&& let Some(s) = w.take()
{
return s;
}
assert!(t0.elapsed() < Duration::from_secs(10), "no report {n} within 10 s");
std::thread::sleep(Duration::from_millis(5));
}
}
/// Wait (at most 10 s) until `ready`: a slow machine's worker gets there late, never early.
fn wait_until(what: &str, mut ready: impl FnMut() -> bool) {
let t0 = std::time::Instant::now();
while !ready() {
assert!(t0.elapsed() < Duration::from_secs(10), "{what} within 10 s");
std::thread::sleep(Duration::from_millis(5));
}
}
fn start(disk: &Arc<Disk>, focused: Duration, unfocused: Duration) -> Option<(Watcher, Arc<AtomicUsize>)> {
let wakes = Arc::new(AtomicUsize::new(0));
let counter = Arc::clone(&wakes);
let w = Watcher::start_with(
Arc::clone(disk) as Arc<dyn Services>,
move || {
counter.fetch_add(1, Ordering::SeqCst);
},
focused,
unfocused,
)?;
Some((w, wakes))
}
/// The interface is woken for the first stamps of a set and for every change, and for
/// nothing else: an unchanged file polled many times is no wakeup at all.
#[test]
fn the_watcher_wakes_the_interface_only_when_a_stamp_changes() {
let disk = Arc::new(Disk::default());
disk.set("/a.psd", (10, 1));
let (mut w, wakes) = start(&disk, TICK, LONG).unwrap();
w.set_focused(true);
w.set_watched(["/a.psd".to_string()].into());
assert_eq!(wait_for(&w, &wakes, 1), vec![("/a.psd".to_string(), Some((10, 1)))]);
let looked = disk.looks.load(Ordering::SeqCst);
wait_until("it keeps stamping while the window is in front", || disk.looks.load(Ordering::SeqCst) > looked + 3);
assert_eq!(wakes.load(Ordering::SeqCst), 1, "an unchanged file is no wakeup");
assert!(w.take().is_none());
disk.set("/a.psd", (12, 2));
assert_eq!(wait_for(&w, &wakes, 2), vec![("/a.psd".to_string(), Some((12, 2)))]);
assert_eq!(wakes.load(Ordering::SeqCst), 2);
}
/// Behind another app the files are stamped only at the slow interval; the window coming
/// back to the front stamps them at once.
#[test]
fn behind_another_app_the_watcher_rests_until_the_window_is_back() {
let disk = Arc::new(Disk::default());
disk.set("/b.psd", (1, 1));
let (mut w, wakes) = start(&disk, TICK, LONG).unwrap();
w.set_focused(false);
w.set_watched(["/b.psd".to_string()].into());
wait_for(&w, &wakes, 1);
let looked = disk.looks.load(Ordering::SeqCst);
disk.set("/b.psd", (2, 2));
std::thread::sleep(TICK * 15);
assert_eq!(disk.looks.load(Ordering::SeqCst), looked, "no stamping at the front interval while behind");
assert_eq!(wakes.load(Ordering::SeqCst), 1);
w.set_focused(true);
assert_eq!(wait_for(&w, &wakes, 2), vec![("/b.psd".to_string(), Some((2, 2)))]);
}
/// Nothing to watch: the worker sleeps, stamping nothing; a new set is stamped at once and
/// reported whole, and dropping the watcher ends the worker.
#[test]
fn nothing_watched_is_nothing_stamped_and_a_new_set_is_reported_whole() {
let disk = Arc::new(Disk::default());
disk.set("/c.psd", (1, 1));
disk.set("/d.psd", (2, 2));
let (mut w, wakes) = start(&disk, TICK, TICK).unwrap();
w.set_focused(true);
std::thread::sleep(TICK * 10);
assert_eq!(disk.looks.load(Ordering::SeqCst), 0);
w.set_watched(["/c.psd".to_string(), "/d.psd".to_string()].into());
assert_eq!(wait_for(&w, &wakes, 1), vec![("/c.psd".to_string(), Some((1, 1))), ("/d.psd".to_string(), Some((2, 2)))]);
w.set_watched(["/d.psd".to_string()].into());
assert_eq!(wait_for(&w, &wakes, 2), vec![("/d.psd".to_string(), Some((2, 2)))], "the set is reported whole, so the session forgets /c.psd");
w.set_watched(BTreeSet::new());
// The worker may already be past its wait with the old set: that one round of stamps
// (one file) can still come, and nothing after it.
let looked = disk.looks.load(Ordering::SeqCst);
std::thread::sleep(TICK * 10);
assert!(disk.looks.load(Ordering::SeqCst) <= looked + 1, "nothing watched, nothing stamped");
let result = Arc::downgrade(&w.result);
drop(w);
let t0 = std::time::Instant::now();
while result.upgrade().is_some() {
assert!(t0.elapsed() < Duration::from_secs(5), "the worker is still running");
std::thread::sleep(Duration::from_millis(5));
}
}
}
+11 -2
View File
@@ -197,7 +197,6 @@ fn sort_entries(entries: &mut [Entry]) {
entries.sort_by_cached_key(|e| (!e.is_dir, e.name.to_lowercase()));
}
const VIDEO: &[&str] = &["mp4", "m4v", "mov", "webm", "mkv", "avi", "mxf", "gif"];
const IMAGE: &[&str] = &["png", "jpg", "jpeg", "tif", "tiff", "exr", "bmp", "webp", "psd", "psb", "svg", "tga", "dpx", "cin", "hdr"];
const AUDIO: &[&str] = &["wav", "aif", "aiff", "mp3", "m4a", "aac", "flac", "ogg", "opus"];
const DATA: &[&str] = &["json", "csv", "tsv", "mgjson"];
@@ -207,7 +206,8 @@ const MODEL: &[&str] = &["gltf", "glb", "obj", "stl", "fbx"];
pub fn kind_of(path: &str) -> Option<&'static str> {
let ext = std::path::Path::new(path).extension()?.to_str()?.to_ascii_lowercase();
let e = ext.as_str();
if VIDEO.contains(&e) {
// (An animated GIF plays as a movie.)
if e == "gif" || effectcraft_project::VIDEO_EXTENSIONS.contains(&e) {
Some("video")
} else if IMAGE.contains(&e) {
Some("image")
@@ -431,6 +431,15 @@ mod tests {
std::fs::remove_dir_all(&dir).unwrap();
}
/// Every movie type the importer reads lists as video, as an animated GIF does.
#[test]
fn movies_list_as_video() {
for ext in effectcraft_project::VIDEO_EXTENSIONS.iter().chain(&["gif"]) {
assert_eq!(kind_of(&format!("/clips/A.{}", ext.to_uppercase())), Some("video"), "{ext}");
}
assert_eq!(kind_of("/clips/capture.avi"), Some("video"));
}
#[test]
fn virtual_tree_lists_like_a_folder() {
let mut t = VirtualTree::default();
+3 -3
View File
@@ -121,7 +121,7 @@ fn lower_third(p: &mut Project) -> Comp {
[440.0, 914.0],
);
anim(&mut title, "transform/opacity", keys(&[(0.4, Value::Scalar(0.0)), (0.9, Value::Scalar(100.0))]));
c.layers = vec![title, bar];
c.layers = vec![title, bar].into();
c
}
@@ -270,7 +270,7 @@ fn showcase_3d(p: &mut Project, solids: ItemId) -> Comp {
);
anim(&mut caption, "transform/opacity", keys(&[(0.3, Value::Scalar(0.0)), (1.2, Value::Scalar(100.0))]));
c.layers = vec![caption, cam, key, fill, title, left, right, x1, x2, floor];
c.layers = vec![caption, cam, key, fill, title, left, right, x1, x2, floor].into();
c
}
@@ -463,7 +463,7 @@ pub fn demo_project() -> Project {
lower.out_point = t(9.5);
// Stack: top first.
comp.layers = vec![lower, title, sub, line, burst, rings, null, bg];
comp.layers = vec![lower, title, sub, line, burst, rings, null, bg].into();
for l in &mut comp.layers {
if l.name == "Controller" {
l.switches.video = false;
-3
View File
@@ -241,8 +241,6 @@ pub struct Session {
/// Each footage file's size and modification time when last seen (Settings ▸ Import ▸
/// Reload Footage Changed on Disk, [`footage_reload`]).
pub footage_stamps: std::collections::HashMap<String, footage_reload::Stamp>,
/// The stamps being taken on a worker thread ([`footage_reload::start_scan`]).
pub footage_scan: Option<footage_reload::Scan>,
/// The disk cache's footage salt and the footage it was taken for ([`Session::refresh_disk_salt`]).
pub disk_salt: Option<(u64, u64)>,
/// How many script-issued commands are running ([`Session::execute_for_script`]): while one
@@ -351,7 +349,6 @@ impl Default for Session {
stored_paths: Default::default(),
footage_stamps: Default::default(),
disk_salt: None,
footage_scan: None,
script_calls: ScriptCalls::default(),
}
}
+2
View File
@@ -1036,6 +1036,8 @@ Animation
---
Add Keyframe | anim.addKeyframe
Toggle Hold Keyframe | keys.toggleHold
Mute Keyframes | keys.setMuted
Unmute Keyframes | keys.setMuted {"muted":false}
Keyframe Interpolation... | keys.interpolation
Keyframe Velocity... | keys.velocity
Keyframe Assistant
+1 -1
View File
@@ -686,7 +686,7 @@ impl Session {
continue;
}
if let Some(c) = proj.comp_mut(cid) {
for l in c.layers.iter_mut().filter(|l| matches!(l.source, LayerSource::Comp { item } if item == comp)) {
for l in c.layers.iter_mut_where(|l| matches!(l.source, LayerSource::Comp { item } if item == comp)) {
l.source = LayerSource::Footage { item: fid };
}
}
+17 -1
View File
@@ -402,12 +402,16 @@ pub struct ScriptUi {
#[serde(skip)]
pub tasks: Option<ScriptTaskRunner>,
/// Bumped whenever the project is closed or replaced (New / Open / Close Project): repeating
/// tasks of scripts without an open window stop then.
