Commit Graph
44 Commits
Author SHA1 Message Date
aiongg 6d2163d497 Merge #580 (update): portable mode needs a writable DesignCraftData
Conflict: apps/designcraft/src/main.rs: next's catch_unwind/run_native app creator kept; the portable note is set after load_prefs inside it
2026-10-12 14:41:07 +00:00
Marco Arnulfo 1207ab14d3 feat(desktop): portable mode needs a writable DesignCraftData (#574)
A portable copy unzipped into a read-only folder such as Program Files
kept pointing settings and recovery at a DesignCraftData it could not
write, so both were lost without a word. The data folder is now probed
(created, then a file written and removed) and, when that fails, the
platform folders are used as if there were no portable.txt; the log and
the status bar say which folder could not be written.
DESIGNCRAFT_CONFIG_DIR still wins. Adds
a_portable_install_that_cannot_write_its_data_uses_the_platform_paths.
2026-10-12 16:30:58 +02:00
aiongg 814153ba62 Merge #580: feat(desktop): portable mode, portable.txt next to the executable (#574)
Conflict: apps/designcraft/src/profile.rs: recovery_dir takes the PR's root_with (config override, else portable folder) and keeps next's .map(own_run) and own_run
Conflict: README.md: the PR's Portable mode section, then next's Graphics backend and processor section
2026-10-12 14:17:27 +00:00
Marco Arnulfo b4eedc42eb feat(desktop): portable mode looks next to DesignCraft.app on macOS (#574)
Inside a macOS bundle the executable sits in DesignCraft.app/Contents/MacOS,
a signed folder nobody edits, so the marker and DesignCraftData are looked
for next to the .app, as craft-settings does. Adds
inside_a_macos_bundle_the_marker_sits_next_to_the_app.
2026-10-12 15:09:02 +02:00
Marco Arnulfo 4acd5ba43c feat(desktop): portable mode, portable.txt next to the executable (#574)
A file named portable.txt beside the executable keeps settings, logs,
the GPU start-up record and crash recovery in a DesignCraftData folder
next to it instead of the per-user folders, as PhotoCraft and FilmCraft
do. A folder of that name is not a marker. DESIGNCRAFT_CONFIG_DIR still
wins, empty or not. The Windows portable zip now ships portable.txt;
the MSI and the macOS app bundle don't, so nothing changes there.
2026-10-12 13:45:05 +02:00
aiongg 2fae23fcc6 Merge atomic-save: MCP: exported files replace the target atomically (#436)
Conflict: ROADMAP.md: both progress-log entries, next's newer ones first
Conflict: apps/designcraft/src/gpu.rs: next's side; the branch's test fix targets the startup record tests next replaced
Conflict: apps/designcraft/src/main.rs: next's gpu startup and macOS IME helper; config_dir() dropped for the branch's profile::config_dir(), recovery_dir from profile::recovery_dir()
Conflict: crates/ui-egui/src/canvas.rs: next's guard (menu_open, keyboard_pane already limits keys to the focused pane)
Conflict: crates/ui-egui/src/lib.rs: modules from both sides
2026-10-11 05:16:10 +00:00
aiongg ce144a614a Merge remote-tracking branch 'upstream/main' into next
# Conflicts:
#	ROADMAP.md
2026-10-11 00:30:35 +00:00
skylar taylor-barrick a77bf8bff5 UI.9: reconcile upstream before shared UI landing 2026-10-10 18:00:07 -06:00
Brandon ThomasandClaude Opus 5.5 a9124a0517 Release prep: version 0.6.0; Linux riscv64 tar.gz in releases (#398)
- release.yml: new linux-riscv64 job (cross-compiled on ubuntu-24.04 against
  ports.ubuntu.com riscv64 libs, tar.gz only, CLI smoke-tested under QEMU),
  ported from GridCraft; the draft release job needs it, so SHA256SUMS covers it.
- packaging/linux/package.sh: CROSS_ARCH/CROSS_TARGET/CROSS_COMPILE/EMULATOR
  support, as in GridCraft.
- cargo xtask version set 0.6.0; README, hardware parity and ROADMAP log note
  the new platform.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 19:33:30 -04:00
aiongg fbfd0b2fe9 Merge gpu-startup: recovered documents survive restarts, the watchdog only restarts a hung adapter, software adapters last, the skip list as an argument
Conflicts: designcraft main.rs ui() (#366's macOS marked-text discard, then the startup watch's leave);
engine recovery.rs (the branch's rewrite-then-discard with next's bump_revision).
2026-10-10 21:28:17 +00:00
aiongg 158f366af8 Startup: restarts keep recovered documents, a busy UI never counts as a GPU hang, software renderers last
- Recovery: file.recovery.open moves each entry to the reopened document's uid
  (written before the old one is removed), so recovered documents stay on disk
  until saved or closed, also when the app restarts on another adapter or
  stops before its first recovery save.
- First-frame watch: a late first frame is logged and noted in the status bar.
  The adapter counts as hanging only when the UI thread has been stuck outside
  the app's code (logic/ui mark entry and exit) with no progress for 60 s while
  the window isn't known to be minimized, occluded or unfocused. The watch asks
  for a repaint on each look, so an idle UI ends it. VectorCraft restarts on
  the late frame alone, which a held-back compositor or a long compose can set
  off.
- Software renderers (WARP, llvmpipe) are passed over while another backend is
  left; once no hardware adapter of any backend could show the window, the app
  starts again with them allowed, once.
- A restart clears gpu.json's backend entry just before exec or spawn and puts
  it back when starting again fails. Backends a restart left out are no longer
  recorded as failed.
- The watch ends a hung process with TerminateProcess on Windows.
- The skip list travels as the restarted app's --gpu-skip= argument instead of
  an environment variable, so processes the app starts don't inherit it.
2026-10-10 21:26:51 +00:00
skylar taylor-barrick c62866443c UI.9: integrate shared panel docking and preserve workspace behavior 2026-10-10 14:42:40 -06:00
aiongg 16bb39e531 Merge gpu-startup: pick the GPU that drives the display, fall back across adapters and backends, and log startup errors (#273, #334) 2026-10-10 20:30:59 +00:00
aiongg 279336c445 Startup: pick the GPU that drives the display, restart on the next adapter or backend, and log startup errors
Ported from VectorCraft's start-up fixes (#502, #545, #651, the display-GPU
choice, #806, #964) and reconciled with the backend fallback of #297:

