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Merge main into #1739; keep both footage re-exports (Cineon + VIDEO_EXTENSIONS) and main's gaps.md localization row with the PR's AVI row
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
+22
-3
@@ -212,8 +212,25 @@ Things that tripped up a long agent-driven session (a multi-scene 3D piece built
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or call `save_project {"path": …}` after each milestone.
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- **Environment light.** `layer.newLight` also accepts `"kind":"Environment"`: an equirectangular
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image that metallic surfaces reflect. Set its `lightOptions/source` to a footage, comp or solid
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layer by layer id; with no source it uses the comp's Environment Layer (`layer.environment`)
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([#261](https://github.com/storytold/effectcraft/issues/261)).
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layer by layer id; with no source it uses the comp's Environment Layer (`layer.environment`),
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or a default studio environment — bright above and toward the initial camera, dark below and
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behind, at a dim 0.3 mean level — of the light's colour × intensity when there is none; either
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way the light brightens the scene. A selected Source or Environment Layer that fails to
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render — a deleted layer, missing footage — lights nothing instead: the light never silently
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falls back to the studio default. It has `castsShadows`/`shadowDarkness`/`shadowDiffusion`
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like the other lights: Cast Shadows shades the scene from the image's dominant bright region
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(the default environment's key, or a source image's brightest area; an image without a
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sufficiently strong dominant direction has none — a uniform one, or opposing bright regions
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that cancel — so it casts no shadow) — the region weighted by the light's colour, so a
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coloured light shadows from the regions it actually lights (opposing red and blue regions
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cancel to a white light, but a red light's shadow comes from the red one) — occluding only
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that key's share of the light, so the
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shadow stays partial like After Effects' area-light shadows, and soft by default (a penumbra
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of at least 8 pixels or four map texels, plus Shadow Diffusion). It only lights
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Advanced 3D comps, so creating one (or changing a light's type to Environment) switches a
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Classic 3D comp to Advanced 3D
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([#261](https://github.com/storytold/effectcraft/issues/261),
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[#2436](https://github.com/storytold/effectcraft/issues/2436)).
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### Cookbook (from end-to-end QA)
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@@ -583,7 +600,9 @@ A dialog's `show()` waits for the user: the `script.run` / `file.runScript` repl
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`"waiting": true`, and the script continues (its final output arrives in the reply of the click
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that closes the dialog). File ▸ Scripts: `file.scripts.list`, `file.runScript {"name": …}`,
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`file.installScript` / `file.installScriptUIPanel {"path": …}`, `window.scriptPanel {"name": …}`,
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`window.restoreScriptPanels` (the panels open when the app last quit). Scripts' `app.settings`:
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`window.restoreScriptPanels` (the panels open when the app last quit), `file.runStartupScripts` and
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`file.runShutdownScripts` (the scripts in `Scripts/Startup` and `Scripts/Shutdown`; the second closes
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the project first). Scripts' `app.settings`:
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`script.settings.get {"section": …, "key": …}` and `script.settings.save {…, "value": …}`.
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Extension points and the bundled extensions: [plugins.md](plugins.md).
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+16
-3
@@ -158,9 +158,22 @@ comp to Advanced 3D in the same undo step, as in After Effects. Shading is physi
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GGX specular, Smith–Schlick geometry, Schlick Fresnel, Lambert diffuse, after Karis 2013):
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parallel, spot and point lights with After Effects' falloffs, ambient lights, image-based
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light from an Environment light whose Source (or the comp's Environment Layer, Layer ▸
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Environment Layer) is an equirectangular image (cosine irradiance map; roughness-indexed mip
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chain with the split-sum environment BRDF fit), and percentage-closer-filtered shadow maps
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(spot: perspective, parallel: orthographic over the scene, point: six cube faces). Cards keep
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Environment Layer, or a default studio environment — bright above and toward the initial
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camera, dark below and behind, at a dim 0.3 mean level — of the light's colour × intensity
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when there is neither) is an equirectangular image (cosine irradiance map; roughness-indexed
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mip chain with the split-sum environment BRDF fit), and percentage-closer-filtered shadow maps
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(spot: perspective, parallel: orthographic over the scene, point: six cube faces, environment:
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one orthographic from the image's dominant bright region — none only when the image lacks a
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sufficiently strong dominant direction (a uniform one, or opposing bright regions that
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cancel) — the region weighted by the light's colour, so a coloured light shadows from the
|
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regions it actually lights (opposing red and blue regions cancel to a white light, but a red
|
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light's shadow comes from the red one) — occluding only the image's directional key fraction of
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the light, so the shadow stays partial like After Effects' area-light shadows, with a soft
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default penumbra of at least eight pixels or four map texels). A Source or Environment Layer
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that fails to render — a deleted layer, missing footage — lights nothing: no silent fallback
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to the default studio environment. An Environment light only lights Advanced 3D comps,
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so adding one (or changing a light's type to it) switches a Classic 3D comp to Advanced 3D,
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as model layers do. Cards keep
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Material Options (Accepts Lights/Shadows, Casts Shadows On/Only, Ambient, Diffuse, Specular);
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models and primitives add Base Color, Metallic, Roughness, Emissive. Rasterisation runs at 2×2
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supersampling with a reversed-Z depth buffer; opaque triangles resolve visibility first, the
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@@ -49,7 +49,7 @@ trips and renders, checked by tests, not against After Effects), **partial** (na
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| BMP | R | yes | — | good |
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| WebP | — | yes (still; animated WebP as footage with its frames, timing and alpha, #762) | — | beyond After Effects |
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| Targa `.tga` | R/W | yes (still and sequence; alpha interpreted on import) | yes (sequence; uncompressed 24-bit RGB or 32-bit RGB + Alpha, straight or premultiplied) | good: import (#745); output reads back through it unchanged; the alpha is not labelled in the file (no TGA 2.0 extension area), so it is interpreted on import |
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| DPX / Cineon `.dpx` `.cin` | R/W | yes (still and sequence; 8/10/12/16-bit luma, RGB, RGBA, both byte orders; log code values shown as stored) | none | partial: import (#756); no Interpret Footage ▸ Cineon Settings (log to linear), no DPX output; common in film VFX |
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| DPX / Cineon `.dpx` `.cin` | R/W | yes (still and sequence; 8/10/12/16-bit luma, RGB, RGBA, both byte orders; log code values shown as stored, or converted by Interpret Footage ▸ Cineon Settings ▸ Logarithmic Conversion) | none | partial: import (#756) and Cineon Settings; no DPX output; common in film VFX |
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| Radiance `.hdr` | R/W | yes (still and sequence, 32-bit linear float like OpenEXR) | none | good for import (#745); no Radiance output |
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| SGI, PICT, ElectricImage, RLA/RPF images | R | none | none | Legacy; RPF camera data import exists (`keys.rpfCameraImport`) |
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| Camera Raw (DNG, CR3, NEF…) | R (Camera Raw) | none | none | LightCraft has decoders that could be shared |
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+7
-2
@@ -94,16 +94,21 @@ used, and layers that ran to the end of the footage keep doing so.
