#1342: preserve gradient stroke widths in the toolbar

This commit is contained in:
Kristian Myram
2026-10-30 04:55:22 +01:00
parent a934abff07
commit 238fe6cd2a
2 changed files with 25 additions and 2 deletions
+5 -2
View File
@@ -205,7 +205,8 @@ const PATHS: [&str; 4] = ["rect", "ellipse", "star", "path"];
pub(crate) const MAX_DEPTH: usize = 64;
/// The first Fill colour, Stroke colour and Stroke Width in `layer`'s contents at layer time
/// `lt` (what the toolbar shows for a selected shape layer).
/// `lt` (what the toolbar shows for a selected shape layer). Width comes from the first Stroke
/// or Gradient Stroke, independently of the first solid stroke's colour.
pub fn first_paint(layer: &Layer, lt: Tick) -> (Option<[f64; 4]>, Option<[f64; 4]>, Option<f64>) {
let (mut fill, mut stroke, mut width) = (None, None, None);
if let Some(c) = layer.props.sub("contents") {
@@ -216,10 +217,12 @@ pub fn first_paint(layer: &Layer, lt: Tick) -> (Option<[f64; 4]>, Option<[f64; 4
"fill" if fill.is_none() => fill = at("color").map(rgba),
"stroke" if stroke.is_none() => {
stroke = at("color").map(rgba);
width = at("width").map(|v| v.as_f64());
}
_ => {}
}
if width.is_none() && is_stroke(g) {
width = at("width").map(|v| v.as_f64());
}
});
}
(fill, stroke, width)