* Sprint 1: bidi and Arabic typography engine
fonts: ISO 15924 script and a:latin/a:ea/a:cs slot classification;
shape_range shapes an item with the whole paragraph as HarfRust
pre/post context, explicit script/language/direction, glyphs kept in
visual order; per-grapheme-cluster fallback (slot face, theme script
font, OS cascade families, bundled craft-fonts face); GDEF ligature
carets.
text: UAX #9 levels for the whole paragraph (a:pPr/@rtl), itemization
by level, script, face and shaping style (paint-only changes no longer
split words), logical line breaking at cluster boundaries, per-line
L1/L2 reordering (L4 mirroring by the shaper); RTL start edge and
bullets, justLow kashida; caret Affinity, logical/visual movement,
bidi hit testing and selection as the union of visual boxes.
model/pptx: theme a:font script fonts and algn="justLow" round-trip.
engine: format.rtl (Right-to-Left Text Direction), justifyLow align.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Fonts: the bundled script face comes before installed fonts; no Microsoft family names
Arabic, Hebrew, Thai and Devanagari clusters try the craft-fonts face first, so every machine
draws the same, then openly licensed or OS-native installed families, then any installed face.
Installed Microsoft faces are still used through that scan, but not named (AGENTS.md §1.1).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Tayeb <tayeb@192.168.11.179>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Tables: rows grow to fit their text, cell text in the PDF text layer (#13)
A stored row height (a:tr/@h) is a minimum, as in PowerPoint: each row grows so its cells' text fits. Tables from pandoc or python-pptx store h="0" and drew every row on top of each other. Cell editing (click to edit, cell outline) uses the same heights, and the PDF text layer now includes table cell text.
* Tables: a grown table's box covers its drawn rows; resize scales from drawn heights
Handles, hit tests and marquee used the stored frame, so rows grown to fit their text drew
below the selection box (a file with h=0 rows had a 0 pt tall box). Resizing divided by the
stored row total, which is ~0 for those files.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Morph: shapes move, resize and blend in the slide show
Morph used to fall back to a plain crossfade in the show: morph_pairs and
morph_xfrm existed, but nothing rendered frames with them.
- anim: morph_frame builds a frame from two slides. Paired shapes move along
morph_xfrm (eased); a pure fill colour change blends, other content changes
cross-fade on the same moving box. Unpaired shapes fade out/in, shapes with
entrance animations or hidden media stay out of the frame.
- render: render_blend draws such a frame in one pass: both backdrops
(background, master and layout graphics) cross-fade, every shape resolves
against the slide it comes from, so placeholders keep their own layout.
Renderer::slide is split into canvas/fields/backdrop to share the code.
- ui-egui: the show renders morph frames with these, crossfade otherwise.
generated with Claude Code
* Contributors: add my own entry (alexanderalber)
generated with Claude Code
* Morph: Words and Characters options morph text token by token
The transition option (objects/words/characters) was stored and round-tripped
but ignored by the show. With Words or Characters, paired shapes whose text
differs now morph their text instead of cross-fading it:
- text: GlyphRun records per glyph the paragraph character it draws, so
glyphs can be grouped into words or characters.
- anim: morph_frame reads the option and lists such pairs in MorphFrame::text.
- render: morph_text draws them. Shared words (or characters) travel from their
place in the old text to their place in the new one and grow or shrink to the
new size; a different look cross-fades on the way. The remaining tokens fade
while following a scale and shift fitted to the shared ones, so a line moves
and rearranges as one. Rotated text falls back to a cross-fade.
draw_layout_with's glyph drawing moved into draw_glyph for reuse.
- ui-egui: the show passes the pairs to render_blend.
generated with Claude Code
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
`sniff` searched only the leading 4096 bytes for the content-types part, but
OOXML writers may place that part anywhere in the archive. Recent PowerPoint
builds (16.x) store it as the last zip entry, so every deck saved by them was
rejected with "not a presentation DeckCraft can read" although it imports fine.
In one real folder 169 of 300 decks were affected.
Look the part up in the zip's central directory instead. The regression test
re-packs the sample deck with the part last behind 64 KB of padding and
checks that it is both recognised and imported.
Co-authored-by: Matthias Weber <webermatt@me.com>
Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
The step clock ran before the frame's input actions were applied. A click
that started a step (PlayStep) was timed against the old step_start (when the
slide was entered), so after waiting longer than the step's duration the step
finished in the same frame: everything appeared at once, without animation.