- The app picks the window's adapter itself (eframe's native_adapter_selector,
  apps/designcraft/src/gpu.rs): adapters that can't present never, then
  WGPU_ADAPTER_NAME, hardware before software, native backends before OpenGL,
  the GPU that drives the primary display (Windows EnumDisplayDevices through
  winsafe, Linux /sys/class/drm), the power preference (WGPU_POWER_PREF;
  otherwise power saving on Windows and macOS, the system's order elsewhere),
  then DX12 before Vulkan. Every adapter and the choice are logged.
- wgpu's indirect-call validation is off (WGPU_VALIDATION_INDIRECT_CALL=1 turns
  it back on): its compute shader failed to compile on an Intel Mac and lost
  the Metal device (#334, first error).
- run_native runs under catch_unwind. A wgpu error or a panic in wgpu,
  egui-wgpu or naga during the first frames, or a first frame that doesn't
  reach the screen in 20 s, starts the app again without that adapter
  (DESIGNCRAFT_GPU_SKIP; exec on Unix, a new process on Windows). When no
  adapter of the start's backends is left, it starts again with the next
  backend. Each restart leaves out one more adapter or backend, so they end.
  Adapters without PCI ids (Metal) are keyed by name.
- The backend fallback (gpu/backend.rs, gpu.json) stays for driver faults that
  take the process down. Windows tries DirectX 12, then OpenGL, then Vulkan,
  each in its own instance: Vulkan last because creating its instance loads
  every installed Vulkan driver, and OpenGL kept out of the DX12 instance
  because creating it crashed in AMD's atio6axx.dll (#167).
- main returns an ExitCode and logs why the app stopped to standard error and
  the log file, which is all a Windows start without a console leaves (#273).

README, architecture, gaps, hardware and target-app parity docs and ROADMAP
describe the choice, the restarts and the variables.
2026-10-10 20:26:06 +00:00
aiongg 5fae1ac2cc Merge upstream main a127c6d: progress docs (#355); ROADMAP.md takes upstream's rewrite 2026-10-10 18:47:02 +00:00
Brandon ThomasandClaude Opus 5.5 a127c6d5c3 Progress docs: target-app parity, gaps, alpha gate, readiness by audience (#355)
Progress docs per craftrules standards/progress-docs.md: target-app parity, gaps, roadmap with alpha gate, readiness by audience (full / mainstream / essentials) with Opus 5.5 hours, and feature, format, hardware, UI and localization parity docs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 14:09:17 -04:00
aiongg aadd54a926 Merge upstream main 736acff into next
Upstream main moved 9e4f694 -> 736acff by 10 squashes: #258, #285, #153, #280, #288, #281,
#176, #299, #298, #297. New to next: #258 (datamerge test), #153 (temporary files and release
inputs), #280 (warichu), #176 (PDF image conversion cache), #297 (graphics backend before the
window). Already on next: #285, #288, #281, #299, #298.

