mirror of
https://github.com/storytold/effectcraft.git
synced 2026-11-01 22:20:00 -06:00
Merge remote-tracking branch 'origin/main' into HEAD
This commit is contained in:
@@ -9,8 +9,9 @@ use serde_json::{Value, json};
|
||||
use super::{CommandSpec, always, bad, str_p};
|
||||
use crate::{EngineError, Result, Session};
|
||||
|
||||
/// Commands that can't run inside a batch (they replace the project or nest batches).
|
||||
const NOT_IN_BATCH: &[&str] = &["engine.batch", "file.runScript", "script.run"];
|
||||
/// Commands that can't run inside a batch (they nest batches), besides the commands that run
|
||||
/// scripts ([`super::scripts::RUNS_SCRIPTS`]).
|
||||
const NOT_IN_BATCH: &[&str] = &["engine.batch"];
|
||||
|
||||
/// Resolve a `$N` / `$N.key.0.key` reference against the results so far.
|
||||
fn reference(s: &str, results: &[Value]) -> Option<Result<Value>> {
|
||||
@@ -78,7 +79,7 @@ fn batch(s: &mut Session, p: &Value) -> Result<Value> {
|
||||
.or_else(|| step.get("id"))
|
||||
.and_then(Value::as_str)
|
||||
.ok_or_else(|| bad("engine.batch", "each step needs `command` (a command id)"))?;
|
||||
if NOT_IN_BATCH.contains(&id) {
|
||||
if NOT_IN_BATCH.contains(&id) || super::scripts::RUNS_SCRIPTS.contains(&id) {
|
||||
return Err(bad("engine.batch", format!("`{id}` can't run inside a batch")));
|
||||
}
|
||||
let params = substitute(step.get("params").unwrap_or(&json!({})), results)?;
|
||||
|
||||
@@ -125,7 +125,8 @@ fn revert(s: &mut Session, _: &Value) -> Result<Value> {
|
||||
}
|
||||
|
||||
/// File ▸ Import; with `addToComp` (files dropped on the Timeline or the Composition viewer) they
|
||||
/// also become layers of the active comp ([`add_to_comp`]).
|
||||
/// also become layers of the active comp ([`add_to_comp`]); with `newComp` (the empty viewer's
|
||||
/// New Composition From Footage) they become one new composition instead ([`new_comp`]).
|
||||
///
|
||||
/// With `background` (files dropped on the window or picked in the Import dialog) the files are
|
||||
/// probed on a background thread, so decoding a slow video doesn't freeze the app: the job shows
|
||||
@@ -175,10 +176,10 @@ fn import_cmd(s: &mut Session, p: &Value) -> Result<Value> {
|
||||
Ok(r)
|
||||
}
|
||||
|
||||
/// After an import (its result `r`): with `addToComp`, the new items become layers of `target`;
|
||||
/// what couldn't be added joins the result's errors.
|
||||
/// After an import (its result `r`): with `newComp`, the new items become one new composition;
|
||||
/// otherwise with `addToComp`, layers of `target`. What couldn't be added joins the result's errors.
|
||||
fn finish_import(s: &mut Session, r: &mut Value, target: Option<ItemId>, p: &Value) {
|
||||
let errors = add_to_comp(s, r, target, p);
|
||||
let errors = if b_p(p, "newComp").unwrap_or(false) { new_comp(s, r) } else { add_to_comp(s, r, target, p) };
|
||||
if !errors.is_empty()
|
||||
&& let Some(e) = r.get_mut("errors").and_then(Value::as_array_mut)
|
||||
{
|
||||
@@ -192,18 +193,7 @@ fn finish_import(s: &mut Session, r: &mut Value, target: Option<ItemId>, p: &Val
|
||||
/// Project panel) and the other footage. `target` stays open. Returns what couldn't be added.
|
||||
pub(crate) fn add_to_comp(s: &mut Session, r: &Value, target: Option<ItemId>, p: &Value) -> Vec<String> {
|
||||
let Some(cid) = target.filter(|_| p.get("addToComp").and_then(Value::as_bool).unwrap_or(false)) else { return vec![] };
|
||||
let ids = |k: &str| r.get(k).and_then(Value::as_array).into_iter().flatten().filter_map(Value::as_u64).collect::<Vec<u64>>();
|
||||
let comps = ids("comps");
|
||||
let in_comps: std::collections::HashSet<u64> = comps
|
||||
.iter()
|
||||
.filter_map(|c| s.project.comp(ItemId(*c)))
|
||||
.flat_map(|c| c.layers.iter())
|
||||
.filter_map(|l| match l.source {
|
||||
LayerSource::Footage { item } | LayerSource::Comp { item } | LayerSource::Solid { item } => Some(item.0),
|
||||
_ => None,
|
||||
})
|
||||
.collect();
|
||||
let add: Vec<u64> = comps.iter().copied().chain(ids("items").into_iter().filter(|i| !in_comps.contains(i))).collect();
|
||||
let add = imported(s, r);
|
||||
let mut errors = vec![];
|
||||
for (k, item) in add.into_iter().enumerate() {
|
||||
let mut params = json!({"comp": cid.0, "item": item, "time": p.get("time"), "position": p.get("position")});
|
||||
@@ -220,6 +210,55 @@ pub(crate) fn add_to_comp(s: &mut Session, r: &Value, target: Option<ItemId>, p:
|
||||
errors
|
||||
}
|
||||
|
||||
/// What an import (its result `r`) made that belongs in a comp: the comps of layered files
|
||||
/// (their layers' footage, in their precomps too, stays in the Project panel), then the other items,
|
||||
/// without those comps again or the files' folders.
|
||||
fn imported(s: &Session, r: &Value) -> Vec<u64> {
|
||||
let ids = |k: &str| r.get(k).and_then(Value::as_array).into_iter().flatten().filter_map(Value::as_u64).collect::<Vec<u64>>();
|
||||
let comps = ids("comps");
|
||||
let mut in_comps = std::collections::HashSet::new();
|
||||
let mut todo = comps.clone();
|
||||
while let Some(c) = todo.pop() {
|
||||
for l in s.project.comp(ItemId(c)).into_iter().flat_map(|c| c.layers.iter()) {
|
||||
match l.source {
|
||||
LayerSource::Comp { item } if in_comps.insert(item.0) => todo.push(item.0),
|
||||
LayerSource::Footage { item } | LayerSource::Solid { item } => {
|
||||
in_comps.insert(item.0);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
let rest = ids("items").into_iter().filter(|i| !in_comps.contains(i) && !comps.contains(i) && !s.project.item(ItemId(*i)).is_some_and(|it| it.is_folder()));
|
||||
comps.iter().copied().chain(rest).collect()
|
||||
}
|
||||
|
||||
/// With `newComp`, make one composition of the footage and solids an import (its result `r`)
|
||||
/// made, as New Comp from Selection does with `single` (first item on top, its settings). A comp
|
||||
/// the import made (a layered file) already is the composition, so it stays out, as does data
|
||||
/// footage; none left, no new comp. Returns what went wrong.
