Commit Graph
11 Commits
Author SHA1 Message Date
ddbd71e297 Shapes: flipped shapes keep their text readable (#35)
Flips mirror a shape's geometry, never its text. The text was drawn with the shape's full
transform, so every label on a flipped arrow came out mirrored (flipH) or mirrored upside down
(flipV). As in PowerPoint, the text rect keeps its flipped place and the text is mirrored back
about the rect's centre: flipH text stays upright, flipV (or both flips) turns it 180°, rotation
still applies, and the same holds for shapes inside flipped groups.

render::text_transform is that transform (plus vertical-text rotation). Drawing, the PDF text
layer and link boxes, morph text, the editing caret and selection, and click-to-place-the-caret
all use it, so a click lands on the character drawn under it.

Co-authored-by: lloyd <lloyd@stackworx.io>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-10 06:18:46 -04:00
9c3840ffa4 Text: hyperlinks are drawn in the theme's hyperlink colour, underlined (#37)
Text with a:hlinkClick (to a URL or a slide) looked like the text around it. As in PowerPoint,
a linked run now takes the theme's hlink colour and a single underline, unless the run itself
sets a colour (PowerPoint 2019 and later honour it) or an underline (u="none" removes it).
Colours from list and master styles don't count, so links in titles are blue too.

This is part of run resolution, so links added with insert.hyperlink look the same, Format
shows them underlined, and turning underline off writes u="none". The run's own props are left
alone, so the look follows the theme.

Co-authored-by: lloyd <lloyd@stackworx.io>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 06:17:41 -04:00
4b09f35c1d feat(text, fonts): UAX #9 BiDi and Arabic complex script typography engine (#4)
* Sprint 1: bidi and Arabic typography engine

fonts: ISO 15924 script and a:latin/a:ea/a:cs slot classification;
shape_range shapes an item with the whole paragraph as HarfRust
pre/post context, explicit script/language/direction, glyphs kept in
visual order; per-grapheme-cluster fallback (slot face, theme script
font, OS cascade families, bundled craft-fonts face); GDEF ligature
carets.

text: UAX #9 levels for the whole paragraph (a:pPr/@rtl), itemization
by level, script, face and shaping style (paint-only changes no longer
split words), logical line breaking at cluster boundaries, per-line
L1/L2 reordering (L4 mirroring by the shaper); RTL start edge and
bullets, justLow kashida; caret Affinity, logical/visual movement,
bidi hit testing and selection as the union of visual boxes.

model/pptx: theme a:font script fonts and algn="justLow" round-trip.
engine: format.rtl (Right-to-Left Text Direction), justifyLow align.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Fonts: the bundled script face comes before installed fonts; no Microsoft family names

Arabic, Hebrew, Thai and Devanagari clusters try the craft-fonts face first, so every machine
draws the same, then openly licensed or OS-native installed families, then any installed face.
Installed Microsoft faces are still used through that scan, but not named (AGENTS.md §1.1).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

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Co-authored-by: Tayeb <tayeb@192.168.11.179>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-09 10:48:26 -04:00
57545a99c8 Tables: rows grow to fit their text, cell text in the PDF text layer (#13) (#14)
* Tables: rows grow to fit their text, cell text in the PDF text layer (#13)

A stored row height (a:tr/@h) is a minimum, as in PowerPoint: each row grows so its cells' text fits. Tables from pandoc or python-pptx store h="0" and drew every row on top of each other. Cell editing (click to edit, cell outline) uses the same heights, and the PDF text layer now includes table cell text.

* Tables: a grown table's box covers its drawn rows; resize scales from drawn heights

Handles, hit tests and marquee used the stored frame, so rows grown to fit their text drew
below the selection box (a file with h=0 rows had a 0 pt tall box). Resizing divided by the
stored row total, which is ~0 for those files.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

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Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 10:40:13 -04:00
alexanderalberandBrandon Thomas fa9a94a1c0 Morph: shapes move, resize and blend; Words and Characters options morph text (#5)
* Morph: shapes move, resize and blend in the slide show

Morph used to fall back to a plain crossfade in the show: morph_pairs and
morph_xfrm existed, but nothing rendered frames with them.

