Merges upstream/main into the branch, resolving 12 conflicted files, and reconciles where the two sides meant different things — notably the format version, where both had independently defined version 2 (EPS sources here, pinned paragraph defaults on main), so a document without EPS was being written as version 1 and re-upgraded on load.
Verified locally against main b17efb2d: cargo test --workspace --no-fail-fast 2869 passed / 0 failed, cargo fmt --check clean, cargo clippy --workspace --all-targets -D warnings clean, xtask layers and wasm ok.
Builds on the fix in this branch, which spotted that a failed OpenGL was
being forgotten because `failed` is filtered to this platform's
candidates and OpenGL is no candidate off Windows.
Rather than spare OpenGL from the filter, run the filter before the
previous start's backend is added. A stored entry that is no candidate
here came from another machine and still says nothing, so it is dropped
as before; the backend a start was actually running on is added
afterwards and stays, whichever backend it is. That keeps the same crash
out of the next instance without naming OpenGL or the platform, and
without holding a failure recorded on someone else's machine against
this one.
Adds the regression test: on macOS, where Metal is the only candidate, a
start left on OpenGL has to keep it out of the instance, while a stored
OpenGL entry that never ran here is dropped.
Resolve 12 conflicted files. Where both sides changed the same code:
- format: keep main's bounded-read load_zip (MAX_ENTRIES, read_entry) and
this branch's u64 version reporting, so a version above u32::MAX is named
as written rather than clamped. Both sides had fixed the same truncation.
- render: main's natural_size supersedes image_natural_size (it already
reads an EPS bounding box and also handles PDF pages); callers in table
and data merge now use it.
- images: keep the DSC-aware header scan and (atend) trailer lookup, take
main's classic-Mac line endings, and carry its overflow guard into
parse_box. eps_proxy draws main's simple rectangles before falling back
to the placeholder, still over a retained EPS source.
- engine/file: take main's placement shape (add_asset, crop box geometry,
place cursor, finite_rect, object effects) and keep this branch's
validate_placement in both branches; edit() works on a clone and commits
only on Ok, so validating inside it stays all-or-nothing.
- engine/links: keep building the replacement before edit() so a file that
cannot be read leaves the document untouched, and move main's crop_pdf
refresh into relinked_asset, which both relink and update go through.
- engine/export: EPS preview warnings join the font-embedding warnings
rather than shadowing them.
- idml: an EPS element keeps ActualPpi (its pixels are a preview raster);
main's PDF exclusion is unchanged.
Cargo.lock regenerated. Tests and doc strings from both sides kept.
`choose` pruned the failed list to this platform's candidates, which dropped an
OpenGL entry on macOS, where Metal is the only candidate. But OpenGL is not only
a candidate: off Windows it is the in-process fallback that `instance_backends`
adds whenever it has not failed. So a start that recorded OpenGL and never
showed a frame had the entry pruned a line later, and OpenGL went straight back
into the instance — the backend that had just failed was offered again on every
start, with nothing able to retire it.
An entry that can still be reached is kept now. A non-candidate entry still
cannot be chosen as a backend, since `pick` only looks at candidates, so which
backend starts is unchanged; it only stops a failed OpenGL being handed back to
the instance.
This is what `a_start_records_its_backend_until_a_frame_is_presented` asserts,
and that test failed on macOS: `cargo xtask ci` stopped in the `designcraft` bin
before the rest of the workspace ran, so the gate could not go green there at
all.
The merge took next's winit patch (rust-windowing/winit#4694, the Windows mixed-DPI drag fix) and
left out main's (skylartaylor/winit 3d51077f, with_close_requested_on_terminate), so Quit from the
Dock stopped asking to save (#623, released in 0.8.0). Cargo takes one winit patch, so the batch
keeps main's until one fork holds both commits; the Windows fix (#631) follows then.
#84 landed on main squashed (0f4f382b0), so the merge was resolved against #84's
tip as the base: main's version of #84 stands and only this branch's IME changes
are applied on top.
Conflicts and how each was resolved:
- crates/engine/src/cmd/text.rs: removed main's text.compose command, compose_text
and its compose_tests; text.insert keeps main's reset of the typing format after a
successful edit, skipped while an IME preview is open; reselection bumps the
revision.
