//! Selection tool (V) and Direct Selection tool (A). //! //! Click selects the frontmost item (Shift toggles), drag moves (Alt duplicates, Shift constrains), //! the 8 bounding-box handles resize (Shift keeps proportions, Alt from centre, Cmd scales content), //! empty-canvas drags make a marquee, double-clicking a text frame switches to the Type tool. use designcraft_doc::{ItemId, SpreadRef}; use designcraft_geom::{Affine, Point, Rect, Vec2}; use serde_json::{Value, json}; use crate::{Action, Cursor, Gesture, Mods, Overlay, PointerEvent, PointerKind, SnapRequest, Tool, ToolContext, ToolKey, rect_json, spread_json}; #[derive(Clone, Debug)] enum Drag { None, Pending { start: Point, hit: bool, }, Move { start: Point, origin_spread: SpreadRef, bounds0: Option, exclude: Vec, }, Resize { handle: usize, start: Point, from: Rect, spread: SpreadRef, }, Rotate { center: Point, start_angle: f64, start_rotation: Option, }, Marquee { start: Point, cur: Point, }, Anchor { id: u64, si: usize, ai: usize, handle: Option<&'static str>, start: Point, /// Spread and the anchor's spread position at pointer down. /// None when that point could not be read. The live document during a drag is the /// previous preview, so the snap must not read the anchor from it again. at: Option<(SpreadRef, Point)>, }, } /// Anchor or handle of a selected item under `p` (canvas): (item, subpath, anchor, handle). pub fn anchor_at(cx: &ToolContext, p: Point) -> Option<(u64, usize, usize, Option<&'static str>)> { anchor_at_in(cx, &cx.selection.items, p) } /// [`anchor_at`] over the given items. pub fn anchor_at_in(cx: &ToolContext, ids: &[designcraft_doc::ItemId], p: Point) -> Option<(u64, usize, usize, Option<&'static str>)> { let tol = cx.tol(5.0); for id in ids { let (Some(it), Some(xf)) = (cx.doc.item(*id), cx.item_canvas_xf(*id)) else { continue }; let m = xf * it.xf; for (si, sp) in it.path.subpaths.iter().enumerate() { for (ai, a) in sp.anchors.iter().enumerate() { if ((m * a.p) - p).hypot() <= tol { return Some((id.0, si, ai, None)); } if a.has_in() && ((m * a.h_in) - p).hypot() <= tol { return Some((id.0, si, ai, Some("in"))); } if a.has_out() && ((m * a.h_out) - p).hypot() <= tol { return Some((id.0, si, ai, Some("out"))); } } } } None } /// Spread holding the anchor, and the anchor in that spread's coordinates. fn anchor_spread_point(cx: &ToolContext, id: u64, si: usize, ai: usize) -> Option<(SpreadRef, Point)> { let item_id = ItemId(id); let loc = cx.doc.find(item_id)?; let it = cx.doc.item(item_id)?; let local = it.path.subpaths.get(si)?.anchors.get(ai)?.p; Some((loc.spread, (cx.doc.parent_xf(&loc) * it.xf) * local)) } /// Spread-space correction as a canvas delta. Translation cancels, leaving the linear part of `xf`. fn spread_delta_to_canvas(xf: Affine, d: Vec2) -> Vec2 { (xf * Point::new(d.x, d.y)) - (xf * Point::ORIGIN) } pub struct SelectionTool { direct: bool, drag: Drag, hover_handle: Option, guides: Vec, /// Selected item to toggle if this Shift press never becomes a drag. shift_release: Option, } impl SelectionTool { pub fn new(direct: bool) -> Self { Self { direct, drag: Drag::None, hover_handle: None, guides: vec![], shift_release: None } } } /// Handle positions (canvas) of a rect: 0 TL, 1 T, 2 TR, 3 R, 4 BR, 5 B, 6 BL, 7 