/// tasks of scripts without an open window stop then, except those of Startup scripts.
#[serde(skip)]
pub project_epoch: u64,
/// The script contexts of this session with scheduled tasks (kept by the scripting engine).
#[serde(skip)]
pub task_hosts: Vec<u32>,
/// The script contexts of Startup scripts: their tasks go on when the project is closed or
/// replaced, until EffectCraft quits.
#[serde(skip)]
pub startup_hosts: Vec<u32>,
}
impl ScriptUi {
@@ -755,6 +759,7 @@ pub(crate) fn mouse(s: &mut Session, p: &Value) -> Result<Value> {
"screenX": num("screenX", -FAR, FAR, 0.0),
"screenY": num("screenY", -FAR, FAR, 0.0),
"button": num("button", 0.0, 2.0, 0.0).round(),
"buttons": num("buttons", 0.0, 7.0, 0.0).round(),
"detail": num("detail", 0.0, 1000.0, clicks).round(),
"altKey": flag("altKey"),
"ctrlKey": flag("ctrlKey"),
@@ -764,6 +769,17 @@ pub(crate) fn mouse(s: &mut Session, p: &Value) -> Result<Value> {
dispatch(s, ScriptUiEvent { window, widget, kind: (*ty).to_string(), value })
}
/// `scriptui.resize`: the host gave the window a new size (a docked panel's dock, #2585): the
/// script's window takes it, lays itself out again and gets `onResizing` / `onResize`.
pub(crate) fn resize(s: &mut Session, p: &Value) -> Result<Value> {
let c = "scriptui.resize";
let window = window_p(s, p, c)?;
let size = p.get("size").and_then(Value::as_array).ok_or_else(|| crate::commands::bad(c, "missing `size` [width, height]"))?;
let side = |i: usize| size.get(i).and_then(Value::as_f64).filter(|v| v.is_finite()).map(|v| v.round().clamp(1.0, 16384.0));
let (Some(w), Some(h)) = (side(0), side(1)) else { return Err(crate::commands::bad(c, "`size` must be [width, height] in pixels")) };
dispatch(s, ScriptUiEvent { window, widget: 0, kind: "resize".into(), value: json!([w, h]) })
}
/// `scriptui.close`: close a window (a dialog's `show()` returns `result`, default 2 = Cancel).
pub(crate) fn close(s: &mut Session, p: &Value) -> Result<Value> {
let window = window_p(s, p, "scriptui.close")?;
+1 -1
View File
@@ -96,7 +96,7 @@ impl Session {
effectcraft_project::ItemKind::Footage(f) if f.has_video => {
let f = f.clone();
Some(Box::new(move || {
let img = footage.frame(item, &f, Tick(0))?;
let img = effectcraft_render::cineon_frame(footage.frame(item, &f, Tick(0))?, &f);
// Point-sample down to at most `max_side` on the long side.
let step = (img.width.max(img.height) as f32 / max_side.max(1) as f32).ceil().max(1.0) as u32;
let (w, h) = (img.width.div_ceil(step), img.height.div_ceil(step));
@@ -8,6 +8,7 @@ pub const LANGUAGES: &[(&str, &str)] = &[
("Deutsch", "de"),
("Español", "es"),
("Français", "fr"),
("Polski", "pl"),
("Português (Brasil)", "pt-br"),
("Русский", "ru"),
("Українська", "uk"),
+2 -1
View File
@@ -153,7 +153,8 @@ page!(Import {
sequence_fps: f64 = 30.0,
report_missing_frames: bool = true,
/// Automatically Reload Footage whose file another app changed (size or modification time),
/// checked every two seconds and when the window comes back to the front: `off`,
/// checked every two seconds while the window is in front, every ten seconds while it is
/// not, and when it comes back to the front: `off`,
/// `nonSequence` (the default, as in After Effects: image sequences are left alone) or `all`.
auto_reload_footage: String = "nonSequence".into(),
/// Interpret unlabeled alpha as: `ask`, `guess`, `ignore`, `straight`, `premultiplied`.
+12 -2
View File
@@ -195,9 +195,19 @@ impl Session {
self.shortcut_table = std::sync::OnceLock::new();
}
/// The active shortcut preset resolved against every bindable command.
/// The scripts in the Scripts folder changed: list File ▸ Scripts' entries again in the
/// shortcut table.
pub fn scripts_changed(&mut self) {
self.shortcut_table = std::sync::OnceLock::new();
}
/// The active shortcut preset resolved against every bindable command, File ▸ Scripts'
/// entries included.
pub fn shortcuts(&self) -> &ShortcutTable {
self.shortcut_table.get_or_init(|| ShortcutTable::build(&self.keymaps, &self.ui_commands))
self.shortcut_table.get_or_init(|| {
let scripts: Vec<String> = crate::commands::scripts::scripts(self).into_iter().filter(|e| !e.panel).map(|e| e.name).collect();
ShortcutTable::build_with_scripts(&self.keymaps, &self.ui_commands, &scripts)
})
}
/// Remember a project in File ▸ Open Recent and in the crash-recovery sentinel.
+33 -2
View File
@@ -1,6 +1,7 @@
//! Keyboard shortcut presets (Edit ▸ Keyboard Shortcuts).
//!
//! Every menu entry, registry command and frontend command is *bindable*: it has a binding key
//! Every menu entry, registry command and frontend command, and every script File ▸ Scripts
//! lists, is *bindable*: it has a binding key
//! (the command id, plus its bound parameters for entries such as `app.settings
//! {"page":"general"}`), a scope (application-wide or a panel) and default keys. The built-in
//! preset "EffectCraft Default" is After Effects' default keyboard layout and is read-only; custom
@@ -157,6 +158,27 @@ pub fn bindables(ui: &[UiCommand]) -> Vec<Bindable> {
out
}
/// The File ▸ Scripts entries of the scripts `names` (file names, as the menu lists them), with
/// no default keys. A key is bound to the script's name, so it stays with that script when
/// scripts are added to or removed from the folder.
pub fn script_bindables(names: &[String]) -> Vec<Bindable> {
names
.iter()
.map(|n| {
let params = json!({"name": n});
Bindable {
key: binding_key("file.runScript", &params),
command: "file.runScript".into(),
params,
label: n.clone(),
path: vec!["File".into(), "Scripts".into()],
scope: APP_SCOPE.into(),
defaults: vec![],
}
})
.collect()
}
/// Canonical shortcut text (`cmd+shift+k`, `Shift+Cmd+K`, `⌘⇧K` → `Cmd+Shift+K`); `None` if it
/// has no key.
pub fn normalize(s: &str) -> Option<String> {
@@ -436,7 +458,16 @@ pub struct ShortcutTable {
impl ShortcutTable {
pub fn build(maps: &Keymaps, ui: &[UiCommand]) -> ShortcutTable {
let bindables = bindables(ui);
Self::build_with_scripts(maps, ui, &[])
}
/// [`ShortcutTable::build`] with the File ▸ Scripts entries of the scripts `scripts`, listed
/// after the other File ▸ Scripts entries.