Conflict: ROADMAP.md: next's lines; CJK1 takes main's wording (ruby unfinished, warichu set after the line is broken)
Conflict: crates/compose/src/lib.rs: list labels (#298): next's list_label structure; paragraph start / break moves: next's `go` (with #295's sub-columns) under the maintainer's #285 comment; Cursor: next's start/next_page/next_baseline with tops; line placement: #280's warichu::place right after layout_line, before next's trimmed trailing spaces and the drop cap splice (so neither is stacked and the spaces follow the closed-up end_x); caret(): next's drop-cap branch first, then #280's stacked-row metrics
Conflict: crates/compose/src/tests.rs: next's tests kept; #280's tests auto-merged
Conflict: crates/engine/src/cmd/text.rs: both (next's TypingFormat/typing_format, #280's warichu_cmd)
Conflict: crates/idml/src/tests.rs: next's side; #280's warichu round-trip test auto-merged
Conflict: crates/pdf/src/export.rs: #176's content cache and test counter with next's RasterMode (no Exporter `interpolate` field on next, so the maintainer's `mode.interpolate &= self.interpolate` is not carried); test exporter gets next's drawing_items field
Conflict: crates/ui-egui/src/canvas.rs: #280's compose::highlight_quads (its RTL branch equals next's mixed-direction spans) followed by next's drop-cap highlight
Conflict: crates/ui-egui/src/menus.rs: next's formatting_affects_text test kept

Auto-merge duplicates removed: #288's table-style tests and #298's list test in idml tests.rs,
#288's tests in doc styles.rs and #285's docx test (both files equal next's), #281's dialog
tests in dialogs.rs (equals next's) and its menu_button/menu_max_height/clipped_submenu in
menus.rs. contributors/people.toml takes main's (next had a duplicated
[people.emanuelebonaventura] table from the 9e4f694 merge, which broke the ui-egui build
script's TOML parse).

Maintainer edits carried over: #285 break characters and Next Column through one closure
(next's `go`, comment added); #281 viewport-aware menu_button in the app bar and the Paragraph
menu, per-dialog widths clamped to the window (all already on next); #280 warichu after the
last-line rules (layout_line with ends_para/forced_mid) and rules at each warichu row's
baseline (rule_baseline in render and pdf text_rules); #176 CMYK fallback through
lossless(.., mode) and its updated contract tests; #258 test fixes; #153 and #297 as landed.
2026-10-10 08:20:36 +00:00
aiongg b832cdb065 Revert "Merge #168: Fix Windows startup crash by defaulting to DirectX 12"
This reverts commit 6e8f33c386, reversing
changes made to de5d32c90f.

#168 is closed; upstream main has #297, which picks the backend before the window exists.

Conflict: apps/designcraft/src/main.rs: kept mod logging; dropped #168's graphics module and its call
2026-10-10 08:13:14 +00:00
736acffe5f Desktop: pick the graphics backend before the window exists; DirectX 12 on Windows (#297)
* Desktop: pick the graphics backend before the window exists; DirectX 12 on Windows

On an AMD hybrid-graphics laptop (Radeon RX 6800M beside an integrated
Radeon, with two versions of amdvlk64.dll loaded into one process) the
app died a few seconds after launch with an access violation inside
AMD's Vulkan driver at the first swapchain present. Nothing reached the
log: a fault inside a driver is a native crash the engine's panic guard
never sees. wgpu's default backend set (PRIMARY | GL) enumerates Vulkan
first, so every start on that machine went down the same path, while
WGPU_BACKEND=dx12 and WGPU_BACKEND=gl ran fine and the headless CPU
renderer was never affected.

The desktop app now chooses the backend before creating the window
(apps/designcraft/src/gpu.rs): DirectX 12 first on Windows, then Vulkan,
then OpenGL; Vulkan then OpenGL on Linux; Metal on macOS. OpenGL stays
in the set as the in-process fallback when the chosen backend has no
adapter. WGPU_BACKEND still overrides everything and turns the fallback
off.

