Commit Graph
9 Commits
Author SHA1 Message Date
Brandon Thomas e80d3f4aed Merge PR #137 from alexanderalber: Morph: a picture cropped differently on the next slide morphs its crop (#118)
# Conflicts:
#	crates/anim/src/lib.rs
#	crates/anim/src/tests.rs
2026-10-14 15:05:27 -04:00
Brandon Thomas c40b2d53ee Merge PR #136 from alexanderalber: Morph: text boxes without a partner fade in place instead of moving (#119) 2026-10-14 15:04:43 -04:00
Nikita RakitinandCursor c22747b104 Morph: the same text moves and resizes instead of cross-fading
A title typed as "TEST" on a title slide and on a content slide pairs
the two titles, but they differ in placeholder, size and alignment, so
Morph with the default Objects option cross-faded them: the old title
rose and faded out while the new one faded in.

Paired shapes whose text is the same now use the word morph (shared
words travel and resize from their old place to their new one) whatever
the Morph option, as PowerPoint does. Different texts still cross-fade
with Objects.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-13 23:22:19 +03:00
Alexander Alber 7db770d91d Morph: a picture cropped differently on the next slide morphs its crop (#118)
Two paired pictures that differed only in crop counted as changed
content, so the new one faded in over the old one on the moving box.
Now they stay one picture whose crop morphs: the whole image moves and
scales linearly between where it lies on either slide, and each frame's
crop is what the interpolated box shows of it (morph_crop).

generated with Claude Code
2026-10-11 09:16:27 +02:00
Alexander Alber 04069e1968 Morph: text boxes without a partner fade in place instead of moving (#119)
The last matching pass paired any two shapes of one kind and preset
geometry, so a text box leaving the slide was paired with an unrelated
one arriving and flew across to it. That pass now only pairs shapes
without text: a text box needs its name or its text on the other slide
to morph, otherwise it fades out (or in) where it is, as in PowerPoint.

generated with Claude Code
2026-10-11 09:03:01 +02:00
alexanderalberandBrandon Thomas 788831834b Morph: a changed geometry morphs its outline (a circle turns into a star) (#27)
* Morph: a changed geometry morphs its outline (a circle turns into a star)

Paired shapes that differ only in geometry (another preset, other adjust
values, a custom path) and fill colour no longer cross-fade: one shape moves
and its outline turns from the old geometry into the new one.

- geom::morph aligns two outlines the way manim does: the same number of
  contours, the same number of cubic curves per contour pair, then every
  point moves in a straight line. Closed contours are turned and reversed so
  the points travel least (a triangle does not twist into a circle), extra
  points go to the longest curves, and a sub-path without partner grows out
  of (or shrinks into) a point, so a cube's faces appear and a donut's hole
  closes. Fill mode, outline and fill rule switch at the midpoint.
- anim::morph_frame lists such shapes in MorphFrame::paths; the renderer
  draws them with the morphed geometry (PathMorph, a new render_blend
  argument next to TextMorph).

Ported from the path morph in alexplain (MIT, same author).

generated with Claude Code

* Morph: differing looks of an outline cross-fade instead of switching

When a sub-path pair differs in fill mode, outline or fill rule, the two
looks no longer switch at the midpoint. A fill or outline only one side has
fades out (or in), so a filled shape turning into a line loses its fill
gradually. When both fill, the even-odd side lies opaque underneath and the
other fades over it, so a donut's hole fills smoothly while it shrinks.

generated with Claude Code

---------

Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-10 06:19:32 -04:00
alexanderalberandBrandon Thomas fa9a94a1c0 Morph: shapes move, resize and blend; Words and Characters options morph text (#5)
* Morph: shapes move, resize and blend in the slide show

Morph used to fall back to a plain crossfade in the show: morph_pairs and
morph_xfrm existed, but nothing rendered frames with them.

- anim: morph_frame builds a frame from two slides. Paired shapes move along
  morph_xfrm (eased); a pure fill colour change blends, other content changes
  cross-fade on the same moving box. Unpaired shapes fade out/in, shapes with
  entrance animations or hidden media stay out of the frame.
- render: render_blend draws such a frame in one pass: both backdrops
  (background, master and layout graphics) cross-fade, every shape resolves
  against the slide it comes from, so placeholders keep their own layout.
  Renderer::slide is split into canvas/fields/backdrop to share the code.
- ui-egui: the show renders morph frames with these, crossfade otherwise.

generated with Claude Code

* Contributors: add my own entry (alexanderalber)

generated with Claude Code

* Morph: Words and Characters options morph text token by token

The transition option (objects/words/characters) was stored and round-tripped
but ignored by the show. With Words or Characters, paired shapes whose text
differs now morph their text instead of cross-fading it:

- text: GlyphRun records per glyph the paragraph character it draws, so
  glyphs can be grouped into words or characters.
- anim: morph_frame reads the option and lists such pairs in MorphFrame::text.
- render: morph_text draws them. Shared words (or characters) travel from their
  place in the old text to their place in the new one and grow or shrink to the
  new size; a different look cross-fades on the way. The remaining tokens fade
  while following a scale and shift fitted to the shared ones, so a line moves
  and rearranges as one. Rotated text falls back to a cross-fade.
  draw_layout_with's glyph drawing moved into draw_glyph for reuse.
- ui-egui: the show passes the pairs to render_blend.

generated with Claude Code

---------

Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-09 10:32:41 -04:00
Brandon ThomasandClaude Opus 5.5 ae9d525bce Rename SlideCraft to DeckCraft: crates, apps, binaries, app id, file extension (.deckcraft; .slidecraft files still open), packaging, docs; ROADMAP alpha and parity estimates
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 01:46:40 -04:00
Brandon ThomasandClaude Opus 5.5 e62b7ccd15 M0: PowerPoint-style egui UI, slide show engine, icons, desktop app
- ui-egui: title bar, ribbon with every tab (Home, Insert, Draw, Design, Transitions,
  Animations, Slide Show, Record, Review, View) plus contextual Shape/Picture Format,
  Table Design/Layout, Chart Design, Playback and Slide Master tabs; thumbnail pane with
  sections and drag reorder; canvas with selection handles, smart guides, marquee,
  in-place text editing; notes pane; status bar with views and zoom; task panes
  (Format Shape, Background, Animation, Selection, Comments, Design Ideas); dialogs;
  Slide Sorter, Notes Page, Outline view; command palette; control channel
- anim: timelines for every animation effect, transition layers for every transition,
  morph pairing, show navigation (hidden slides, custom shows, loops)
- show: full-screen slide show with transitions, animations, pen, black/white
  screens, presenter view window, rehearse timings, reading view
- icons: 238 original icons drawn in code
- render: filters force single-threaded rendering (regression test), panic guard
- engine: chart type/data/options, SmartArt-style graphics
- apps/slidecraft: desktop host with control server, file dialogs, clipboard images
- placeholder app icon rendered by SlideCraft itself

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 00:08:13 -04:00