|
||||
fn new_comp(s: &mut Session, r: &Value) -> Vec<String> {
|
||||
let items: Vec<ItemId> = imported(s, r)
|
||||
.into_iter()
|
||||
.map(ItemId)
|
||||
.filter(|i| {
|
||||
s.project.item(*i).is_some_and(|it| match &it.kind {
|
||||
ItemKind::Footage(f) => f.kind != FootageKind::Data,
|
||||
ItemKind::Solid(_) => true,
|
||||
ItemKind::Comp(_) | ItemKind::Folder => false,
|
||||
})
|
||||
})
|
||||
.collect();
|
||||
if items.is_empty() {
|
||||
return vec![];
|
||||
}
|
||||
s.state.project_selection = items;
|
||||
match s.execute("file.newCompFromSelection", json!({"single": true})) {
|
||||
Ok(_) => vec![],
|
||||
Err(e) => vec![e.to_string()],
|
||||
}
|
||||
}
|
||||
|
||||
/// File ▸ Import, all in one go (scripts and commands built on it); see [`import_cmd`].
|
||||
pub(crate) fn import(s: &mut Session, p: &Value) -> Result<Value> {
|
||||
let pending = prepare_import(s, p)?;
|
||||
@@ -746,7 +785,7 @@ pub fn specs() -> Vec<CommandSpec> {
|
||||
"File...",
|
||||
["File", "Import"],
|
||||
Some("Cmd+I"),
|
||||
"{paths: [string] (files or folders), sequence?: bool (the Sequence checkbox: true imports numbered stills of one run as one image sequence, one picked file bringing its whole run and several picked files that range; default false: picked or dropped files import as stills, as in After Effects; folders' runs import as sequences; false imports stills and a folder's files individually), alphabetical?: bool (Force Alphabetical Order: every image of that type in the folder, by name), frameRate?: fps (image sequences; default Settings ▸ Import ▸ Sequence Footage), importAs?: footage|composition|compositionLayerSizes (Photoshop, PDF, Illustrator and EPS files), layer?: name|index (footage of one Photoshop layer), page?: number from 1 (PDF / Illustrator page), drag?: bool (dropped files: Settings ▸ Import ▸ Default Drag Import As; files import as stills unless sequence), addToComp?: bool (also add them to the active comp, at time?, index?, position? as in layer.addItem), background?: bool (probe the files in a background job, jobs.list / jobs.wait; returns {job})}",
|
||||
"{paths: [string] (files or folders), sequence?: bool (the Sequence checkbox: true imports numbered stills of one run as one image sequence, one picked file bringing its whole run and several picked files that range; default false: picked or dropped files import as stills, as in After Effects; folders' runs import as sequences; false imports stills and a folder's files individually), alphabetical?: bool (Force Alphabetical Order: every image of that type in the folder, by name), frameRate?: fps (image sequences; default Settings ▸ Import ▸ Sequence Footage), importAs?: footage|composition|compositionLayerSizes (Photoshop, PDF, Illustrator and EPS files), layer?: name|index (footage of one Photoshop layer), page?: number from 1 (PDF / Illustrator page), drag?: bool (dropped files: Settings ▸ Import ▸ Default Drag Import As; files import as stills unless sequence), addToComp?: bool (also add them to the active comp, at time?, index?, position? as in layer.addItem), newComp?: bool (make one new composition of the footage and solids imported, as file.newCompFromSelection with single; a layered file imported as a composition is that composition and gets no other; takes precedence over addToComp), background?: bool (probe the files in a background job, jobs.list / jobs.wait; returns {job})}",
|
||||
always,
|
||||
import_cmd
|
||||
),
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
use std::collections::{BTreeMap, BTreeSet};
|
||||
|
||||
use effectcraft_color::Label;
|
||||
use effectcraft_project::{AlphaMode, Comp, Footage, FootageKind, ItemId, ItemKind, LayerSource, Project, Solid, limits};
|
||||
use effectcraft_project::{AlphaMode, CineonSettings, CineonUnits, Comp, Footage, FootageKind, ItemId, ItemKind, LayerSource, Project, Solid, limits};
|
||||
use effectcraft_time::{FrameRate, Tick};
|
||||
use serde_json::{Value, json};
|
||||
|
||||
@@ -501,7 +501,7 @@ fn run_script(s: &mut Session, p: &Value) -> Result<Value> {
|
||||
}
|
||||
_ => return Err(bad("file.runScript", format!("step {}: needs `command`", i + 1))),
|
||||
};
|
||||
if id == "file.runScript" || id == "script.run" {
|
||||
if super::scripts::RUNS_SCRIPTS.contains(&id.as_str()) {
|
||||
return Err(bad("file.runScript", "scripts can't run scripts"));
|
||||
}
|
||||
let r = if from_file { s.execute_for_script(&id, params) } else { s.execute(&id, params) };
|
||||
@@ -536,7 +536,7 @@ fn is_jsxbin(name: &str) -> bool {
|
||||
}
|
||||
|
||||
/// A script error becomes a toast and a command error.
|
||||
fn report_js(s: &mut Session, name: &str, out: Value) -> Result<Value> {
|
||||
pub(crate) fn report_js(s: &mut Session, name: &str, out: Value) -> Result<Value> {
|
||||
if let Some(e) = out.get("error").filter(|e| !e.is_null()) {
|
||||
let line = e.get("line").and_then(Value::as_u64).map(|l| format!(" (line {l})")).unwrap_or_default();
|
||||
let msg = e.get("message").and_then(Value::as_str).unwrap_or("script error");
|
||||
@@ -552,6 +552,13 @@ pub(crate) fn run_js_named(s: &mut Session, code: &str, name: &str) -> Result<Va
|
||||
report_js(s, name, out)
|
||||
}
|
||||
|
||||
/// Run the code of the script file at `path` (its `#include`s and `$.fileName` use that path),
|
||||
/// reported under its file name `name` (Startup and Shutdown scripts).