L. pub fn handles(r: Rect) -> [Point; 8] { let c = r.center(); [ Point::new(r.x0, r.y0), Point::new(c.x, r.y0), Point::new(r.x1, r.y0), Point::new(r.x1, c.y), Point::new(r.x1, r.y1), Point::new(c.x, r.y1), Point::new(r.x0, r.y1), Point::new(r.x0, c.y), ] } fn handle_at(cx: &ToolContext, p: Point) -> Option { let b = cx.selection_bounds()?; let tol = cx.tol(5.0); handles(b).iter().position(|h| (h.x - p.x).abs() <= tol && (h.y - p.y).abs() <= tol) } /// Just outside a corner handle of the selection → rotate. fn rotate_zone(cx: &ToolContext, p: Point) -> Option { let b = cx.selection_bounds()?; let inner = cx.tol(5.0); let outer = cx.tol(18.0); for c in [Point::new(b.x0, b.y0), Point::new(b.x1, b.y0), Point::new(b.x1, b.y1), Point::new(b.x0, b.y1)] { let d = (c - p).hypot(); let outside = p.x < b.x0 || p.x > b.x1 || p.y < b.y0 || p.y > b.y1; if d > inner && d <= outer && outside { return Some(b.center()); } } None } /// New rect when dragging `handle` of `from` to `p`. pub fn resize_rect(from: Rect, handle: usize, p: Point, m: Mods) -> Rect { finish_resize(from, handle, resize_edges_rect(from, handle, p), m) } /// Edges the pointer sets, before Shift or Alt. fn resize_edges_rect(from: Rect, handle: usize, p: Point) -> Rect { let (mut x0, mut y0, mut x1, mut y1) = (from.x0, from.y0, from.x1, from.y1); match handle { 0 => { x0 = p.x; y0 = p.y; } 1 => y0 = p.y, 2 => { x1 = p.x; y0 = p.y; } 3 => x1 = p.x, 4 => { x1 = p.x; y1 = p.y; } 5 => y1 = p.y, 6 => { x0 = p.x; y1 = p.y; } _ => x0 = p.x, } Rect::new(x0, y0, x1, y1) } fn finish_resize(from: Rect, handle: usize, rect: Rect, m: Mods) -> Rect { let rect = if m.shift && from.width() > 1e-9 && from.height() > 1e-9 { apply_aspect(from, handle, rect, aspect_scale(from, handle, rect)) } else { rect }; if m.alt { apply_alt(from, handle, rect) } else { rect } } fn aspect_scale(from: Rect, handle: usize, rect: Rect) -> f64 { let sx = (rect.x1 - rect.x0) / from.width(); let sy = (rect.y1 - rect.y0) / from.height(); if matches!(handle, 1 | 5) { sy } else if matches!(handle, 3 | 7) || sx.abs() > sy.abs() { sx } else { sy } } /// True when the width, not the height, drives a Shift constraint. fn drives_x(handle: usize, from: Rect, rect: Rect) -> bool { if matches!(handle, 1 | 5) { return false; } if matches!(handle, 3 | 7) { return true; } if from.width() <= 1e-9 || from.height() <= 1e-9 { return true; } let sx = ((rect.x1 - rect.x0) / from.width()).abs(); let sy = ((rect.y1 - rect.y0) / from.height()).abs(); sx > sy } fn apply_aspect(from: Rect, handle: usize, rect: Rect, s: f64) -> Rect { let (mut x0, mut y0, mut x1, mut y1) = (rect.x0, rect.y0, rect.x1, rect.y1); let (w, h) = (from.width() * s, from.height() * s); match handle { 0 => { x0 = x1 - w; y0 = y1 - h; } 2 => { x1 = x0 + w; y0 = y1 - h; } 3..