Files
deckcraft/apps/deckcraft/src/control_server.rs
T

311 lines
13 KiB
Rust

//! Loopback JSON-lines control server: one request per line, one reply per line.
//! This is the transport the MCP server (`deckcraft-cli mcp --connect`) wraps.
//!
//! The server only reads requests: a line that is not a JSON object with a string `method` (an
//! HTTP request line, a stray `nc`, binary data) gets one error reply and the connection is
//! closed, so nothing sent after it runs. Every resource a client can hold is bounded
//! ([`Limits`]): simultaneous connections, request line length, queued requests, and how long a
//! socket may sit idle or blocked on a write.
use std::io::{BufRead, BufReader, ErrorKind, Read, Write};
use std::net::{Shutdown, TcpListener, TcpStream};
use std::sync::Arc;
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::mpsc::{Receiver, SyncSender, TrySendError, sync_channel};
use std::time::{Duration, Instant};
use deckcraft_ui_egui::ControlRequest;
use serde_json::{Value, json};
/// Resource bounds for the control server.
#[derive(Clone, Copy, Debug)]
pub struct Limits {
/// Connections served at once; more are told `busy` and closed.
pub max_clients: usize,
/// Longest request line in bytes (newline excluded); a longer one closes the connection.
pub max_line: usize,
/// Requests waiting for the UI at once; more are answered `busy`.
pub queue: usize,
/// How long a connection may go without sending a byte before it is closed.
pub idle_timeout: Duration,
/// How long a reply write may block before the connection is closed.
pub write_timeout: Duration,
/// How long a request waits for the UI's answer.
pub reply_timeout: Duration,
}
impl Default for Limits {
fn default() -> Self {
Self {
max_clients: 16,
// Picture and media inserts carry base64 payloads: room for files of about 190 MB.
max_line: 256 * 1024 * 1024,
queue: 64,
idle_timeout: Duration::from_secs(600),
write_timeout: Duration::from_secs(30),
reply_timeout: Duration::from_secs(60),
}
}
}
pub fn start(port: u16, ctx: egui::Context) -> Receiver<ControlRequest> {
match TcpListener::bind(("127.0.0.1", port)) {
Ok(l) => {
log::info!("control server listening on 127.0.0.1:{port}");
serve_listener(l, Limits::default(), ctx)
}
Err(e) => {
log::error!("control server failed to bind 127.0.0.1:{port}: {e}");
sync_channel::<ControlRequest>(0).1
}
}
}
/// How long the accepting thread waits after a failed accept. Accepting can keep failing, for
/// example while the process has no file descriptors left, and retrying at once would keep a
/// core busy until it recovers.
const ACCEPT_RETRY: Duration = Duration::from_millis(100);
/// The longest a connection refused as busy is drained before it is closed.
const REFUSED_GRACE: Duration = Duration::from_millis(250);
/// Refused connections drained at once, each on a thread of its own. Past this many, a refused
/// connection gets the busy reply and is closed without a drain.
const MAX_REFUSING: usize = 16;
/// The connections `incoming` accepts, calling `wait` after each failed accept.
fn accepted<T>(incoming: impl Iterator<Item = std::io::Result<T>>, mut wait: impl FnMut()) -> impl Iterator<Item = T> {
incoming.filter_map(move |stream| stream.map_err(|_| wait()).ok())
}
/// Accept connections on `listener` under `limits`; requests arrive on the returned receiver.