|
||||
pub(crate) fn run_js_file(s: &mut Session, code: &str, path: &str, name: &str) -> Result<Value> {
|
||||
let out = run_js(s, code, path, false)?;
|
||||
report_js(s, name, out)
|
||||
}
|
||||
|
||||
/// Run JavaScript through the session's scripting engine.
|
||||
fn run_js(s: &mut Session, code: &str, name: &str, console: bool) -> Result<Value> {
|
||||
let runner = s.script.ok_or_else(|| EngineError::Other("JavaScript scripting is not available in this build".into()))?;
|
||||
@@ -594,6 +601,131 @@ pub(crate) struct Interpretation {
|
||||
preserve_rgb: Option<bool>,
|
||||
/// Start Timecode.
|
||||
start: Option<StartTimecode>,
|
||||
/// Cineon Settings (DPX and Cineon footage).
|
||||
cineon: CineonEdit,
|
||||
}
|
||||
|
||||
/// Interpret Footage ▸ Cineon Settings parsed from command parameters (every field optional).
|
||||
#[derive(Clone, Debug, Default)]
|
||||
struct CineonEdit {
|
||||
/// Logarithmic Conversion.
|
||||
log: Option<bool>,
|
||||
units: Option<CineonUnits>,
|
||||
/// The units the Converted Black and White Points are given in (`pointUnits`, else `cineonUnits`,
|
||||
/// else the footage's own Units).
|
||||
point_units: Option<CineonUnits>,
|
||||
converted_black: Option<f64>,
|
||||
converted_white: Option<f64>,
|
||||
/// 10 Bit Black and White Points.
|
||||
black: Option<f64>,
|
||||
white: Option<f64>,
|
||||
gamma: Option<f64>,
|
||||
rolloff: Option<f64>,
|
||||
}
|
||||
|
||||
impl CineonEdit {
|
||||
fn parse(p: &Value, cmd: &str) -> Result<CineonEdit> {
|
||||
let units = |key: &str| -> Result<Option<CineonUnits>> {
|
||||
match str_p(p, key) {
|
||||
None => Ok(None),
|
||||
Some(u) => CineonUnits::parse(u).map(Some).ok_or_else(|| bad(cmd, format!("{key}: 10bit|8bit|float, not `{u}`"))),
|
||||
}
|
||||
};
|
||||
let num = |key: &str, lo: f64, hi: f64| -> Result<Option<f64>> {
|
||||
match p.get(key) {
|
||||
None | Some(Value::Null) => Ok(None),
|
||||
Some(v) => v
|
||||
.as_f64()
|
||||
.filter(|x| x.is_finite() && (lo..=hi).contains(x))
|
||||
.map(Some)
|
||||
.ok_or_else(|| bad(cmd, format!("{key}: a number from {lo} to {hi}"))),
|
||||
}
|
||||
};
|
||||
let units_now = units("cineonUnits")?;
|
||||
Ok(CineonEdit {
|
||||
log: b_p(p, "logConversion"),
|
||||
units: units_now,
|
||||
point_units: units("pointUnits")?.or(units_now),
|
||||
// Range-checked once their units are known (`settings_for`).
|
||||
converted_black: num("convertedBlack", f64::MIN, f64::MAX)?,
|
||||
converted_white: num("convertedWhite", f64::MIN, f64::MAX)?,
|
||||
black: num("tenBitBlack", 0.0, 1023.0)?,
|
||||
white: num("tenBitWhite", 0.0, 1023.0)?,
|
||||
gamma: num("currentGamma", 0.1, 10.0)?,
|
||||
rolloff: num("highlightRolloff", 0.0, 100.0)?,
|
||||
})
|
||||
}
|
||||
|
||||
fn is_empty(&self) -> bool {
|
||||
self.log.is_none()
|
||||
&& self.units.is_none()
|
||||
&& self.converted_black.is_none()
|
||||
&& self.converted_white.is_none()
|
||||
&& self.black.is_none()
|
||||
&& self.white.is_none()
|
||||
&& self.gamma.is_none()
|
||||
&& self.rolloff.is_none()
|
||||
}
|
||||
|
||||
/// Footage `f`'s Cineon Settings after this edit; `None` when nothing changes them (no Cineon
|
||||
/// parameters, or `f` is not a DPX or Cineon file).
|
||||
fn settings_for(&self, f: &Footage, cmd: &str) -> Result<Option<CineonSettings>> {
|
||||
if self.is_empty() || !f.is_cineon_file() {
|
||||
return Ok(None);
|
||||
}
|
||||
let mut c = f.cineon;
|
||||
let units = self.point_units.unwrap_or(c.units);
|
||||
let point = |v: f64| -> Result<f32> {
|
||||
let ten = units.to_ten_bit(v);
|
||||
let max = units.from_ten_bit(f64::from(CineonSettings::MAX));
|
||||
if (0.0..=f64::from(CineonSettings::MAX)).contains(&ten) {
|
||||
Ok(ten as f32)
|
||||
} else {
|
||||
Err(bad(cmd, format!("converted points: 0 to {max} in {} units", units.label())))
|
||||
}
|
||||
};
|
||||
if let Some(v) = self.converted_black {
|
||||
c.converted_black = point(v)?;
|
||||
}
|
||||
if let Some(v) = self.converted_white {
|
||||
c.converted_white = point(v)?;
|
||||
}
|
||||
if let Some(v) = self.log {
|
||||
c.log_conversion = v;
|
||||
}
|
||||
if let Some(u) = self.units {
|
||||
c.units = u;
|
||||
}
|
||||
if let Some(v) = self.black {
|
||||
c.black = v as f32;
|
||||
}
|
||||
if let Some(v) = self.white {
|
||||
c.white = v as f32;
|
||||
}
|
||||
if let Some(v) = self.gamma {
|
||||
c.gamma = v as f32;
|
||||
}
|
||||
if let Some(v) = self.rolloff {
|
||||
c.rolloff = v as f32;
|
||||
}
|
||||
if c.black >= c.white {
|
||||
return Err(bad(cmd, "the 10 Bit Black Point must be below the 10 Bit White Point"));
|
||||
}
|
||||
Ok(Some(c))
|
||||
}
|
||||
}
|
||||
|
||||
/// Footage `f`'s Cineon Settings as commands report them (`null` for files they don't apply to).