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| Fields, pixel aspect, loop | As in After Effects. |
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| **Assign Profile**, **Interpret As Linear Light** | The colour profile the file's values are in (the working space converts from it), and whether they are linear light. |
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| **Preserve RGB** | The file's values enter the composition unconverted: no colour profile, linear light or working-space conversion, and float files (OpenEXR, float TIFF) keep their linear values instead of being sRGB-encoded. Use it to convert chosen layers yourself with an OCIO effect, or to read data passes (depth, mist, normals) as numbers. |
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| **Cineon Settings** (DPX and Cineon files) | With *Logarithmic Conversion* on, the file's log code values are converted to the *Current Gamma* (1.7 by default; 1 gives linear light): the *10 Bit Black Point* (95) becomes the *Converted Black Point* (0), and with *Highlight Rolloff* at 0 the *10 Bit White Point* (685) becomes the *Converted White Point* (1023). *Highlight Rolloff* (20) bends the top 20% of the converted range into a curve, as the Cineon Converter effect does: the white point then converts to a level below the Converted White Point, and brighter code values stay below it. At 0, a 32 bpc project keeps over-range values. *Units* shows the converted points as 10-bit, 8-bit or float values. With Logarithmic Conversion off (the default), the code values are shown as stored. |
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Settings ▸ Import ▸ **Report Missing Frames** (on by default) lists the missing frame numbers
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when a sequence imports; Interpret Footage lists them too.
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**File ▸ Interpret Footage ▸ Remember Interpretation / Apply Interpretation** copy the alpha,
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fields, pixel aspect, loop and colour settings (Preserve RGB too) to other footage.
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fields, pixel aspect, loop and colour settings (Preserve RGB too, and Cineon Settings between
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DPX and Cineon files) to other footage.
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Agents: `file.interpretFootage {"items": [id], "frameRate": 24, "alpha": "premultiplied",
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"startTimecode": 1001, "preserveRgb": true}` (timecode or a frame number; `"overrideStart":
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false` goes back to Use Source File Timecode).
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false` goes back to Use Source File Timecode). Cineon Settings: `{"logConversion": true,
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"tenBitBlack": 95, "tenBitWhite": 685, "currentGamma": 1.7, "highlightRolloff": 20,
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"cineonUnits": "8bit", "convertedBlack": 0, "convertedWhite": 255}` (converted points in
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`cineonUnits`, else the footage's Units).
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## Multi-layer OpenEXR
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+8
-5
@@ -37,7 +37,7 @@ because 179 issues were closed with regression tests between 5 and 10 October.
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| UI/UX fidelity | ≈ 65% | 60–120 | [ui-parity.md](ui-parity.md) |
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| File formats | ≈ 50% | 130–230 | [file-format-parity.md](file-format-parity.md) |
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| Hardware | ≈ 40% | 60–120 | [hardware-parity.md](hardware-parity.md) |
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| Localization | ≈ 18% | 60–110 + review | [localization-parity.md](localization-parity.md) |
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| Localization | ≈ 24% | 60–110 + review | [localization-parity.md](localization-parity.md) |
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| Stability | ≈ 45% | 40–80 | 23 never-crash PRs landed on 4 October and the "Never crash" rules bind every crate, but crash reports are open (#580 Chromatic Aberrations pan/tilt, #501 crash on startup, #426 timeline drag while playing, #341 quit on Intel Mac, #234 macOS 27 exit, #879 `--gpu` export aborts on a failed allocation; #591, #306 and #511 are closed), and no CI workflow runs `cargo xtask ci` on pull requests |
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| Real-user experience | ≈ 60%, uneven by platform | (in G2) | 179 issues closed 5–10 October (as counted on 10 October), nearly all with regression tests ([log below](#real-user-report-log-510-october)); 216 open and 328 closed on 12 October, many from Linux and Windows. Most checking still happens on macOS |
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| Performance | unknown against After Effects, ≈ 35% | 50–100 | Internal numbers only (e.g. Advanced 3D 290 ms/frame at 1080p on the GPU on an M4 Pro). Users report stutter on cached frames (#595, #304; the RAM preview now prefetches nearest the playhead, 271000b2), late audio (#504, #335); slow scrubbing (#329, closed by #784) and #554 are closed. No 4K / hundreds-of-layers project tested |
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@@ -72,8 +72,8 @@ are grouped by area; the issue tracker has the rest.
