Files
designcraft/crates/tools/src/select.rs
T

780 lines
33 KiB
Rust

//! Selection tool (V) and Direct Selection tool (A).
//!
//! Click selects the frontmost item (Shift toggles), drag moves (Alt duplicates, Shift constrains),
//! the 8 bounding-box handles resize (Shift keeps proportions, Alt from centre, Cmd scales content),
//! empty-canvas drags make a marquee, double-clicking a text frame switches to the Type tool.
use designcraft_doc::{ItemId, SpreadRef};
use designcraft_geom::{Affine, Point, Rect, Vec2};
use serde_json::{Value, json};
use crate::{Action, Cursor, Gesture, Mods, Overlay, PointerEvent, PointerKind, SnapRequest, Tool, ToolContext, ToolKey, rect_json, spread_json};
#[derive(Clone, Debug)]
enum Drag {
None,
Pending {
start: Point,
hit: bool,
},
Move {
start: Point,
origin_spread: SpreadRef,
bounds0: Option<Rect>,
exclude: Vec<ItemId>,
},
Resize {
handle: usize,
start: Point,
from: Rect,
spread: SpreadRef,
},
Rotate {
center: Point,
start_angle: f64,
start_rotation: Option<f64>,
},
Marquee {
start: Point,
cur: Point,
},
Anchor {
id: u64,
si: usize,
ai: usize,
handle: Option<&'static str>,
start: Point,
/// Spread and the anchor's spread position at pointer down.
/// None when that point could not be read. The live document during a drag is the
/// previous preview, so the snap must not read the anchor from it again.
at: Option<(SpreadRef, Point)>,
},
}
/// Anchor or handle of a selected item under `p` (canvas): (item, subpath, anchor, handle).
pub fn anchor_at(cx: &ToolContext, p: Point) -> Option<(u64, usize, usize, Option<&'static str>)> {
anchor_at_in(cx, &cx.selection.items, p)
}
/// [`anchor_at`] over the given items.
pub fn anchor_at_in(cx: &ToolContext, ids: &[designcraft_doc::ItemId], p: Point) -> Option<(u64, usize, usize, Option<&'static str>)> {
let tol = cx.tol(5.0);
for id in ids {
let (Some(it), Some(xf)) = (cx.doc.item(*id), cx.item_canvas_xf(*id)) else { continue };
let m = xf * it.xf;
for (si, sp) in it.path.subpaths.iter().enumerate() {
for (ai, a) in sp.anchors.iter().enumerate() {
if ((m * a.p) - p).hypot() <= tol {
return Some((id.0, si, ai, None));
}
if a.has_in() && ((m * a.h_in) - p).hypot() <= tol {
return Some((id.0, si, ai, Some("in")));
}
if a.has_out() && ((m * a.h_out) - p).hypot() <= tol {
return Some((id.0, si, ai, Some("out")));
}
}
}
}
None
}
/// Spread holding the anchor, and the anchor in that spread's coordinates.
fn anchor_spread_point(cx: &ToolContext, id: u64, si: usize, ai: usize) -> Option<(SpreadRef, Point)> {
let item_id = ItemId(id);
let loc = cx.doc.find(item_id)?;
let it = cx.doc.item(item_id)?;
let local = it.path.subpaths.get(si)?.anchors.get(ai)?.p;
Some((loc.spread, (cx.doc.parent_xf(&loc) * it.xf) * local))
}
/// Spread-space correction as a canvas delta. Translation cancels, leaving the linear part of `xf`.
fn spread_delta_to_canvas(xf: Affine, d: Vec2) -> Vec2 {
(xf * Point::new(d.x, d.y)) - (xf * Point::ORIGIN)
}
pub struct SelectionTool {
direct: bool,
drag: Drag,
hover_handle: Option<usize>,
guides: Vec<Overlay>,
/// Selected item to toggle if this Shift press never becomes a drag.
shift_release: Option<u64>,
}
impl SelectionTool {
pub fn new(direct: bool) -> Self {
Self { direct, drag: Drag::None, hover_handle: None, guides: vec![], shift_release: None }
}
}
/// Handle positions (canvas) of a rect: 0 TL, 1 T, 2 TR, 3 R, 4 BR, 5 B, 6 BL, 7 L.