|
||||
fn cineon_json(f: &Footage) -> Value {
|
||||
if !f.is_cineon_file() {
|
||||
return Value::Null;
|
||||
}
|
||||
let c = &f.cineon;
|
||||
json!({
|
||||
"logConversion": c.log_conversion, "units": c.units.id(),
|
||||
"convertedBlack": c.units.from_ten_bit(f64::from(c.converted_black)), "convertedWhite": c.units.from_ten_bit(f64::from(c.converted_white)),
|
||||
"tenBitBlack": c.black, "tenBitWhite": c.white, "currentGamma": c.gamma, "highlightRolloff": c.rolloff,
|
||||
})
|
||||
}
|
||||
|
||||
/// Interpret Footage ▸ Start Timecode.
|
||||
@@ -687,9 +819,23 @@ impl Interpretation {
|
||||
v.as_f64().filter(|x| x.is_finite() && (0.0..=StartTimecode::MAX as f64).contains(x)).map(|x| x.round() as i64).ok_or_else(start_err)?,
|
||||
)),
|
||||
};
|
||||
it.cineon = CineonEdit::parse(p, cmd)?;
|
||||
Ok(it)
|
||||
}
|
||||
|
||||
/// Check the Cineon Settings this interpretation gives each of `footage`: an error names a
|
||||
/// value out of range, or Cineon parameters when none of the footage is DPX or Cineon.
|
||||
pub(crate) fn check<'a>(&self, footage: impl IntoIterator<Item = &'a Footage>, cmd: &str) -> Result<()> {
|
||||
if self.cineon.is_empty() {
|
||||
return Ok(());
|
||||
}
|
||||
let mut any = false;
|
||||
for f in footage {
|
||||
any |= self.cineon.settings_for(f, cmd)?.is_some();
|
||||
}
|
||||
if any { Ok(()) } else { Err(bad(cmd, "Cineon Settings apply to DPX and Cineon footage only")) }
|
||||
}
|
||||
|
||||
pub(crate) fn apply(&self, f: &mut Footage, guessed: Option<(AlphaMode, [f32; 3])>) {
|
||||
let before = f.frame_rate;
|
||||
self.apply_settings(f, guessed);
|
||||
@@ -749,6 +895,10 @@ impl Interpretation {
|
||||
if let Some(v) = self.preserve_rgb {
|
||||
f.preserve_rgb = v;
|
||||
}
|
||||
// Checked before the edit (`Interpretation::check`).
|
||||
if let Ok(Some(c)) = self.cineon.settings_for(f, "file.interpretFootage") {
|
||||
f.cineon = c;
|
||||
}
|
||||
// After the frame rate: timecode is read at the footage's rate.
|
||||
if let Some(start) = self.start.as_ref().and_then(|t| t.frame(f.frame_rate)) {
|
||||
f.start_timecode = start;
|
||||
@@ -795,6 +945,11 @@ fn interpret(s: &mut Session, p: &Value) -> Result<Value> {
|
||||
return Err(bad("file.interpretFootage", "select footage"));
|
||||
}
|
||||
let it = Interpretation::parse(p, "file.interpretFootage")?;
|
||||
let footage = items.iter().filter_map(|i| match s.project.item(*i).map(|x| &x.kind) {
|
||||
Some(ItemKind::Footage(f)) => Some(f),
|
||||
_ => None,
|
||||
});
|
||||
it.check(footage, "file.interpretFootage")?;
|
||||
let guesses: Vec<Option<(AlphaMode, [f32; 3])>> = items
|
||||
.iter()
|
||||
.map(|i| match (it.guess, s.project.item(*i).map(|x| &x.kind)) {
|
||||
@@ -830,7 +985,7 @@ fn interpret(s: &mut Session, p: &Value) -> Result<Value> {
|
||||
"item": i.0, "alpha": format!("{:?}", f.alpha), "matteColor": f.premul_color, "invertAlpha": f.invert_alpha,
|
||||
"fields": f.fields.label(), "pixelAspect": f.pixel_aspect, "loop": f.loop_count, "frameRate": f.frame_rate.as_f64(),
|
||||
"linearLight": f.linear_light, "preserveRgb": f.preserve_rgb, "startTimecode": f.timecode(0), "overrideStart": f.start_timecode.is_some(),
|
||||
"frames": f.sequence_frames(),
|
||||
"frames": f.sequence_frames(), "cineon": cineon_json(f),
|
||||
})),
|
||||
_ => None,
|
||||
})
|
||||
@@ -861,6 +1016,9 @@ fn apply_interpretation(s: &mut Session, p: &Value) -> Result<Value> {
|
||||
f.linear_light = src.linear_light;
|
||||
f.preserve_rgb = src.preserve_rgb;
|
||||
f.color_profile = src.color_profile;
|
||||
if f.is_cineon_file() && src.is_cineon_file() {
|
||||
f.cineon = src.cineon;
|
||||
}
|
||||
if src.native_rate.is_some() {
|
||||
if f.native_rate.is_none() {
|
||||
f.native_rate = Some(f.frame_rate);
|
||||
@@ -1090,7 +1248,7 @@ pub fn specs() -> Vec<CommandSpec> {
|
||||
"Main...",
|
||||
["File", "Interpret Footage"],
|
||||
Some("Cmd+Alt+G"),
|
||||
"{items?|item?, frameRate?: fps|\"file\", alpha?: straight|premultiplied|ignore|guess, guessAlpha?, matteColor?|premulColor?, invertAlpha?, loop?, pixelAspect?, fields?: off|upper|lower, colorProfile?: srgb|rec709|rec2020|p3|auto, linearLight?, preserveRgb? (the file's values unconverted), overrideStart?: bool (false: Use Source File Timecode), startTimecode?: timecode|frame (Override Start)}",
|
||||
"{items?|item?, frameRate?: fps|\"file\", alpha?: straight|premultiplied|ignore|guess, guessAlpha?, matteColor?|premulColor?, invertAlpha?, loop?, pixelAspect?, fields?: off|upper|lower, colorProfile?: srgb|rec709|rec2020|p3|auto, linearLight?, preserveRgb? (the file's values unconverted), overrideStart?: bool (false: Use Source File Timecode), startTimecode?: timecode|frame (Override Start), logConversion? (Cineon Settings of DPX and Cineon files), cineonUnits?: 10bit|8bit|float, convertedBlack?, convertedWhite?, pointUnits?: 10bit|8bit|float (the units of convertedBlack and convertedWhite; default cineonUnits, else the footage's Units), tenBitBlack?, tenBitWhite? (0..1023), currentGamma? (0.1..10), highlightRolloff? (0..100)}",
|
||||
has_footage_selection,
|
||||
interpret
|
||||
),
|
||||
|
||||
@@ -56,6 +56,12 @@ pub fn timecode(item: Option<&effectcraft_project::Item>, fr: effectcraft_time::
|
||||
}
|
||||
}
|
||||
|
||||
/// The frame the Footage panel shows: footage `f` at source time `t`, with its Cineon Settings
|
||||
/// applied.
