Commit Graph
12 Commits
Author SHA1 Message Date
hajdukste 51de1ad2cf Text (#93): show gray markers on empty list paragraphs 2026-10-14 17:58:53 -07:00
Brandon Thomas 6af2b0ee21 Merge PR #618 from NikitkaRa: Text: underline an IME composition in a table cell
# Conflicts:
#	crates/render/src/lib.rs
2026-10-14 13:23:32 -04:00
Nikita Rakitin 8a5eec369f Render: skip laying out table cell text that lands wholly off the target 2026-10-14 04:22:37 +03:00
Nikita RakitinandCursor eb7e346ea1 Text: underline an IME composition in a table cell
The preedit was already stored in the cell. It is now laid out the same
way the cell is drawn, and the editor underlines it in place, thicker
under the part being converted. The caret and the input method's
candidate window sit in that cell. Notes stay an egui text field.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-14 02:08:14 +03:00
Brandon ThomasandClaude Opus 5.5 cef6e1a8c8 Render: table borders draw their dashes, compound bands and diagonals
Explicit cell borders were stroked as plain solid lines (no dash, compound
or cap), and diagonal borders (lnTlToBr, lnBlToTr) were read but never
drawn. Both now go through the shape line stroker; diagonals are drawn
under the cell edges.

Wild synthetic set: border styles slide 5.67 -> 2.26, thick merged-cell
borders 1.20 -> 0.69.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-13 08:16:41 -04:00
Brandon ThomasandClaude Opus 5.5 f94f3c12d1 Canvas: objects off the slide show and can be grabbed around it, as in PowerPoint (#270) (#329)
PowerPoint's Normal view draws shapes, pictures and text that sit partly
or wholly off the slide on the area around it, at full strength, with
their effects, master and layout graphics included; the slide show,
exports and thumbnails clip to the slide. DeckCraft clipped everything to
the slide in the editor too.

- render: `slide_extent`/`layout_extent` estimate how far a slide's
  drawing reaches (boxes, outlines, shadow, glow, reflection);
  `render_slide_drawn` also reports what a render actually drew (text
  spilling out of its box, table rows that grew); `pasteboard_region`
  picks the pixels the editor renders: the slide plus what reaches off
  it and is in view, rounded to 256 px tiles so scrolling rarely
  re-renders. A slide with nothing off it renders exactly as before.
- ui-egui: the canvas texture covers that region (slide and master
  views); it re-renders only when the slide, zoom or the region changes,
  and a second time only if text drew beyond the estimate.
- Hit testing, selection, marquee and moves already worked in slide
  space; tests now cover them off the slide.

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-12 21:47:05 -04:00
Brandon ThomasandClaude Opus 5.5 1679836540 Tables: the table's own fill (a:tblPr fill) is drawn behind its cells (#294)
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-12 18:05:12 -04:00
Brandon ThomasandClaude Opus 5.5 d8407c11f9 Tables: styles the file defines are read, drawn and kept (#292)
* Tables: styles the file defines are read, drawn and kept

PowerPoint writes the definition of every table style a deck uses into
ppt/tableStyles.xml. DeckCraft mapped a handful of GUIDs to its own looks
and drew any other style as Medium Style 2, so themed and light styles came
out in the wrong colours, and dropped the definitions on save.

The reader now keeps each definition (whole table, bands, first/last
rows and columns, corner cells, table background; fills, theme fill and
line references, borders, text colour and bold) on the presentation, and
tables using one keep its GUID. The renderer applies the parts that cover
each cell in the spec's order, a part's edge lines on its region's edges
and its inside lines within it, and paints fills as real fills (gradients
and see-through colours). The writer puts the definitions back as read.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* Tables: DeckCraft's own table styles still map back to their ids

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* Fix a brace lost in the rebase

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Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-12 18:03:19 -04:00
57545a99c8 Tables: rows grow to fit their text, cell text in the PDF text layer (#13) (#14)
* Tables: rows grow to fit their text, cell text in the PDF text layer (#13)

A stored row height (a:tr/@h) is a minimum, as in PowerPoint: each row grows so its cells' text fits. Tables from pandoc or python-pptx store h="0" and drew every row on top of each other. Cell editing (click to edit, cell outline) uses the same heights, and the PDF text layer now includes table cell text.

* Tables: a grown table's box covers its drawn rows; resize scales from drawn heights

Handles, hit tests and marquee used the stored frame, so rows grown to fit their text drew
below the selection box (a file with h=0 rows had a 0 pt tall box). Resizing divided by the
stored row total, which is ~0 for those files.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

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Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 10:40:13 -04:00
Brandon ThomasandClaude Opus 5.5 ae9d525bce Rename SlideCraft to DeckCraft: crates, apps, binaries, app id, file extension (.deckcraft; .slidecraft files still open), packaging, docs; ROADMAP alpha and parity estimates
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 01:46:40 -04:00
Brandon ThomasandClaude Opus 5.5 e62b7ccd15 M0: PowerPoint-style egui UI, slide show engine, icons, desktop app
- ui-egui: title bar, ribbon with every tab (Home, Insert, Draw, Design, Transitions,
  Animations, Slide Show, Record, Review, View) plus contextual Shape/Picture Format,
  Table Design/Layout, Chart Design, Playback and Slide Master tabs; thumbnail pane with
  sections and drag reorder; canvas with selection handles, smart guides, marquee,
  in-place text editing; notes pane; status bar with views and zoom; task panes
  (Format Shape, Background, Animation, Selection, Comments, Design Ideas); dialogs;
  Slide Sorter, Notes Page, Outline view; command palette; control channel
- anim: timelines for every animation effect, transition layers for every transition,
  morph pairing, show navigation (hidden slides, custom shows, loops)
- show: full-screen slide show with transitions, animations, pen, black/white
  screens, presenter view window, rehearse timings, reading view
- icons: 238 original icons drawn in code
- render: filters force single-threaded rendering (regression test), panic guard
- engine: chart type/data/options, SmartArt-style graphics
- apps/slidecraft: desktop host with control server, file dialogs, clipboard images
- placeholder app icon rendered by SlideCraft itself

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 00:08:13 -04:00
Brandon ThomasandClaude Opus 5.5 6078b68e97 M0: workspace, model, geometry, fonts, text, renderer, engine, MCP and CLI
Clean-room PowerPoint-class presentation engine in pure Rust:
- geom: units, transforms and 150+ re-derived preset shapes with adjust handles
- color: theme slots and colour transforms
- model: presentations, masters, 11 layouts, placeholder inheritance, themes,
  text, tables, charts, transitions, animations, text edit operations
- fonts: font DB with craft-fonts, system fonts and open substitutes
- text: shaping, line breaking, bullets/numbering, alignment, autofit, caret hit tests
- render: vello_cpu slides with fills, gradients, pictures, effects, tables, charts
- format: native .slidecraft (zip + JSON)
- engine: ~200 commands, undo/redo, clipboard, pointer tools, keys, sample deck
- mcp: MCP server (headless or bridged to the app); slidecraft-cli

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 23:27:20 -04:00