Merge pull request #2107 from gmrmad1/fix/2073-replace-footage-kind

engine: Replace Footage keeps a still a still (#2073)
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BFlat
2026-10-30 05:10:25 +07:00
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3 changed files with 78 additions and 9 deletions
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@@ -129,9 +129,10 @@ including files overwritten at the same path and byte size.
and 3D models are not sources, and a composition can't be nested in itself. Alt-dragging onto a
layer is one layer at a time, as in After Effects.
Agents: `layer.replaceSource {"item": id, "layers": [ids]}`.
- **File ▸ Replace Footage ▸ File…** (Ctrl+H) points the item at another file. Pick a numbered
file to replace it with that file's whole sequence (`file.replaceFootage {"path": …,
"sequence": false}` for one frame).
- **File ▸ Replace Footage ▸ File…** (Ctrl+H) points the item at another file. A still stays a
still, and a sequence item keeps bringing the new numbered file's run; pass
`sequence: true` to bring a numbered still's whole run (`file.replaceFootage {"path": …,
"sequence": true}`), or `sequence: false` for one frame.
- **Replace with Precomposition (used N times)**, right-clicking a footage item or solid in the
Project panel, puts the item in a new composition of its size,
pixel aspect and frame rate, in the same folder, and switches every layer in every composition