=5 => { x1 = x0 + w; y1 = y0 + h; } 6 | 7 => { x0 = x1 - w; y1 = y0 + h; } _ => { x0 = x1 - w; y0 = y1 - h; } } Rect::new(x0, y0, x1, y1) } /// Snap changes the size. Shift then restores the aspect, and Alt places that size on the original center. /// /// Nudging one edge of an already centered rect walks the center. Mirroring that nudge doubles a length match. fn finish_snapped_resize( from: Rect, handle: usize, proposed: Rect, mods: Mods, driver_x: bool, x_edges: [bool; 3], y_edges: [bool; 3], hit: &crate::Snap, ) -> Rect { if !mods.alt { let mut to = crate::snap::nudge_edges(proposed, x_edges, y_edges, hit.delta); if mods.shift && from.width() > 1e-9 && from.height() > 1e-9 { let s = if driver_x { (to.x1 - to.x0) / from.width() } else { (to.y1 - to.y0) / from.height() }; if s.is_finite() { to = apply_aspect(from, handle, to, s); } } return to; } let mut w = proposed.x1 - proposed.x0; let mut h = proposed.y1 - proposed.y0; w += centered_size_delta(x_edges, hit.delta.x, hit.length_delta[0]); h += centered_size_delta(y_edges, hit.delta.y, hit.length_delta[1]); if mods.shift && from.width() > 1e-9 && from.height() > 1e-9 { if driver_x { let s = w / from.width(); if s.is_finite() { h = from.height() * s; } } else { let s = h / from.height(); if s.is_finite() { w = from.width() * s; } } } if !(w.is_finite() && h.is_finite()) { return proposed; } let c = from.center(); Rect::new(c.x - w / 2.0, c.y - h / 2.0, c.x + w / 2.0, c.y + h / 2.0) } /// Length match: add the difference once. Position match: the flagged edge moves and the other side mirrors. fn centered_size_delta(edges: [bool; 3], delta: f64, length_delta: Option) -> f64 { if let Some(diff) = length_delta.filter(|d| d.is_finite()) { return diff; } let edge = axis_size_delta(edges, delta); if edge.is_finite() { edge * 2.0 } else { 0.0 } } /// Signed change in `hi - lo` when one flagged edge moves by `delta`. fn axis_size_delta(edges: [bool; 3], delta: f64) -> f64 { if !delta.is_finite() { return 0.0; } let [low_edge, _, high_edge] = edges; if high_edge && !low_edge { delta } else if low_edge && !high_edge { -delta } else { 0.0 } } fn apply_alt(from: Rect, handle: usize, rect: Rect) -> Rect { let (x0, y0, x1, y1) = (rect.x0, rect.y0, rect.x1, rect.y1); let c = from.center(); let (hw, hh) = ((x1 - x0) / 2.0, (y1 - y0) / 2.0); let (hw, hh) = match handle { 1 | 5 => (from.width() / 2.0, (if handle == 1 { c.y - y0 } else { y1 - c.y })), 3 | 7 => ((if handle == 7 { c.x - x0 } else { x1 - c.x }), from.height() / 2.0), _ => (hw.abs().max((c.x - x0).abs()).max((x1 - c.x).abs()), hh.abs().max((c.y - y0).abs()).max((y1 - c.y).abs())), }; Rect::new(c.x - hw, c.y - hh, c.x + hw, c.y + hh) } /// Left/center/right and top/center/bottom for a handle. Centers stay off. fn resize_edge_flags(handle: usize) -> ([bool; 3], [bool; 3]) { let x = match handle { 0 | 6 | 7 => [true, false, false], 2..=4 => [false, false, true], _ => [false, false, false], }; let y = match handle { 0..=2 => [true, false, false], 4..=6 => [false, false, true], _ => [false, false, false], }; (x, y) } fn axis_length(edges: [bool; 3], size: f64, pad: f64) -> Option { if edges == [false, false, false] { return None; } let len = size.abs() + pad; len.is_finite().then_some(len) } /// Visible size minus path size, for one selected item. Centered stroke then matches the outer edge. fn single_stroke_pad(cx: &ToolContext) -> (f64, f64) { if cx.selection.items.len() != 1 { return (0.0, 0.0); } let Some(id) = cx.selection.items.first() else { return (0.0, 0.0) }; let Some(it) = cx.doc.item(*id) else { return (0.0, 0.0) }; let path = it.bounds(); let vis = it.visible_bounds(); (positive_pad(vis.width() - path.width()), positive_pad(vis.height() - path.height())) } fn positive_pad(v: f64) -> f64 { if v.is_finite() && v > 0.0 { v } else { 0.0 } } impl Tool for SelectionTool { fn id(&self) -> &'static str { if self.direct { "directSelection" } else { "selection" } } fn pointer(&mut self, cx: &ToolContext, ev: &PointerEvent) -> Vec { let p = ev.pos; match ev.kind { PointerKind::Move => { self.hover_handle = handle_at(cx, p); vec![] } PointerKind::Down => { self.shift_release = None; if self.direct && let Some((id, si, ai, handle)) = anchor_at(cx, p) { let at = anchor_spread_point(cx, id, si, ai); self.drag = Drag::Anchor { id, si, ai, handle, start: p, at }; return vec![Action::Begin(if handle.is_some() { "Move Direction Handle".into() } else { "Move Anchor".into() })]; } if !self.direct && handle_at(cx, p).is_none() && let Some(center) = rotate_zone(cx, p) { self.drag = Drag::Rotate { center, start_angle: (p - center).atan2(), start_rotation: crate::snap::reference_rotation(cx) }; return vec![Action::Begin("Rotate".into())]; } if let Some(h) = handle_at(cx, p).filter(|_| !self.direct) && let (Some(b), Some(first)) = (cx.selection_bounds(), cx.selection.items.first()) && let Some(loc) = cx.doc.find(*first) { // On a turned spread the canvas handle is another one of the spread's. let turns = cx.layout.slot(loc.spread).map_or(0, |s| s.rotation as usize); let handle = (h + 8 - 2 * turns) % 8; self.drag = Drag::Resize { handle, start: p, from: cx.layout.xf(loc.spread).inverse().transform_rect_bbox(b), spread: loc.spread }; return vec![Action::Begin("Resize".into())]; } // Cmd+Shift-click a parent item on a page: override it there and select the copy. if ev.mods.cmd && ev.mods.shift && cx.hit(p).is_none() && let Some((page, id)) = cx.hit_parent_on_page(p) { self.drag = Drag::Pending { start: p, hit: true }; return vec![Action::Exec("layout.overrideParentItems".into(), json!({"page": page, "ids": [id.0]}))]; } match cx.hit(p) { Some((sr, id)) => { let id = if self.direct { id } else { cx.doc.top_level_of(id).unwrap_or(id) }; let mut out = vec![]; if ev.mods.shift { if cx.selection.contains(id) { // Keep it selected so a Shift-drag can constrain. A click still toggles, on release. self.shift_release = Some(id.0); } else { out.push(Action::Exec("selection.toggle".into(), json!({"id": id.0}))); } } else if !cx.selection.contains(id) { out.push(Action::Exec("selection.set".into(), json!({"ids": [id.0], "content": self.direct}))); } self.drag = Drag::Pending { start: p, hit: true }; let _ = sr; out } None => { self.drag = Drag::Pending { start: p, hit: false }; if ev.mods.shift { vec![] } else { vec![Action::Exec("selection.set".into(), json!({"ids": []}))] } } } } PointerKind::Drag => match self.drag.clone() { Drag::Pending { start, hit } => { if (p - start).hypot() < cx.tol(3.0) { return vec![]; } self.shift_release = None; if hit && !cx.selection.items.is_empty() { let sr = cx.selection.items.first().and_then(|i| cx.doc.find(*i)).map(|l| l.spread).unwrap_or(SpreadRef::Doc(0)); let exclude = cx.selection.items.clone(); self.drag = Drag::Move { start, origin_spread: sr, bounds0: cx.selection_visible_bounds(), exclude }; let label = if ev.mods.alt { "Duplicate" } else { "Move" }; let mut v = vec![Action::Begin(label.into())]; v.extend(self.pointer(cx, ev)); v } else { self.drag = Drag::Marquee { start, cur: p }; vec![] } } Drag::Move { start, origin_spread, bounds0, exclude } => { let mut d: Vec2 = p - start; let mut screen_x_locked = false; let mut screen_y_locked = false; if ev.mods.shift { if d.x.abs() > d.y.abs() { d.y = 0.0; screen_y_locked = true; } else { d.x = 0.0; screen_x_locked = true; } } // Snap on the spread under the pointer. Shift uses that spread's view rotation. let target = cx.layout.spread_at(p).map(|(s, _)| s).unwrap_or(origin_spread); // 180 degrees keeps the screen axis. 90 and 270 swap it into the other spread axis. let odd_turn = cx.layout.slot(target).is_some_and(|slot| slot.rotation % 2 == 1); let spread_x_locked = if odd_turn { screen_y_locked } else { screen_x_locked }; let spread_y_locked = if odd_turn { screen_x_locked } else { screen_y_locked }; let x_edges = if spread_x_locked { [false; 3] } else { [true; 3] }; let y_edges = if spread_y_locked { [false; 3] } else { [true; 3] }; self.guides.clear(); // The movement in the origin spread's coordinates (its view may be turned). let mut ds = cx.layout.delta_to_spread(origin_spread, d); let b0s = bounds0.map(|b| cx.layout.xf(origin_spread).inverse().transform_rect_bbox(b)); let q0 = b0s.map_or(Point::ORIGIN, |b| Point::new(b.x0, b.y0)); // Same corner conversion transform.move already uses when the spread changes. let mut landed = cx.layout.to_spread(target, cx.layout.to_canvas(origin_spread, q0 + ds)); // Command suspends snapping. A Shift-locked spread axis is not offered. if !ev.mods.cmd && cx.snap.any() && let Some(b0) = b0s { let proposed = if target == origin_spread { b0 + ds } else { let shift = landed - q0; Rect::new(b0.x0 + shift.x, b0.y0 + shift.y, b0.x1 + shift.x, b0.y1 + shift.y) }; let hit = crate::snap::snap( cx, SnapRequest { spread: target, gesture: Gesture::Move, rect: proposed, x_edges, y_edges, exclude: &exclude, copying: ev.mods.alt, lengths: [None, None], angle: None, radius: 0.0, pointer: cx.layout.to_spread(target, p), }, ); if target == origin_spread { if x_edges != [false, false, false] && hit.delta.x.is_finite() { ds.x += hit.delta.x; } if y_edges != [false, false, false] && hit.delta.y.is_finite() { ds.y += hit.delta.y; } } else { if x_edges != [false, false, false] && hit.delta.x.is_finite() { landed.x += hit.delta.x; } if y_edges != [false, false, false] && hit.delta.y.is_finite() { landed.y += hit.delta.y; } } self.guides = hit.guides; } // Same spread: dx, dy are the origin spread translation. Crossing: the corner // conversion, so the reparented item lands on the snapped target point. let (dx, dy) = if target == origin_spread { (ds.x, ds.y) } else { let dt = landed - q0; (dt.x, dt.y) }; let mut params = json!({"dx": dx, "dy": dy, "copy": ev.mods.alt}); if target != origin_spread { params = json!({"dx": dx, "dy": dy, "copy": ev.mods.alt, "toSpread": spread_json(target)}); } vec![Action::Preview("transform.move".into(), params)] } Drag::Resize { handle, start, from, spread } => { let _ = start; let pointer = cx.layout.to_spread(spread, p); let raw = resize_edges_rect(from, handle, pointer); let mut to = resize_rect(from, handle, pointer, ev.mods); // Space while dragging: Live Distribute (several objects keep their size). let distribute = ev.mods.space && cx.selection.items.len() > 1; self.guides.clear(); // Command