Start-up fallback: gpu.json in the settings directory records the
backend being tried until the third frame begins (the first has been
presented by then) or the app exits normally. A record left behind means
that backend never showed a frame, so the next start skips it, tries the
next candidate and says so in the status bar. The list starts over when
every candidate has failed or the app version changes;
DESIGNCRAFT_NO_PREFS records nothing. The adapter, backend and driver
version are logged at start-up for bug reports.

Verified on the affected machine: a default start runs on DirectX 12; a
simulated crashed DX12 start moved to Vulkan, which faulted for real,
and the start after that came up on OpenGL with the status line. Nine
unit tests cover the chooser and the record; cargo xtask ci passes.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* Merge origin/main; on Windows OpenGL isn't added to the DX12 or Vulkan instance (#167)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-10 04:11:47 -04:00
Gert Pellin - GPE 3d2bda4d6b Desktop: write log records to standard error and a rotating log file (#122)
* Desktop: write log records to standard error and a rotating log file

The desktop app installed no logger, so every log::warn!/log::error! in
the workspace was discarded: the crash guard's panic report, a failed
crash-recovery save, font folders that can't be read. A launch from a
desktop menu has no terminal either, so there was nothing to attach to a
bug report.

apps/designcraft/src/logging.rs (no new dependency):
- standard error plus <settings dir>/logs/designcraft.log (beside
  ui.json and prefs.json); each launch rotates the previous log to
  designcraft.1.log and .2.log, so the log of a run that crashed
  survives the next start; the file is capped at 16 MiB
- records logged before the settings directory is known are buffered
  (bounded) and written once the file is attached
- default levels: info for designcraft*, warn for everything else;
  RUST_LOG replaces them with env_logger-style directives
- never panics: an unusable directory or a failed write leaves standard
  error as the only sink

The logger is installed first in main (before the engine's panic hook)
and the file is opened after argument parsing (--version leaves no
file). The settings directory moves out of prefs_path into config_dir.
A --control or DESIGNCRAFT_CONTROL_PORT value that is not a port is now
logged instead of silently leaving the control channel off. Documented
in README.md (Quick start > Logs).

* Desktop: no eprintln! on the log and panic paths

eprintln! panics when standard error is a broken pipe (a GUI launch on
Windows), and a panic inside the panic hook aborts. The "no log file"
message goes through log::warn! (standard error only by then); the panic
hook's fallback writes to standard error with write_fmt and ignores the
error. Same fix as storytold/vectorcraft#465.
2026-10-10 01:50:38 -04:00
aiongg 3033c8cc64 CLI: export options after the last export are an error; MCP and README docs match the code (#127)
* CLI: run rejects an export option with no export after it (#67)

--page, --scale and --pdf-options apply to the exports that follow them; one
given after the last --export or --all-pages did nothing and said nothing.
The usage text and docs/agents.md say so.

* MCP: document that text offsets and story lengths are UTF-8 bytes (#68)

* MCP: docs name the UI-only commands precisely; app.links works headless (#62)

* README: PDF and EPUB export ship (#60)
2026-10-10 01:13:42 -04:00
aiongg bb8a6a23fa INDD: open .indd files through indd-utils
InDesign documents and templates (.indd, .indt) open through File › Open,
drop, the web inbox, file.open, file.openBytes, file.openIdml and the CLI.
The engine converts them to IDML in memory with indd-utils
(github.com/aiongg/indd-utils, rev 9cf456d, MIT OR Apache-2.0, no
dependencies, builds for wasm) and imports the result through the existing
IDML path. The converter's warnings come first in the open result's
`warnings`. A file the converter can't read is an open error ("can't
convert the InDesign file: ..."), shown in the Can't Open the File alert.

Routing: a path or name ending in .indd/.indt, or bytes starting with the
INDD signature (the web inbox passes the name without its extension).
opens_as_document and the desktop and web Open dialogs list indd/indt.