pub fn handles(r: Rect) -> [Point; 8] {
let c = r.center();
[
Point::new(r.x0, r.y0),
Point::new(c.x, r.y0),
Point::new(r.x1, r.y0),
Point::new(r.x1, c.y),
Point::new(r.x1, r.y1),
Point::new(c.x, r.y1),
Point::new(r.x0, r.y1),
Point::new(r.x0, c.y),
]
}
fn handle_at(cx: &ToolContext, p: Point) -> Option<usize> {
let b = cx.selection_bounds()?;
let tol = cx.tol(5.0);
handles(b).iter().position(|h| (h.x - p.x).abs() <= tol && (h.y - p.y).abs() <= tol)
}
/// Just outside a corner handle of the selection → rotate.
fn rotate_zone(cx: &ToolContext, p: Point) -> Option<Point> {
let b = cx.selection_bounds()?;
let inner = cx.tol(5.0);
let outer = cx.tol(18.0);
for c in [Point::new(b.x0, b.y0), Point::new(b.x1, b.y0), Point::new(b.x1, b.y1), Point::new(b.x0, b.y1)] {
let d = (c - p).hypot();
let outside = p.x < b.x0 || p.x > b.x1 || p.y < b.y0 || p.y > b.y1;
if d > inner && d <= outer && outside {
return Some(b.center());
}
}
None
}
/// New rect when dragging `handle` of `from` to `p`.
pub fn resize_rect(from: Rect, handle: usize, p: Point, m: Mods) -> Rect {
finish_resize(from, handle, resize_edges_rect(from, handle, p), m)
}
/// Edges the pointer sets, before Shift or Alt.
fn resize_edges_rect(from: Rect, handle: usize, p: Point) -> Rect {
let (mut x0, mut y0, mut x1, mut y1) = (from.x0, from.y0, from.x1, from.y1);
match handle {
0 => {
x0 = p.x;
y0 = p.y;
}
1 => y0 = p.y,
2 => {
x1 = p.x;
y0 = p.y;
}
3 => x1 = p.x,
4 => {
x1 = p.x;
y1 = p.y;
}
5 => y1 = p.y,
6 => {
x0 = p.x;
y1 = p.y;
}
_ => x0 = p.x,
}
Rect::new(x0, y0, x1, y1)
}
fn finish_resize(from: Rect, handle: usize, rect: Rect, m: Mods) -> Rect {
let rect = if m.shift && from.width() > 1e-9 && from.height() > 1e-9 {
apply_aspect(from, handle, rect, aspect_scale(from, handle, rect))
} else {
rect
};
if m.alt { apply_alt(from, handle, rect) } else { rect }
}
fn aspect_scale(from: Rect, handle: usize, rect: Rect) -> f64 {
let sx = (rect.x1 - rect.x0) / from.width();
let sy = (rect.y1 - rect.y0) / from.height();
if matches!(handle, 1 | 5) {
sy
} else if matches!(handle, 3 | 7) || sx.abs() > sy.abs() {
sx
} else {
sy
}
}
/// True when the width, not the height, drives a Shift constraint.
fn drives_x(handle: usize, from: Rect, rect: Rect) -> bool {
if matches!(handle, 1 | 5) {
return false;
}
if matches!(handle, 3 | 7) {
return true;
}
if from.width() <= 1e-9 || from.height() <= 1e-9 {
return true;
}
let sx = ((rect.x1 - rect.x0) / from.width()).abs();
let sy = ((rect.y1 - rect.y0) / from.height()).abs();
sx > sy
}
fn apply_aspect(from: Rect, handle: usize, rect: Rect, s: f64) -> Rect {
let (mut x0, mut y0, mut x1, mut y1) = (rect.x0, rect.y0, rect.x1, rect.y1);
let (w, h) = (from.width() * s, from.height() * s);
match handle {
0 => {
x0 = x1 - w;
y0 = y1 - h;
}
2 => {
x1 = x0 + w;
y0 = y1 - h;
}
3..=5 => {
x1 = x0 + w;
y1 = y0 + h;
}
6 | 7 => {
x0 = x1 - w;
y1 = y0 + h;
}
_ => {
x0 = x1 - w;
y0 = y1 - h;
}
}
Rect::new(x0, y0, x1, y1)
}
/// Snap changes the size. Shift then restores the aspect, and Alt places that size on the original center.