|
||||
pub fn frame(s: &Session, item: ItemId, f: &effectcraft_project::Footage, t: Tick) -> Option<std::sync::Arc<effectcraft_raster::Image>> {
|
||||
s.footage.frame(item, f, t).map(|img| effectcraft_render::cineon_frame(img, f))
|
||||
}
|
||||
|
||||
fn source_time(s: &Session, p: &Value, item: ItemId) -> Option<Tick> {
|
||||
let (_, fr) = source_timing(s, item);
|
||||
if let Some(t) = f_p(p, "time") {
|
||||
|
||||
@@ -183,7 +183,7 @@ pub fn specs() -> Vec<CommandSpec> {
|
||||
"Add (Shape)",
|
||||
[],
|
||||
None,
|
||||
"{layer?, kind: group|rect|ellipse|star|polygon|path|fill|stroke|gfill|gstroke|trim|repeater|round|offset|pucker|twist|zigzag|wiggle|merge|frontColor|bevelColor|sideColor|backColor, group?: uid|path} → {uid, path} (frontColor…backColor: the group's Front / Bevel / Side / Back item, which colours that surface of every extruded paint in the group in Advanced 3D)",
|
||||
"{layer?, kind: group|rect|ellipse|star|polygon|path|fill|stroke|gfill|gstroke|trim|repeater|round|offset|pucker|twist|zigzag|wiggle|wiggler|merge|frontColor|bevelColor|sideColor|backColor, group?: uid|path} → {uid, path} (frontColor…backColor: the group's Front / Bevel / Side / Back item, which colours that surface of every extruded paint in the group in Advanced 3D)",
|
||||
has_layers,
|
||||
add_shape_item
|
||||
),
|
||||
|
||||
@@ -360,7 +360,7 @@ fn free_transform(s: &mut Session, p: &Value) -> Result<Value> {
|
||||
|
||||
const SHAPE_ITEMS: &[&str] = &[
|
||||
"group", "rect", "ellipse", "star", "path", "fill", "stroke", "gfill", "gstroke", "trim", "repeater", "round", "offset", "pucker", "twist", "zigzag",
|
||||
"wiggle", "merge", "front", "bevel", "side", "back",
|
||||
"wiggle", "wiggler", "merge", "front", "bevel", "side", "back",
|
||||
];
|
||||
|
||||
/// Selected shape items (contents entries) of shape layers: (layer, uid).
|
||||
|
||||
@@ -1189,6 +1189,15 @@ fn toggle_hold(s: &mut Session, _: &Value) -> Result<Value> {
|
||||
})
|
||||
}
|
||||
|
||||
fn set_muted(s: &mut Session, p: &Value) -> Result<Value> {
|
||||
let muted = b_p(p, "muted").unwrap_or(true);
|
||||
let label = if muted { "Mute Keyframes" } else { "Unmute Keyframes" };
|
||||
edit_keys(s, label, None, move |keys, i, _| {
|
||||
keys[i].muted = muted;
|
||||
false
|
||||
})
|
||||
}
|
||||
|
||||
/// A number or a per-dimension array of numbers.
|
||||
fn nums_p(p: &Value, k: &str, scale: f64) -> Option<Vec<f64>> {
|
||||
match p.get(k)? {
|
||||
@@ -1381,6 +1390,7 @@ pub fn specs() -> Vec<CommandSpec> {
|
||||
&json!({"which": "out"})
|
||||
)),
|
||||
cmd!("keys.toggleHold", "Toggle Hold Keyframe", ["Animation"], Some("Cmd+Alt+H"), "{}", has_keys, toggle_hold),
|
||||
cmd!("keys.setMuted", "Mute Keyframes", ["Animation"], None, "{muted?: bool (default true)}", has_keys, set_muted),
|
||||
cmd!(
|
||||
"keys.interpolation",
|
||||
"Keyframe Interpolation...",
|
||||
|
||||
@@ -117,6 +117,7 @@ fn interpret_proxy(s: &mut Session, p: &Value) -> Result<Value> {
|
||||
return Err(bad(C, "the selected items have no proxy"));
|
||||
}
|
||||
let it = super::file_more::Interpretation::parse(p, C)?;
|
||||
it.check(items.iter().filter_map(|i| s.project.item(*i).and_then(|x| x.proxy.as_ref()).map(|px| &px.footage)), C)?;
|
||||
let guesses: Vec<_> = items
|
||||
.iter()
|
||||
.map(|i| {
|
||||
@@ -229,7 +230,7 @@ pub fn specs() -> Vec<CommandSpec> {
|
||||
"Proxy...",
|
||||
["File", "Interpret Footage"],
|
||||
None,
|
||||
"{items?|item?, alpha?, guessAlpha?, matteColor?|premulColor?, invertAlpha?, frameRate?, loop?, pixelAspect?, fields?, colorProfile?, linearLight?, preserveRgb?, overrideStart?, startTimecode? (as file.interpretFootage)}",
|
||||
"{items?|item?, alpha?, guessAlpha?, matteColor?|premulColor?, invertAlpha?, frameRate?, loop?, pixelAspect?, fields?, colorProfile?, linearLight?, preserveRgb?, overrideStart?, startTimecode? (as file.interpretFootage), logConversion?, cineonUnits?, convertedBlack?, convertedWhite?, pointUnits?, tenBitBlack?, tenBitWhite?, currentGamma?, highlightRolloff? (Cineon Settings of DPX and Cineon proxies)}",
|
||||
has_proxy,
|
||||
interpret_proxy
|
||||
),
|
||||
|
||||
@@ -7,6 +7,9 @@
|
||||
//! panels appear at the bottom of the Window menu and open as dockable panels
|
||||
//! (`window.scriptPanel`), running with `this` = the panel as in After Effects. A subfolder of
|
||||
//! either folder (one level) is a submenu named after it; its scripts are named `Folder/File.jsx`.
|
||||
//! * **Startup and Shutdown scripts** in `Scripts/Startup/` and `Scripts/Shutdown/` run by
|
||||
//! themselves, in alphabetical order: at launch (`file.runStartupScripts`) and as EffectCraft
|
||||
//! quits, after the project is closed (`file.runShutdownScripts`).
