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https://github.com/storytold/deckcraft.git
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Commits
| Author | SHA1 | Date | |
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c08d61c355 |
@@ -777,6 +777,14 @@ fn decode_frame(job: &FrameJob, pool: &Pool, stats: &mut DecodeStats) -> Result<
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Ok((rf, pic))
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Ok((rf, pic))
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}
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}
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/// Bytes all parallel tile states may hold of whole-frame CDEF and restoration metadata; past it
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/// the tiles decode one after another on the frame's own metadata.
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const TILE_METADATA_BUDGET: usize = 256 << 20;
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fn tile_metadata_fits(tiles: usize, per_tile: usize) -> bool {
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tiles.checked_mul(per_tile).is_some_and(|n| n <= TILE_METADATA_BUDGET)
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}
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/// Decode the tiles of a frame (tile number, data), in parallel when several; returns the final
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/// Decode the tiles of a frame (tile number, data), in parallel when several; returns the final
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/// CDFs of tile context_update_tile_id.
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/// CDFs of tile context_update_tile_id.
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fn decode_tiles(pool: &Pool, fs: &mut FrameState, cdfs: &Cdfs, tiles: &[(usize, Vec<u8>)]) -> Result<Option<Box<Cdfs>>> {
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fn decode_tiles(pool: &Pool, fs: &mut FrameState, cdfs: &Cdfs, tiles: &[(usize, Vec<u8>)]) -> Result<Option<Box<Cdfs>>> {
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@@ -790,7 +798,7 @@ fn decode_tiles(pool: &Pool, fs: &mut FrameState, cdfs: &Cdfs, tiles: &[(usize,
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};
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};
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// Intra block copy reads the current frame through the tile's own buffer: keep whole-frame
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// Intra block copy reads the current frame through the tile's own buffer: keep whole-frame
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// buffers (tiles one after another) for it.
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// buffers (tiles one after another) for it.
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if tiles.len() > 1 && pool.is_parallel() && !fs.fh.allow_intrabc {
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if tiles.len() > 1 && pool.is_parallel() && !fs.fh.allow_intrabc && tile_metadata_fits(tiles.len(), fs.tile_metadata_bytes()) {
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let mut states: Vec<TileState> = tiles
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let mut states: Vec<TileState> = tiles
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.iter()
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.iter()
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.map(|(num, _)| {
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.map(|(num, _)| {
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@@ -1075,6 +1083,14 @@ mod guard_tests {
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#[cfg(test)]
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#[cfg(test)]
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mod budget_tests {
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mod budget_tests {
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use super::*;
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use super::*;
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#[test]
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fn tile_metadata_copies_are_budgeted() {
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assert!(tile_metadata_fits(64, 1 << 20));
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assert!(!tile_metadata_fits(4096, 1 << 20));
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assert!(!tile_metadata_fits(usize::MAX, 2));
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}
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use deckcraft_bitstream::budget::DECODE_MEMORY_BUDGET;
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use deckcraft_bitstream::budget::DECODE_MEMORY_BUDGET;
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fn color(mono: bool) -> crate::header::ColorConfig {
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fn color(mono: bool) -> crate::header::ColorConfig {
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@@ -253,6 +253,13 @@ impl FrameState {
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self.lr = t.lr;
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self.lr = t.lr;
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}
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}
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/// Bytes of CDEF and loop-restoration metadata each parallel tile state copies whole.
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pub fn tile_metadata_bytes(&self) -> usize {
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let lr = &self.lr;
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// 1 (type) + 6 (Wiener) + 1 (SGR set) + 2 (SGR weights) bytes per unit.
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self.cdef.len() + lr.lr_type.iter().map(|v| v.len() * 10).sum::<usize>()
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}
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/// Private buffers for the tile covering mode info rows [r0, r1) x columns [c0, c1); tiles
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/// Private buffers for the tile covering mode info rows [r0, r1) x columns [c0, c1); tiles
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/// on the right / bottom frame edge also cover the allocation margins.
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/// on the right / bottom frame edge also cover the allocation margins.
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pub fn tile_state(&self, r0: usize, r1: usize, c0: usize, c1: usize) -> TileState {
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pub fn tile_state(&self, r0: usize, r1: usize, c0: usize, c1: usize) -> TileState {
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@@ -8,7 +8,7 @@ use std::sync::Arc;
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use deckcraft_model::edit;
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use deckcraft_model::edit;
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use deckcraft_model::text::{Bullet, Paragraph, RunProps, Strike, TextBody};
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use deckcraft_model::text::{Bullet, Paragraph, RunProps, Strike, TextBody};
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use egui::text::{Galley, LayoutJob, TextFormat};
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use egui::text::{CCursor, Galley, LayoutJob, TextFormat};
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use egui::{Align2, Color32, Stroke, Ui, vec2};
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use egui::{Align2, Color32, Stroke, Ui, vec2};
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use crate::theme;
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use crate::theme;
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@@ -210,30 +210,16 @@ pub fn editor(
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out
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out
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}
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}
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/// The (min y, max y) of the row holding char index `at`; `walk` (row index, chars through that
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/// row) carries over between calls, so successive non-decreasing `at`s cost one pass in all.
