diff --git a/README.md b/README.md index e1e7f87f..d403ac64 100644 --- a/README.md +++ b/README.md @@ -120,8 +120,8 @@ or into the Timeline, between layers and at the time you point to. ## Effects 306 built-in effects across its categories, each with its parameter names, order and -defaults: blur and sharpen, channel, color correction (Curves, Levels, Hue/Saturation, Color -Grading…), distort (Warp, Bulge, Turbulent Displace, CC Power Pin…), generate (Fractal Noise, +defaults: blur and sharpen, channel, color correction (Curves, Levels, Hue/Saturation, a full +color-grading panel…), distort (Warp, Bulge, Turbulent Displace, CC Power Pin…), generate (Fractal Noise, Gradient Ramp, Stroke, Write-on, Audio Spectrum…), keying, matte, noise and grain, perspective, **simulation** (CC Particle World, CC Rainfall, Shatter, Card Dance, Caustics, Wave World…), stylize (Glow, CC Glass…), **time** (Echo, Posterize Time, Timewarp, Time Displacement…), @@ -226,19 +226,20 @@ case. Today it's a good place to try things and to tell us what breaks. It isn't for production client work. In particular: - **Native project format.** Projects are saved as `.ecproj`, readable versioned JSON. Proprietary - project formats and third-party commercial plug-ins are not supported. -- **Fidelity is still being refined.** Automated testing across complex rendering pipelines is - ongoing, so please report visual discrepancies or unexpected behaviour. + project formats and After Effects SDK plug-ins are not supported. +- **Fidelity is still being refined.** Automated rendering tests currently focus on small + compositions, so please report visual discrepancies or unexpected behaviour. - **macOS is the most tested platform.** Linux and Windows users have hit basic interaction bugs, which we're fixing first. - **The trained models are new.** Roto Brush can use MobileSAM (an optional 40 MB download in Settings ▸ Roto Brush) and face tracking can use Google's MediaPipe Face Landmarker (an optional 3.8 MB download in Settings ▸ Face Tracking). Both are actively undergoing evaluation and tuning. -EffectCraft is in **alpha**: about 91% of planned core features exist, and we estimate it is -about 45% of the way to being ready for full professional production work. The [ROADMAP](ROADMAP.md) -has the plan, [docs/target-app-parity.md](docs/target-app-parity.md) the measurement and -[docs/gaps.md](docs/gaps.md) every known shortfall. The web build ([docs/web.md](docs/web.md)) runs the full app in the browser. +EffectCraft is in **alpha**: about 91% of the features tracked in +[docs/target-app-parity.md](docs/target-app-parity.md) exist, and we estimate it is about 45% of the +way to being ready for full professional production work. The [ROADMAP](ROADMAP.md) has the plan, +[docs/target-app-parity.md](docs/target-app-parity.md) the measurement and [docs/gaps.md](docs/gaps.md) +every known shortfall. The web build ([docs/web.md](docs/web.md)) runs the full app in the browser. [Bug reports](https://github.com/storytold/effectcraft/issues) are the most useful thing you can send us right now.