///
/// Nudging one edge of an already centered rect walks the center. Mirroring that nudge doubles a length match.
fn finish_snapped_resize(
from: Rect,
handle: usize,
proposed: Rect,
mods: Mods,
driver_x: bool,
x_edges: [bool; 3],
y_edges: [bool; 3],
hit: &crate::Snap,
) -> Rect {
if !mods.alt {
let mut to = crate::snap::nudge_edges(proposed, x_edges, y_edges, hit.delta);
if mods.shift && from.width() > 1e-9 && from.height() > 1e-9 {
let s = if driver_x { (to.x1 - to.x0) / from.width() } else { (to.y1 - to.y0) / from.height() };
if s.is_finite() {
to = apply_aspect(from, handle, to, s);
}
}
return to;
}
let mut w = proposed.x1 - proposed.x0;
let mut h = proposed.y1 - proposed.y0;
w += centered_size_delta(x_edges, hit.delta.x, hit.length_delta[0]);
h += centered_size_delta(y_edges, hit.delta.y, hit.length_delta[1]);
if mods.shift && from.width() > 1e-9 && from.height() > 1e-9 {
if driver_x {
let s = w / from.width();
if s.is_finite() {
h = from.height() * s;
}
} else {
let s = h / from.height();
if s.is_finite() {
w = from.width() * s;
}
}
}
if !(w.is_finite() && h.is_finite()) {
return proposed;
}
let c = from.center();
Rect::new(c.x - w / 2.0, c.y - h / 2.0, c.x + w / 2.0, c.y + h / 2.0)
}
/// Length match: add the difference once. Position match: the flagged edge moves and the other side mirrors.
fn centered_size_delta(edges: [bool; 3], delta: f64, length_delta: Option<f64>) -> f64 {
if let Some(diff) = length_delta.filter(|d| d.is_finite()) {
return diff;
}
let edge = axis_size_delta(edges, delta);
if edge.is_finite() { edge * 2.0 } else { 0.0 }
}
/// Signed change in `hi - lo` when one flagged edge moves by `delta`.
fn axis_size_delta(edges: [bool; 3], delta: f64) -> f64 {
if !delta.is_finite() {
return 0.0;
}
let [low_edge, _, high_edge] = edges;
if high_edge && !low_edge {
delta
} else if low_edge && !high_edge {
-delta
} else {
0.0
}
}
fn apply_alt(from: Rect, handle: usize, rect: Rect) -> Rect {
let (x0, y0, x1, y1) = (rect.x0, rect.y0, rect.x1, rect.y1);
let c = from.center();
let (hw, hh) = ((x1 - x0) / 2.0, (y1 - y0) / 2.0);
let (hw, hh) = match handle {
1 | 5 => (from.width() / 2.0, (if handle == 1 { c.y - y0 } else { y1 - c.y })),
3 | 7 => ((if handle == 7 { c.x - x0 } else { x1 - c.x }), from.height() / 2.0),
_ => (hw.abs().max((c.x - x0).abs()).max((x1 - c.x).abs()), hh.abs().max((c.y - y0).abs()).max((y1 - c.y).abs())),
};
Rect::new(c.x - hw, c.y - hh, c.x + hw, c.y + hh)
}
/// Left/center/right and top/center/bottom for a handle. Centers stay off.
fn resize_edge_flags(handle: usize) -> ([bool; 3], [bool; 3]) {
let x = match handle {
0 | 6 | 7 => [true, false, false],
2..=4 => [false, false, true],
_ => [false, false, false],
};
let y = match handle {
0..=2 => [true, false, false],
4..=6 => [false, false, true],
_ => [false, false, false],
};
(x, y)
}
fn axis_length(edges: [bool; 3], size: f64, pad: f64) -> Option<f64> {
if edges == [false, false, false] {
return None;
}
let len = size.abs() + pad;
len.is_finite().then_some(len)
}
/// Visible size minus path size, for one selected item. Centered stroke then matches the outer edge.