pub fn build_with_scripts(maps: &Keymaps, ui: &[UiCommand], scripts: &[String]) -> ShortcutTable {
let mut bindables = bindables(ui);
let at = bindables.iter().rposition(|b| b.path.starts_with(&["File".to_string(), "Scripts".to_string()])).map_or(bindables.len(), |i| i + 1);
let new: Vec<Bindable> = script_bindables(scripts).into_iter().filter(|s| !bindables.iter().any(|b| b.key == s.key)).collect();
bindables.splice(at..at, new);
let keys = bindables.iter().map(|b| (b.key.clone(), maps.keys_of(b))).collect();
ShortcutTable { bindables, keys }
}
+2 -2
View File
@@ -180,7 +180,7 @@ pub fn large_project(spec: &LargeSpec) -> Project {
*n += 1;
layers.push(l);
}
comp.layers = layers;
comp.layers = layers.into();
};
let others = spec.comps.saturating_sub(1);
let depth = spec.nest_depth.min(others);
@@ -215,7 +215,7 @@ pub fn large_project(spec: &LargeSpec) -> Project {
n += 1;
layers.push(l);
}
main.layers = layers;
main.layers = layers.into();
p.add_item("Main", crate::color::Label::None, None, ItemKind::Comp(Arc::new(main)));
// `Main` must be the first comp `replace_project` opens: give it the smallest id.
let main_id = p.items.values().find(|i| i.name == "Main").map(|i| i.id).expect("main");
+2
View File
@@ -1,5 +1,6 @@
mod anim_presets;
mod anim_tools;
mod blender;
mod camera_track;
mod codec_options;
mod color_view;
@@ -41,6 +42,7 @@ pub(crate) mod roto;
mod sequence;
mod session;
mod settings;
mod shared_layers;
mod shortcut_cmds;
pub(crate) mod stubs;
mod styles;
+261
View File
@@ -0,0 +1,261 @@
//! Synthetic camera interchange: projection, timing, DOF and hostile inputs. Optional public
//! Blender-API oracle: EFFECTCRAFT_BLENDER=/path/to/blender cargo test -p effectcraft-engine tests::blender -- --nocapture.
use effectcraft_effects::camera_tracker as ct;
use effectcraft_keyframe::Value as KV;
use effectcraft_project::{Footage, FootageKind, ItemKind, LayerId, LayerSource, build};
use effectcraft_time::{FrameRate, Tick};
use effectcraft_track::camtrack::{CameraSolve, Distortion, Ground, ShotType, SolveMethod, SolvedFrame, SolvedPoint};
use serde_json::{Value, json};
use crate::Session;
fn path(name: &str) -> String {
let dir = std::env::temp_dir().join(format!("effectcraft-blender-tests-{}", std::process::id()));
std::fs::create_dir_all(&dir).unwrap();
dir.join(name).to_string_lossy().into_owned()
}
fn fixture(ground: bool) -> (Session, LayerId, u64) {
let mut s = Session::default();
s.execute("comp.new", json!({"name": "Shot '\\ — câmera", "width": 640, "height": 360, "duration": 6})).unwrap();
let cid = s.active_comp_id().unwrap();
let rate = FrameRate::new(30000, 1001);
let lid = s
.edit("fixture", None, |p, _| {
p.comp_mut(cid).unwrap().frame_rate = rate;
let item = p.add_item(
"Plate",
Default::default(),
None,
ItemKind::Footage(Footage {
path: std::env::var("EFFECTCRAFT_BLENDER_PLATE").unwrap_or_else(|_| path("plate '\\ — vídeo.mp4")),
width: 640,
height: 360,
frame_rate: FrameRate::FPS_30,
duration: Tick::from_seconds_f64(6.0),
kind: FootageKind::Video,
has_video: true,
..Default::default()
}),
);
let comp = p.comp(cid).unwrap().clone();
let mut layer = build::layer(p, &comp, "Tracked Video", LayerSource::Footage { item }, (640, 360), None);
layer.in_point = rate.tick_of(60);
layer.out_point = rate.tick_of(63);
layer.start_time = rate.tick_of(30);
layer.stretch = 200.0;
let id = layer.id;
p.comp_mut(cid).unwrap().layers.push(layer);
Ok(id)
})
.unwrap();
let uid = s.execute("effect.apply", json!({"effect": ct::ID, "layers": [lid.0]})).unwrap()["effects"][0].as_u64().unwrap();
let solve = CameraSolve {
version: 1,
size: [640.0, 360.0],
start: rate.tick_of(30).seconds() / 2.0,
frame_duration: rate.frame_duration().seconds() / 2.0,
shot: ShotType::VariableZoom,
method_used: SolveMethod::Typical,
average_error: 0.12,
frames: (0..3)
.map(|i| SolvedFrame {
rot: [0.02 * i as f64, -0.03 * i as f64, 0.01 * i as f64],
center: [0.1 * i as f64, -0.01 * i as f64, 0.02 * i as f64],
focal: 600.0 + i as f64 * 25.0,
solved: true,
})
.collect(),
points: vec![
SolvedPoint { id: 7, pos: [0.1, 0.2, 2.0], error: 0.13, first: 0, last: 2 },
SolvedPoint { id: 9, pos: [-0.3, -0.1, 1.2], error: 0.11, first: 0, last: 1 },
],
ground: ground.then_some(Ground { origin: [0.1, 0.2, 2.0], normal: [0.0, -1.0, 0.0], x_axis: [1.0, 0.0, 0.0] }),
distortion: ground.then_some(Distortion { k1: 0.01, k2: -0.002, radius: 320.0_f64.hypot(180.0) }),
};
// Directly install a deterministic solve; no analysis or decoder is needed by these tests.
s.execute("prop.set", json!({"layer": lid.0, "path": "effects/#1/solve", "value": solve.to_json()})).unwrap();
s.camera_pending.clear();
s.execute("layer.select", json!({"layers": [lid.0]})).unwrap();
(s, lid, uid)
}
fn data(script: &str) -> Value {
let line = script.lines().find_map(|l| l.strip_prefix("DATA = json.loads(")).unwrap().strip_suffix(')').unwrap();
let encoded: String = serde_json::from_str(line).unwrap();
serde_json::from_str(&encoded).unwrap()
}
#[test]
fn blender_export_bakes_projection_focus_and_retimed_background() {
let (mut s, lid, uid) = fixture(true);
let result = s.execute("camera.create", json!({"layer": lid.0, "effect": uid})).unwrap();
let camera = result["camera"].as_u64().unwrap();
s.execute("layer.cameraSettings", json!({"layer": camera, "focusDistance": 800.0, "dof": true, "fStop": 4.0, "lockToZoom": false})).unwrap();
for (frame, value) in [(60, 800.0), (62, 1000.0)] {
let time = FrameRate::new(30000, 1001).tick_of(frame).seconds();
s.execute("prop.addKey", json!({"layer": camera, "path": "cameraOptions/focusDistance", "time": time, "value": value})).unwrap();
}
let camera_layer = s.active_comp().unwrap().layer(LayerId(camera)).unwrap();
assert!(camera_layer.props.prop("cameraOptions/dof").unwrap().value.as_bool());
let output = path("oracle-scene.py");
let before = s.project.to_json();
let r = s.execute_checked("camera.exportBlender", json!({"layer": lid.0, "effect": uid, "path": output, "startFrame": 101})).unwrap();
assert_eq!(s.project.to_json(), before, "export must not edit the document");
assert_eq!(r["frames"], 3);
assert_eq!(r["points"], 2);
let script = std::fs::read_to_string(&output).unwrap();
let d = data(&script);
assert_eq!(d["resolution"], json!([640.0, 360.0]));
assert_eq!(d["fpsNumerator"], 30000);
assert_eq!(d["fpsDenominator"], 1001);
assert_eq!(d["frames"][0]["sourceFrame"], 15, "trim + 200% stretch, not scene frame 101");
assert_eq!(d["frames"][2]["sourceFrame"], 16);
assert_eq!(d["frames"][0]["focus"], 8.0);
assert_eq!(d["frames"][2]["focus"], 10.0);
assert_eq!(d["frames"][0]["dof"], true);
assert!((d["frames"][0]["fstop"].as_f64().unwrap() - 4.0).abs() < 1e-6);
assert_eq!(d["frames"][0]["lens"], 33.75);
assert_eq!(d["frames"][2]["lens"], 36.5625);
assert_eq!(d["ground"], true);
assert_eq!(d["solve"]["distortion"]["k1"], 0.01);
assert_eq!(d["points"][0]["location"][2], 0.0, "ground point lies on Blender XY plane");
// Execute the actual exported artifact in a separately installed Blender, when requested.