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| 13 | **3D model formats and materials** | After Effects 26 imports FBX, USD/USDZ, STL besides glTF and OBJ (`usd_plugins`), and Substance 3D materials with mesh displacement (26.0–26.2); we read glTF, OBJ, STL (binary and ASCII, with facet colours) and FBX 7.x (binary and ASCII: meshes, hierarchy, Lambert/Phong materials and textures; no FBX animation or skinning yet) | Product shots and 3D scenes come as FBX/USDZ | 25–45 h | — · [file-format-parity.md](file-format-parity.md) |
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| 14 | **Object Matte** (26.2, disk cache in 26.5) | First slice (#783): the Object Matte effect (Effect ▸ Matte) and `objectMatte.apply` turn a point (and optional box) on a reference frame into a matte and follow the object up to 600 frames each way, or segment every frame on its own; Roto Brush's engine, cache and model (MobileSAM from Settings ▸ Roto Brush, classical graph cut without it). Since then: the Object Matte tool in the viewer (click / drag a box, hover crosshair), the box as the model's box prompt, background tracking with progress and cancel, Freeze, and segmentations kept in the disk cache (26.5). Missing: a comparison with After Effects ([plan](fidelity/object-matte.md)) | The new one-click roto | 10–20 h | G7 · [target-app-parity.md](target-app-parity.md) |
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| 15 | **Hardware video decode and encode** | No VideoToolbox, NVENC, Quick Sync or VA-API; #498 asks for it (answered: CUDA / NVENC need Nvidia's proprietary SDK through FFI, which the no-`unsafe` rule forbids); open PR #819 adds hardware decoding via `filmcraft-platform`; FilmCraft has VideoToolbox / NVENC / VA-API paths to borrow | 4K playback and export speed | 25–45 h | G5/G6 · [hardware-parity.md](hardware-parity.md) |
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| 16 | **Localization depth** | Menus in 11 languages (ja, zh-hans, zh-hant, uk, es, pt-br, ru, fr, de, cs, ka: 628 rows each); panels in 7 (ja, zh-hans, zh-hant, uk, pt-br, cs, ka); effect names translated in Simplified Chinese and Georgian (307, plus the generated Effect menu), their ~1,650 parameter names untranslated; Korean and Italian (After Effects ships them) absent; Hangul probe added (#599 closed) | After Effects is used heavily in Japan, China, Korea, Brazil, Europe | 60–110 h + native review | G9 · [localization-parity.md](localization-parity.md) |
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| 17 | **Media Browser lists files import refuses** | The Media Browser, the import and proxy dialogs and `media::is_importable` share one movie list since #1701, AVI included (Targa and Radiance HDR import since #745; DPX and Cineon since #756, log shown as stored: no Cineon Settings conversion yet; MXF OP1a / OP-Atom since #767; AVI since #1701, without DV, MPEG-4 Part 2 or other legacy codecs yet); #431 and #324 closed | Confusing failures on common VFX formats | 15–30 h | G6 · [file-format-parity.md](file-format-parity.md) |
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| 16 | **Localization depth** | Menus in 11 languages (ja, zh-hans, zh-hant, uk, es, pt-br, ru, fr, de, cs, ka: 630 rows each, 629 in Georgian); panels in 7 (ja 996 rows, zh-hans 998, zh-hant 951, uk 524, pt-br 695, cs 518, ka 885); effect names translated in Simplified Chinese (307), Japanese (297) and Georgian (307, plus the generated Effect menu), their ~1,650 parameter names untranslated; Korean and Italian (After Effects ships them) absent; Hangul probe added (#599 closed) | After Effects is used heavily in Japan, China, Korea, Brazil, Europe | 60–110 h + native review | G9 · [localization-parity.md](localization-parity.md) |
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| 17 | **Media Browser lists files import refuses** | The Media Browser, the import and proxy dialogs and `media::is_importable` share one movie list since #1701, AVI included (Targa and Radiance HDR import since #745; DPX and Cineon since #756, log shown as stored unless Interpret Footage ▸ Cineon Settings converts it; MXF OP1a / OP-Atom since #767; AVI since #1701, without DV, MPEG-4 Part 2 or other legacy codecs yet); #431 and #324 closed | Confusing failures on common VFX formats | 15–30 h | G6 · [file-format-parity.md](file-format-parity.md) |
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| 18 | **Relative paths and relinking** | Projects store absolute footage paths; no relink when a project moves | Moving or sharing a project breaks it | 6–12 h | G4 · [file-format-parity.md](file-format-parity.md) |
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| 19 | **Plug-in ecosystem** | No After Effects SDK hosting (#600, #327 OpenFX, #334, #376 plug-in manager); our WebAssembly API has no third-party plug-ins | Many pro projects depend on Trapcode, Element, Saber… | 40–80 h for API growth; SDK hosting needs an owner decision | G8 · [scripting-parity.md](scripting-parity.md) |
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| 20 | **Multi-monitor and video output** | #486: on Windows, macOS and X11 every floating panel is an OS window of its own (Undock Panel, a drag out of the main window, panel menu ▸ Move Panel to New Window, `window.panelWindow`) and so can go onto another screen (on Wayland, the web and in embedded viewports floating panels stay in the app window, since Wayland reports no window positions); tabs and groups drag between windows, shortcuts work in them, and the current and named workspaces restore their places; still missing: Mercury Transmit to video hardware (we have a second preview window only) | Two-screen setups are standard for professionals | 10–20 h | G2 · [hardware-parity.md](hardware-parity.md) |
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||||
@@ -310,8 +310,11 @@ Issues #41–#47 (all from the Linux AppImage 0.1.1, 5 October): panning the vie
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on the same extension points as After Effects: scripts, ScriptUI panels and effect plug-ins
|
||||
([plugins.md](plugins.md#extension-points-compared-with-after-effects) compares them). ScriptUI
|
||||
panels in the user's ScriptUI Panels folder are listed in the Window menu, dock like any panel
|
||||
and open again at the next launch. Missing: the Startup and Shutdown script folders, keyboard
|
||||
shortcuts for scripts and `.jsxbin`; `#include` / `#target` directives landed (#759,
|
||||
and open again at the next launch. The scripts in the Startup folder run at launch, and the desktop
|
||||
app runs the Shutdown folder's scripts as it quits. Each File ▸ Scripts entry can be given a key in
|
||||
Edit ▸ Keyboard Shortcuts. Missing: a global scope that scripts share for the session (a Startup
|
||||
script's variables and functions are not available to later scripts) and `.jsxbin`;
|
||||
`#include` / `#target` directives landed (#759,
|
||||
[scripting-parity.md](scripting-parity.md)).
|
||||
- Done so far: ease presets (#254) cover what ease-curve plug-ins are used for: easing curves kept
|
||||
by name and applied to pairs of keyframes. Modelled on a third-party panel, they are not core: a
|
||||
|
||||
+47
-38
@@ -1,6 +1,6 @@
|
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# Localization parity
|
||||
|
||||
> **Last reviewed:** 2026-10-14 · **Last updated:** 2026-10-23 · **Change:** minor (Georgian: menus, panels and effect names; missing strings show in English; `missing_translations_report` lists them) · **Target:** Adobe After Effects 2026
|
||||
> **Last reviewed:** 2026-10-14 · **Last updated:** 2026-10-30 · **Change:** minor (Polish (`pl`): menus 630, panels 695; recounted at this tree after #1774: Japanese 1,923 of ≈ 4,200 interface strings (46%, with 297 effect names), Simplified Chinese 1,935 (46%, with 307 effect names), Traditional Chinese 1,581 (38%, its panel catalog 951 rows after #2244); overall ≈ 24%; previously: minor, the panel/dialog catalogs grow by 303 rows in Japanese, Simplified Chinese and Traditional Chinese: panel tabs, form and dialog labels, context menus, tracker/graph/text-panel labels, credits and File-panel footers; previously: minor, catalogs recounted at `upstream/main` 470ea7a3: menus in 10 languages, panels in 6, Hangul probe (#599)) · **Target:** Adobe After Effects 2026
|
||||
|
||||
How much of EffectCraft's interface is translated, language by language, compared with After
|
||||
Effects. [gaps.md](gaps.md) gap 16 and workstream G9 hold the work;
|
||||
@@ -17,28 +17,31 @@ interface; Arabic and Hebrew text *in layers* is supported through its Middle Ea
|
||||
## How EffectCraft translates
|
||||
|
||||
- **Menus:** `crates/ui-egui/src/i18n.rs`, one catalog per language keyed by
|
||||
`(command, English label)` (624 catalog rows each at 470ea7a3, counted). A test
|
||||
(`menu_catalogs_have_no_stale_or_duplicate_rows`) fails on a row whose entry left the menu tree
|
||||
or on a repeated row. The generated Effect menu is not part of that fixed tree: its entries
|
||||
and category submenus take their labels from the effect catalog below.