fn single_stroke_pad(cx: &ToolContext) -> (f64, f64) {
if cx.selection.items.len() != 1 {
return (0.0, 0.0);
}
let Some(id) = cx.selection.items.first() else { return (0.0, 0.0) };
let Some(it) = cx.doc.item(*id) else { return (0.0, 0.0) };
let path = it.bounds();
let vis = it.visible_bounds();
(positive_pad(vis.width() - path.width()), positive_pad(vis.height() - path.height()))
}
fn positive_pad(v: f64) -> f64 {
if v.is_finite() && v > 0.0 { v } else { 0.0 }
}
impl Tool for SelectionTool {
fn id(&self) -> &'static str {
if self.direct { "directSelection" } else { "selection" }
}
fn pointer(&mut self, cx: &ToolContext, ev: &PointerEvent) -> Vec<Action> {
let p = ev.pos;
match ev.kind {
PointerKind::Move => {
self.hover_handle = handle_at(cx, p);
vec![]
}
PointerKind::Down => {
self.shift_release = None;
if self.direct
&& let Some((id, si, ai, handle)) = anchor_at(cx, p)
{
let at = anchor_spread_point(cx, id, si, ai);
self.drag = Drag::Anchor { id, si, ai, handle, start: p, at };
return vec![Action::Begin(if handle.is_some() { "Move Direction Handle".into() } else { "Move Anchor".into() })];
}
if !self.direct
&& handle_at(cx, p).is_none()
&& let Some(center) = rotate_zone(cx, p)
{
self.drag = Drag::Rotate { center, start_angle: (p - center).atan2(), start_rotation: crate::snap::reference_rotation(cx) };
return vec![Action::Begin("Rotate".into())];
}
if let Some(h) = handle_at(cx, p).filter(|_| !self.direct)
&& let (Some(b), Some(first)) = (cx.selection_bounds(), cx.selection.items.first())
&& let Some(loc) = cx.doc.find(*first)
{
// On a turned spread the canvas handle is another one of the spread's.
let turns = cx.layout.slot(loc.spread).map_or(0, |s| s.rotation as usize);
let handle = (h + 8 - 2 * turns) % 8;
self.drag =
Drag::Resize { handle, start: p, from: cx.layout.xf(loc.spread).inverse().transform_rect_bbox(b), spread: loc.spread };
return vec![Action::Begin("Resize".into())];
}
// Cmd+Shift-click a parent item on a page: override it there and select the copy.
if ev.mods.cmd
&& ev.mods.shift
&& cx.hit(p).is_none()
&& let Some((page, id)) = cx.hit_parent_on_page(p)
{
self.drag = Drag::Pending { start: p, hit: true };
return vec![Action::Exec("layout.overrideParentItems".into(), json!({"page": page, "ids": [id.0]}))];
}
match cx.hit(p) {
Some((sr, id)) => {
let id = if self.direct { id } else { cx.doc.top_level_of(id).unwrap_or(id) };
let mut out = vec![];
if ev.mods.shift {
if cx.selection.contains(id) {
// Keep it selected so a Shift-drag can constrain. A click still toggles, on release.
self.shift_release = Some(id.0);
} else {
out.push(Action::Exec("selection.toggle".into(), json!({"id": id.0})));
}
} else if !cx.selection.contains(id) {
out.push(Action::Exec("selection.set".into(), json!({"ids": [id.0], "content": self.direct})));
}
self.drag = Drag::Pending { start: p, hit: true };
let _ = sr;
out
}
None => {
self.drag = Drag::Pending { start: p, hit: false };
if ev.mods.shift { vec![] } else { vec![Action::Exec("selection.set".into(), json!({"ids": []}))] }
}
}
}
PointerKind::Drag => match self.drag.clone() {
Drag::Pending { start, hit } => {
if (p - start).hypot() < cx.tol(3.0) {
return vec![];
}
self.shift_release = None;
if hit && !cx.selection.items.is_empty() {
let sr = cx.selection.items.first().and_then(|i| cx.doc.find(*i)).map(|l| l.spread).unwrap_or(SpreadRef::Doc(0));
let exclude = cx.selection.items.clone();
self.drag = Drag::Move { start, origin_spread: sr, bounds0: cx.selection_visible_bounds(), exclude };
let label = if ev.mods.alt { "Duplicate" } else { "Move" };
let mut v = vec![Action::Begin(label.into())];
v.extend(self.pointer(cx, ev));
v
} else {
self.drag = Drag::Marquee { start, cur: p };
vec![]
}
}
Drag::Move { start, origin_spread, bounds0, exclude } => {
let mut d: Vec2 = p - start;
let mut screen_x_locked = false;
let mut screen_y_locked = false;
if ev.mods.shift {
if d.x.abs() > d.y.abs() {
d.y = 0.0;
screen_y_locked = true;
} else {
d.x = 0.0;
screen_x_locked = true;
}
}
// Snap on the spread under the pointer. Shift uses that spread's view rotation.