if let Ok(blender) = std::env::var("EFFECTCRAFT_BLENDER") {
let oracle = std::path::Path::new(env!("CARGO_MANIFEST_DIR")).join("tests/blender_scene_oracle.py");
let output = std::process::Command::new(blender)
.args(["--background", "--factory-startup", "--python-exit-code", "1", "--python"])
.arg(oracle)
.arg("--")
.arg(&output)
.output()
.unwrap();
assert!(output.status.success(), "Blender oracle failed:\n{}\n{}", String::from_utf8_lossy(&output.stdout), String::from_utf8_lossy(&output.stderr));
assert!(String::from_utf8_lossy(&output.stdout).contains("EFFECTCRAFT_BLENDER_ORACLE_OK"));
}
}
#[test]
fn blender_export_bakes_reverse_time_remap_and_footage_loops() {
let (mut s, lid, _) = fixture(false);
let cid = s.active_comp_id().unwrap();
let rate = FrameRate::new(30000, 1001);
s.edit("retimed fixture", None, |p, _| {
let layer = p.comp(cid).unwrap().layer(lid).unwrap();
let item = layer.source.item().unwrap();
let keys = [(60, 8.0), (61, 6.0), (62, -1.0)]
.map(|(frame, time)| effectcraft_keyframe::Keyframe::new(layer.layer_time(rate.tick_of(frame)), KV::Scalar(time)));
let mut remap = build::Ids(&mut p.next_id).prop("timeRemap", "Time Remap", KV::Scalar(8.0));
remap.keys = keys.to_vec();
p.comp_mut(cid).unwrap().layer_mut(lid).unwrap().props.children.push(remap.into());
if let ItemKind::Footage(f) = &mut p.item_mut(item).unwrap().kind {
f.loop_count = 2;
}
Ok(())
})
.unwrap();
let output = path("remap.py");
s.execute_checked("camera.exportBlender", json!({"layer": lid.0, "path": output})).unwrap();
let d = data(&std::fs::read_to_string(output).unwrap());
let indices: Vec<i64> = d["frames"].as_array().unwrap().iter().map(|f| f["sourceFrame"].as_i64().unwrap()).collect();
assert_eq!(indices, vec![60, 0, 0], "reverse remap wraps the 6-second video and clamps negative source time, as the media pool does");
}
#[test]
fn blender_export_defaults_and_script_escaping() {
let (mut s, lid, _) = fixture(false);
let output = path("escaped.py");
let r = s
.execute_checked("camera.exportBlender", json!({"layer": lid.0, "path": output, "includePoints": false, "sensorWidth": 24.0, "unitScale": 0.1}))
.unwrap();
assert_eq!(r["points"], 0);
let script = std::fs::read_to_string(&output).unwrap();
let d = data(&script);
assert!(d["name"].as_str().unwrap().contains("'\\ — câmera"));
assert_eq!(d["frames"][0]["lens"], 22.5);
assert_eq!(d["frames"][0]["dof"], false);
assert!(r["warnings"].as_array().unwrap().iter().any(|w| w.as_str().unwrap().contains("cannot be recovered")));
match std::process::Command::new("python3").args(["-c", "import ast,sys; ast.parse(open(sys.argv[1], encoding='utf-8').read())", &output]).status() {
Ok(status) => assert!(status.success(), "generated script must parse even with quoted/Unicode paths"),
Err(e) if e.kind() == std::io::ErrorKind::NotFound => eprintln!("Python AST oracle skipped: python3 is not installed"),
Err(e) => panic!("Python AST oracle failed: {e}"),
}
}
#[test]
fn blender_export_rejects_invalid_arguments_and_write_failures() {
let (mut s, lid, _) = fixture(false);
for params in [
json!({"sensorWidth": 0}),
json!({"sensorWidth": "wide"}),
json!({"unitScale": -1}),
json!({"startFrame": -1}),
json!({"startFrame": 1.5}),
json!({"startFrame": 1048574}),
json!({"includePoints": "yes"}),
json!({"bogus": true}),
json!({"path": path("bad.blend")}),
] {
let mut p = json!({"layer": lid.0, "path": path("invalid.py")});
p.as_object_mut().unwrap().extend(params.as_object().unwrap().clone());
assert!(s.execute_checked("camera.exportBlender", p.clone()).is_err(), "must reject {p}");
}
let blocker = path("blocker");
std::fs::write(&blocker, b"not a directory").unwrap();
let p = format!("{blocker}/scene.py");
assert!(s.execute_checked("camera.exportBlender", json!({"layer": lid.0, "path": p})).unwrap_err().to_string().contains("cannot write"));
}
#[test]
fn blender_export_rejects_malformed_solves_without_panicking() {
for variant in ["empty", "unsolved", "zero-focal", "bad-ground", "huge-resolution", "mismatched-range"] {
let (mut s, lid, uid) = fixture(false);
let cid = s.active_comp_id().unwrap();
let mut solve = ct::solve(&crate::camera_track::static_params(s.active_comp().unwrap().layer(lid).unwrap().props.find_group(uid).unwrap()))
.unwrap()
.as_ref()
.clone();
match variant {
"empty" => solve.frames.clear(),
"unsolved" => solve.frames[0].solved = false,
"zero-focal" => solve.frames[0].focal = 0.0,
"bad-ground" => solve.ground = Some(Ground::default()),
"huge-resolution" => solve.size[0] = 1e10,
_ => {
solve.frames.pop();
}
}
s.edit("corrupt solve", None, |p, _| {
p.comp_mut(cid).unwrap().layer_mut(lid).unwrap().props.find_group_mut(uid).unwrap().prop_mut(ct::SOLVE).unwrap().value = KV::Str(solve.to_json());
Ok(())
})
.unwrap();
s.camera_pending.clear();
let result = s.execute_checked("camera.exportBlender", json!({"layer": lid.0, "path": path("corrupt.py")}));
assert!(result.is_err(), "must reject {variant}");
}
}
#[test]
fn blender_export_respects_script_write_permission() {
let (mut s, lid, _) = fixture(false);
let output = path("script-permissions.py");
let params = json!({"layer": lid.0, "path": output});
for (from_script, allowed) in [(true, false), (true, true), (false, false), (false, true)] {
std::fs::write(&output, b"existing file").unwrap();
s.prefs.scripting.allow_scripts_write_files = allowed;
let result =
if from_script { s.execute_for_script("camera.exportBlender", params.clone()) } else { s.execute_checked("camera.exportBlender", params.clone()) };
assert!(!s.running_for_script(), "script origin must be restored after success or error");
let contents = std::fs::read_to_string(&output).unwrap();
if from_script && !allowed {
assert!(result.unwrap_err().to_string().contains("Allow Scripts to Write Files"));
assert_eq!(contents, "existing file", "blocked scripts must not replace an existing file");
} else {
assert_eq!(result.unwrap()["frames"], 3);
assert!(contents.contains("def import_scene():"));
}
}
}
+1 -1
View File
@@ -550,7 +550,7 @@ fn opening_an_old_project_upgrades_effect_instances() {
effectcraft_project::ItemKind::Comp(c) => c,
_ => panic!("not a composition"),
});
let l = comp.layers.iter_mut().find(|l| l.id == LayerId(a)).unwrap();
let l = comp.layers.find_mut(|l| l.id == LayerId(a)).unwrap();
for n in &mut l.props.sub_mut("effects").unwrap().children {
let Node::Group(g) = n else { continue };
if g.match_id == "ec.blur.gaussian" {
+62
View File
@@ -1483,6 +1483,68 @@ fn key_selection_toggles_and_skips_locked_layers_and_hold_restores_bezier() {
assert!(s.state.selected_keys.is_empty());
}
#[test]
fn muting_keys_skips_them_in_the_timeline_value_and_undoes() {
let mut s = comp();
let a = solid(&mut s, "#ff0000");
for (t, v) in [(0.0, 0.0), (1.0, 100.0), (2.0, 300.0)] {
s.execute("prop.addKey", json!({"layer": a, "path": "transform/opacity", "time": t, "value": v})).unwrap();
}
let value_at = |s: &Session, t: f64| layer(s, a).props.prop("transform/opacity").unwrap().value_at(Tick::from_seconds_f64(t)).as_f64();
let select = |s: &mut Session| s.execute("keys.select", json!({"keys": [{"layer": a, "path": "transform/opacity", "time": 1.0}]})).unwrap();
select(&mut s);
let before = value_at(&s, 0.5);
s.execute("keys.setMuted", json!({"muted": true})).unwrap();
assert!(layer(&s, a).props.prop("transform/opacity").unwrap().keys[1].muted);
// The muted key no longer bends the 0 → 300 segment.
assert!((value_at(&s, 0.5) - 75.0).abs() < 1e-6);
assert!((value_at(&s, 1.5) - 225.0).abs() < 1e-6);
s.undo();
assert!(!layer(&s, a).props.prop("transform/opacity").unwrap().keys[1].muted);
assert!((value_at(&s, 0.5) - before).abs() < 1e-6);
// The same command unmutes.
select(&mut s);
s.execute("keys.setMuted", json!({"muted": true})).unwrap();
s.execute("keys.setMuted", json!({"muted": false})).unwrap();
assert!(!layer(&s, a).props.prop("transform/opacity").unwrap().keys[1].muted);
}
/// Both Animation-menu rows mute and unmute through `Session::execute`, and undo/redo work.