Tests use synthetic bytes only: signature-bearing junk, a zero-filled
.indd and a short .indt all fail as open errors with no document added;
a dropped unreadable .indd raises the open alert.
2026-10-09 23:06:40 +00:00
aiongg ff38aede13 Merge #127: CLI: export options after the last export are an error; MCP and README docs match the code 2026-10-09 22:16:13 +00:00
aiongg 5729796705 Merge #122: Desktop: write log records to standard error and a rotating log file
Conflict: apps/designcraft/src/main.rs: kept both module declarations (#168's graphics, #122's logging)
2026-10-09 22:16:13 +00:00
DWAA1660 412962d9f8 Fix #167: default Windows startup to DirectX 12 2026-10-08 14:56:37 -06:00
d26b91335c README Downloads: where to get it first, then builds with Windows before macOS (#135)
Co-authored-by: Brandon Thomas <shared2@storyteller.ai>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 09:50:30 -04:00
865640b70a Release: FreeBSD x86_64, Flatpak x86_64/aarch64, AppImage zsync updates; README Downloads (#132)
- freebsd job: builds packaging/freebsd/package.sh in a FreeBSD 14.3 VM (same image and
  packages as freebsd.yml) into designcraft-<ver>-freebsd-x86_64.tar.gz.
- flatpak jobs (x86_64 on ubuntu-24.04, aarch64 on ubuntu-24.04-arm): repackage the Linux
  tarball with packaging/linux/flatpak-bundle.sh and a new bundle manifest; runtime and
  finish-args shared with the from-source manifest (checked by packaging-lint).
- AppImages embed gh-releases-zsync update information and ship a .zsync beside them.
- version, linux, web, flatpak and freebsd no longer use the release environment (they read
  no secrets), so a workflow_dispatch on a branch dry-runs them; the signing jobs and the
  draft release stay environment-gated.
- nfpm package description described an image editor; now describes DesignCraft.
- README: Downloads section listing every build.

Co-authored-by: Brandon Thomas <shared2@storyteller.ai>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 09:38:16 -04:00
aiongg 67c05eb22c README: PDF and EPUB export ship (#60) 2026-10-08 08:30:57 -04:00
Gert Pellin 4f25955002 Desktop: write log records to standard error and a rotating log file
The desktop app installed no logger, so every log::warn!/log::error! in
the workspace was discarded: the crash guard's panic report, a failed
crash-recovery save, font folders that can't be read. A launch from a
desktop menu has no terminal either, so there was nothing to attach to a
bug report.

apps/designcraft/src/logging.rs (no new dependency):
- standard error plus <settings dir>/logs/designcraft.log (beside
  ui.json and prefs.json); each launch rotates the previous log to
  designcraft.1.log and .2.log, so the log of a run that crashed
  survives the next start; the file is capped at 16 MiB
- records logged before the settings directory is known are buffered
  (bounded) and written once the file is attached
- default levels: info for designcraft*, warn for everything else;
  RUST_LOG replaces them with env_logger-style directives
- never panics: an unusable directory or a failed write leaves standard
  error as the only sink

The logger is installed first in main (before the engine's panic hook)
and the file is opened after argument parsing (--version leaves no
file). The settings directory moves out of prefs_path into config_dir.
A --control or DESIGNCRAFT_CONTROL_PORT value that is not a port is now
logged instead of silently leaving the control channel off. Documented
in README.md (Quick start > Logs).
2026-10-08 11:36:29 +02:00
Brandon ThomasandClaude Opus 5.5 f17397c305 Rename PrintCraft to PdfCraft (storytold/pdfcraft) (#95)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 14:55:09 -04:00
Brandon ThomasandClaude Opus 5.5 a6519d8a55 Fonts: use craft-fonts as an optional build input; move the Japanese fonts out
Shippori Mincho (8.7 MB) and its licence leave assets/fonts. Japanese fonts now
come from storytold/craft-fonts when built with CRAFT_FONTS_DIR (never a
Cargo.toml dependency): crates/fonts/build.rs embeds its manifest as
designcraft_fonts::CRAFT_FONTS. Native builds embed all four fonts; wasm32
embeds BIZ UDPGothic Regular only (web size budget).

