Commit Graph
3 Commits
Author SHA1 Message Date
alexanderalberandBrandon Thomas fa9a94a1c0 Morph: shapes move, resize and blend; Words and Characters options morph text (#5)
* Morph: shapes move, resize and blend in the slide show

Morph used to fall back to a plain crossfade in the show: morph_pairs and
morph_xfrm existed, but nothing rendered frames with them.

- anim: morph_frame builds a frame from two slides. Paired shapes move along
  morph_xfrm (eased); a pure fill colour change blends, other content changes
  cross-fade on the same moving box. Unpaired shapes fade out/in, shapes with
  entrance animations or hidden media stay out of the frame.
- render: render_blend draws such a frame in one pass: both backdrops
  (background, master and layout graphics) cross-fade, every shape resolves
  against the slide it comes from, so placeholders keep their own layout.
  Renderer::slide is split into canvas/fields/backdrop to share the code.
- ui-egui: the show renders morph frames with these, crossfade otherwise.

generated with Claude Code

* Contributors: add my own entry (alexanderalber)

generated with Claude Code

* Morph: Words and Characters options morph text token by token

The transition option (objects/words/characters) was stored and round-tripped
but ignored by the show. With Words or Characters, paired shapes whose text
differs now morph their text instead of cross-fading it:

- text: GlyphRun records per glyph the paragraph character it draws, so
  glyphs can be grouped into words or characters.
- anim: morph_frame reads the option and lists such pairs in MorphFrame::text.
- render: morph_text draws them. Shared words (or characters) travel from their
  place in the old text to their place in the new one and grow or shrink to the
  new size; a different look cross-fades on the way. The remaining tokens fade
  while following a scale and shift fitted to the shared ones, so a line moves
  and rearranges as one. Rotated text falls back to a cross-fade.
  draw_layout_with's glyph drawing moved into draw_glyph for reuse.
- ui-egui: the show passes the pairs to render_blend.

generated with Claude Code

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Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-09 10:32:41 -04:00
Brandon ThomasandClaude Opus 5.5 ae9d525bce Rename SlideCraft to DeckCraft: crates, apps, binaries, app id, file extension (.deckcraft; .slidecraft files still open), packaging, docs; ROADMAP alpha and parity estimates
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 01:46:40 -04:00
Brandon ThomasandClaude Opus 5.5 e62b7ccd15 M0: PowerPoint-style egui UI, slide show engine, icons, desktop app
- ui-egui: title bar, ribbon with every tab (Home, Insert, Draw, Design, Transitions,
  Animations, Slide Show, Record, Review, View) plus contextual Shape/Picture Format,
  Table Design/Layout, Chart Design, Playback and Slide Master tabs; thumbnail pane with
  sections and drag reorder; canvas with selection handles, smart guides, marquee,
  in-place text editing; notes pane; status bar with views and zoom; task panes
  (Format Shape, Background, Animation, Selection, Comments, Design Ideas); dialogs;
  Slide Sorter, Notes Page, Outline view; command palette; control channel
- anim: timelines for every animation effect, transition layers for every transition,
  morph pairing, show navigation (hidden slides, custom shows, loops)
- show: full-screen slide show with transitions, animations, pen, black/white
  screens, presenter view window, rehearse timings, reading view
- icons: 238 original icons drawn in code
- render: filters force single-threaded rendering (regression test), panic guard
- engine: chart type/data/options, SmartArt-style graphics
- apps/slidecraft: desktop host with control server, file dialogs, clipboard images
- placeholder app icon rendered by SlideCraft itself

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 00:08:13 -04:00