What was wrong: animation.add ignored a `path` parameter, so a customPath
animation always got the default straight path of a quarter of the slide
height, and no command could set or change the points of one.
What changed: animation.add, animation.set and animation.options accept `path`
for a motion path: either points [[x, y], ...] in slide points, as offsets from
where the shape sits (converted to the stored slide-fraction path; `closed`
returns to the first point), or the OOXML path string animation.get answers.
At most 1000 points, finite numbers within 1e6 points, and strings of at most
16 KiB made of path commands and numbers are accepted; anything else is
refused before the deck changes, as is `path` on an animation that is not a
motion path. animation.add answers the stored path.
How it was tested: three new tests in cmd/animation.rs: points become the
expected path (add, set with `closed`, back to the default without `path`), a
raw string is kept and animation.options replaces it, and malformed paths are
refused with nothing added. The animation tests pass, and clippy is clean with
-D warnings.
Fixes#1576
Found while testing crates/engine/src/cmd/animation.rs:342 (clear)
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* refactor: explicit imports instead of glob imports in command and test modules (SonarCloud S2208)
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* fix: geom extra imports
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* fix: drop unused imports
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* fix: restore explicit imports in test modules (SonarCloud S2208)
---------
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
Found while testing crates/engine/src/cmd/animation.rs:232-246 (remove); same pattern in each_target :265 and move_anim :250
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Found while testing crates/engine/src/cmd/edit.rs:573-585 (delete)
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
animation.add stored any `option` string as given, and the renderer reads
direction codes letter by letter, so "fromBottom" (r, t, b) flew in from the
bottom right. The option is now checked against the effect's list; direction
words ("fromBottom", "topLeft", "upRight") map to the stored codes ("b", "lt",
"ru"), and anything else is an error listing the valid options.
animation.options applies the option to each target in its own effect's terms
and leaves targets without such an option alone.
Co-authored-by: Cursor <cursoragent@cursor.com>
Adds Basic (stars, heart, crescent moon, teardrop, ...), Lines & Curves
(zigzag, waves, S curves, spirals, bounces, ...) and Special (figure 8,
bean, peanut, neutron, ...) motion paths with PowerPoint preset ids, so
they appear in the Motion Paths gallery, play back, and round-trip
through PPTX.
Co-authored-by: Cursor <cursoragent@cursor.com>
animation.remove's remark belongs to its `ids` option, so describe shows
it there instead of as a note on the whole command. A command with an
all-optional set of parameters is suggested as a bare id.
[claude-opus-5-5] on behalf of hoblin
A shape id that was present but not a valid id (negative, not an integer,
larger than u32) was treated as absent, so commands such as text.set and
text.edit silently edited the selected shape instead. id_param now tells three
cases apart: absent (the selection fallback is unchanged), valid, and invalid
(an error naming the command). arrange, edit (select), inspect, review, table,
text and the animation painter pick this up.
- engine: add animation.painter (Alt+Shift+C) and animation.painterApply (Alt+Shift+V) supporting single-use and sticky modes
- tools: apply animation painter on canvas shape click
- edit: disarm animation painter on deselect (Escape)
- ui-egui: add Animation Painter button in Advanced Animation ribbon group
- tests: unit tests for single and sticky animation painting
- docs/parity: mark Animation Painter as done (breadth parity to 80%)
- contributors: add Johannesgauss to contributors/people.toml
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>