let target = cx.layout.spread_at(p).map(|(s, _)| s).unwrap_or(origin_spread);
// 180 degrees keeps the screen axis. 90 and 270 swap it into the other spread axis.
let odd_turn = cx.layout.slot(target).is_some_and(|slot| slot.rotation % 2 == 1);
let spread_x_locked = if odd_turn { screen_y_locked } else { screen_x_locked };
let spread_y_locked = if odd_turn { screen_x_locked } else { screen_y_locked };
let x_edges = if spread_x_locked { [false; 3] } else { [true; 3] };
let y_edges = if spread_y_locked { [false; 3] } else { [true; 3] };
self.guides.clear();
// The movement in the origin spread's coordinates (its view may be turned).
let mut ds = cx.layout.delta_to_spread(origin_spread, d);
let b0s = bounds0.map(|b| cx.layout.xf(origin_spread).inverse().transform_rect_bbox(b));
let q0 = b0s.map_or(Point::ORIGIN, |b| Point::new(b.x0, b.y0));
// Same corner conversion transform.move already uses when the spread changes.
let mut landed = cx.layout.to_spread(target, cx.layout.to_canvas(origin_spread, q0 + ds));
// Command suspends snapping. A Shift-locked spread axis is not offered.
if !ev.mods.cmd
&& cx.snap.any()
&& let Some(b0) = b0s
{
let proposed = if target == origin_spread {
b0 + ds
} else {
let shift = landed - q0;
Rect::new(b0.x0 + shift.x, b0.y0 + shift.y, b0.x1 + shift.x, b0.y1 + shift.y)
};
let hit = crate::snap::snap(
cx,
SnapRequest {
spread: target,
gesture: Gesture::Move,
rect: proposed,
x_edges,
y_edges,
exclude: &exclude,
copying: ev.mods.alt,
lengths: [None, None],
angle: None,
radius: 0.0,
pointer: cx.layout.to_spread(target, p),
},
);
if target == origin_spread {
if x_edges != [false, false, false] && hit.delta.x.is_finite() {
ds.x += hit.delta.x;
}
if y_edges != [false, false, false] && hit.delta.y.is_finite() {
ds.y += hit.delta.y;
}
} else {
if x_edges != [false, false, false] && hit.delta.x.is_finite() {
landed.x += hit.delta.x;
}
if y_edges != [false, false, false] && hit.delta.y.is_finite() {
landed.y += hit.delta.y;
}
}
self.guides = hit.guides;
}
// Same spread: dx, dy are the origin spread translation. Crossing: the corner
// conversion, so the reparented item lands on the snapped target point.
let (dx, dy) = if target == origin_spread {
(ds.x, ds.y)
} else {
let dt = landed - q0;
(dt.x, dt.y)
};
let mut params = json!({"dx": dx, "dy": dy, "copy": ev.mods.alt});
if target != origin_spread {
params = json!({"dx": dx, "dy": dy, "copy": ev.mods.alt, "toSpread": spread_json(target)});
}
vec![Action::Preview("transform.move".into(), params)]
}
Drag::Resize { handle, start, from, spread } => {
let _ = start;
let pointer = cx.layout.to_spread(spread, p);
let raw = resize_edges_rect(from, handle, pointer);
let mut to = resize_rect(from, handle, pointer, ev.mods);
// Space while dragging: Live Distribute (several objects keep their size).
let distribute = ev.mods.space && cx.selection.items.len() > 1;
self.guides.clear();
// Command still scales content. It does not skip the snap.