fn serve_listener(listener: TcpListener, limits: Limits, ctx: egui::Context) -> Receiver<ControlRequest> {
let (tx, rx) = sync_channel::<ControlRequest>(limits.queue.max(1));
let active = Arc::new(AtomicUsize::new(0));
let refusing = Arc::new(AtomicUsize::new(0));
std::thread::spawn(move || {
for mut stream in accepted(listener.incoming(), || std::thread::sleep(ACCEPT_RETRY)) {
let _ = stream.set_write_timeout(Some(limits.write_timeout));
if active.fetch_add(1, Ordering::SeqCst) >= limits.max_clients {
active.fetch_sub(1, Ordering::SeqCst);
let _ = writeln!(stream, "{}", json!({"ok": false, "error": "busy: too many control connections"}));
refuse(stream, &refusing, limits.write_timeout.min(REFUSED_GRACE));
continue;
}
let slot = Slot(Arc::clone(&active));
let tx = tx.clone();
let ctx = ctx.clone();
let spawned = std::thread::Builder::new().name("control-client".into()).spawn(move || {
let _slot = slot;
serve(stream, &tx, &ctx, limits);
});
if spawned.is_err() {
log::warn!("control server could not start a client thread");
}
}
});
rx
}
/// Close a connection that was told it is refused. A peer that wrote a line before it read the
/// reply would see only a reset, so the connection is drained for up to `grace` first, on a
/// thread of its own: the accepting thread goes straight back to accepting. Past
/// [`MAX_REFUSING`] drains at once, the connection is closed without one.
fn refuse(stream: TcpStream, refusing: &Arc<AtomicUsize>, grace: Duration) {
if refusing.fetch_add(1, Ordering::SeqCst) >= MAX_REFUSING {
refusing.fetch_sub(1, Ordering::SeqCst);
return;
}
let slot = Slot(Arc::clone(refusing));
let spawned = std::thread::Builder::new().name("control-refused".into()).spawn(move || {
let _slot = slot;
if let Ok(read) = stream.try_clone() {
close_politely(&stream, &mut BufReader::new(read), grace);
}
});
if spawned.is_err() {
log::warn!("control server could not start a thread to close a refused connection");
}
}
/// Holds one connection slot; gives it back when the client thread ends, however it ends.
struct Slot(Arc<AtomicUsize>);
impl Drop for Slot {
fn drop(&mut self) {
self.0.fetch_sub(1, Ordering::SeqCst);
}
}
enum Line {
Text(Vec<u8>),
TooLong,
Closed,
}
/// Read one `\n`-terminated line of at most `max` bytes without buffering more than `max + 1`.
fn read_line(r: &mut impl BufRead, max: usize) -> Line {
let mut buf = Vec::new();
let limit = u64::try_from(max).unwrap_or(u64::MAX).saturating_add(1);
match r.by_ref().take(limit).read_until(b'\n', &mut buf) {
Ok(0) | Err(_) => Line::Closed,
Ok(_) => {
if buf.last() == Some(&b'\n') {
buf.pop();
Line::Text(buf)
} else if buf.len() > max {
Line::TooLong
} else {
// EOF inside a line: serve what arrived, the next read reports Closed.
Line::Text(buf)
}
}
}
}
/// One request line, parsed.
enum Parsed {
Request {
id: Value,
method: String,
params: Value,
},
Blank,
/// Not a request: reply with this error and close the connection.
Reject(String),
}
fn parse(bytes: &[u8]) -> Parsed {
let Ok(text) = std::str::from_utf8(bytes) else {
return Parsed::Reject("not a control request (invalid UTF-8); closing the connection".into());
};
let text = text.trim();
if text.is_empty() {
return Parsed::Blank;
}
if is_http_request_line(text) {
return Parsed::Reject("HTTP is not served here: this port takes JSON lines; closing the connection".into());
}
let msg = match serde_json::from_str::<Value>(text) {
Ok(v) => v,
Err(e) => return Parsed::Reject(format!("bad JSON ({e}); expected one JSON request object per line; closing the connection")),
};
let Some(obj) = msg.as_object() else {
return Parsed::Reject("not a control request (expected a JSON object); closing the connection".into());
};
let Some(method) = obj.get("method").and_then(Value::as_str) else {
return Parsed::Reject("not a control request (missing string `method`); closing the connection".into());
};
Parsed::Request {
id: obj.get("id").cloned().unwrap_or(Value::Null),
method: method.to_string(),
params: obj.get("params").cloned().unwrap_or(json!({})),
}
}
/// An HTTP/1 request line (`POST / HTTP/1.1`) or the HTTP/2 preface (`PRI * HTTP/2.0`).