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fn row_span_at(galley: &Galley, walk: &mut (usize, usize), at: usize) -> (f32, f32) {
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while walk.1 <= at && walk.0 + 1 < galley.rows.len() {
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walk.0 += 1;
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walk.1 += galley.rows[walk.0].char_count_including_newline().0;
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}
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galley.rows.get(walk.0).map_or((0.0, 0.0), |r| (r.min_y(), r.max_y()))
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}
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/// Bullets and numbers at the start of each paragraph's first line of `galley` (laid out from
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/// Bullets and numbers at the start of each paragraph's first line of `galley` (laid out from
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/// `body`), drawn at `origin`.
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/// `body`), drawn at `origin`.
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fn paint_bullets(painter: &egui::Painter, body: &TextBody, galley: &Galley, origin: egui::Pos2, size: f32, color: Color32) {
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fn paint_bullets(painter: &egui::Painter, body: &TextBody, galley: &Galley, origin: egui::Pos2, size: f32, color: Color32) {
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let k = size / 12.0;
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let k = size / 12.0;
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let mut at = 0usize;
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let mut at = 0usize;
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// Paragraph starts only grow, so one forward walk over the rows finds each start's row
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// (`pos_from_cursor` would rescan from the top for every bullet).
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let mut walk = (0usize, galley.rows.first().map_or(0, |r| r.char_count_including_newline().0));
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for (p, bullet) in body.paragraphs.iter().zip(bullets(body)) {
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for (p, bullet) in body.paragraphs.iter().zip(bullets(body)) {
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if let Some(b) = bullet {
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if let Some(b) = bullet {
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let (min_y, max_y) = row_span_at(galley, &mut walk, at);
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let row = galley.pos_from_cursor(CCursor::new(at));
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let (center_y, height) = ((min_y + max_y) / 2.0, max_y - min_y);
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let pos = origin + vec2(px(indents(p).0, k), row.center().y);
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let pos = origin + vec2(px(indents(p).0, k), center_y);
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let font = theme::font(row.height().clamp(size * 0.75, size * 2.0) * 0.8);
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let font = theme::font(height.clamp(size * 0.75, size * 2.0) * 0.8);
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painter.text(pos, Align2::LEFT_CENTER, b, font, color);
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painter.text(pos, Align2::LEFT_CENTER, b, font, color);
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}
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}
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at += p.char_len() + 1;
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at += p.char_len() + 1;
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@@ -255,7 +241,6 @@ mod tests {
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#![allow(clippy::unwrap_used, clippy::expect_used)]
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#![allow(clippy::unwrap_used, clippy::expect_used)]
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use deckcraft_model::text::{ParaProps, Run};
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use deckcraft_model::text::{ParaProps, Run};
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use egui::text::CCursor;
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use super::*;
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use super::*;
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@@ -332,23 +317,6 @@ mod tests {
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assert!(wrapped.iter().all(|r| (r.pos.x - 22.5).abs() < 1.0), "wrapped lines align with the text");
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assert!(wrapped.iter().all(|r| (r.pos.x - 22.5).abs() < 1.0), "wrapped lines align with the text");
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}
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}
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#[test]
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fn row_walk_matches_cursor_lookup_at_paragraph_starts() {
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let ctx = egui::Context::default();
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let body = notes();
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let mut laid = None;
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let mut out = ctx.run_ui(Default::default(), |ui| laid = Some(galley(ui, &body, 12.0, Color32::BLACK, 300.0)));
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out.textures_delta.clear();
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let g = laid.unwrap();
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let mut walk = (0usize, g.rows.first().map_or(0, |r| r.char_count_including_newline().0));
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let mut at = 0usize;
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for p in &body.paragraphs {
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let want = g.pos_from_cursor(CCursor::new(at));
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assert_eq!(row_span_at(&g, &mut walk, at), (want.min.y, want.max.y), "paragraph at char {at}");
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at += p.char_len() + 1;
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}
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}
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#[test]
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#[test]
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fn typing_keeps_the_formatting_around_it() {
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fn typing_keeps_the_formatting_around_it() {
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let mut d = Draft::new(¬es());
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let mut d = Draft::new(¬es());
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