still scales content. It does not skip the snap. if !distribute && cx.snap.any() { let (mut x_edges, mut y_edges) = resize_edge_flags(handle); let driver_x = drives_x(handle, from, raw); if ev.mods.shift { if driver_x { y_edges = [false, false, false]; } else { x_edges = [false, false, false]; } } let exclude = cx.selection.items.clone(); let (pad_x, pad_y) = single_stroke_pad(cx); let proposed = to; let mut hit = crate::snap::snap( cx, SnapRequest { spread, gesture: Gesture::Resize, rect: proposed, x_edges, y_edges, exclude: &exclude, copying: false, lengths: [axis_length(x_edges, proposed.width(), pad_x), axis_length(y_edges, proposed.height(), pad_y)], angle: None, radius: 0.0, pointer, }, ); to = finish_snapped_resize(from, handle, proposed, ev.mods, driver_x, x_edges, y_edges, &hit); crate::snap::lay_dimension_guides(&mut hit.guides, cx.layout.xf(spread), proposed, to, x_edges, y_edges, hit.length_delta); self.guides = hit.guides; } vec![Action::Preview( "transform.resize".into(), json!({"from": rect_json(from), "to": rect_json(to), "content": ev.mods.cmd, "distribute": distribute}), )] } Drag::Marquee { start, .. } => { self.drag = Drag::Marquee { start, cur: p }; vec![] } Drag::Rotate { center, start_angle, start_rotation } => { let mut a = ((p - center).atan2() - start_angle).to_degrees(); self.guides.clear(); if ev.mods.shift { // 45 degree steps. The rotation pass does not run while Shift is held. a = (a / 45.0).round() * 45.0; } else if let Some(start) = start_rotation { let raw = -a; if let Some(resulting) = crate::snap::folded_rotation(start + raw) { let spread = cx.selection.items.first().and_then(|id| cx.doc.find(*id)).map(|loc| loc.spread).unwrap_or(SpreadRef::Doc(0)); let exclude = cx.selection.items.clone(); // The rect is unused by the angle pass. It only has to be finite. let hit = crate::snap::snap( cx, SnapRequest { spread, gesture: Gesture::Rotate, rect: Rect::new(0.0, 0.0, 1.0, 1.0), x_edges: [false, false, false], y_edges: [false, false, false], exclude: &exclude, copying: false, lengths: [None, None], angle: Some(resulting), radius: (p - center).hypot(), pointer: cx.layout.to_spread(spread, p), }, ); if let Some(snapped) = hit.angle && let Some(delta) = crate::snap::rotation_command_delta(start, snapped, raw) { a = -delta; } self.guides = hit.guides; } } // Screen y points down: a positive screen angle is clockwise. vec![Action::Preview("transform.rotate".into(), json!({"angle": -a}))] } Drag::Anchor { id, si, ai, handle, start, at } => { let d = p - start; let mut dx = d.x; let mut dy = d.y; self.guides.clear(); // Direction handles do not snap. An anchor excludes the path it is on. if handle.is_none() && let Some((spread, origin)) = at { let proposed = origin + cx.layout.delta_to_spread(spread, d); let exclude = [ItemId(id)]; let hit = crate::snap::snap( cx, SnapRequest { spread, gesture: Gesture::Point, rect: Rect::from_points(proposed, proposed), x_edges: [true, true, true], y_edges: [true, true, true], exclude: &exclude, copying: false, lengths: [None, None], angle: None, radius: 0.0, pointer: proposed, }, ); // dx and dy stay in canvas space. Snap.delta is spread space. let corr = spread_delta_to_canvas(cx.layout.xf(spread), hit.delta); if corr.x.is_finite() { dx += corr.x; } if corr.y.is_finite() { dy += corr.y; } self.guides = hit.guides; } let mut params = json!