- anim: morph_frame builds a frame from two slides. Paired shapes move along
  morph_xfrm (eased); a pure fill colour change blends, other content changes
  cross-fade on the same moving box. Unpaired shapes fade out/in, shapes with
  entrance animations or hidden media stay out of the frame.
- render: render_blend draws such a frame in one pass: both backdrops
  (background, master and layout graphics) cross-fade, every shape resolves
  against the slide it comes from, so placeholders keep their own layout.
  Renderer::slide is split into canvas/fields/backdrop to share the code.
- ui-egui: the show renders morph frames with these, crossfade otherwise.

generated with Claude Code

* Contributors: add my own entry (alexanderalber)

generated with Claude Code

* Morph: Words and Characters options morph text token by token

The transition option (objects/words/characters) was stored and round-tripped
but ignored by the show. With Words or Characters, paired shapes whose text
differs now morph their text instead of cross-fading it:

- text: GlyphRun records per glyph the paragraph character it draws, so
  glyphs can be grouped into words or characters.
- anim: morph_frame reads the option and lists such pairs in MorphFrame::text.
- render: morph_text draws them. Shared words (or characters) travel from their
  place in the old text to their place in the new one and grow or shrink to the
  new size; a different look cross-fades on the way. The remaining tokens fade
  while following a scale and shift fitted to the shared ones, so a line moves
  and rearranges as one. Rotated text falls back to a cross-fade.
  draw_layout_with's glyph drawing moved into draw_glyph for reuse.
- ui-egui: the show passes the pairs to render_blend.

generated with Claude Code

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Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-09 10:32:41 -04:00
Brandon ThomasandClaude Opus 5.5 ae9d525bce Rename SlideCraft to DeckCraft: crates, apps, binaries, app id, file extension (.deckcraft; .slidecraft files still open), packaging, docs; ROADMAP alpha and parity estimates
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 01:46:40 -04:00
Brandon ThomasandClaude Opus 5.5 56f31158c7 Gradient editor (type, direction, angle, stops with colour/position/transparency) for shape fill and Format Background; pattern backgrounds; painted dropdown chevrons
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 01:34:50 -04:00
Brandon ThomasandClaude Opus 5.5 639957c68a PDF export: slides, notes pages and handouts with selectable text layer, links and bookmarks; Export dialog PDF options
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 00:39:54 -04:00
Brandon ThomasandClaude Opus 5.5 55a5752d25 Slide show: by-paragraph text builds render per paragraph, sub-bullets follow their parent
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 00:14:59 -04:00
Brandon ThomasandClaude Opus 5.5 e62b7ccd15 M0: PowerPoint-style egui UI, slide show engine, icons, desktop app
- ui-egui: title bar, ribbon with every tab (Home, Insert, Draw, Design, Transitions,
  Animations, Slide Show, Record, Review, View) plus contextual Shape/Picture Format,
  Table Design/Layout, Chart Design, Playback and Slide Master tabs; thumbnail pane with
  sections and drag reorder; canvas with selection handles, smart guides, marquee,
  in-place text editing; notes pane; status bar with views and zoom; task panes
  (Format Shape, Background, Animation, Selection, Comments, Design Ideas); dialogs;
  Slide Sorter, Notes Page, Outline view; command palette; control channel
- anim: timelines for every animation effect, transition layers for every transition,
  morph pairing, show navigation (hidden slides, custom shows, loops)
- show: full-screen slide show with transitions, animations, pen, black/white
  screens, presenter view window, rehearse timings, reading view
- icons: 238 original icons drawn in code
- render: filters force single-threaded rendering (regression test), panic guard
- engine: chart type/data/options, SmartArt-style graphics
- apps/slidecraft: desktop host with control server, file dialogs, clipboard images
- placeholder app icon rendered by SlideCraft itself

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 00:08:13 -04:00
Brandon ThomasandClaude Opus 5.5 6078b68e97 M0: workspace, model, geometry, fonts, text, renderer, engine, MCP and CLI
Clean-room PowerPoint-class presentation engine in pure Rust:
- geom: units, transforms and 150+ re-derived preset shapes with adjust handles
- color: theme slots and colour transforms
- model: presentations, masters, 11 layouts, placeholder inheritance, themes,
  text, tables, charts, transitions, animations, text edit operations
- fonts: font DB with craft-fonts, system fonts and open substitutes
- text: shaping, line breaking, bullets/numbering, alignment, autofit, caret hit tests
- render: vello_cpu slides with fills, gradients, pictures, effects, tables, charts
- format: native .slidecraft (zip + JSON)
- engine: ~200 commands, undo/redo, clipboard, pointer tools, keys, sample deck
- mcp: MCP server (headless or bridged to the app); slidecraft-cli

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 23:27:20 -04:00