diff --git a/crates/automation/tests/qa/compositing.rs b/crates/automation/tests/qa/compositing.rs index da78ae116..d5de8f687 100644 --- a/crates/automation/tests/qa/compositing.rs +++ b/crates/automation/tests/qa/compositing.rs @@ -35,7 +35,7 @@ fn import_footage(qa: &mut Qa) -> (Value, Value) { // Footage: the sequence, and a layered PSD written by the app itself (Save Frame As ▸ // Photoshop Layers) from a small comp. let seq = write_sequence(qa); - let imp = qa.exec("file.import", json!({"paths": [seq]})); + let imp = qa.exec("file.import", json!({"paths": [seq], "sequence": true})); let seq_item = imp["items"][0].clone(); let project = qa.tool("get_project", json!({})); let it = project["items"].as_array().unwrap().iter().find(|i| i["id"] == seq_item).unwrap().clone(); diff --git a/crates/automation/tests/qa/tracking.rs b/crates/automation/tests/qa/tracking.rs index 837872658..ee6bbb2e9 100644 --- a/crates/automation/tests/qa/tracking.rs +++ b/crates/automation/tests/qa/tracking.rs @@ -52,7 +52,7 @@ fn shake_offset(f: u32) -> (i64, i64) { /// Import a sequence at 12 fps and make a comp of it; returns (comp, layer). fn plate_comp(qa: &mut Qa, first: &str, name: &str) -> (Value, Value) { - let item = qa.exec("file.import", json!({"paths": [first]}))["items"][0].clone(); + let item = qa.exec("file.import", json!({"paths": [first], "sequence": true}))["items"][0].clone(); qa.exec("file.interpretFootage", json!({"items": [item.clone()], "frameRate": 12})); let comp = qa.exec("comp.new", json!({"name": name, "width": 160, "height": 90, "frameRate": 12, "duration": 1}))["comp"].clone(); let layer = qa.exec("layer.addItem", json!({"item": item}))["layer"].clone(); diff --git a/docs/agents.md b/docs/agents.md index d84442a84..9ba2eed44 100644 --- a/docs/agents.md +++ b/docs/agents.md @@ -272,10 +272,10 @@ build real projects through these interfaces; they are worked examples of everyt then `keys.velocity {"outSpeed":0,"outInfluence":33.33}`. * **Gradients**: `set_property {"path":"contents/gfill/colors","value":["#0080ff","#ffff00"]}` or `{"colors":[[0,"#0080ff"],[1,[1,1,0]]],"opacities":[[0,1],[1,0.5]]}`. -* **Image sequences**: `file.import {"paths":["/r/shot_0001.png"]}` imports the file's whole - numbered run as one item (several picked frames: that range; a folder: each run in it; - `"sequence": false`: one still; dropped files, `"drag": true`, import as stills unless - `"sequence": true`, as in After Effects; `"alphabetical": true`: Force Alphabetical Order, the files +* **Image sequences**: `file.import {"paths":["/r/shot_0001.png"], "sequence": true}` imports the + file's whole numbered run as one item (several picked frames: that range; a folder: each run in + it, also without `sequence`). Without `"sequence": true` a picked or dropped numbered file imports + as one still, as in After Effects; `"alphabetical": true`: Force Alphabetical Order, the files play one after another) at `frameRate` or 30 fps (Settings ▸ Import). Missing frames show colour bars, as in After Effects. `file.interpretFootage {"items":[id], "frameRate":12, "startTimecode":1001}` conforms them and sets Override Start (the item and layers that ran to its end get the new