fn is_http_request_line(text: &str) -> bool {
const METHODS: [&str; 10] = ["GET", "HEAD", "POST", "PUT", "DELETE", "CONNECT", "OPTIONS", "TRACE", "PATCH", "PRI"];
text.split_once(' ').is_some_and(|(method, _)| METHODS.contains(&method))
|| text.rsplit_once(' ').is_some_and(|(_, version)| version.starts_with("HTTP/"))
}
/// Close after the last reply so the peer can still read it. A peer that had sent another line
/// before the reply arrived -- two lines in one write, which any script does -- leaves input
/// unread in the socket, and closing a socket with unread input resets the connection: the reply
/// already queued for the peer is discarded and it sees only the reset. Sending the FIN first and
/// then draining, briefly and boundedly, makes the close orderly and the reason survive.
fn close_politely(out: &TcpStream, reader: &mut BufReader<TcpStream>, grace: Duration) {
if out.shutdown(Shutdown::Write).is_err() {
return;
}
// Enough for a pipelined line or two; a peer that keeps talking is dropped at the deadline.
// The timeout is what is left of the grace before each read, not the whole of it: a peer that
// sends a byte just before each one expires would otherwise hold this thread, and its slot,
// for close to twice as long as the deadline says. The timeout is set on the handle that
// reads: on Windows, a read timeout set on one handle of a `try_clone` pair can fail to apply
// to reads through the other.
const MAX_DRAIN: usize = 64 << 10;
let until = Instant::now() + grace;
let mut sink = [0u8; 4 << 10];
let mut drained = 0;
while drained < MAX_DRAIN {
let left = until.saturating_duration_since(Instant::now());
if left.is_zero() || reader.get_ref().set_read_timeout(Some(left)).is_err() {
break;
}
match reader.read(&mut sink) {
Ok(0) | Err(_) => break,
Ok(n) => drained += n,
}
}
}
fn serve(stream: TcpStream, tx: &SyncSender<ControlRequest>, ctx: &egui::Context, limits: Limits) {
if stream.set_read_timeout(Some(limits.idle_timeout)).is_err() || stream.set_write_timeout(Some(limits.write_timeout)).is_err() {
return;
}
let Ok(read) = stream.try_clone() else { return };
let mut out = stream;
let mut reader = BufReader::new(read);
loop {
let line = match read_line(&mut reader, limits.max_line) {
Line::Text(t) => t,
Line::TooLong => {
let _ = writeln!(out, "{}", json!({"ok": false, "error": format!("request line longer than {} bytes", limits.max_line)}));
close_politely(&out, &mut reader, limits.write_timeout);
break;
}
Line::Closed => break,
};
let reply = match parse(&line) {
Parsed::Blank => continue,
Parsed::Reject(e) => {
// The connection closes either way, but the peer is told why first: see
// `close_politely`, without which a peer that had pipelined another line had this
// reply reset away and saw nothing.
let _ = writeln!(out, "{}", json!({"ok": false, "error": e}));
close_politely(&out, &mut reader, limits.write_timeout);
break;
}
Parsed::Request { id, method, params } => {
let (req, rrx) = ControlRequest::new(method, params);
let state = Arc::clone(&req.state);
let mut r = match tx.try_send(req) {
Ok(()) => {
ctx.request_repaint();
match rrx.recv_timeout(limits.reply_timeout) {
Ok(v) => v,
Err(_) => {
// Give up on the request. While it was still queued this makes
// sure it never runs late (#719); if the app had already taken
// it, its outcome is unknown rather than a definite failure.
if ControlRequest::abandon(&state) {
json!({"ok": false, "error": "timeout"})
} else {
json!({"ok": false, "error": "timeout: the app had already started the request, so it may still run; its outcome is unknown"})
}
}
}
}
Err(TrySendError::Full(_)) => json!({"ok": false, "error": "busy: too many queued requests"}),
Err(TrySendError::Disconnected(_)) => break,
};
if let Some(o) = r.as_object_mut() {
o.insert("id".into(), id);
}
r
}
};
if let Err(e) = writeln!(out, "{reply}") {
if matches!(e.kind(), ErrorKind::WouldBlock | ErrorKind::TimedOut) {
log::debug!("control client stopped reading replies; closing");
}
break;
}
}
}
#[cfg(test)]
mod tests;