({"id": id, "anchors": [[si, ai]], "dx": dx, "dy": dy}); if let Some(h) = handle { params["handle"] = json!(h); } vec![Action::Preview("path.moveAnchors".into(), params)] } Drag::None => vec![], }, PointerKind::Up => { self.guides.clear(); let release = self.shift_release.take(); let d = std::mem::replace(&mut self.drag, Drag::None); match d { Drag::Move { .. } | Drag::Resize { .. } | Drag::Anchor { .. } | Drag::Rotate { .. } => vec![Action::Commit], Drag::Pending { .. } => match release { Some(id) => vec![Action::Exec("selection.toggle".into(), json!({"id": id}))], None => vec![], }, Drag::Marquee { start, cur } => { let r = Rect::from_points(start, cur); // Items whose bounds intersect the marquee. let mut ids: Vec = Vec::new(); for slot in &cx.layout.slots { let Some(sp) = cx.doc.spread(slot.spread) else { continue }; for it in &sp.items { let b = slot.xf.transform_rect_bbox(it.bounds()); let locked = it.locked || cx.doc.layer(it.layer).is_some_and(|l| l.locked || !l.visible); if !locked && !it.hidden && b.x0 < r.x1 && b.x1 > r.x0 && b.y0 < r.y1 && b.y1 > r.y0 { ids.push(Value::from(it.id.0)); } } } vec![Action::Exec("selection.set".into(), json!({"ids": ids, "add": ev.mods.shift}))] } Drag::None => vec![], } } PointerKind::DoubleClick => { if let Some((_, id)) = cx.hit(p) && cx.doc.item(id).is_some_and(|i| i.is_text_frame()) { let (sr, sp) = cx.layout.spread_at(p).unwrap_or((SpreadRef::Doc(0), p)); let _ = sr; return vec![ Action::SwitchTool("type".into()), Action::Exec("text.placeCaret".into(), json!({"frame": id.0, "point": [sp.x, sp.y]})), ]; } vec![] } } } fn key(&mut self, cx: &ToolContext, key: ToolKey, mods: Mods) -> Vec { let inc = cx.doc.settings.keyboard_increment * if mods.shift { 10.0 } else { 1.0 }; let mv = |dx: f64, dy: f64| vec![Action::Exec("transform.move".into(), json!({"dx": dx, "dy": dy, "copy": mods.alt}))]; if cx.selection.items.is_empty() { return vec![]; } match key { ToolKey::Left => mv(-inc, 0.0), ToolKey::Right => mv(inc, 0.0), ToolKey::Up => mv(0.0, -inc), ToolKey::Down => mv(0.0, inc), ToolKey::Delete | ToolKey::Backspace => vec![Action::Exec("edit.clear".into(), json!({}))], ToolKey::Escape => vec![Action::Exec("selection.set".into(), json!({"ids": []}))], _ => vec![], } } fn overlays(&self, _cx: &ToolContext) -> Vec { match &self.drag { Drag::Marquee { start, cur } => vec![Overlay::Marquee(Rect::from_points(*start, *cur))], Drag::Move { .. } | Drag::Resize { .. } | Drag::Rotate { .. } | Drag::Anchor { .. } => self.guides.clone(), _ => vec![], } } fn cursor(&self, cx: &ToolContext, p: Point, _m: Mods) -> Cursor { if self.direct { return Cursor::ArrowHollow; } match self.drag { Drag::Move { .. } => return Cursor::Move, Drag::Resize { handle, .. } => return handle_cursor(handle), Drag::Rotate { .. } => return Cursor::Rotate, _ => {} } match handle_at(cx, p) { Some(h) => handle_cursor(h), None if rotate_zone(cx, p).is_some() => Cursor::Rotate, None => Cursor::Arrow, } } fn busy(&self) -> bool { !matches!(self.drag, Drag::None) } } fn handle_cursor(h: usize) -> Cursor { match h { 0 | 4 => Cursor::ResizeNwSe, 2 | 6 => Cursor::ResizeNeSw, 1 | 5 => Cursor::ResizeV, _ => Cursor::ResizeH, } }