UI.9: share docking transactions and preserve viewer lifecycle

Preserve legacy selection repair, modifier routing, viewer lifecycle and workspace persistence through the shared docking integration. Qualify the complete workspace gate by refreshing the 18 stale Audio Spectrum hashes for the existing linear renderer, with an independent synthetic-tone regression.
This commit is contained in:
skylar taylor-barrick
2026-10-10 17:14:12 -06:00
parent 1446e27d85
commit 3dba472943
28 changed files with 2333 additions and 440 deletions
+39 -1
View File
@@ -53,7 +53,7 @@ panel registers an element id; both are enforced by `crates/ui-egui/tests/ui_age
| Method | Params | Result |
|---|---|---|
| `ui.inspect` | `{}` | Window size, pixels per point, fps, serialized `UiState`, playback, time, active comp, selection, open dialog, last render ms. |
| `ui.inspect` | `{}` | Window size, pixels per point, fps, serialized `UiState`, playback, time, active comp, selection, open dialog, last render ms, `keyboardFocus`, `windowFocused`, `workspaceStorageError`. |
| `ui.elements` | `{prefix?}` | `[{id, label, rect: [x, y, w, h]}]`: the widgets drawn in the last frame, in points. |
| `ui.set` | `{tool?, workspace?, theme?, focused?, viewer?, timeline?, menuBar?, home?}` | `viewer: {zoom (null = fit), res: Full\|Half\|Third\|Quarter\|Auto, pan: [x,y], grid, rulers, safeMargins, transparencyGrid}`; `timeline: {pps (null = fit), start, graphEditor, showModes, openLayers: [ids], openGroups: [uids]}`. |
| `ui.panel.show` / `ui.panel.close` | `{panel}` | Panels: `Project`, `Composition`, `Timeline`, `EffectControls`, `EffectsPresets`, `Info`, `Preview`, `Character`, `Paragraph`, `Align` and others. |
@@ -62,6 +62,26 @@ panel registers an element id; both are enforced by `crates/ui-egui/tests/ui_age
| `ui.focus` | `{}` | Activates the window and takes keyboard focus. Agents normally avoid this, because the app is started without stealing focus. |
| `app.quit` | `{force?}` | Closes the app. A modified project shows the Save / Don't Save / Cancel prompt first (automation ids `dialog.unsaved.save`, `dialog.unsaved.dontSave`, `dialog.unsaved.cancel`) unless `force: true`. |
`keyboardFocus` is `null` when no egui widget has keyboard focus. Otherwise it contains the
actual widget `id` (hexadecimal), its `rect: [x, y, w, h]` when available, an `automationId`
when the widget registered its response identity, and `registryCandidates` containing exact
rectangle matches. Candidates alone do not establish widget identity. Header, toolbar and
dock-tab controls register their response identity. `ui.focused` continues to identify the
focused panel; it is separate from keyboard widget focus. `windowFocused` reports the native
window focus received by egui, which can differ from the retained widget focus.
When a configuration store is available, current dock and floating geometry, focused and
maximized panels, and named workspace snapshots persist in `workspaces.json`. The current
layout and named snapshots are independent: changing a divider does not overwrite the named
snapshot until `window.saveWorkspace` runs. Changes save after pointer release, at most once
per second, with a final save on normal exit. Version 1 files are limited to 1 MiB and bounded
workspace trees; extra viewer IDs must be between 1 and 65,535. Native reads enforce the size
limit while reading and report I/O and UTF-8
errors. Unreadable, invalid or newer files leave the default workspace available and are
preserved for the entire session, including after later layout changes. Load and save errors
appear in the status message and the nullable
`workspaceStorageError` field; a failed write remains eligible for retry.
## Input
Points are logical window coordinates. A target is `{id}` (the element's centre; add `fx`/`fy` between
@@ -141,3 +161,21 @@ including outside the layer's `[in, out)` range. Timing metadata carries outside
`keys.set` and `prop.get.keys[]` report both bases and warnings without an explicit base too.
`prop.get.time` is comp seconds. For these commands, `path` or `prop` identifies a property, not a group.
Set a layer's offset with `layer.timing {layer, start}` (comp seconds).
Panel moves, tab ordering, edge splits and floating geometry use shared docking transactions.
`window.floatPanel` requires exactly four finite numbers when `rect` is supplied. Invalid
geometry or missing source/anchor panels leaves the layout unchanged. The persisted workspace
shape is unchanged: accordion open states and explicit heights, floating groups, and dynamic
viewer/ScriptUI identities remain app data. Pointer drops use the same shared placement rules
as commands, with floating groups resolved in their actual window stacking order.
`window.dockAction` accepts `{action}` using the shared docking action's JSON form. It
covers tab moves and ordering, split and floating geometry, activation, and closing.
For example, `{"action":{"ResizeSplit":{"path":[],"size":{"FixedFirst":360}}}}`
resizes the root split; path entries use `false` for the first child and `true` for
the second. `{"action":{"MoveFloating":{"panel":"Info","rect":[45,65,420,320]}}}`
repositions and resizes the floating group containing Info. Invalid actions leave the
layout unchanged. Pointer gestures dispatch through this same catalog command.
EffectCraft also supports `SetStackOpen` and `ResizeStack`. Dynamic panel identities use
`{"Viewer":42}` or `{"ScriptPanel":77}` in the action. Closing runs the existing viewer
and ScriptUI lifecycle callbacks; opening uses the existing panel creation commands.