|
||||
`(command, English label)`. A test (`menu_catalogs_have_no_stale_or_duplicate_rows`) fails on a
|
||||
row whose entry left the menu tree or on a repeated row, so every catalog covers all fixed
|
||||
entries (630 catalog rows each at this tree, counted; 629 in Georgian). The generated Effect menu is not part of
|
||||
that fixed tree: its entries and category submenus take their labels from the effect catalog
|
||||
below.
|
||||
- **Panels, dialogs, buttons, tooltips:** `crates/ui-egui/src/i18n/ui.rs`, keyed by the English
|
||||
source string, with English fallback. Catalogs exist for Japanese (693 rows), Simplified and
|
||||
Traditional Chinese (695 and 648 since #2244 pruned the Traditional one), Ukrainian (524),
|
||||
Brazilian Portuguese (695) and Czech (518), counted at this tree. Georgian has every row the
|
||||
Simplified Chinese catalog has, plus 191 for panels converted to the catalog.
|
||||
source string, with English fallback. Catalogs exist for Japanese (996 rows), Simplified
|
||||
Chinese (998), Traditional Chinese (951, after #2244 pruned the table), Ukrainian (524),
|
||||
Brazilian Portuguese (695), Czech (518) and Spanish (513); counted at this tree. Georgian has
|
||||
the Simplified Chinese catalog's 694 rows, plus 191 for panels converted to the catalog since
|
||||
(885 in all).
|
||||
- **Effect names:** `crates/ui-egui/src/i18n/effects.rs`, keyed by **effect id**, in Simplified
|
||||
Chinese and Georgian (307 rows, one per effect in the registry, plus its 21 categories). The registry's
|
||||
Chinese (307 rows, one per effect in the registry), Japanese (297 of the 307 ids) and Georgian
|
||||
(307 rows, plus its 21 categories). The registry's
|
||||
English name stays the effect's identity: `effect.list`, `effect.apply {"effect": …}`, scripts
|
||||
and expressions match on it, and the property tree stores it as the effect group's name. Only
|
||||
the drawing — the Effect menu, Effect Controls, the Timeline and Effects & Presets — goes
|
||||
through the catalog, so a project file is identical whichever interface language opens it.
|
||||
A repeat (`Gaussian Blur 2`) keeps the index the engine appends, and a group the user renamed
|
||||
in Effect Controls stays verbatim. Adding a language there is two tables and one arm, and no
|
||||
panel changes: Traditional Chinese and Japanese have their tables in place and empty, so those
|
||||
languages draw English until a translator fills them (the Japanese set for #821 is what that
|
||||
slot is for). Each language decides for itself which names stay English — Adobe's Japanese
|
||||
interface leaves the `CC`, `VR` and `OCIO` sets in English while its Chinese one translates
|
||||
them — so a row repeating the English name is a choice, not a missing row.
|
||||
panel changes: Traditional Chinese has its table in place and empty, and Japanese fills 297 of
|
||||
the 307 ids, so the rest draw English until a translator completes them. Each language decides
|
||||
for itself which names stay English — Adobe's Japanese interface leaves the `CC`, `VR` and
|
||||
`OCIO` sets in English while its Chinese one translates them — so a row repeating the English
|
||||
name is a choice, not a missing row.
|
||||
- **Missing strings:** a string with no row in the interface language shows in English, and no
|
||||
test, build or release fails on a missing translation. The `missing_translations_report` test
|
||||
(`crates/ui-egui/src/i18n.rs`) prints, per language, the fixed menu entries, panel strings, effect
|
||||
@@ -60,49 +63,52 @@ interface; Arabic and Hebrew text *in layers* is supported through its Middle Ea
|
||||
|
||||
## Measurement
|
||||
|
||||
Measured 10 October 2026 at `origin/main` 1446e27 and recounted on 12 October at `upstream/main`
|
||||
470ea7a3 by counting catalog rows (`const` tables in `crates/ui-egui/src/i18n.rs` and
|
||||
`i18n/ui.rs`; menu rows 624 per language, so the share is computed from 624 rather than 618). The
|
||||
denominator, **≈ 3,900 user-visible strings**, was estimated on 10 October and is kept: 618 fixed menu entries + ≈ 1,320 capitalised UI
|
||||
literals in `crates/ui-egui/src` outside tests and catalogs (a regex count, so an upper bound) +
|
||||
≈ 1,650 distinct effect parameter names + 306 effect names. Engine messages are not counted, so
|
||||
the true percentages are slightly lower.
|
||||
Measured 10 October 2026 at `origin/main` 1446e27, recounted on 22 October 2026 at `ad8b6acb`,
|
||||
and recounted again at this tree after #1774 by counting catalog rows (`const` tables in
|
||||
`crates/ui-egui/src/i18n.rs`, `i18n/ui.rs` and `i18n/effects.rs`: 630 menu rows, 998
|
||||
panel/dialog sources in Simplified Chinese, 951 in Traditional Chinese and 996 in Japanese). The
|
||||
denominator, **≈ 4,200 user-visible strings**, is a rounded estimate: the 630 fixed menu entries,
|
||||
the 998 panel/dialog sources, 307 effect names, ≈ 1,650 distinct effect parameter names and
|
||||
≈ 620 other unwrapped interface strings (Home screen literals, engine-built tooltips, error and
|
||||
status messages). It counts distinct strings, not catalog rows; engine messages are only partly
|
||||
counted, so the true percentages are slightly lower.
