Merge pull request #1776 from sanyamsingh001/fix/hextile-centerline-symmetry

Fix HexTile centerline cell selection
This commit is contained in:
BFlat
2026-10-30 00:06:21 +07:00
committed by GitHub
2 changed files with 4 additions and 2 deletions
+3 -1
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@@ -647,7 +647,9 @@ fn fp2_hextile(@builtin(global_invocation_id) gid: vec3<u32>) {
// stylize3::hex_cell (cube rounding).
let q = (0.5773502691896257 * u - v / 3.0) / r;
let rr = (2.0 / 3.0 * v) / r;
let ccy = -q - rr;
// Evaluate the third cube coordinate symmetrically with q so the centerline
// tie is not broken by subtracting separately rounded coordinates.
let ccy = (-0.5773502691896257 * u - v / 3.0) / r;
var rx = round_away(q);
let ry = round_away(ccy);
var rz = round_away(rr);