|
||||
//! * **ScriptUI windows** (`scriptui.*`): list the open script windows, read their control
|
||||
//! trees, click buttons and set values like a user, close them (see [`crate::scriptui`]).
|
||||
//! * **Script settings** (`script.settings.*`): After Effects' `app.settings`, string values by
|
||||
@@ -23,6 +26,18 @@ use crate::{EngineError, Event, Result, Session, cmd, scriptui};
|
||||
/// The settings-store folders of installed scripts.
|
||||
pub const SCRIPTS_DIR: &str = "Scripts";
|
||||
pub const PANELS_DIR: &str = "Scripts/ScriptUI Panels";
|
||||
/// The settings-store folders whose scripts run at launch and as EffectCraft quits.
|
||||
pub const STARTUP_DIR: &str = "Scripts/Startup";
|
||||
pub const SHUTDOWN_DIR: &str = "Scripts/Shutdown";
|
||||
/// Commands that run script files or script code (a ScriptUI panel runs its script when it
|
||||
/// opens). Scripts and batches can't run them, and confined automation sessions refuse them.
|
||||
pub const RUNS_SCRIPTS: &[&str] =
|
||||
&["script.run", "file.runScript", "file.runStartupScripts", "file.runShutdownScripts", "window.scriptPanel", "window.restoreScriptPanels"];
|
||||
/// Largest script file the Startup and Shutdown folders run (bytes), as `#include` and
|
||||
/// `$.evalFile` allow.
|
||||
const MAX_SCRIPT_BYTES: usize = 16 << 20;
|
||||
/// Modal dialogs a Shutdown script may open one after another; each closes as if canceled.
|
||||
const MAX_SHUTDOWN_DIALOGS: usize = 64;
|
||||
/// [`PANELS_DIR`]'s name in [`SCRIPTS_DIR`]: it holds the panels, so it is not a folder of scripts.
|
||||
const PANELS_FOLDER: &str = "ScriptUI Panels";
|
||||
/// Subfolders of Scripts that hold scripts the app runs itself (panels; launch and quit, as in
|
||||
@@ -221,6 +236,7 @@ fn install(s: &mut Session, p: &Value, panel: bool) -> Result<Value> {
|
||||
let cfg = s.config.clone().ok_or_else(|| EngineError::Other("this session has no settings folder to install scripts into".into()))?;
|
||||
let dir = if panel { PANELS_DIR } else { SCRIPTS_DIR };
|
||||
cfg.write(&format!("{dir}/{name}"), &code).map_err(|e| EngineError::Other(format!("cannot install {name}: {e}")))?;
|
||||
s.scripts_changed();
|
||||
// After Effects asks for a restart; our menus pick it up at once.
|
||||
s.toast(if panel {
|
||||
format!("Installed ScriptUI panel {name}: find it at the bottom of the Window menu")
|
||||
@@ -256,6 +272,7 @@ fn uninstall(s: &mut Session, p: &Value) -> Result<Value> {
|
||||
removed = true;
|
||||
}
|
||||
}
|
||||
s.scripts_changed();
|
||||
if removed { Ok(json!({"removed": name})) } else { Err(bad(c, format!("`{name}` is not installed"))) }
|
||||
}
|
||||
|
||||
@@ -337,6 +354,85 @@ fn restore_panels(s: &mut Session, _: &Value) -> Result<Value> {
|
||||
Ok(json!({"opened": opened, "failed": failed}))
|
||||
}
|
||||
|
||||
/// Run the scripts in `dir` of the settings store one after another, in alphabetical order (case
|
||||
/// ignored), as After Effects runs its Startup and Shutdown folders. A script that fails is
|
||||
/// reported in a toast and the log and listed in `failed`; the next one still runs. A script waiting in a
|
||||
/// modal dialog is listed in `waiting` and goes on when the dialog closes; the next one runs
|
||||
/// meanwhile. With `quitting`, no window is left to show a dialog in, so each dialog closes as
|
||||
/// if canceled (`show()` returns 2) and the script runs on.
|
||||
fn run_folder(s: &mut Session, dir: &str, quitting: bool) -> Value {
|
||||
let mut names: Vec<String> = s.config.as_ref().map(|c| c.list(dir)).unwrap_or_default().into_iter().filter(|n| is_script(n) && is_script_name(n)).collect();
|
||||
names.sort_by(|a, b| a.to_lowercase().cmp(&b.to_lowercase()).then_with(|| a.cmp(b)));
|
||||
let (mut ran, mut waiting, mut failed) = (vec![], vec![], vec![]);
|
||||
for name in names {
|
||||
let code = match s.config.as_ref().map(|c| c.read_bounded(&format!("{dir}/{name}"), MAX_SCRIPT_BYTES)) {
|
||||
Some(Ok(Some(code))) => code,
|
||||
read => {
|
||||
let why = match read {
|
||||
Some(Err(e)) => format!(": {e}"),
|
||||
_ => String::new(),
|
||||
};
|
||||
let error = format!("{name}: cannot read the script{why}");
|
||||
log::warn!("{dir}: {error}");
|
||||
s.events.push(Event::Toast { message: error.clone(), error: true });
|
||||
failed.push(json!({"name": name, "error": error}));
|
||||
continue;
|
||||
}
|
||||
};
|
||||
let is_waiting = |r: &Result<Value>| r.as_ref().is_ok_and(|v| v.get("waiting").and_then(Value::as_bool) == Some(true));
|
||||
// In a settings folder on disk, the script runs as its file, so `#include`, `$.fileName`
|
||||
// and `$.evalFile` find the files beside it.
|
||||
let path = s.config.as_ref().and_then(|c| c.dir()).map(|d| d.join(dir).join(&name).to_string_lossy().into_owned()).unwrap_or_else(|| name.clone());
|
||||
// Windows open before this script runs belong to other scripts, perhaps of the same name.
|
||||
let before: Vec<u32> = s.script_ui.windows.iter().map(|w| w.id).collect();
|
||||
let hosts_before = s.script_ui.task_hosts.clone();
|
||||
let mut r = super::file_more::run_js_file(s, &code, &path, &name);
|
||||
if !quitting {
|
||||
// The Startup script's context: the one that scheduled tasks or holds the windows it
|
||||
// opened (a task scheduled after its dialog closes runs there too).