#[test]
fn mute_and_unmute_keyframes_menu_rows_work_and_undo() {
fn rows(nodes: &[crate::menus::MenuNode], out: &mut Vec<(String, Value)>) {
for n in nodes {
match n {
crate::menus::MenuNode::Item(e) if e.command == "keys.setMuted" => out.push((e.label.clone(), e.params.clone())),
crate::menus::MenuNode::Submenu { children, .. } => rows(children, out),
_ => {}
}
}
}
let mut menu = vec![];
rows(&crate::menus::parse(crate::menus::TREE, false).unwrap(), &mut menu);
assert_eq!(menu.iter().map(|(l, _)| l.as_str()).collect::<Vec<_>>(), ["Mute Keyframes", "Unmute Keyframes"], "{menu:?}");
let mut s = comp();
let a = solid(&mut s, "#ff0000");
for (t, v) in [(0.0, 0.0), (1.0, 100.0)] {
s.execute("prop.addKey", json!({"layer": a, "path": "transform/opacity", "time": t, "value": v})).unwrap();
}
let muted = |s: &Session| layer(s, a).props.prop("transform/opacity").unwrap().keys[1].muted;
s.execute("keys.select", json!({"keys": [{"layer": a, "path": "transform/opacity", "time": 1.0}]})).unwrap();
let run = |s: &mut Session, params: &Value| {
s.execute("keys.setMuted", if params.is_null() { json!({}) } else { params.clone() }).unwrap();
};
run(&mut s, &menu[0].1);
assert!(muted(&s));
s.undo();
assert!(!muted(&s));
s.redo();
assert!(muted(&s));
run(&mut s, &menu[1].1);
assert!(!muted(&s));
}
#[test]
fn transform_drags_apply_their_whole_offset_to_the_keys_they_started_with() {
let mut s = comp();
+44
View File
@@ -672,3 +672,47 @@ fn footage_that_cannot_be_decoded_reports_why() {
s.execute("footage.open", json!({"item": item.0})).unwrap();
assert_eq!(s.execute("footage.info", json!({})).unwrap()["problem"], it["problem"]);
}
/// A proxy in use that can't be decoded leaves its item without a picture although the item's
/// own file is fine: `project.summary` and `footage.info` give the proxy's reason, said to be the
/// proxy's, for footage and compositions alike, and nothing once Use Proxy is off.
#[test]
fn a_proxy_in_use_that_cannot_be_decoded_reports_why() {
struct BrokenProxies;
impl FootageSource for BrokenProxies {
fn frame(&self, _: ItemId, _: &Footage, _: Tick) -> Option<Arc<Image>> {
None
}
fn problem(&self, f: &Footage) -> Option<String> {
f.path.ends_with(".avi").then(|| format!("{} isn't supported by the built-in decoder", f.codec))
}
}
let mut s = Session { footage: Arc::new(BrokenProxies), ..Default::default() };
let comp = s.execute("comp.new", json!({"name": "C", "width": 64, "height": 36, "duration": 2})).unwrap()["comp"].as_u64().unwrap();
let still = Footage { kind: FootageKind::Still, path: "a.png".into(), width: 64, height: 36, has_video: true, ..Default::default() };
let item = std::sync::Arc::make_mut(&mut s.project).add_item("Plate", Default::default(), None, ItemKind::Footage(still));
let proxy = Footage {
kind: FootageKind::Video,
path: "plate.avi".into(),
codec: "MPEG-4 Part 2".into(),
width: 32,
height: 18,
has_video: true,
..Default::default()
};
let want = json!("Proxy: MPEG-4 Part 2 isn't supported by the built-in decoder");
let problem = |s: &mut Session, id: u64| {
let sum = s.execute("project.summary", json!({})).unwrap();
sum["items"].as_array().unwrap().iter().find(|i| i["id"] == json!(id)).unwrap().get("problem").cloned()
};
for id in [item.0, comp] {
let p = std::sync::Arc::make_mut(&mut s.project);
p.items.get_mut(&ItemId(id)).unwrap().proxy = Some(Box::new(effectcraft_project::Proxy { footage: proxy.clone(), enabled: true }));
assert_eq!(problem(&mut s, id), Some(want.clone()), "item {id}");
std::sync::Arc::make_mut(&mut s.project).items.get_mut(&ItemId(id)).unwrap().proxy.as_mut().unwrap().enabled = false;
assert_eq!(problem(&mut s, id), None, "item {id}: its own file shows, and is fine");
}
std::sync::Arc::make_mut(&mut s.project).items.get_mut(&item).unwrap().proxy.as_mut().unwrap().enabled = true;
s.execute("footage.open", json!({"item": item.0})).unwrap();
assert_eq!(s.execute("footage.info", json!({})).unwrap()["problem"], want);
}
+138 -5
View File
@@ -1,6 +1,6 @@
//! Proxies (Set Proxy, Use Proxy, Proxy Use render settings, comp proxies, Create Proxy) and
//! Interpret Footage (fields, pixel aspect, alpha guess / invert, linear light), rendered through
//! a synthetic footage source.
//! Interpret Footage (fields, pixel aspect, alpha guess / invert, linear light, Cineon Settings),
//! rendered through a synthetic footage source.
use std::sync::Arc;
@@ -36,6 +36,12 @@ fn file_px(path: &str, x: u32, y: u32) -> [f32; 4] {
"matte_black.png" => [0.0, 0.5, 0.0, 0.5],
"matte_white.png" => [0.5, 1.0, 0.5, 0.5],
"half.png" => [1.0, 1.0, 1.0, 0.25],
// A log film scan: code values 95, 685, 400 and 1023 across, as the DPX reader hands
// them out (code / 1023).
"scan.dpx" | "plate.dpx" => {
let v = [95.0, 685.0, 400.0, 1023.0][x.min(3) as usize] / 1023.0;
[v, v, v, 1.0]
}
_ => {
let _ = x;
[1.0, 1.0, 1.0, 1.0]
@@ -47,7 +53,7 @@ fn size_of(path: &str) -> (u32, u32) {
match std::path::Path::new(path).file_name().and_then(std::ffi::OsStr::to_str).unwrap_or("") {
"red16.png" => (16, 16),
"blue8.png" => (8, 8),
"lines.mov" | "matte_black.png" | "matte_white.png" | "half.png" => (4, 4),
"lines.mov" | "matte_black.png" | "matte_white.png" | "half.png" | "scan.dpx" | "plate.dpx" => (4, 4),
_ => (10, 10),
}
}
@@ -64,7 +70,12 @@ impl FootageSource for Synthetic {
for y in 0..h {
for x in 0..w {
// Decoders hand out premultiplied pixels (straight file colour × alpha).
let p = file_px(&f.path, x, y);
let mut p = file_px(&f.path, x, y);
// A log scan sequence: code 95 on even frames, 685 on odd ones.
if f.path.ends_with("frames.dpx") {
let v = if f.frame_rate.frame_at(t) % 2 == 0 { 95.0 } else { 685.0 } / 1023.0;
p = [v, v, v, 1.0];
}
img.set(x, y, [p[0] * p[3], p[1] * p[3], p[2] * p[3], p[3]]);
}
}
@@ -76,7 +87,7 @@ struct Probe;
impl crate::Importer for Probe {
fn probe(&self, path: &str) -> Result<Footage, String> {
let (w, h) = size_of(path);
let video = path.ends_with(".mov");
let video = path.ends_with(".mov") || path.ends_with("frames.dpx");
Ok(Footage {
path: path.into(),
kind: if video { FootageKind::Video } else { FootageKind::Still },
@@ -431,3 +442,125 @@ fn guess_alpha_invert_and_linear_light() {
s.execute("file.applyInterpretation", json!({"items": [w.0]})).unwrap();
assert!(foot(&s, w).preserve_rgb);
}
/// Color ▸ Cineon Settings: Logarithmic Conversion turns a DPX file's log code values into the
/// Current Gamma between the converted points (off, they show as stored); the converted points
/// are read and reported in the chosen Units; out-of-range values and footage that is not DPX
/// or Cineon are refused; Remember / Apply Interpretation and undo carry the settings.