if !distribute && cx.snap.any() {
let (mut x_edges, mut y_edges) = resize_edge_flags(handle);
let driver_x = drives_x(handle, from, raw);
if ev.mods.shift {
if driver_x {
y_edges = [false, false, false];
} else {
x_edges = [false, false, false];
}
}
let exclude = cx.selection.items.clone();
let (pad_x, pad_y) = single_stroke_pad(cx);
let proposed = to;
let mut hit = crate::snap::snap(
cx,
SnapRequest {
spread,
gesture: Gesture::Resize,
rect: proposed,
x_edges,
y_edges,
exclude: &exclude,
copying: false,
lengths: [axis_length(x_edges, proposed.width(), pad_x), axis_length(y_edges, proposed.height(), pad_y)],
angle: None,
radius: 0.0,
pointer,
},
);
to = finish_snapped_resize(from, handle, proposed, ev.mods, driver_x, x_edges, y_edges, &hit);
crate::snap::lay_dimension_guides(&mut hit.guides, cx.layout.xf(spread), proposed, to, x_edges, y_edges, hit.length_delta);
self.guides = hit.guides;
}
vec![Action::Preview(
"transform.resize".into(),
json!({"from": rect_json(from), "to": rect_json(to), "content": ev.mods.cmd, "distribute": distribute}),
)]
}
Drag::Marquee { start, .. } => {
self.drag = Drag::Marquee { start, cur: p };
vec![]
}
Drag::Rotate { center, start_angle, start_rotation } => {
let mut a = ((p - center).atan2() - start_angle).to_degrees();
self.guides.clear();
if ev.mods.shift {
// 45 degree steps. The rotation pass does not run while Shift is held.
a = (a / 45.0).round() * 45.0;
} else if let Some(start) = start_rotation {
let raw = -a;
if let Some(resulting) = crate::snap::folded_rotation(start + raw) {
let spread =
cx.selection.items.first().and_then(|id| cx.doc.find(*id)).map(|loc| loc.spread).unwrap_or(SpreadRef::Doc(0));
let exclude = cx.selection.items.clone();
// The rect is unused by the angle pass. It only has to be finite.
let hit = crate::snap::snap(
cx,
SnapRequest {
spread,
gesture: Gesture::Rotate,
rect: Rect::new(0.0, 0.0, 1.0, 1.0),
x_edges: [false, false, false],
y_edges: [false, false, false],
exclude: &exclude,
copying: false,
lengths: [None, None],
angle: Some(resulting),
radius: (p - center).hypot(),
pointer: cx.layout.to_spread(spread, p),
},
);
if let Some(snapped) = hit.angle
&& let Some(delta) = crate::snap::rotation_command_delta(start, snapped, raw)
{
a = -delta;
}
self.guides = hit.guides;
}
}
// Screen y points down: a positive screen angle is clockwise.
vec![Action::Preview("transform.rotate".into(), json!({"angle": -a}))]
}
Drag::Anchor { id, si, ai, handle, start, at } => {
let d = p - start;
let mut dx = d.x;
let mut dy = d.y;
self.guides.clear();
// Direction handles do not snap. An anchor excludes the path it is on.
if handle.is_none()
&& let Some((spread, origin)) = at
{
let proposed = origin + cx.layout.delta_to_spread(spread, d);
let exclude = [ItemId(id)];
let hit = crate::snap::snap(
cx,
SnapRequest {
spread,
gesture: Gesture::Point,
rect: Rect::from_points(proposed, proposed),
x_edges: [true, true, true],
y_edges: [true, true, true],
exclude: &exclude,
copying: false,
lengths: [None, None],
angle: None,
radius: 0.0,
pointer: proposed,
},
);
// dx and dy stay in canvas space. Snap.delta is spread space.
