Shapes: add the Wiggle Transform path operation, which wiggles paths and each Repeater copy

A shape layer's Contents > Add menu had every After Effects path operation
except Wiggle Transform. It is now a shape item (layer.addShapeItem kind
wiggler, "ADBE Vector Filter - Wiggler" for scripts) with Wiggles/Second,
Correlation, Temporal Phase, Spatial Phase, Random Seed and a Transform
group whose Anchor Point, Position, Scale and Rotation set how far each
transformation wiggles.

The values come from the Wiggly selector's noise, with each Repeater copy
as one unit: the copies of a Repeater above the operation, in its group or
a nested one, wiggle independently as far as Correlation allows, and the
copies of a Repeater below it wiggle the same way. A paint above it whose
paths all move by one matrix moves its gradient and stroke scale with them.
The layer cache keys a layer with a Wiggle Transform by time.
This commit is contained in:
dotCooCoo
2026-10-24 18:11:29 -07:00
parent 991904888a
commit 62cd2364d5
11 changed files with 362 additions and 6 deletions
+25
View File
@@ -321,6 +321,31 @@ fn match_names_and_lookups() {
assert_eq!(sh.props.prop("contents/#1/contents/fill/color").unwrap().value, KV::Color([1.0, 0.0, 0.0, 1.0]));
}
/// Scripts add a Wiggle Transform by its match name or display name and reach its properties.
#[test]
fn wiggle_transform_by_match_name() {
let mut s = session();
let o = ok(
&mut s,
r#"
var c = app.project.items.addComp("W", 200, 200, 1, 2, 30);
var sh = c.layers.addShape();
var root = sh.property("ADBE Root Vectors Group");
var w = root.addProperty("ADBE Vector Filter - Wiggler");
var byName = root.addProperty("Wiggle Transform");
w.property("ADBE Vector Wiggler Transform").property("Position").setValue([20, 10]);
[
w.matchName, w.name, byName.matchName, w.property("ADBE Vector Xform Temporal Freq").value,
w.property("ADBE Vector Spatial Phase").name, w.property("ADBE Vector Wiggler Transform").name
]
"#,
);
assert_eq!(o.result, json!(["ADBE Vector Filter - Wiggler", "Wiggle Transform 1", "ADBE Vector Filter - Wiggler", 2, "Spatial Phase", "Transform"]));
let (_, c) = comp_named(&s, "W");
let sh = c.layers.iter().find(|l| l.props.sub("contents").is_some()).unwrap();
assert_eq!(sh.props.prop("contents/wiggler/transform/position").unwrap().value, KV::Vec2([20.0, 10.0]));
}
#[test]
fn keyframes_eases_and_interpolation() {
let mut s = session();