#[test]
fn cineon_settings_convert_dpx_code_values() {
let mut s = session();
let d = import(&mut s, "/m/scan.dpx");
let other = import(&mut s, "/m/plate.dpx");
let png = import(&mut s, "/m/red16.png");
let foot = |s: &Session, i: ItemId| match &s.project.item(i).unwrap().kind {
ItemKind::Footage(f) => f.clone(),
_ => panic!("not footage"),
};
s.execute("comp.new", json!({"name": "C", "width": 4, "height": 4, "frameRate": 10, "duration": 1})).unwrap();
let c = s.active_comp_id().unwrap();
s.execute("layer.addItem", json!({"item": d.0})).unwrap();
let at = |s: &Session, x: i64| px(s, c, 0.0, RenderOpts::default(), x, 0)[0];
let near = |a: f32, b: f32| (a - b).abs() < 1.5 / 255.0;
// Off: the code values as stored.
assert!(near(at(&s, 2), 400.0 / 1023.0), "{}", at(&s, 2));
// The checked path (control channel, MCP) accepts every Cineon parameter the doc lists.
let out = s.execute_checked("file.interpretFootage", json!({"items": [d.0], "logConversion": true, "highlightRolloff": 0})).unwrap();
assert_eq!(out["items"][0]["cineon"]["logConversion"], true, "{out}");
assert!(near(at(&s, 0), 0.0) && near(at(&s, 1), 1.0), "{} {}", at(&s, 0), at(&s, 1));
assert!(near(at(&s, 2), 0.26190), "code 400 at gamma 1.7: {}", at(&s, 2));
s.execute("file.interpretFootage", json!({"item": d.0, "currentGamma": 1})).unwrap();
assert!(near(at(&s, 2), 0.10251), "code 400 in linear light: {}", at(&s, 2));
// Converted points, in 8-bit units.
let out = s
.execute_checked("file.interpretFootage", json!({"items": [d.0], "cineonUnits": "8bit", "convertedBlack": 16, "convertedWhite": 235, "currentGamma": 1, "tenBitBlack": 95, "tenBitWhite": 685}))
.unwrap();
assert_eq!(out["items"][0]["cineon"]["units"], "8bit");
assert!((out["items"][0]["cineon"]["convertedWhite"].as_f64().unwrap() - 235.0).abs() < 1e-3, "{out}");
assert!(near(at(&s, 0), 16.0 / 255.0) && near(at(&s, 1), 235.0 / 255.0), "{} {}", at(&s, 0), at(&s, 1));
// The form sends the points in the units it showed them in (`pointUnits`) with a new Units.
s.execute_checked("file.interpretFootage", json!({"items": [d.0], "pointUnits": "8bit", "cineonUnits": "float", "convertedWhite": 255})).unwrap();
let f = foot(&s, d);
assert_eq!(f.cineon.units, effectcraft_project::CineonUnits::Float);
assert!((f.cineon.converted_white - 1023.0).abs() < 1e-3, "{:?}", f.cineon);
// Refused: a black point at or above the white point, values out of range, and footage
// that is not DPX or Cineon. Nothing changes.
let before = foot(&s, d).cineon;
for bad in [
json!({"item": d.0, "tenBitBlack": 700}),
json!({"item": d.0, "tenBitWhite": 2000}),
json!({"item": d.0, "currentGamma": 0}),
json!({"item": d.0, "highlightRolloff": -1}),
json!({"item": d.0, "convertedWhite": 1.5}),
json!({"item": d.0, "cineonUnits": "12bit"}),
json!({"item": png.0, "logConversion": true}),
] {
assert!(s.execute("file.interpretFootage", bad.clone()).is_err(), "{bad}");
}
assert_eq!(foot(&s, d).cineon, before);
assert!(foot(&s, png).cineon == effectcraft_project::CineonSettings::default());
// With DPX and other footage selected, only the DPX file takes the settings.
s.execute("file.interpretFootage", json!({"items": [png.0, other.0], "logConversion": true})).unwrap();
assert!(foot(&s, other).cineon.log_conversion && !foot(&s, png).cineon.log_conversion);
s.execute("edit.undo", json!({})).unwrap();
assert!(!foot(&s, other).cineon.log_conversion);
// Remember / Apply Interpretation.
s.state.project_selection = vec![d];
s.execute("file.rememberInterpretation", json!({"item": d.0})).unwrap();
s.execute("file.applyInterpretation", json!({"items": [other.0, png.0]})).unwrap();
assert_eq!(foot(&s, other).cineon, before);
assert_eq!(foot(&s, png).cineon, effectcraft_project::CineonSettings::default());
// Off again: as stored.
s.execute("file.interpretFootage", json!({"item": d.0, "logConversion": false})).unwrap();
assert!(near(at(&s, 2), 400.0 / 1023.0), "{}", at(&s, 2));
// Frame Mix blends converted frames: halfway between code 95 (black) and 685 (white) at
// Current Gamma 1 is 0.5, not the conversion of the blended code values.
let seq = import(&mut s, "/m/frames.dpx");
s.execute("file.interpretFootage", json!({"item": seq.0, "logConversion": true, "currentGamma": 1, "highlightRolloff": 0})).unwrap();
s.execute("comp.new", json!({"name": "Blend", "width": 10, "height": 10, "frameRate": 20, "duration": 1})).unwrap();
let bc = s.active_comp_id().unwrap();
s.execute("layer.addItem", json!({"item": seq.0})).unwrap();
s.execute("layer.frameBlending", json!({"mode": "frameMix"})).unwrap();
let mid = px(&s, bc, 0.05, RenderOpts::default(), 5, 5)[0];
assert!(near(mid, 0.5), "frame-mixed log frames: {mid}");
// A DPX proxy of a composition: Interpret Proxy's settings convert it where it stands in.
s.execute("comp.new", json!({"name": "Inner", "width": 4, "height": 4, "frameRate": 10, "duration": 1})).unwrap();
let inner = s.active_comp_id().unwrap();
s.execute("comp.new", json!({"name": "Outer", "width": 4, "height": 4, "frameRate": 10, "duration": 1})).unwrap();
let outer = s.active_comp_id().unwrap();
s.execute("layer.addItem", json!({"item": inner.0})).unwrap();
s.execute("file.setProxy", json!({"item": inner.0, "path": "/m/scan.dpx"})).unwrap();
let proxied = |s: &Session, x: i64| px(s, outer, 0.0, RenderOpts::default(), x, 0)[0];
assert!(near(proxied(&s, 1), 685.0 / 1023.0), "{}", proxied(&s, 1));
s.execute_checked("file.interpretProxy", json!({"items": [inner.0], "logConversion": true, "highlightRolloff": 0})).unwrap();
assert!(near(proxied(&s, 0), 0.0) && near(proxied(&s, 1), 1.0), "{} {}", proxied(&s, 0), proxied(&s, 1));
}
/// The Footage panel, the Project panel thumbnail and the tracker's source frames show DPX
/// footage with its Cineon Settings, as a composition renders it.
#[test]
fn cineon_settings_apply_to_footage_panel_thumbnail_and_tracking() {
let mut s = session();
let d = import(&mut s, "/m/scan.dpx");
s.execute("comp.new", json!({"name": "C", "width": 4, "height": 4, "frameRate": 10, "duration": 1})).unwrap();
let c = s.active_comp_id().unwrap();
s.execute("layer.addItem", json!({"item": d.0})).unwrap();
s.execute("file.interpretFootage", json!({"item": d.0, "logConversion": true, "highlightRolloff": 0})).unwrap();
let near = |a: f32, b: f32| (a - b).abs() < 1.5 / 255.0;
let rendered = px(&s, c, 0.0, RenderOpts::default(), 2, 0)[0];
assert!(near(rendered, 0.26190), "code 400 at gamma 1.7: {rendered}");
let f = match &s.project.item(d).unwrap().kind {
ItemKind::Footage(f) => f.clone(),
_ => panic!("not footage"),
};
let panel = crate::commands::footage_panel::frame(&s, d, &f, Tick::ZERO).unwrap().get(2, 0)[0];
assert!(near(panel, rendered), "Footage panel: {panel}");
let (w, _, rgba) = (s.thumbnail_job(d, Tick::ZERO, 64).unwrap())().unwrap();
assert_eq!(w, 4);
let thumb = rgba[8] as f32 / 255.0;
assert!(near(thumb, rendered), "Project panel thumbnail: {thumb}");
let comp = s.project.comp(c).unwrap();
let r = crate::render::Renderer::new(&s.project, s.footage.as_ref(), RenderOpts::default());
let (img, _) = crate::tracking::source_frame(&r, &s.project, c, comp, &comp.layers[0], Tick::ZERO, None).unwrap();
assert!(near(img.get(2, 0)[0], rendered), "tracker source frame: {}", img.get(2, 0)[0]);
}
+41 -1
View File
@@ -86,7 +86,7 @@ fn imported_files_go_into_the_comp_where_they_were_dropped() {
s.execute("file.import", params).unwrap();
let comp = s.active_comp().unwrap();
assert_eq!(comp.layers.iter().map(|l| l.name.as_str()).collect::<Vec<_>>(), ["a.png", "b.png", "Bg"]);
for l in &comp.layers[..2] {
for l in comp.layers.iter().take(2) {
assert_eq!(l.props.prop("transform/position").map(|p| p.value.clone()), Some(effectcraft_keyframe::Value::Vec3([40.0, 50.0, 0.0])));
assert_eq!(l.in_point, effectcraft_time::Tick::from_seconds_f64(1.0));
}
@@ -159,6 +159,46 @@ fn background_imports_report_progress_and_select_what_arrived() {
assert_eq!(r["items"].as_array().map(Vec::len), Some(1));
}
/// #2573: New Composition From Footage (`file.import {newComp}`) makes one composition of what
/// the import made, first file on top, at once or when the background job lands; an import that
/// made nothing makes no comp.