|
||||
let tasks = s.script_ui.task_hosts.iter().filter(|h| !hosts_before.contains(h)).copied();
|
||||
let windows = s.script_ui.windows.iter().filter(|w| !before.contains(&w.id)).map(|w| w.host);
|
||||
let hosts: Vec<u32> = tasks.chain(windows).collect();
|
||||
for h in hosts {
|
||||
if !s.script_ui.startup_hosts.contains(&h) {
|
||||
s.script_ui.startup_hosts.push(h);
|
||||
}
|
||||
}
|
||||
}
|
||||
let mut closed = 0;
|
||||
while quitting && closed < MAX_SHUTDOWN_DIALOGS && is_waiting(&r) {
|
||||
let Some(id) = s.script_ui.windows.iter().rev().find(|w| w.modal && w.script == path && !before.contains(&w.id)).map(|w| w.id) else { break };
|
||||
// report_js reports an error the script throws after its dialog closes, as it does for an
|
||||
// error in the script's first run.
|
||||
r = scriptui::close(s, &json!({"window": id})).and_then(|out| super::file_more::report_js(s, &name, out));
|
||||
closed += 1;
|
||||
}
|
||||
match r {
|
||||
Ok(_) if is_waiting(&r) => waiting.push(name),
|
||||
Ok(_) => ran.push(name),
|
||||
Err(e) => {
|
||||
// Also in the log: no frame draws a Shutdown script's toast.
|
||||
log::warn!("{dir}: {e}");
|
||||
failed.push(json!({"name": name, "error": e.to_string()}));
|
||||
}
|
||||
}
|
||||
}
|
||||
json!({"ran": ran, "waiting": waiting, "failed": failed})
|
||||
}
|
||||
|
||||
/// `file.runStartupScripts`: run the scripts in `Scripts/Startup` (frontends call it once at
|
||||
/// launch, before a project opens).
|
||||
fn run_startup(s: &mut Session, _: &Value) -> Result<Value> {
|
||||
Ok(run_folder(s, STARTUP_DIR, false))
|
||||
}
|
||||
|
||||
/// `file.runShutdownScripts`: close the project, then run the scripts in `Scripts/Shutdown`
|
||||
/// (frontends call it as the app quits, after the unsaved-changes prompt).
|
||||
fn run_shutdown(s: &mut Session, _: &Value) -> Result<Value> {
|
||||
s.replace_project(effectcraft_project::Project::default(), None);
|
||||
Ok(run_folder(s, SHUTDOWN_DIR, true))
|
||||
}
|
||||
|
||||
/// Window ▸ `<ScriptUI panel>`: run the panel script (or bring its panel forward).
|
||||
fn open_panel(s: &mut Session, p: &Value) -> Result<Value> {
|
||||
let c = "window.scriptPanel";
|
||||
@@ -414,6 +510,24 @@ pub fn specs() -> Vec<CommandSpec> {
|
||||
always,
|
||||
restore_panels
|
||||
),
|
||||
cmd!(
|
||||
"file.runStartupScripts",
|
||||
"Run Startup Scripts",
|
||||
[],
|
||||
None,
|
||||
"{} → runs the scripts in Scripts/Startup in alphabetical order (frontends call it at launch) → {ran: [name], waiting: [name] (in a modal dialog), failed: [{name, error}]}",
|
||||
always,
|
||||
run_startup
|
||||
),
|
||||
cmd!(
|
||||
"file.runShutdownScripts",
|
||||
"Run Shutdown Scripts",
|
||||
[],
|
||||
None,
|
||||
"{} → closes the project, then runs the scripts in Scripts/Shutdown in alphabetical order (frontends call it as the app quits; their modal dialogs close as if canceled) → {ran: [name], waiting: [name], failed: [{name, error}]}",
|
||||
always,
|
||||
run_shutdown
|
||||
),
|
||||
crate::query!("script.settings.get", "Get Script Setting", "{section, key} → {have, value} (app.settings.haveSetting / getSetting)", settings_get),
|
||||
cmd!(
|
||||
"script.settings.save",
|
||||
@@ -948,4 +1062,64 @@ mod tests {
|
||||
assert!(bad_params(&s.execute("file.uninstallScript", json!({"name": "Hello.jsx"}))), "no longer installed");
|
||||
let _ = std::fs::remove_dir_all(&root);
|
||||
}
|
||||
|
||||
/// Edit ▸ Keyboard Shortcuts lists the scripts File ▸ Scripts lists (not ScriptUI panels),
|
||||
/// as soon as one is installed and until it is uninstalled; a key given to one is saved with
|
||||
/// the preset.
|
||||
#[test]
|
||||
fn file_scripts_entries_take_keyboard_shortcuts() {
|
||||
use crate::shortcuts::{Keymaps, SHORTCUTS_FILE, binding_key};
|
||||
let (mut s, root) = session_in_tmp("shortcuts");
|
||||
let (script, panel) = (root.join("Hello.jsx"), root.join("Hello Panel.jsx"));
|
||||
std::fs::write(&script, "hello").unwrap();
|
||||
std::fs::write(&panel, "panel").unwrap();
|
||||
let listed = |s: &Session, name: &str| {
|
||||
s.shortcuts().find(&binding_key("file.runScript", &json!({"name": name}))).map(|b| (b.label.clone(), b.path.join(" ▸ "), b.defaults.clone()))
|
||||
};
|
||||
assert_eq!(listed(&s, "Rename Layers.jsx"), Some(("Rename Layers.jsx".into(), "File ▸ Scripts".into(), vec![])), "the bundled samples");
|
||||
assert_eq!(listed(&s, "Hello.jsx"), None);
|
||||
s.execute("file.installScript", json!({"path": script.to_string_lossy()})).unwrap();
|
||||
s.execute("file.installScriptUIPanel", json!({"path": panel.to_string_lossy()})).unwrap();
|
||||
assert_eq!(listed(&s, "Hello.jsx"), Some(("Hello.jsx".into(), "File ▸ Scripts".into(), vec![])));
|
||||
assert_eq!(listed(&s, "Hello Panel.jsx"), None, "panels are in the Window menu");
|
||||
let r = s.execute("shortcuts.set", json!({"command": "file.runScript", "params": {"name": "Hello.jsx"}, "keys": "Cmd+Alt+Shift+F7"})).unwrap();
|
||||
let key = binding_key("file.runScript", &json!({"name": "Hello.jsx"}));
|
||||
assert_eq!((&r["command"], &r["keys"]), (&json!(key), &json!(["Cmd+Alt+Shift+F7"])), "{r}");
|
||||
assert_eq!(s.shortcuts().shortcut_of("file.runScript", &json!({"name": "Hello.jsx"})), Some("Cmd+Alt+Shift+F7"));
|
||||
let saved = Keymaps::from_json(&std::fs::read_to_string(root.join("settings").join(SHORTCUTS_FILE)).unwrap());
|
||||
assert_eq!(saved.active_preset().and_then(|p| p.overrides.get(&key)), Some(&vec!["Cmd+Alt+Shift+F7".to_string()]));
|
||||
s.execute("file.uninstallScript", json!({"name": "Hello.jsx"})).unwrap();
|
||||
assert_eq!(listed(&s, "Hello.jsx"), None);
|
||||
let _ = std::fs::remove_dir_all(&root);
|
||||
}
|
||||
|
||||
/// `shortcuts.list` and `shortcuts.set` see a script copied into the Scripts folder by hand
|
||||
/// after the shortcut table was built; a script the folder doesn't hold (never there, or
|
||||
/// removed by hand) can't take a key, and Run Script File… keeps its own keys.
