#230 splits LineGlyphs::decos into underlines and strikes (underlines paint before the
glyphs, strikethroughs after). #177's in-flight owner test still read `decos`, so the
render tests did not compile once both were merged. The test's composition has an
underline, so it checks `underlines`.
Conflict: crates/compose/src/shape.rs: inline object on the baseline: #124's rule (its box alone sets the extents, not max with the font's) applied to every metric #83 tracks (ascent, typo_ascent, cap, xh); the above-line arm keeps #83's four fields
Conflict: crates/compose/src/tests.rs: tests only; kept both
Conflict: crates/engine/src/tests.rs: tests only; kept both
Conflict: crates/idml/src/tests.rs: tests only; kept both
Conflict: crates/idml/src/import.rs: kept #230's Underline/StrikeThru colour line (Text Color resets) and #83's tint() helper
Conflict: ROADMAP.md: kept the chain's Text engine line and added #230's FID2 line
Resolve forward story references before importing embedded frames and groups.
Compose embedded stories, retain anonymous-story objects for screen and PDF
rendering, and invalidate layout caches when embedded frame geometry changes.
Measure inline objects by geometry, fill open contours, reject cyclic frame
references, and distinguish unplaced stories from located overset text.
Add synthetic round-trip, composition, preflight, pixel-rendering, and PDF
regressions. Update the roadmap with the supported import and rendering paths.
#83's Keep Lines Together tests change expectation: with the last baseline
allowed on the bottom inset, the first frame holds one more line, so the
10-line paragraph splits 7/3 instead of 6/4 (the keep rule is unchanged).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Vertical Type is now the story's direction: the full-descent check reads
FrameSpec::vertical, and the vertical-extent test sets the story vertical.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Resolve conflicts with the CJK/Arabic composition work: line metrics keep
the first-baseline tops and add the CJK alignment shift; the CJK line
reference adjustment applies before baseline-grid snapping; layout_line
takes the bidi info and the drop cap is spliced in after it; vertical text
is now the story's direction (FrameSpec::vertical); IDML insets use main's
validated inset_spacing over the object style chain; format's JSON upgrade
(vertical frames) and model upgrade (format v2 defaults) both run.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
text_line flipped glyph outlines that the font database already gives
y-down, so each family's preview in the font menu was drawn upside down
below its baseline and cut off at the bottom of the image.
Font menus list Western (and other-script) families first, then
Japanese, Simplified Chinese, Traditional Chinese and Korean families,
each group alphabetical by the name shown, with a separator between
groups. The group comes from the font's own data, strongest signal
first: the meta table's dlng (else slng) languages, family names in a
CJK language (Windows and Macintosh language IDs), OS/2 code pages (JIS,
Chinese Simplified, Korean Wansung, Chinese Traditional, Korean Johab);
a font declaring none of these goes by what it covers (kana, Hangul,
ideographs). Ties go Japanese, Simplified, Traditional, Korean. Loaded faces are classified
once; installed fonts by the font scan, which also reads their OS/2 and
meta tables (and cmap only for fonts declaring nothing), capped.
CJK families show their family name in their language, the English
name on hover; Preferences > Type > Show Font Names in English
(prefs.set {showFontNamesInEnglish}, off by default) shows English
names. Search matches either name; documents store the English name.
The Character panel, Control bar, Properties, style dialogs, Find Font
and Glyphs panel lists all follow this order. The main font menu stays
open while searching or starring (it closed on any click inside).
Font previews don't draw DesignCraft's missing-glyph box for fonts
whose .notdef is empty.
The fonts in a document's Document Fonts folder are registered under a
font scope that the document holds while it is open (Document::font_scope,
runtime only; DocState keeps the scope alive and closes it when the last
copy of the state goes: file.close, closing a tab, revert, a book
chapter's export, the session ending). Composition, preflight, font.list,
Package and the font menus, Glyphs panel and previews look fonts up
through FontDb::scoped(scope): the document's own faces first, then the
shared ones. Other open documents don't see them, and two documents with
fonts of the same name each set text in their own. Composite fonts'
member fonts and the fallback for kenten marks are looked up the same
way.
Font files stay in memory for the session (FaceRef keeps faces for the
process); a document opened again reuses the faces of its unchanged files
(same path, length and modification time) instead of reading them again.
The composition cache's signature includes the scope; the word cache and
the outline and PDF font caches are keyed by face. Variable font
instances are kept per base face.
A family's installed faces join the shared fonts all at once, and a
face two lookups load at the same time is kept once, so a parallel
fallback lookup never takes a family's bold before its regular has
loaded.
Vertical is a story property: every frame of a thread is vertical or
horizontal together, a frame threaded onto a story takes its direction,
and frames split off by threading or breaking a thread keep theirs.
Type > Story Direction is type.storyDirection {vertical} (checked in the
menu) for the stories of the text selection or selected frames;
object.textFrameOptions {vertical} and frame.create {vertical} set the
frames' stories. Documents that stored Vertical on the frame open with
each story taking its first frame's direction. IDML StoryOrientation is
read into and written from the story, beside its column direction
(StoryDirection), which stays a separate setting.
A frame takes the corner options and Text Frame Options it doesn't write
from its applied object style, the styles that one is based on, then
[None]: IDML frames write only what differs from their style. Each
corner's shape and radius resolve separately, item first; at each level
a per-corner attribute wins over the legacy CornerOption / CornerRadius
pair, so a frame that writes one corner keeps the style's other corners,
and a shape without a radius takes the chain's (12 pt at the root). Fill
and stroke lookups end at [None] too.
Checked, unchanged: corner radii are drawn clamped to half the shorter
side as circular arcs, and inside-aligned strokes are the stroke of the
path inset by half the weight (screen and PDF); tests pin both.
Rasters stay below vello_cpu's u16 limits (a 65535-pixel-wide render
panicked inside it), page renders larger than 2^29 pixels decline instead of
allocating, PNG encoding never panics, and the PDF heading tag can't fail.
Both crates deny the panicking lints.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>