Files
deckcraft/crates
Alexander Alber a6000f18fd Morph: align an outline morph once per transition, not every frame
Follow-up to #27. render_blend built a GeometryMorph (contours, alignment)
for every morphing shape on every frame, though only t and the current box
change while a transition plays. The Renderer now keeps the aligned morphs,
keyed by both geometries and their own sizes, and drops those a frame did
not use, so the cache ends with the transition.

- render: morph_path::Cache replaces morph_path::geometry; blend sweeps it.
- test: one alignment per transition, same geometry as a fresh one.

generated with Claude Code
2026-10-10 12:51:31 +02:00
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