|
||||
|
||||
| Language | Code | UI strings translated | Dialogs / tooltips / help | Script support | Native review | Status | To `full` |
|
||||
|---|---|---|---|---|---|---|---|
|
||||
| English | `en` | ≈ 3,900 (100%, source) | All; docs in English | — | yes | full | — |
|
||||
| Simplified Chinese | `zh-hans` | 1,324 (≈ 34%): menus 629 rows, panels 695 | Panels and dialogs at the zh source list; no help, effect names translated (307) and their parameter names not; Home screen literals unwrapped (#574, closed) | System CJK fallback; Han follows the UI language; CJK text in comps renders wrongly (#453); IME in text layers | no | partial | 6–9 h + review |
|
||||
| English | `en` | ≈ 4,200 (100%, source) | All; docs in English | — | yes | full | — |
|
||||
| Simplified Chinese | `zh-hans` | 1,935 (≈ 46%): menus 630 rows, panels 998, effect names 307 | Panels and dialogs partly; no help, effect names translated and their parameter names not; Home screen literals unwrapped (#574, closed) | System CJK fallback; Han follows the UI language; CJK text in comps renders wrongly (#453); IME in text layers | no | partial | 6–9 h + review |
|
||||
| Spanish | `es` | 1,142 (≈ 29%): menus 629 rows, panels 513 | Menus only; the panel catalog from #996 | Latin, fine | no | partial | 9–12 h + review |
|
||||
| Hindi | `hi` | 0 | — | UI: Devanagari fallback font but no shaping; text layers shape Devanagari | no | none (After Effects: none) | 9–13 h + shaping in the UI |
|
||||
| Arabic | `ar` | 0 | — | UI: Arabic fallback font but no shaping and no RTL layout; text layers: bidi + shaping | no | none (After Effects: none) | 9–13 h + 15–25 h RTL UI |
|
||||
| French | `fr` | 624 (≈ 16%) | Menus only | Latin, fine | no | menus only | 7–10 h + review |
|
||||
| Portuguese (Brazil) | `pt-br` | 1,324 (≈ 34%): menus 629 rows, panels 695 | Panels and dialogs at the Chinese catalogs' source list; the six keys main added after that count are translated too; AI-assisted, not yet native-speaker proofread | Latin, fine | no | partial | independent native review |
|
||||
| Indonesian | `id` | 0 | — | Latin, fine | no | none (After Effects: none) | 8–12 h + review |
|
||||
| Japanese | `ja` | 1,322 (≈ 34%): menus 629 rows, panels 693 | Panels and dialogs partly | Japanese system fallback; vertical text and Tate-Chu-Yoko in text layers; IME | no | partial | 6–9 h + review |
|
||||
| Japanese | `ja` | 1,923 (≈ 46%): menus 630 rows, panels 996, effect names 297 | Panels and dialogs partly; no help, effect names translated for 297 of the 307 ids and their parameter names not; Home screen literals unwrapped (#574, closed) | Japanese system fallback; vertical text and Tate-Chu-Yoko in text layers; IME | no | partial | 6–9 h + review |
|
||||
| German | `de` | 624 (≈ 16%) | Menus only (open PR #666 adds interface translations) | Latin, fine | no | menus only | 7–10 h + review |
|
||||
| Korean | `ko` | 0 | — | Hangul fallback probe added (#599, closed); not checked on macOS here | no | none | 9–13 h + review |
|
||||
| Vietnamese | `vi` | 0 | — | Latin with stacked diacritics; untested | no | none (After Effects: none) | 8–12 h + review |
|
||||
|
||||
Other languages EffectCraft ships (4):
|
||||
Other languages EffectCraft ships (5):
|
||||
|
||||
| Language | Code | UI strings translated | Status | To `full` |
|
||||
|---|---|---|---|---|
|
||||
| Traditional Chinese | `zh-hant` | 1,277 (≈ 33%): menus 629 rows, panels 648 | partial | 6–9 h + review |
|
||||
| Traditional Chinese | `zh-hant` | 1,581 (≈ 38%): menus 630 rows, panels 951 | partial | 6–9 h + review |
|
||||
| Ukrainian | `uk` | 1,153 (≈ 29%): menus 629 rows, panels 524 | partial | 6–9 h + review |
|
||||
| Polish | `pl` | 1,325 (≈ 34%): menus 630 rows, panels 695 | partial; unwrapped UI, effects and engine text still in English; AI-drafted, native review welcome | Remaining strings + native review |
|
||||
| Czech | `cs` | 1,147 (≈ 29%): menus 629 rows, panels 518 | Existing catalog entries covered; unwrapped UI, effects and engine text still in English; AI-assisted, not yet native-speaker proofread | Remaining strings + independent native review |
|
||||
| Georgian | `ka` | 1,514 (≈ 39%): menus 628 rows, panels 886 (the Chinese catalogs' 695 plus 191 Georgian-only rows: form dialogs, context menus, column headers), effect names 307 + 21 categories; native-speaker reviewed | partial | 5–8 h |
|
||||
| Georgian | `ka` | 1,514 (≈ 39%): menus 629 rows, panels 885 (the Simplified Chinese catalog's 694 plus 191 Georgian-only rows: form dialogs, context menus, column headers), effect names 307 + 21 categories; native-speaker reviewed | partial | 5–8 h |
|
||||
|
||||
Russian (`ru`) has a menu catalog (624 rows, ≈ 16%); After Effects also ships Italian, which EffectCraft does not (8–12 h).
|
||||
Russian (`ru`) has a menu catalog (630 rows, ≈ 15%); After Effects also ships Italian, which EffectCraft does not (8–12 h).
|
||||
|
||||
**Overall: ≈ 21%**, the average coverage of After Effects' 10 non-English languages
|
||||
(Simplified Chinese, Traditional Chinese, Japanese and Brazilian Portuguese 34%, Spanish 29%,
|
||||
French, German and Russian 16%, Korean and Italian 0%; 212 / 10, was ≈ 12% on 10 October;
|
||||
Ukrainian (≈ 29%) and Czech (≈ 29%) are EffectCraft-only and stay out of that average). This is the localization row in
|
||||
[target-app-parity.md](target-app-parity.md#by-dimension).
|
||||
**Overall: ≈ 24%**, the average coverage of After Effects' 10 non-English languages
|
||||
(Simplified Chinese 46%, Traditional Chinese 38%, Japanese 46%, Brazilian Portuguese 34%,
|
||||
Spanish 29%, French, German and Russian 16%, Korean and Italian 0%; 241 / 10, was ≈ 21% on
|
||||
22 October; Ukrainian (≈ 29%) and Czech (≈ 29%) are EffectCraft-only and stay out of that
|
||||
average). This is the localization row in [target-app-parity.md](target-app-parity.md#by-dimension).