#[test]
fn new_comp_from_footage_makes_a_comp_of_what_was_imported() {
use effectcraft_project::{Footage, FootageKind, ItemKind};
struct Probe;
impl crate::Importer for Probe {
fn probe(&self, path: &str) -> Result<Footage, String> {
if path.ends_with(".xyz") {
return Err("unsupported file".into());
}
Ok(Footage { path: path.into(), kind: FootageKind::Still, width: 64, height: 32, has_video: true, ..Default::default() })
}
}
let mut s = Session { importer: Some(std::sync::Arc::new(Probe)), ..Default::default() };
let comps = |s: &Session| s.project.items.values().filter(|i| matches!(i.kind, ItemKind::Comp(_))).count();
let layers = |s: &Session| s.active_comp().unwrap().layers.iter().map(|l| l.name.clone()).collect::<Vec<_>>();
// At once.
s.execute("file.import", json!({"paths": ["/drop/a.png", "/drop/b.xyz"], "newComp": true})).unwrap();
assert_eq!(comps(&s), 1);
assert_eq!(layers(&s), ["a.png"]);
assert_eq!((s.active_comp().unwrap().width, s.active_comp().unwrap().height), (64, 32));
// In the background: the job's own items, whatever is selected or active meanwhile; it takes
// precedence over `addToComp`.
s.execute("file.import", json!({"paths": ["/drop/c.png", "/drop/d.png"], "background": true, "newComp": true, "addToComp": true})).unwrap();
s.state.project_selection.clear();
s.execute("jobs.wait", json!({})).unwrap();
assert_eq!(comps(&s), 2);
assert_eq!(layers(&s), ["c.png", "d.png"]);
// Nothing imported: no comp, and the failure is reported.
s.execute("file.import", json!({"paths": ["/drop/e.xyz"], "background": true, "newComp": true})).unwrap();
s.execute("jobs.wait", json!({})).unwrap();
assert_eq!(comps(&s), 2);
assert!(s.job_log.last().unwrap().message.contains("unsupported file"));
let r = s.execute("file.import", json!({"paths": ["/drop/f.xyz"], "newComp": true})).unwrap();
assert_eq!(comps(&s), 2);
assert_eq!(r["errors"].as_array().map(Vec::len), Some(1));
}
/// Audio, Lock and Shy don't change pixels: toggling them keeps the cached layers (#103).
#[test]
fn audio_lock_and_shy_keep_cached_layers() {
+8
View File
@@ -1089,6 +1089,14 @@ fn interface_language_is_validated_persisted_and_backward_compatible() {
cs.load_settings();
assert_eq!(cs.prefs.general.language, "cs");
assert_eq!(Prefs::from_json(r#"{"general":{"language":"cs"}}"#).general.language, "cs");
// Polish, likewise.
assert!(crate::prefs::LANGUAGES.contains(&("Polski", "pl")));
s.execute("prefs.set", json!({"key": "general.language", "value": "pl"})).unwrap();
assert_eq!(s.execute("prefs.get", json!({"key": "general.language"})).unwrap(), json!("pl"));
let mut pl = Session { config: Some(store.clone()), ..Default::default() };
pl.load_settings();
assert_eq!(pl.prefs.general.language, "pl");
assert_eq!(Prefs::from_json(r#"{"general":{"language":"pl"}}"#).general.language, "pl");
// Georgian too.
assert!(crate::prefs::LANGUAGES.contains(&("ქართული", "ka")));
s.execute("prefs.set", json!({"key": "general.language", "value": "ka"})).unwrap();
+42
View File
@@ -0,0 +1,42 @@
//! An edit copies only the layer it changes: the others stay shared with the undo state, so an
//! edit's cost doesn't grow with the size of the comp (scripts setting many keys went quadratic).
use std::sync::Arc;
use serde_json::json;
use crate::Session;
#[test]
fn a_key_on_one_layer_leaves_the_other_layers_shared_with_undo() {
let mut s = Session::default();
s.execute("comp.new", json!({"name": "Big", "duration": 10, "frameRate": 30})).unwrap();
let ids: Vec<u64> = (0..20).map(|i| s.execute("layer.newNull", json!({"name": format!("N{i}")})).unwrap()["layer"].as_u64().unwrap()).collect();
let cid = s.active_comp_id().unwrap();
let before = s.project.clone();
s.execute("prop.addKey", json!({"layer": ids[7], "path": "transform/position", "time": 1.0, "value": [5, 5]})).unwrap();
let (old, new) = (before.comp(cid).unwrap(), s.project.comp(cid).unwrap());
assert_eq!(old.layers.len(), new.layers.len());
let edited = new.layers.iter().position(|l| l.id.0 == ids[7]).unwrap();
for i in 0..new.layers.len() {
assert_eq!(new.layers.same_at(&old.layers, i), i != edited, "layer {i} shared: {}", new.layers.same_at(&old.layers, i));
}
// Undo brings back the very same state, and the edited layer is the only one that differed.
s.execute("edit.undo", json!({})).unwrap();
assert!(Arc::ptr_eq(&s.project, &before));
}
#[test]
fn layers_save_and_load_as_a_plain_list() {
let mut s = Session::default();
s.execute("comp.new", json!({"name": "Round trip", "duration": 5, "frameRate": 25})).unwrap();
for i in 0..3 {
s.execute("layer.newNull", json!({"name": format!("N{i}")})).unwrap();
}
let cid = s.active_comp_id().unwrap();
let comp = s.project.comp(cid).unwrap();
let text = serde_json::to_value(&comp.layers).unwrap();
assert_eq!(text.as_array().map(Vec::len), Some(3), "a JSON array of layers, as before");
let back: effectcraft_project::Layers = serde_json::from_value(text).unwrap();
assert_eq!(&back, &comp.layers);
}
+64
View File
@@ -585,6 +585,70 @@ fn convert_to_bezier_reads_the_shape_as_it_is_set() {
assert!((mid(&xs) - 10.0).abs() < 1e-6 && (mid(&ys) - 5.0).abs() < 1e-6, "centred on the position: {:?} {:?}", mid(&xs), mid(&ys));
}
/// #1896: Convert To Bezier Path reads Per-Corner Roundness, not just the uniform Roundness, so
/// the editable path is the shape that was on screen.
#[test]
fn convert_to_bezier_honours_per_corner_roundness() {
let mut s = comp();
let l = s.execute("layer.newShape", json!({"kind": "rect", "size": [120, 80]})).unwrap()["layer"].as_u64().unwrap();
let (uid, _) = first_shape(&s, l);
let uid_of = |s: &Session, id: &str| layer(s, l).props.sub("contents").unwrap().find_group(uid).unwrap().get(id).unwrap().uid;
let per_corner = uid_of(&s, "perCorner");
let top_left = uid_of(&s, "topLeftRoundness");
let bottom_right = uid_of(&s, "bottomRightRoundness");
for (u, v) in [(per_corner, json!(true)), (top_left, json!(20.0)), (bottom_right, json!(10.0))] {
s.execute("prop.set", json!({"layer": l, "path": format!("@{u}"), "value": v})).unwrap();
}
s.state.selected_props = vec![(LayerId(l), uid)];
s.execute("path.convertToBezier", json!({})).unwrap();
let (new_uid, now) = first_shape(&s, l);
assert_eq!(now, "path");
let path = shape_path_of(&s, l, new_uid);
let expected = effectcraft_path::from_kurbo(&effectcraft_path::rect_radii([120.0, 80.0], [0.0, 0.0], [20.0, 0.0, 10.0, 0.0])).into_iter().next().unwrap();
assert_eq!(path, expected, "the converted path has the per-corner geometry");
}
/// #1896: Convert To Bezier Path evaluates the shape's expressions, so an expression-driven
/// Per-Corner checkbox and radius convert to the geometry on screen.
#[test]
fn convert_to_bezier_evaluates_corner_expressions() {
struct Corners;
impl effectcraft_render::ExprHost for Corners {
fn eval(
&self,
_: &effectcraft_render::EvalCtx,
_: &effectcraft_project::Layer,
prop: &effectcraft_project::Property,
value: &KV,
) -> std::result::Result<KV, String> {
Ok(match prop.match_id.as_str() {
"perCorner" => KV::Bool(true),
"topLeftRoundness" => KV::Scalar(20.0),
_ => value.clone(),
})
}
}
let mut s = comp();
s.expr = Some(Arc::new(Corners));
let l = s.execute("layer.newShape", json!({"kind": "rect", "size": [120, 80]})).unwrap()["layer"].as_u64().unwrap();
let (uid, _) = first_shape(&s, l);
let uid_of = |s: &Session, id: &str| layer(s, l).props.sub("contents").unwrap().find_group(uid).unwrap().get(id).unwrap().uid;
for (id, expression) in [("perCorner", "true"), ("topLeftRoundness", "20")] {
let u = uid_of(&s, id);
s.execute("prop.setExpression", json!({"layer": l, "path": format!("@{u}"), "expression": expression})).unwrap();
}
s.state.selected_props = vec![(LayerId(l), uid)];
s.execute("path.convertToBezier", json!({})).unwrap();
let (new_uid, now) = first_shape(&s, l);
assert_eq!(now, "path");
let path = shape_path_of(&s, l, new_uid);
let expected = effectcraft_path::from_kurbo(&effectcraft_path::rect_radii([120.0, 80.0], [0.0, 0.0], [20.0, 0.0, 0.0, 0.0])).into_iter().next().unwrap();
assert_eq!(path, expected, "the expression-evaluated corner is converted");
}
/// #2201: a viewer drag on the free-transform box sends one `path.freeTransform` per frame with a
/// shared merge key; one undo must revert the whole drag, not the last frame.
