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designcraft/crates/render/src
moppeeer 58b9950fb6 feat(effects): Inner Glow mode and technique; Basic Feather choke and corners
InDesign's Effects dialog sets an Inner Glow's blend Mode (Screen by
default) and Technique (Softer or Precise), and a Basic Feather's Choke
and Corners (Sharp, Rounded, Diffused). LYH Studio episode 14 shows them
at 12:05–12:20 (Screen 75 %, Softer, 0.25 in; 0.0625 in, Diffused).

- doc: InnerGlow.mode and .technique (GlowTechnique), Effects.
  feather_options (FeatherOptions: choke %, FeatherCorners), with
  InDesign's defaults; old documents read as before.
- render: the glow uses its mode; Precise keeps it nearer the edge; the
  feather's choke shortens the fade, Sharp and Rounded corners follow
  the shape more tightly or softly than Diffused (unchanged, so the
  goldens stay).
- render fix: an inner glow's (and a bevel's) blend mode was applied
  inside the clip layer, against its empty backdrop, so Screen and
  Multiply acted as Normal; the blend layer now wraps the finished edge
  and mixes with the object below.
- engine: choke clamped to 0–100; the params documented.
- Effects dialog: Mode and Technique on Inner Glow; Choke and Corners on
  Basic Feather; strings translated.

Builds on #643 (the Effects dialog).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
(cherry picked from commit a3b971654f)
2026-10-13 19:33:40 +00:00
..
2026-10-11 20:46:38 +00:00