|
||||
|
||||
**Effort.** One-time work first: route parameter names and engine messages through
|
||||
a catalog, wrap the remaining panel literals, and add a Hangul probe (10–20 h). Then each language
|
||||
needs ≈ 2,900 more strings (≈ 5–9 h per language at the pace of #398 and #401). Parity with After
|
||||
needs ≈ 2,600 more strings (≈ 5–9 h per language at the pace of #398 and #401). Parity with After
|
||||
Effects' 10 non-English languages: **≈ 60–110 h**; the four extra languages of the standard list
|
||||
(Hindi, Arabic, Indonesian, Vietnamese) add ≈ 50–80 h, most of it right-to-left layout and
|
||||
complex shaping in the interface. Every language needs native-speaker review, which only a human
|
||||
@@ -112,9 +118,12 @@ can give; only Georgian, contributed by a native speaker (#1843), has had it.
|
||||
|
||||
| Date | Change | Summary |
|
||||
|---|---|---|
|
||||
| 2026-10-30 | minor | Recounted on the merged tree after #1774: Japanese 1,923 (46%, 297 effect names), Simplified Chinese 1,935 (46%, 307 effect names), Traditional Chinese 1,581 (38%, 951 panel rows after #2244's prune); overall ≈ 24% |
|
||||
| 2026-10-22 | minor | Panel/dialog second step: 300 more catalog rows in Japanese, Simplified Chinese and Traditional Chinese, plus the three rows the review found missing (Basic, Advanced and Play/Stop) — panel tabs, form and dialog labels, panel context menus, the tracker and graph controls, text-panel options, File-panel footers and credits; the panel tables are now 996 Japanese and 998 Simplified Chinese rows, all drawn through `tr`/`tr_args`, with the tests keeping the three catalogs listing the same sources; the 30 October recount above carries the share |
|
||||
| 2026-10-18 | minor | Brazilian Portuguese completes its panel catalog (278 new rows, 417 → 695, the Chinese catalogs' source list); the doc recount closes the drift the batch merges left in every language's panel count; AI-assisted, not yet native-speaker proofread |
|
||||
| 2026-10-12 | minor | Recounted: Russian, French, German and Czech menus (#873, #987), Brazilian Portuguese and Czech panels (#830, #987), Hangul probe (#599); overall ≈ 12% to ≈ 18%; Korean and Italian still absent |
|
||||
| 2026-10-14 | minor | Georgian (`ka`): menus 628, panels 886 (191 Georgian-only, in `GEORGIAN_PANELS`), effect names and categories in `effects.rs` |
|
||||
| 2026-10-10 | major | First localization parity document: catalog rows counted for all six languages, the twelve-language table, After Effects' 11 shipped languages from its bundle |
|
||||
| 2026-10-11 | minor | Ukrainian panel catalog brought level with the Chinese ones (495 of 496 rows, counted at this commit); its share rises to ≈ 29%. The other languages' panel counts are the 10 October measurement |
|
||||
| 2026-10-29 | minor | Polish (`pl`): menus 630, panels 695 |
|
||||
| 2026-10-13 | minor | Effect names and the generated Effect menu leave English: `i18n/effects.rs` adds 306 rows keyed by effect id (Simplified Chinese, from After Effects 2026's interface and Adobe's Chinese documentation for the `CC` series) and the 21 category names. Parameter names are still English; no other language has rows |
|
||||
| 2026-10-12 | minor | Recounted: Russian, French, German and Czech menus (#873, #987), Brazilian Portuguese and Czech panels (#830, #987), Hangul probe (#599); overall ≈ 12% to ≈ 18%; Korean and Italian still absent |
|
||||
| 2026-10-11 | minor | Ukrainian panel catalog brought level with the Chinese ones (495 of 496 rows, counted at this commit); its share rises to ≈ 29%. The other languages' panel counts are the 10 October measurement |
|
||||
| 2026-10-10 | major | First localization parity document: catalog rows counted for all six languages, the twelve-language table, After Effects' 11 shipped languages from its bundle |
|
||||
|
||||
+6
-2
@@ -16,9 +16,9 @@ Guide):
|
||||
| File ▸ Scripts ▸ Run Script File… (`.jsx`, `.jsxbin`) | `.jsx` / `.js` | Gap: `.jsxbin` (an undocumented binary encoding) |
|
||||
| File ▸ Scripts ▸ Recent Script Files: the 10 most recently run scripts; Cmd+Option+Shift+D (Ctrl+Alt+Shift+D on Windows) reruns one | File ▸ Scripts ▸ Recent Script Files lists the 10 scripts run last (script files and File ▸ Scripts entries, newest first, kept in the settings); Cmd+Alt+Shift+D runs the most recent one again (`file.runScript {"recent": 0}`, a key that can be changed in Edit ▸ Keyboard Shortcuts) | Same |
|
||||
| ExtendScript preprocessor directives (`#include`, `#target`, `#targetengine`) | `#include` / `//@include` / `#includepath` inline files relative to the script (once each, depth-limited, file gate applies); `#target`, `#targetengine`, `#strict` are ignored | Same |
|
||||
| `Scripts/Startup` and `Scripts/Shutdown`: run in alphabetical order when the app starts and quits | Not run | Gap |
|
||||
| `Scripts/Startup` and `Scripts/Shutdown`: run in alphabetical order when the app starts and quits | `Scripts/Startup/` and `Scripts/Shutdown/` in the settings folder, in alphabetical order (case ignored): the Startup scripts run at launch before a project opens, and the Shutdown scripts run as the desktop app quits, after the project is closed. A Startup script that fails is reported in a toast and in the log, a Shutdown script that fails is reported in the log, and the next script still runs | Partial: each script runs in its own global scope, so variables and functions a Startup script defines are not available to later scripts; a Startup script's modal dialog stays open while the next scripts run and the app starts; a Shutdown script's modal dialogs close as if canceled; the web app runs no Shutdown scripts |
|
||||
| `Scripts/ScriptUI Panels`: listed at the bottom of the Window menu, dockable like the app's own panels, `this` is the panel | `Scripts/ScriptUI Panels/` in the settings folder (File ▸ Scripts ▸ Install ScriptUI Panel… copies one there), listed at the bottom of the Window menu (a subfolder, one level, is a submenu named after it), docked like any panel, `this` is the panel; the panels open when the app quits open again at the next launch | Same. Where a panel was docked isn't kept: workspace layouts aren't saved between launches |
|
||||
| Keyboard shortcuts for scripts (the Keyboard Shortcuts editor lists the scripts of the Scripts folder) | Shortcuts bind to commands and menu entries; the File ▸ Scripts and Window menu entries of scripts aren't offered | Gap |
|
||||
| Keyboard shortcuts for scripts (the Keyboard Shortcuts editor lists the scripts of the Scripts folder) | Edit ▸ Keyboard Shortcuts lists the scripts of File ▸ Scripts under File ▸ Scripts (`file.runScript {"name": "<file name>"}`); a key given to one is saved with the preset, File ▸ Scripts shows it, and pressing it runs the script as its menu entry does | Same. After Effects binds a key to a script's place in the alphabetical list (`ExecuteScriptMenuItem01`…), and EffectCraft binds it to the script's file name. The Window menu entries of ScriptUI panels aren't offered |
|
||||
| Running a script from the command line (`afterfx -r script.jsx`) | `effectcraft-cli script`, the control channel's and MCP's `script.run` | Same purpose, other entry points |
|
||||
| `app.settings` (kept in the preferences between sessions) | Kept in `script_settings.json` in the settings folder (`script.settings.get` / `script.settings.save`) | Same |
|
||||
| Allow Scripts to Write Files and Access Network | Settings ▸ Scripting & Expressions | Same |
|
||||
@@ -39,6 +39,10 @@ journaled and the same as the UI's action. The `effectcraft-script` crate's docs
|
||||
file.jsx`, or `script.run {code, name}` over the control channel and MCP.