- crates/engine/src/lib.rs: removed Session.composition and the hook that ended it
in execute_unguarded; set_active/add_document end the composition and reset the
Find scope; both test modules kept.
- crates/engine/src/tooling.rs: removed main's composition() and its
end_composition (the opposite semantics); begin_interaction no longer ends a
composition.
- crates/engine/src/cmd/edit.rs, file.rs, guard.rs, recovery.rs: main's code with
bump_revision in place of revision arithmetic; Revert takes the fresh state's
revision.
- crates/ui-egui/src/canvas.rs: removed main's IME block, composition highlight and
remembered caret rect; this branch's ime_event/ime_output stay. Main's dead-key
test is ported to these events (the accent stays as typed when the caret moves).
- crates/ui-egui/src/lib.rs, menus.rs: both sides' fields and checks.
- apps/designcraft/src/main.rs, apps/designcraft-web/src/web.rs: both sides.
- docs/control-protocol.md: ui.ime row plus main's ui.click/ui.drag params.
Also: the remaining `revision += 1` sites on main use bump_revision, and two tests
compare revisions with `>`; the IME candidate window follows the caret on type on a
path; IME status lines in ROADMAP.md, gaps, ui-, localization- and target-app-parity
docs and roadmap.md.
Conflicts:
- README.md: one WGPU_VALIDATION_INDIRECT_CALL row (this branch's wording).
- apps/designcraft/src/gpu.rs: main's only change is a test tweak in the backend-fallback tests, which now live in gpu/backend.rs; kept this branch's file and ported the tweak there (the check depends on the chosen backend, not the candidate count).
- apps/designcraft/src/main.rs: dropped main's inline VALIDATION_INDIRECT_CALL block (#664) in favour of gpu::instance_flags(); kept the adapter selection, restart and first-frame watch, and took main's macOS Dock Quit handling, preserve_documents_on_exit in on_exit, and profile::config_dir/recovery_dir.
- crates/engine/src/recovery.rs: took main's version; its retained recovered checkpoints do what this branch's recovery change did.
- ROADMAP.md: main's file plus this PR's one progress-log line.
Add multi-click text selection, pending caret formatting and clipboard support, text-aware colour controls, guide/grid snapping, and frame threading with loaded-port interactions.
Include the layout, drop-cap and IDML updates carried from #83, with safeguards for generated and linked stories, external text references, local IDs, locked frames and atomic colour edits.
Fixes#23.
Co-authored-by: Sean Hammond <sean.hammond@und.edu>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Opening or saving a document moves it to the front of File › Open Recent
(no duplicates; Save a Copy and exports don't count). The submenu lists the
files by name with the full path as tooltip, then Clear Recent Files; the
start screen shows the last eight with their folders. A file that is gone is
dimmed and, when chosen, says so in an alert and stays listed (a disk that
isn't connected comes back). Preferences › File Handling sets how many are
kept (default 20, 0–100).
Engine: Prefs.recent_files / recent_files_max (saved in prefs.json),
file.openRecent {index}, file.recentFiles, file.clearRecent. UI:
app.openRecent; the macOS menu bar rebuilds the submenu when the list
changes.
wgpu validates indirect draw and dispatch arguments with a compute shader it
compiles when the device is created. Metal on an Intel Iris Pro (MacBookPro11,3,
macOS 12.7.6) fails to compile it ("Compiler encountered an internal error" in
MTLCompilerService), the device is lost, and the window never opens.
DesignCraft draws and dispatches nothing indirectly, so leave the check out of the
instance flags. WGPU_VALIDATION_INDIRECT_CALL=1 turns it back on. VectorCraft
does the same (storytold/vectorcraft#651).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Route AppKit termination through the existing unsaved-document close transaction using the immutable winit patch. Restore pending prompts from hidden or minimized windows and preserve answers across repeated requests.
Validation: all six local gates, native cancellation/retry/save smoke, and hosted platform checks.
Fixes#544.
PR #623.
win-mixed-dpi 38dad0fb. Cargo.lock: next's lock plus the winit git source and the dpi 0.1.1 it brings (merged clean; cargo metadata --offline leaves it unchanged).
Conflict: apps/designcraft/src/main.rs: next's startup (adapter selection, catch_unwind, apple events) with log_uncaptured_errors at the top of its wgpu_render_state block; request_adapter_texture_size and mod gpu_limits merged clean
Conflict: ROADMAP.md: progress log both
Conflict: docs/hardware-parity.md: header keeps next's change list plus the mixed-DPI note
upstream/main c3859c82 (#614e198eb5d, #6159509b2bc, #6168e151a2f, #617c3859c82).