let corr = spread_delta_to_canvas(cx.layout.xf(spread), hit.delta);
if corr.x.is_finite() {
dx += corr.x;
}
if corr.y.is_finite() {
dy += corr.y;
}
self.guides = hit.guides;
}
let mut params = json!({"id": id, "anchors": [[si, ai]], "dx": dx, "dy": dy});
if let Some(h) = handle {
params["handle"] = json!(h);
}
vec![Action::Preview("path.moveAnchors".into(), params)]
}
Drag::None => vec![],
},
PointerKind::Up => {
self.guides.clear();
let release = self.shift_release.take();
let d = std::mem::replace(&mut self.drag, Drag::None);
match d {
Drag::Move { .. } | Drag::Resize { .. } | Drag::Anchor { .. } | Drag::Rotate { .. } => vec![Action::Commit],
Drag::Pending { .. } => match release {
Some(id) => vec![Action::Exec("selection.toggle".into(), json!({"id": id}))],
None => vec![],
},
Drag::Marquee { start, cur } => {
let r = Rect::from_points(start, cur);
// Items whose bounds intersect the marquee.
let mut ids: Vec<Value> = Vec::new();
for slot in &cx.layout.slots {
let Some(sp) = cx.doc.spread(slot.spread) else { continue };
for it in &sp.items {
let b = slot.xf.transform_rect_bbox(it.bounds());
let locked = it.locked || cx.doc.layer(it.layer).is_some_and(|l| l.locked || !l.visible);
if !locked && !it.hidden && b.x0 < r.x1 && b.x1 > r.x0 && b.y0 < r.y1 && b.y1 > r.y0 {
ids.push(Value::from(it.id.0));
}
}
}
vec![Action::Exec("selection.set".into(), json!({"ids": ids, "add": ev.mods.shift}))]
}
Drag::None => vec![],
}
}
PointerKind::DoubleClick => {
if let Some((_, id)) = cx.hit(p)
&& cx.doc.item(id).is_some_and(|i| i.is_text_frame())
{
let (sr, sp) = cx.layout.spread_at(p).unwrap_or((SpreadRef::Doc(0), p));
let _ = sr;
return vec![
Action::SwitchTool("type".into()),
Action::Exec("text.placeCaret".into(), json!({"frame": id.0, "point": [sp.x, sp.y]})),
];
}
vec![]
}
}
}
fn key(&mut self, cx: &ToolContext, key: ToolKey, mods: Mods) -> Vec<Action> {
let inc = cx.doc.settings.keyboard_increment * if mods.shift { 10.0 } else { 1.0 };
let mv = |dx: f64, dy: f64| vec![Action::Exec("transform.move".into(), json!({"dx": dx, "dy": dy, "copy": mods.alt}))];
if cx.selection.items.is_empty() {
return vec![];
}
match key {
ToolKey::Left => mv(-inc, 0.0),
ToolKey::Right => mv(inc, 0.0),
ToolKey::Up => mv(0.0, -inc),
ToolKey::Down => mv(0.0, inc),
ToolKey::Delete | ToolKey::Backspace => vec![Action::Exec("edit.clear".into(), json!({}))],
ToolKey::Escape => vec![Action::Exec("selection.set".into(), json!({"ids": []}))],
_ => vec![],
}
}
fn overlays(&self, _cx: &ToolContext) -> Vec<Overlay> {
match &self.drag {
Drag::Marquee { start, cur } => vec![Overlay::Marquee(Rect::from_points(*start, *cur))],
Drag::Move { .. } | Drag::Resize { .. } | Drag::Rotate { .. } | Drag::Anchor { .. } => self.guides.clone(),
_ => vec![],
}
}
fn cursor(&self, cx: &ToolContext, p: Point, _m: Mods) -> Cursor {
if self.direct {
return Cursor::ArrowHollow;
}
match self.drag {
Drag::Move { .. } => return Cursor::Move,
Drag::Resize { handle, .. } => return handle_cursor(handle),
Drag::Rotate { .. } => return Cursor::Rotate,
_ => {}
}
match handle_at(cx, p) {
Some(h) => handle_cursor(h),
None if rotate_zone(cx, p).is_some() => Cursor::Rotate,
None => Cursor::Arrow,
}
}
fn busy(&self) -> bool {
!matches!(self.drag, Drag::None)
}
}
fn handle_cursor(h: usize) -> Cursor {
match h {
0 | 4 => Cursor::ResizeNwSe,
2 | 6 => Cursor::ResizeNeSw,
1 | 5 => Cursor::ResizeV,
_ => Cursor::ResizeH,
}
}