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Make the slide show behave like PowerPoint for interactive decks. - Hit testing resolves the topmost visible shape under the pointer. Non-interactive shapes block shapes beneath them; the hand cursor shows only over interactive shapes. - Click-triggered animations (interactive sequences) play on shape click, repeat after their last step, and apply in click order so cycling "score ring" shapes work. - Each slide keeps its own progress: returning to a slide through a link or Back restores hidden shapes and animation state. - A shape with a link and an animation follows the link immediately; its animation clock only runs while the slide is shown and resumes with the remaining time on return. - With advance-on-click off, background clicks still play animation steps but never change slide. - A click on a playing step completes it at once. Docs (gaps, animation and slide show parity, roadmap) are updated. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>