- UI (egui): the Jpan faces at the end of every family, BIZ UDPGothic first
  (Bold first in the semibold family).
- Documents: FontDb loads them after the bundled fonts, Mincho first, so they
  are the Japanese fallback ahead of system fonts; SVG text gets them too.
- Vertical alternates test runs on every craft-fonts face and skips when
  CRAFT_FONTS is empty; new UI no-tofu test and without-craft-fonts tests.
- FreeBSD CI tests with craft-fonts; release.yml builds every platform with
  CRAFT_FONTS_DIR + CRAFT_FONTS_REQUIRED=1 at a pinned commit, packages carry
  OFL-<family>.txt; NOTICE, ASSETS.md, AGENTS.md/CLAUDE.md, README, ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 11:01:35 -04:00
Brandon ThomasandClaude Opus 5.5 a848431dba Licensing: standard LICENSE files, NOTICE, ArtCraft brand terms
- LICENSE-MIT: copyright "ArtCraft Team and the DesignCraft contributors"
  (it wrongly named the PrintCraft contributors); LICENSE-APACHE: the
  standard text (adds the trailing newline).
- docs/brand/LICENSE-brand.txt: the ArtCraft brand terms.
- NOTICE: standard header and brand carve-out; third-party list kept.
- ASSETS.md: docs/brand/ rows point at LICENSE-brand.txt; brand files
  noted as the one non-open-source exception.
- README: standard "License and credits" section, nav anchor, badge alt.
- AGENTS.md / CLAUDE.md: asset rule notes the docs/brand/ exception.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 10:04:24 -04:00
Brandon ThomasandClaude Opus 5.5 c59133bd3e README: tagline names the Adobe app it reimplements; standard Adobe trademark and non-affiliation notice
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 12:24:21 -04:00
Brandon ThomasandClaude Opus 5.5 be83f2e23c README: Crafting Apps table in five columns (icon, app, purpose, GitHub, Website)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 12:19:10 -04:00
Brandon ThomasandClaude Opus 5.5 93fa6900e6 README: drop the old DrawCraft name; VectorCraft links to /apps/vectorcraft
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 12:18:21 -04:00
Brandon ThomasandClaude Opus 5.5 42e57e56bf README: app icons in the Crafting Apps table
Drop the app icon from the top of the README, matching PhotoCraft, and
show each app's icon next to its name in the Crafting Apps table in place
of the coloured name badges. The table is now identical across all seven
apps apart from the "you are here" row.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 12:17:22 -04:00
Brandon ThomasandClaude Opus 4.8 fe02bca705 Signed release pipeline (macOS/Windows/Linux/Web); README community note
Ports photocraft's release workflow + packaging (signing, notarization,
MSI/DMG/deb/rpm/AppImage/web), adds `cargo xtask version`. File-type
associations omitted (route B); app keeps its own .desktop. Fresh WiX
UpgradeCode. README 'about' note updated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-10-02 12:06:29 -04:00
Brandon ThomasandClaude Opus 5.5 b97828eb50 app icon: calico cat in a polka-dot scarf (owner's ArtCraft drawing), Dock/taskbar/launcher wiring, palette docs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 09:44:07 -04:00
Brandon Thomas 7bf8167638 readme logo 2026-10-01 14:51:35 -04:00
Brandon ThomasandClaude Opus 5.5 d45743f311 Sample: fit cover title, higher-res cover art; refreshed README screenshots and feature list
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 12:13:03 -04:00
Brandon ThomasandClaude Opus 5.5 b070cc343c M6.2: IDML import/export
New crate designcraft-idml (L3, zip + quick-xml): export_idml/import_idml for
swatches (process/spot CMYK/RGB/Lab, tints, gradients), paragraph/character/
object styles with BasedOn and groups, fonts, preferences, layers, sections,
parent spreads, spreads/pages (spine/centre origin mapping), frames, groups,
corner options, wrap, transparency, embedded/linked images, formatted stories
with special characters, breaks and threading. Engine commands
file.exportIdml / file.openIdml, file.open/openBytes dispatch on IDML, CLI
--in/--export .idml, File > Export IDML..., open dialogs accept .idml.
Verified black-box in InDesign 2026 (exported files open with correct pages,
stories, threads, styles, swatches; InDesign-exported IDML imports).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 12:03:28 -04:00
Brandon ThomasandClaude Opus 5.5 157a3e23c0 M0.13: web build (trunk, WebGPU/WebGL2)
apps/designcraft-web runs DesignApp through eframe's web runner (wgpu:
WebGPU with WebGL2 fallback, ?webgl forces GL, ?sample opens the sample).
Services gain open_async, download and an inbox: browser-picked and
dropped files are fed back as file.openBytes (.designcraft) or file.place
(images, base64); Save/Export download via Blob + anchor. The web app is
excluded from default-members.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 11:17:17 -04:00
Brandon ThomasandClaude Opus 5.5 91ae2b3cc9 M0: engine, tools, egui UI, desktop app, CLI, sample document, docs
Engine with command registry (~100 commands), tool hosting with one-step
undo per gesture, InDesign-style egui frontend (app bar, Control panel,
Tools panel, rulers, guides, frame edges, ports/threads, Properties/Pages/
Layers dock, panels, dialogs), JSON control channel, headless CLI renderer,
generated sample magazine, README/AGENTS/ROADMAP/ASSETS.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 10:39:15 -04:00
Brandon Thomas 6f2979cd0f first commit 2026-10-01 09:00:02 -04:00