|
||||
* Install one: File ▸ Scripts ▸ Install Script File… (or copy it into `Scripts/` in the settings
|
||||
folder). It is listed in File ▸ Scripts at once (After Effects asks for a restart).
|
||||
* Run one at every launch or quit: copy it into `Scripts/Startup/` or `Scripts/Shutdown/` in the
|
||||
settings folder. These scripts are not listed in File ▸ Scripts. `file.runStartupScripts` and
|
||||
`file.runShutdownScripts` run them and return `{ran, waiting, failed}`; the desktop app calls them at
|
||||
launch and quit, and the web app calls `file.runStartupScripts` at launch.
|
||||
* `file.scripts.list` lists installed and bundled scripts and panels; `file.runScript {name}` runs
|
||||
one; `file.uninstallScript {name}` removes an installed one.
|
||||
* A subfolder of `Scripts/` is a submenu of File ▸ Scripts named after the folder, and its scripts
|
||||
|
||||
+2
-1
@@ -190,7 +190,8 @@ Effect Controls uses compact, fixed 20 pt parameter rows, as After Effects does:
|
||||
Edit ▸ Keyboard Shortcuts (`Cmd+Alt+'`) opens the shortcut editor: an on-screen keyboard showing
|
||||
which keys are assigned for the held modifiers (purple: application-wide, green: panel-specific,
|
||||
both: split), modifier toggles, a searchable list of every command (all engine commands, menu
|
||||
entries with bound parameters and the frontend's tool / panel commands), and a preset menu.
|
||||
entries with bound parameters, the scripts File ▸ Scripts lists and the frontend's tool / panel
|
||||
commands), and a preset menu.
|
||||
|
||||
- **Presets.** "EffectCraft Default" is After Effects' default layout and is read-only; editing
|
||||
it creates a "Custom" copy. Custom presets store only their differences from the default and
|
||||
|
||||
@@ -21,12 +21,12 @@ our own scripts; no real-world script library has been run against both apps.
|
||||
| Scripting object model | `app`, `Project`, items, layers, properties, keys, eases, render queue, `TextDocument`, `Shape`, markers, `File`/`Folder`, `Socket`, `app.settings` | Same classes, edits run through undoable engine commands; match names table; layers, groups and properties are callable (`layer("Effects")(1)` is `.property(...)`) | good | `crates/script` tests (≈ 10 test files) |
|
||||
| `$.evalFile`, `BridgeTalk` | Evaluate another script file; identify the host application and message other Adobe applications | `$.evalFile` evaluates a file relative to the calling file (nested at most 32 deep, under the scripts' file gate) and returns its last value; `BridgeTalk` names the host honestly (`appName` `effectcraft`, its version); messaging other applications throws "not supported" | partial | `tests_evalfile.rs` (#760); no inter-application messaging |
|
||||
| ScriptUI | Dialogs, palettes, dockable panels, resource strings, `onDraw` / ScriptUIGraphics, mouse events | Same, dockable panels reopen at launch | good | `ui_scriptui`, `tests_ui*` |
|
||||
| `app.scheduleTask` / `cancelTask` | One-shot and repeating tasks (polling, panel refresh) until `cancelTask` | Same: repeating tasks run every `delay` ms (at least 50 ms, at most 64 pending per script) until `cancelTask`, until they throw (reported once, then cancelled), or until their owner goes: a script's last window closing, or the project closing for scripts without windows; frontends tick them every frame, agents with `script.runTasks` | good | `tests_tasks.rs` (#773); one-shot tasks of a script file still run right after it, not after their delay |
|
||||
| `app.scheduleTask` / `cancelTask` | One-shot and repeating tasks (polling, panel refresh) until `cancelTask` | Same: repeating tasks run every `delay` ms (at least 50 ms, at most 64 pending per script) until `cancelTask`, until they throw (reported once, then cancelled), or until their owner goes: a script's last window closing, or the project closing for scripts without windows (a Startup script's tasks go on until EffectCraft quits); frontends tick them every frame, agents with `script.runTasks` | good | `tests_tasks.rs` (#773); one-shot tasks of a script file still run right after it, not after their delay |
|
||||
| Scripts menu, ScriptUI Panels folder | yes | yes; a subfolder (one level) of either folder is a submenu named after it | same | [plugins.md](plugins.md) |
|
||||
| Startup / Shutdown folders | yes | not run | missing | plugins.md |
|
||||
| Startup / Shutdown folders | yes | `Scripts/Startup` runs at launch and `Scripts/Shutdown` runs as the desktop app quits, after the project is closed, each in alphabetical order | partial | `crates/script/src/tests/startup.rs`; each script has its own global scope, so a Startup script's variables and functions are not available to later scripts ([plugins.md](plugins.md)) |
|
||||
| `#include`, `#target` directives | yes | `#include` / `//@include` / `#includepath` inline files relative to the including script (once each, nested at most 32 deep, under the scripts' file gate; errors name the included file and line); `#target`, `#targetengine`, `#strict` are ignored | good | `tests_include.rs` (#759); installed scripts and panels have no folder of their own, so they include from the project's folder or absolute paths |
|
||||
| `.jsxbin` | yes | no | out of scope | No public specification |
|
||||
| Keyboard shortcuts for scripts | yes | no | missing | plugins.md |
|
||||
| Keyboard shortcuts for scripts | yes: the scripts of the Scripts folder take keys, by their place in the alphabetical list | Edit ▸ Keyboard Shortcuts lists the scripts of File ▸ Scripts; a key stays with the script's file name | same | `file_scripts_entries_take_keyboard_shortcuts`, `a_key_given_to_a_script_runs_it` ([plugins.md](plugins.md)); ScriptUI panels in the Window menu take no key |
|
||||
| Recent Script Files | File ▸ Scripts ▸ Recent Script Files (10 scripts), a key to rerun | Same list, kept in the settings; Cmd+Alt+Shift+D reruns the most recent script | same | `recent_script_files_run_again` ([plugins.md](plugins.md)) |
|
||||
| Command-line rendering `aerender` | yes | `effectcraft-cli render`, `script`, `exec` | same purpose | `apps/effectcraft-cli` |
|
||||
| Essential Graphics scripting hooks | `addToMotionGraphicsTemplate…` | yes (M13.7) | good | — |
|
||||
@@ -35,7 +35,7 @@ our own scripts; no real-world script library has been run against both apps.