#[test]
+80 -1
View File
@@ -1,6 +1,6 @@
//! 3D commands: cameras, lights, views, camera tools (with undo/redo), and the 3D demo comp.
use effectcraft_project::{AutoOrient, LayerSource, LightKind};
use effectcraft_project::{AutoOrient, LayerSource, LightKind, Renderer};
use effectcraft_render::three_d::View3D;
use serde_json::json;
@@ -148,6 +148,85 @@ fn deleting_a_source_layer_clears_the_reference() {
assert!(s.active_comp().unwrap().layer(effectcraft_project::LayerId(sky)).is_some());
}
/// #2436: only the Advanced 3D renderer lights with Environment lights, and new comps are
/// Classic 3D, so one had no visible effect. Adding one (or changing a light into one) switches
/// the comp to Advanced 3D (in the same undo step, with a toast), as After Effects does.
#[test]
fn environment_lights_switch_classic_comps_to_advanced_3d() {
let toasts = |s: &mut Session| -> Vec<String> {
s.drain_events().into_iter().filter_map(|e| if let crate::Event::Toast { message, .. } = e { Some(message) } else { None }).collect()
};
let mut s = session();
let text = s.execute("layer.newText", json!({"text": "Hi"})).unwrap()["layer"].as_u64().unwrap();
assert_eq!(s.active_comp().unwrap().renderer, Renderer::Classic3D);
toasts(&mut s);
let r = s.execute("layer.newLight", json!({"kind": "Environment"})).unwrap();
assert_eq!(r["advanced3d"], true);
assert_eq!(s.active_comp().unwrap().renderer, Renderer::Advanced3D);
// As with Composition Settings: the text layer gets Geometry Options.
assert!(s.active_comp().unwrap().layer(effectcraft_project::LayerId(text)).unwrap().props.sub("geometryOptions").is_some());
assert!(toasts(&mut s).iter().any(|m| m.contains("Advanced 3D")));
// A second Environment light leaves the comp (and the user) alone.
s.execute("layer.newLight", json!({"kind": "Environment"})).unwrap();
assert!(toasts(&mut s).is_empty());
// Undoing the creations takes the lights and the switch back together.
s.undo();
s.undo();
assert_eq!(s.active_comp().unwrap().renderer, Renderer::Classic3D);
assert_eq!(layer_count(&s), 1);
// Changing a light to Environment switches too, and undoes with the type.
let spot = s.execute("layer.newLight", json!({"kind": "Spot"})).unwrap()["layer"].as_u64().unwrap();
assert_eq!(s.active_comp().unwrap().renderer, Renderer::Classic3D);
s.execute("layer.lightSettings", json!({"layer": spot, "kind": "Environment"})).unwrap();
assert_eq!(s.active_comp().unwrap().renderer, Renderer::Advanced3D);
s.undo();
assert_eq!(s.active_comp().unwrap().renderer, Renderer::Classic3D);
assert_eq!(s.active_comp().unwrap().layer(effectcraft_project::LayerId(spot)).unwrap().source, LayerSource::Light { kind: LightKind::Spot });
// Other light types never switch it.
s.execute("layer.newLight", json!({"kind": "Point"})).unwrap();
assert_eq!(s.active_comp().unwrap().renderer, Renderer::Classic3D);
// Switching back to Classic 3D with an Environment light in the comp explains itself.
let env = s.execute("layer.newLight", json!({"kind": "Environment"})).unwrap()["layer"].as_u64().unwrap();
toasts(&mut s);
s.execute("comp.renderer", json!({"renderer": "classic3d"})).unwrap();
assert!(toasts(&mut s).iter().any(|m| m.contains("Environment light")), "the Classic 3D limit is explained");
// Editing that Environment light (no type change) leaves the renderer the user chose.
s.execute("layer.lightSettings", json!({"layer": env, "intensity": 80})).unwrap();
assert_eq!(s.active_comp().unwrap().renderer, Renderer::Classic3D, "an ordinary edit doesn't re-switch");
assert!(toasts(&mut s).is_empty(), "and doesn't toast either");
}
/// An Environment light takes Casts Shadows (with Shadow Darkness and Diffusion) like every
/// other light — the Light Settings dialog offers them for all types but Ambient — and keeps no
/// Falloff, which an environment light shining from every direction has no use for (#2436).
#[test]
fn environment_light_takes_shadow_options_but_no_falloff() {
let mut s = session();
let env = s.execute("layer.newLight", json!({"kind": "Environment", "castsShadows": true, "shadowDarkness": 60, "shadowDiffusion": 12})).unwrap()["layer"]
.as_u64()
.unwrap();
assert!(prop(&s, env, "lightOptions/castsShadows").as_bool());
assert_eq!(prop(&s, env, "lightOptions/shadowDarkness").as_f64(), 60.0);
assert_eq!(prop(&s, env, "lightOptions/shadowDiffusion").as_f64(), 12.0);
assert!(
s.active_comp().unwrap().layer(effectcraft_project::LayerId(env)).unwrap().props.prop("lightOptions/falloff").is_none(),
"an environment light has no Falloff"
);
// The shadow values carry over when the type changes, both ways.
s.execute("layer.lightSettings", json!({"layer": env, "kind": "Spot", "coneAngle": 70})).unwrap();
assert!(prop(&s, env, "lightOptions/castsShadows").as_bool());
assert_eq!(prop(&s, env, "lightOptions/shadowDarkness").as_f64(), 60.0);
assert_eq!(prop(&s, env, "lightOptions/coneAngle").as_f64(), 70.0);
s.execute("layer.lightSettings", json!({"layer": env, "kind": "Environment"})).unwrap();
assert!(prop(&s, env, "lightOptions/castsShadows").as_bool());
assert_eq!(prop(&s, env, "lightOptions/source").as_layer(), None, "back to Environment: it has a Source again");
s.undo();
assert!(
s.active_comp().unwrap().layer(effectcraft_project::LayerId(env)).unwrap().props.prop("lightOptions/coneAngle").is_some(),
"back to Spot: it has a Cone Angle again"
);
}
#[test]
fn three_d_switch_undo_redo() {
let mut s = session();
+31
View File
@@ -160,6 +160,37 @@ fn psd_imports_as_composition() {
assert!(s.project.comp(cid).is_none());
}
/// #2573: New Composition From Footage on a Photoshop file imported as a composition opens that
/// composition; it isn't wrapped in another.
#[test]
fn psd_imported_as_composition_with_new_comp_is_the_new_comp() {
let path = tmp("newcomp.psd");
std::fs::write(&path, sample_psd()).unwrap();
let mut s = Session::default();
let r = s.execute_checked("file.import", json!({"paths": [path], "importAs": "composition", "newComp": true})).unwrap();
assert_eq!(r["errors"], json!([]), "{r}");
let cid = effectcraft_project::ItemId(r["comps"][0].as_u64().unwrap());
assert_eq!(s.state.active_comp, Some(cid));
let roots = s.project.items.values().filter(|i| matches!(i.kind, ItemKind::Comp(_)) && i.name.starts_with("newcomp")).count();
assert_eq!(roots, 1, "no wrapper comp");
}
/// A Photoshop file imported as a composition and dropped on the Timeline (`addToComp`) adds
/// its composition once, not its folder too.
#[test]
fn psd_imported_as_composition_into_a_comp_adds_one_layer() {
let path = tmp("dropped.psd");
std::fs::write(&path, sample_psd()).unwrap();
let mut s = Session::default();
let main = s.execute("comp.new", json!({"name": "Main", "width": 320, "height": 180, "frameRate": 30, "duration": 4})).unwrap()["comp"].as_u64().unwrap();
let r = s.execute_checked("file.import", json!({"paths": [path], "importAs": "composition", "addToComp": true})).unwrap();
assert_eq!(r["errors"], json!([]), "{r}");
let psd = r["comps"][0].as_u64().unwrap();
let layers = &s.project.comp(effectcraft_project::ItemId(main)).unwrap().layers;
assert_eq!(layers.len(), 1, "{layers:?}");
assert!(matches!(layers[0].source, LayerSource::Comp { item } if item.0 == psd));
}
#[test]
fn psd_retain_layer_sizes() {
let path = tmp("retain.psd");