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Merge main into M13.3 (tracking completion)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -300,6 +300,42 @@ demand (`self_at`) and `roto.propagate` fills in the background; `Session::edit`
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Key in step with the layer's source, masks and upstream effects. Freeze stores final 8-bit mattes
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in the effect.
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**Content-Aware Fill** (`raster::inpaint`, `engine::commands::content_fill`): the hole is
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where the layer's masked source (`Renderer::layer_input` with no effects) is under half
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opacity, grown by Alpha Expansion. Optical flow between neighbouring membrane-filled frames is
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*completed* inside the holes (membrane interpolation of the surrounding tiles' motion); each
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missing pixel follows it forwards and backwards to the nearest frame (or reference frame) where
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it is visible, the two candidates blended by temporal distance, with Lighting Correction adding
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the membrane of the border mismatch (Poisson-style). What no frame shows is synthesised by
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PatchMatch (Barnes et al. 2009) inside Wexler et al.'s (2007) multi-scale EM: Object refines each
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frame starting from the previous result warped along the flow; Surface carries one synthesised
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fill through the range; Edge Blend is the membrane fill alone. The frames are written as a PNG
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sequence and imported into a "Fill" layer above the source. It runs as a generic **background
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task** (`engine::jobs`: a closure with progress and cancel on a thread, inline on wasm32 or
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with `wait`, whose result is applied on the UI thread as one undo step); the Progress panel and
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`jobs.list` / `jobs.cancel` show these tasks together with the render queue and the analyses.
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**Scene Edit Detection** (`raster::cuts`) compares consecutive frames by colour-histogram
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distance and motion-compensated (block-flow warped) luma error, takes their geometric mean and
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marks frames that exceed a threshold and several times their neighbours' median; the cuts
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become layer markers, split layers, or split-and-precomposed layers. **Auto-trace**
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(`path::trace`) runs marching squares on the chosen channel, Douglas–Peucker simplification and
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cubic fitting with Corner Roundness blending chord and smooth tangents; holes become Subtract
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masks, and a work-area trace keys Mask Path per frame.
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**Align Video to Data** reads data footage (File ▸ Import of `.json`, `.csv`, `.tsv`, kept as
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text in the project). Supported data: JSON as an array of objects or an object holding one
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(`{"samples": [...]}`), CSV/TSV with a header row (quoted fields allowed). The time key is the
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`key` parameter or the first field named `time`, `timestamp`, `t`, `date`, `datetime`, `utc`,
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`gps_time`, `seconds` or `time_s`; values may be ISO 8601 date-times (with `Z` or `±hh:mm`),
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times of day (`hh:mm:ss.sss`), timecode (`hh:mm:ss:ff` at the footage rate), Unix seconds or
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Unix milliseconds. The layer's Start Time becomes `dataStart + videoStart − firstSample`
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(`videoStart` given, or the file's creation date on the desktop; reduced to a time of day when
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the data has no dates).
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**Lumetri Scopes** (`raster::scopes`) are density plots of the viewer frame (rendered over the
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comp background) with BT.601 / BT.709 / BT.2020 luma and colour-difference coefficients.
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## 5. Expressions
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Expressions are JavaScript, run by boa, with After Effects' object model (`thisComp`, `thisLayer`,
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+20
-3
@@ -22,9 +22,7 @@ Tracking 96%, Effects 85%, Web 65%.
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What is left, in priority order: the web app's depth (threads, storage, audio, non-blocking
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renders); stroke taper/wave and multi-segment dashes; variable mask feather points; camera iris/bokeh and focus-link commands; Render Queue field render, crop/resize and templates;
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approximated effects (Key Cleaner) and Liquify's viewer brush; OpenType features and variable
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font axes; AI/EPS/PDF import; more codecs; 59 preferences not yet wired; ScriptUI;
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Lumetri Scopes, Footage, Media Browser and Metadata panels; Content-Aware Fill; and
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the "better than After Effects" items (a plug-in API, branching history; GPU particles landed in M12.7).
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font axes; AI/EPS/PDF import; more codecs; 59 preferences not yet wired; ScriptUI; and the "better than After Effects" items (a plug-in API, branching history; GPU particles landed in M12.7).
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The sections below are the original audit (morning of 2 October, ≈ 64%) and its updates, kept for
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history.
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@@ -165,6 +163,25 @@ style runs; the Layer Style dialog (LYR-9); Graph Editor snapping to markers and
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Reference Axes; Animate Text ▸ Variable Font Axes. Remaining in these rows: Lottie can't carry
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taper/wave, Advanced 3D's DOF has no iris shapes, and variable axes don't change advances.
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## Update: M13.6 panels and content tools
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The last placeholder panels became real panels with automation ids: **Lumetri Scopes**
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(waveform RGB / Luma / YC, vectorscope YUV / HLS, histogram, parade RGB / YUV; Rec. 601 / 709 /
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2020, 8-bit or float scale, clamp; `scopes.analyze`), **Footage** (double-click footage: its own
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time ruler, play, In/Out, Overlay Edit and Ripple Insert Edit; `footage.*`), **Media Browser**
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(desktop file system, favourites, thumbnails, import and drag to the Project panel or timeline;
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`mediaBrowser.*`), **Metadata** (codec, size, rate, duration, colour profile, file dates; item
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and project comments; `item.metadata`) and **Progress** (every render and analysis with
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progress and cancel; `jobs.*`). **Content-Aware Fill** (panel and Layer ▸ New ▸ Content-Aware
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Fill Layer): Object / Surface / Edge Blend, Work Area / Entire Duration, Alpha Expansion,
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Lighting Correction and a reference frame from a layer, rendered to a PNG sequence in a Fill
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layer above the source as a background job. **Scene Edit Detection** (markers, split, split and
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precompose), **Auto-trace** (alpha / RGB / luminance, current frame or work area, to the layer
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or a new layer) and **Align Video to Data** (JSON / CSV / TSV time keys) replace their disabled
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menu entries. Not yet: creating a reference frame by editing a still (After Effects hands it to
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Photoshop), Content-Aware Fill's learned model (ours is PatchMatch + flow propagation), and Media
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Browser in the web app.
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## Highest-value gaps, in order
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1. ~~On-canvas text editing and per-character styles~~ (landed: M9.9–M9.10).
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