|
||||
|
||||
## Estimate
|
||||
|
||||
**≈ 20–40 h**: `#include` / `#target` (landed, #759) and Startup / Shutdown folders 4–8 h as first estimated (Startup / Shutdown remain), script shortcuts 2–4 h,
|
||||
**≈ 20–40 h**: `#include` / `#target` (landed, #759) and Startup / Shutdown folders 4–8 h as first estimated (Startup / Shutdown landed; a global scope shared between scripts remains), script shortcuts 2–4 h,
|
||||
a corpus of public scripts and expressions with the fixes it finds 10–20 h, an expression
|
||||
performance benchmark 4–8 h.
|
||||
|
||||
|
||||
@@ -117,7 +117,7 @@ compositing and effects dominate; audio is light). Hours are to full parity for
|
||||
| Project, footage and import | 8% | 92% | 55% | 25–45 | No relative paths or relinking when a project moves; TGA/HDR/DPX/MXF/AVI import since #745, #756, #767, #1701 (no DV or MPEG-4 Part 2 AVI yet); #431, #324, #552 and #351 are closed |
|
||||
| Compositions, layers and compositing | 13% | 98% | 60% | 30–55 | 32-bpc blend modes differed from After Effects (#494, closed); expand precomps in place (#601); #527, #510, #513, #539 and #540 are closed |
|
||||
| Animation: keyframes, graph editor, motion paths, puppet | 15% | 97% | 55% | 35–60 | Only scalar ease is measured against After Effects (168 samples); puppet lag (#586); #456, #457, #355, #553 and #318 are closed; Proportional Scrubbing (26.2) |
|
||||
| Expressions and scripting | 7% | 93% | 65% | 20–40 | `.jsxbin`, Startup/Shutdown folders, script shortcuts (`#include` landed, #759); external editor (#364); see [scripting-parity.md](scripting-parity.md) |
|
||||
| Expressions and scripting | 7% | 93% | 65% | 20–40 | `.jsxbin`, a global scope shared between scripts, script shortcuts (`#include` landed, #759; Startup/Shutdown folders run); external editor (#364); see [scripting-parity.md](scripting-parity.md) |
|
||||
| Shapes, masks and roto | 9% | 93% | 45% | 30–50 | Open mask and shape issues (#1004, #999, #1042, #932); #510, #513, #527, #509 and #303 are closed; paste SVG/AI as shape layers (26.3; SVG markup pastes since #738) |
|
||||
| Text and typography | 7% | 94% | 50% | 20–35 | CJK text in comps renders wrongly (#453); paragraph alignment inverted (#316); soft text at Fit (#417, mostly fixed by #444); toolbar font options (#550); #483 and #583 are closed; variable-font filter landed (#741) |
|
||||
| Effects and animation presets | 14% | 85% | 40% | 70–130 | All 306 effects exist, but rendered output is unmeasured against After Effects; 76 built-in presets (text, Transitions, Backgrounds, Behaviors) against After Effects' 621 ([effects-parity.md](effects-parity.md)); open effect bugs (#580 crash, #463, #369, #473, #474; #514 and #526 are closed); effect colour labels (26.5); see [effects-parity.md](effects-parity.md) |
|
||||
@@ -139,7 +139,7 @@ Feature depth (≈ 50%) feeds the overall *ready* number with the other dimensio
|
||||
| UI/UX fidelity | 65% | 60–120 | After Effects-shaped menus (587 entries), panels, workspaces, shortcuts; many interaction issues still open; multi-monitor only as separate panel windows (#486 open); Effect Controls not yet like 26.5's | [ui-parity.md](ui-parity.md) |
|
||||
| File formats | 50% | 130–230 | `.aep` / `.aepx` / `.mogrt` / `.ffx` can't be read; strong modern codecs (H.264, HEVC, AV1, VP9, ProRes) | [file-format-parity.md](file-format-parity.md) |
|
||||
| Hardware | 40% | 60–120 | wgpu GPU on Metal/Vulkan/Direct3D 12/WebGPU with CPU fallback; no hardware decode/encode; Direct3D 12 compositor fails (#613); no video-out hardware | [hardware-parity.md](hardware-parity.md) |
|
||||
| Localization | 18% | 60–110 + review | Average coverage of After Effects' 10 non-English languages (measured catalog rows over ≈ 3,900 strings): menus in 10 languages, panels in 6, effects in none; After Effects ships 11 languages fully | [localization-parity.md](localization-parity.md) |
|
||||
| Localization | 24% | 60–110 + review | Average coverage of After Effects' 10 non-English languages (measured catalog rows over ≈ 4,200 strings): menus in 10 languages, panels in 7, effects in Simplified Chinese and Japanese; After Effects ships 11 languages fully | [localization-parity.md](localization-parity.md) |
|
||||
| Performance | 35% | 50–100 | Internal numbers only; users report stutter and slow scrubbing | [gaps.md](gaps.md#g5-performance-at-real-world-scale) |
|
||||
| Stability | 45% | 40–80 | Open crash reports #580, #501, #426, #341, #234, #879 (#591, #306 and #511 are closed); no CI runs the tests on pull requests | [gaps.md](gaps.md#g3-stability-and-a-green-main) |
|
||||
| Platforms | 65% | 30–60 | Releases for macOS, Windows x64/x86/ARM64, Linux, FreeBSD and the web (more than After Effects), but Linux and Windows users hit basic bugs | [gaps.md](gaps.md#g2-real-user-reliability-on-every-platform) |
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Reference in New Issue
Block a user