Files
designcraft/crates/render
noah1400 44b24d32ba Render: wide effect blurs are drawn at a lower resolution (#904)
A drop shadow, inner shadow or outer glow with a large size needed
gigabytes for one render: the multithreaded pipeline's offscreen image
grew by three times the blur on every side, and vello pads its own
filter layer by as much again, on single-threaded contexts too. A blur
wider than 1,024 device pixels is now drawn offscreen at a lower
resolution, where it is that wide, and scaled back up. It looks the
same, and both buffers stay close to the window's size.
2026-10-14 16:18:13 +02:00
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