Conflict: ROADMAP.md: header keeps next's change list plus orderly native exit recovery; progress log both
Conflict: apps/designcraft-cli/src/main.rs: next's case-insensitive .jpg/.jpeg check with main's write_atomic
Conflict: apps/designcraft/src/main.rs: on_exit keeps next's startup.presented() (not an Option) and adds preserve_documents_on_exit; next's discard_marked_text and main's preserve_documents_on_exit both; Services write uses write_atomic and keeps next's clipboard_text; tests both
Conflict: crates/engine/src/cmd/book.rs: main's ChapterBatch paginate with next's chapter-number resolution and {pages, chapters} result and doc
Conflict: crates/engine/src/cmd/file.rs: revert takes main's discard_document ordering without the revision + 1 (next's DocState::new hands out a fresh revision)
Conflict: crates/engine/src/recovery.rs: main's save_tracked, write_entry and open (st.bump_revision() for next's global revisions); next's reopen-twice test assertions kept
Conflict: docs/gaps.md, docs/target-app-parity.md: headers combined; next's Language, Books and Numbering lines plus main's book update safety line
winit 0.30.13 mishandles WM_DPICHANGED during a live drag on Windows 11:
the window flips between the two scales and grows past the GPU surface
limit. Pin winit to the one commit of rust-windowing/winit#4694, its
0.30.x backport of the fix.
The device asks for the adapter's largest texture side instead of
eframe's fixed 8192, and an uncaptured wgpu error is logged instead of
panicking, so a window larger than the surface limit draws wrongly
until it shrinks rather than closing the app.
Checkpoint the latest document state during App::on_exit after honoring current quit approvals. Keep incomplete or stale plans, clear recovery for clean documents and report unavailable or failed storage.
Follow-up to #545; cancelable macOS Dock Quit remains open in #544.
PR #617.
Route desktop writes and CLI raster exports through the engine atomic writer. Add actual-caller regressions for reader visibility, private modes, symlinks and valid long filenames.
Follow-up to #485.
PR #614.
Conflict: crates/engine/src/atomic.rs: main's side (the reviewed #485 code supersedes the PR head on next)
Conflict: crates/engine/src/recovery.rs: main's #506 code, with next's write_entry helper kept
Conflict: apps/designcraft/src/profile.rs: main's own_run returning Option (and_then), with next's portable root_with argument
Conflict: crates/ui-egui/src/lib.rs: main's QuitState quit flow (d020b4e8) over the #545 head; next's Find Font alert guard; one import_warning_tests module (next's, with the Find Font test)
Conflict: apps/designcraft/src/native_menu.rs: next's MAC_APP_MENU layout, which already has the dc-quit item running app.quit
Conflict: ROADMAP.md: next's header with the quit change added; next's log entries then main's three
Conflict: docs/target-app-parity.md: main's atomic save, recovery and quit lines
Prompt for unsaved documents on window close and application/menu quit. Defer discarding documents until all approvals are current, retaining every tab when a later decision cancels quitting.
Refs #544. Cancelable macOS Dock Quit remains separate.
Co-authored-by: aiongg <aiongtaigi@gmail.com>
Co-authored-by: skylar taylor-barrick <hi@skylar.cc>
Keep each app's recovery data in an owned run folder. Validate current folder and lock ownership and disable recovery when isolation fails instead of using the shared root.
Fixes#496.
Co-authored-by: noah1400 <48360809+noah1400@users.noreply.github.com>
Co-authored-by: skylar taylor-barrick <hi@skylar.cc>
A portable copy unzipped into a read-only folder such as Program Files
kept pointing settings and recovery at a DesignCraftData it could not
write, so both were lost without a word. The data folder is now probed
(created, then a file written and removed) and, when that fails, the
platform folders are used as if there were no portable.txt; the log and
the status bar say which folder could not be written.
DESIGNCRAFT_CONFIG_DIR still wins. Adds
a_portable_install_that_cannot_write_its_data_uses_the_platform_paths.