Input actions are now applied before the clock is read.
generated with Claude Code
Exp-Golomb values read with `read_ue()` can be as large as u32::MAX, so
`read_ue()? + N`, `log2_min + read_ue()?` and the cropping / conformance
window arithmetic overflowed: a panic in debug builds, and in release a
silent wrap (e.g. pic_width_in_mbs_minus1 = u32::MAX became a width of 0,
which passed the `<= 1024` check).
- bitstream: add `BitReader::read_ue_plus(n)`, an overflow-checked
`ue(v) + n` that returns InvalidExpGolomb.
- h264/hevc: use it for every `read_ue()? + N`; saturate the log2 size
sums (the existing range checks then reject them); validate the H.264
crop in u64; make HEVC `crop_rect` saturating; validate the HEVC RPS
delta range before casting to i32.
- Regression tests for each (they fail on the previous code).
* About: contributors compiled in from contributors.json (grab bag + table, sortable, name toggle)
Adds the craftrules standard (standards/contributors.md) to DeckCraft's About window:
tabs About · Contributors · Models. contributors/contributors.json is generated by
craftrules/scripts/contributors.py and baked into the binary by crates/ui-egui/build.rs as
static tables. Each contributor line: @username, opt-in display/real name, PRs, commits,
lines +/−/Δ, binary assets +/−, first/last commit. Sortable by every column; alphabetical
ignores case and the leading @. The control channel's ui.dialog.open now honours its
documented `fields` param (e.g. About {"tab": "contributors"}).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Contributors: self-submitted names in contributors/people.toml; AGENTS.md credit-yourself section
build.rs reads contributors/people.toml next to the generated contributors.json and shows a name only
for entries the generator verified as written by that person (craftrules standards/contributors.md).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Contributors: regenerate (verified people.toml entries)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- crates/media: probe (duration, rate/channels, size/fps; WMA/WMV recognised), audio decode to
f32 PCM (MP3, AAC M4A/ADTS, ALAC, WAV, AIFF, CAF, FLAC, Vorbis via symphonia; Opus with our
decoder in Ogg/WebM/MKV), video decode (MP4/MOV/WebM/MKV) with YUV->RGBA, poster frames,
trim/fade/volume, Player mixer + per-voice clock (device-clocked or wall-clocked), VideoFeed.
- Codec crates ported from FilmCraft: bitstream, h264, hevc, vp9, av1, isobmff, matroska, ogg, opus.
- insert.audio/insert.video probe and store duration/size and a poster frame; unplayable media
is embedded with a warning. New media.play/pause/toggle/stop/seek/info/posterFrame.
- UI: MediaHost (cpal output injected by the desktop app), control bar under media, video frames
on canvas and in the show; autoplay, click to play, loop, rewind, across slides, hide, full screen.
- Tests with in-code WAV/AIFF and CC0 self-generated fixtures (make.sh, ATTRIBUTION.md rows).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- apps/slidecraft-web: SlideApp in the browser via eframe's web runner (trunk; WebGPU with
WebGL2 fallback). Opens the sample deck (?blank for empty, ?show to present, ?webgl to force
WebGL2). Open/Insert use the browser file picker through Services::open_async + inbox;
Save/Export download; dropped files are read asynchronously.
- ui-egui: native-only synchronous drop handling (wasm uses the inbox), real clock on wasm
(js_sys::Date::now), About shows build commit/date when SLIDECRAFT_BUILD_SHA/DATE are set.
- .github/workflows/release.yml (push to `release` / workflow_dispatch): macOS universal
signed+notarized dmg, Windows x64/x86 signed msi + portable zip, Linux AppImage/deb/rpm/tar.gz
(x86_64, aarch64), Flatpak bundle, FreeBSD tar.gz (vmactions), web zip; draft GitHub Release
"SlideCraft v<version>" from [workspace.package] version. Same secret names as DesignCraft.
- freebsd.yml and packaging-lint.yml CI, ported from DesignCraft.
- packaging/: macOS (Info.plist, entitlements, cert import), Windows (WiX with new UpgradeCode,
.slidecraft ProgId, Open-with for pptx), Linux (.desktop, AppStream, MIME, nfpm, Flatpak),
FreeBSD and web scripts; shared setup in packaging/common.sh.
- apps/slidecraft/build.rs embeds icon + VERSIONINFO on Windows; slidecraft.icns/.ico generated
from the committed PNGs by packaging/icons.sh.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>