|
||||
#[test]
|
||||
fn shortcut_commands_find_scripts_copied_into_the_folder() {
|
||||
let (mut s, root) = session_in_tmp("copied");
|
||||
assert!(s.shortcuts().find("file.runScript").is_some(), "the table is built");
|
||||
std::fs::create_dir_all(root.join("settings").join(SCRIPTS_DIR)).unwrap();
|
||||
std::fs::write(root.join("settings").join(SCRIPTS_DIR).join("Copied.jsx"), "copied").unwrap();
|
||||
let list = s.execute("shortcuts.list", json!({"query": "copied.jsx"})).unwrap();
|
||||
assert_eq!(list["count"], 1, "{list}");
|
||||
let r = s.execute("shortcuts.set", json!({"command": "file.runScript", "params": {"name": "Copied.jsx"}, "keys": "Cmd+Alt+Shift+F7"})).unwrap();
|
||||
assert_eq!(r["command"], r#"file.runScript {"name":"Copied.jsx"}"#, "{r}");
|
||||
let r = s.execute("shortcuts.set", json!({"command": "file.runScript", "params": {"name": "Missing.jsx"}, "keys": "Cmd+Alt+Shift+F8"}));
|
||||
assert!(bad_params(&r), "{r:?}");
|
||||
// The binding-key form finds a script copied in since the last lookup, too.
|
||||
std::fs::write(root.join("settings").join(SCRIPTS_DIR).join("Second.jsx"), "second").unwrap();
|
||||
let r = s.execute("shortcuts.set", json!({"command": r#"file.runScript {"name":"Second.jsx"}"#, "keys": "Cmd+Alt+Shift+F10"})).unwrap();
|
||||
assert_eq!(r["command"], r#"file.runScript {"name":"Second.jsx"}"#, "{r}");
|
||||
// Removed by hand: no longer in the folder.
|
||||
std::fs::remove_file(root.join("settings").join(SCRIPTS_DIR).join("Copied.jsx")).unwrap();
|
||||
std::fs::remove_file(root.join("settings").join(SCRIPTS_DIR).join("Second.jsx")).unwrap();
|
||||
let r = s.execute("shortcuts.set", json!({"command": r#"file.runScript {"name":"Second.jsx"}"#, "keys": "Cmd+Alt+Shift+F11"}));
|
||||
assert!(bad_params(&r), "{r:?}");
|
||||
let r = s.execute("shortcuts.set", json!({"command": "file.runScript", "params": {"name": "Copied.jsx"}, "keys": "Cmd+Alt+Shift+F9"}));
|
||||
assert!(bad_params(&r), "{r:?}");
|
||||
assert_eq!(s.shortcuts().shortcut_of("file.runScript", &Value::Null), None, "Run Script File… has no key");
|
||||
let _ = std::fs::remove_dir_all(&root);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -73,13 +73,21 @@ fn prefs_pages(_: &mut Session, _: &Value) -> Result<Value> {
|
||||
|
||||
// ---------------------------------------------------------------- shortcuts
|
||||
|
||||
/// The bindable named by `command` (+ `params`), or by a binding key (`app.settings {...}`).
|
||||
fn bindable(s: &Session, p: &Value, cmd: &str) -> Result<crate::shortcuts::Bindable> {
|
||||
/// The bindable named by `command` (+ `params`), or by a binding key (`app.settings {...}`). A
|
||||
/// File ▸ Scripts entry (`file.runScript {"name": …}`) is looked up in File ▸ Scripts' list as it
|
||||
/// is now (the Scripts folder and the bundled scripts), and a script it doesn't list is an error,
|
||||
/// not Run Script File….
|
||||
fn bindable(s: &mut Session, p: &Value, cmd: &str) -> Result<crate::shortcuts::Bindable> {
|
||||
let c = str_p(p, "command").ok_or_else(|| bad(cmd, "missing `command`"))?;
|
||||
let params = p.get("params").cloned().unwrap_or(Value::Null);
|
||||
let t = s.shortcuts();
|
||||
let key = binding_key(c, ¶ms);
|
||||
t.find(&key).or_else(|| t.find(c)).cloned().ok_or_else(|| bad(cmd, format!("`{key}` can't have a shortcut (see shortcuts.list)")))
|
||||
let script = (c == "file.runScript" && params.get("name").is_some()) || c.starts_with("file.runScript {");
|
||||
if script {
|
||||
s.scripts_changed();
|
||||
}
|
||||
let t = s.shortcuts();
|
||||
let found = if script { t.find(&key) } else { t.find(&key).or_else(|| t.find(c)) };
|
||||
found.cloned().ok_or_else(|| bad(cmd, format!("`{key}` can't have a shortcut (see shortcuts.list)")))
|
||||
}
|
||||
|
||||
fn keys_param(p: &Value, cmd: &str) -> Result<Vec<String>> {
|
||||
@@ -93,6 +101,8 @@ fn keys_param(p: &Value, cmd: &str) -> Result<Vec<String>> {
|
||||
}
|
||||
|
||||
fn sc_list(s: &mut Session, p: &Value) -> Result<Value> {
|
||||
// Scripts copied into the Scripts folder since the table was built are listed too.
|
||||
s.scripts_changed();
|
||||
let q = str_p(p, "query").unwrap_or("").to_lowercase();
|
||||
let assigned = p.get("assigned").and_then(Value::as_bool).unwrap_or(false);
|
||||
let keys_q = str_p(p, "keys").and_then(normalize);
|
||||
|
||||
Reference in New Issue
Block a user