Inside a macOS bundle the executable sits in DesignCraft.app/Contents/MacOS,
a signed folder nobody edits, so the marker and DesignCraftData are looked
for next to the .app, as craft-settings does. Adds
inside_a_macos_bundle_the_marker_sits_next_to_the_app.
A file named portable.txt beside the executable keeps settings, logs,
the GPU start-up record and crash recovery in a DesignCraftData folder
next to it instead of the per-user folders, as PhotoCraft and FilmCraft
do. A folder of that name is not a marker. DESIGNCRAFT_CONFIG_DIR still
wins, empty or not. The Windows portable zip now ships portable.txt;
the MSI and the macOS app bundle don't, so nothing changes there.
#84 brings #83 and upstream main.
Conflict: ROADMAP.md: took #84's (main's restructured roadmap); the Input methods inventory line goes into docs/target-app-parity.md
Conflict: apps/designcraft/src/main.rs: kept this branch's discard_marked_text; config_dir lives in main's profile module
Conflict: crates/ui-egui/src/canvas.rs: keys go through keyboard_pane, which takes main's rule (only the focused pane, split or second window)
Conflict: ROADMAP.md: took #83's (main's restructured roadmap); the Threading inventory line goes into docs/target-app-parity.md
Conflict: crates/compose/src/lib.rs: kept this branch's undrawn trailing spaces after warichu; comment covers both the spaces and the drop cap
Conflict: crates/idml/src/tests.rs: took #83's (drop cap style as a Dropcap nested style, table style fills through the cascade); this branch has no changes of its own there
Closing the window or Quit (Cmd+Q, now a menu command instead of the predefined
terminate item) asks about each unsaved document: Save, Don't Save or Cancel.
The control channel's app.quit still quits without asking.
Document uids start at 1 in every process, and every running app wrote
its recovery entries into the one recovery folder. Two apps wrote over
each other's `1.designcraft`, and an app that started reopened and
removed the entries of one still running.
A run now has a folder of its own in the recovery folder and holds a
lock in it for as long as it runs. An app that starts moves the entries
of runs that have ended, and those an earlier version wrote, into its
folder and reopens them. A locked folder is left alone.
prefs-language removes the Edit › Interface Language submenu; next added Russian and rebuilds
the macOS menu bar when the language changes (#397).
- de.rs and ru.rs drop their "Edit/Interface Language" path entries, as ja.rs does.
- The Russian language test checks the Preferences list instead of the removed submenu.
- app.language's params doc lists ru and says the macOS menu bar follows at once.
- native_menu.rs: the rebuild comment names Preferences and Cancel, which change
`app.ui.language` and so reach the same rebuild in `NativeMenu::poll`.
Conflict: apps/designcraft/Cargo.toml: one objc2/objc2-app-kit entry with next's NSTextInputContext and the branch's NSApplication/NSResponder/NSWindow features; next's fmv-macos-events kept
Conflict: apps/designcraft/src/main.rs: next's App fields, GPU startup, IME discard and Apple events kept; the branch's `movable` field and `mac_window::sync_movable` call added before `startup.leave()`
AppKit moves the window when a drag starts anywhere in the title-bar band
of a full-size content view, on the application bar's controls too. The
title bar now reports whether the pointer is on one of its controls
(title_bar::window_movable), and the macOS app sets the window's movable
flag from it each frame it changes, through objc2-app-kit's safe methods
(the versions muda already uses). Home, the menus, search, the workspace
menu, Share and Discord keep their drags; empty bar space still moves the
window, and so does the band while a modal covers the bar.
Conflict: ROADMAP.md: both progress-log entries, next's newer ones first
Conflict: apps/designcraft/src/gpu.rs: next's side; the branch's test fix targets the startup record tests next replaced
Conflict: apps/designcraft/src/main.rs: next's gpu startup and macOS IME helper; config_dir() dropped for the branch's profile::config_dir(), recovery_dir from profile::recovery_dir()
Conflict: crates/ui-egui/src/canvas.rs: next's guard (menu_open, keyboard_pane already limits keys to the focused pane)
Conflict: crates/ui-egui/src/lib.rs: modules from both sides
No conflicts. native_menu.rs merged automatically: install() builds the
app menu from MAC_APP_MENU and the bar from native_menu_tree(), and
next's poll() rebuilds through install() when the language or Show CJK
Features changes, so a rebuilt menu has the same app menu and keeps
dc-settings in its items map.