mirror of
https://github.com/storytold/deckcraft.git
synced 2026-11-11 16:37:06 -06:00
Text warps: draw WordArt prstTxWarp presets, round-trip their adjusts
All 40 DrawingML text-warp presets now render instead of drawing flat text. A warp is a list of bands over the shape's text rectangle (insets ignored): fill bands stretch the ink of their lines between a top and a bottom guide (positions by arc length, one horizontal scale for the whole text), follow bands (arch, circle, button) set lines at natural size along an ellipse arc, lines stacking outwards on parallel curves, with no wrapping. Lines are shared over multi-band presets in order (ceil(n/k) per band). The guide curves were fitted to PowerPoint renders of synthetic decks of "I" bars (black-box observation, defaults and changed adjusts, 1-3 lines); most presets match within about a point on a 420 x 200 pt box. - geom: warp module (guides, presets, band mapping) with unit tests - render: glyph outlines and underlines flattened, subdivided and mapped - text: follow warps lay out without wrapping - model/pptx: BodyProps.warp_adj read from and written to prstTxWarp/avLst Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5.5
parent
5835f0a106
commit
fe5ecc1b85
@@ -21,6 +21,7 @@ mod pathgrad;
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mod placed;
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mod ramp;
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mod table;
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mod warp;
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use std::collections::HashMap;
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use std::sync::Arc;
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@@ -816,7 +817,10 @@ impl Renderer {
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let tr = geo.text_rect;
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if !body.is_empty() {
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let l = deckcraft_text::layout(rctx, s, body, &Opts { rect: tr, fields: &f.fields, prompt_color: None, no_shrink: false });
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draw_layout_with(ctx, &l, tr, m, &st.paras);
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match text_warp(rctx, s, tr).filter(|_| l.rotation == 0.0) {
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Some(w) => warp::draw(ctx, &l, tr, m, &st.paras, &w),
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None => draw_layout_with(ctx, &l, tr, m, &st.paras),
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}
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} else if f.opts.edit && s.ph.is_some() {
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let kind = s.ph_type().unwrap_or(PhType::Body);
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let prompt_body = prompt_body(rctx, s, kind);
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@@ -1146,6 +1150,13 @@ pub fn text_transform(m: Affine, tr: Rect, rotation: f64) -> Affine {
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t
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}
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/// The WordArt warp of `s`'s text over its text rectangle `tr`, if it has one DeckCraft draws.
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pub fn text_warp(rctx: &Ctx, s: &Shape, tr: Rect) -> Option<deckcraft_geom::warp::Warp> {
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let bp = resolve::body(rctx, s);
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let name = bp.warp.as_deref()?;
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deckcraft_geom::warp::warp(name, &bp.warp_adj, tr)
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}
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/// Draw an already laid-out text block.
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pub fn draw_layout(ctx: &mut RenderContext, l: &deckcraft_text::TextLayout, tr: Rect, m: Affine) {
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draw_layout_with(ctx, l, tr, m, &[]);
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@@ -994,3 +994,84 @@ fn shadows_and_glows_spread_like_powerpoints() {
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assert!((60..170).contains(&red(&img, 15, 120)), "{}", red(&img, 15, 120));
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assert!(red(&img, 10, 120) > 245);
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}
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/// A 400 × 200 text box at (100, 100) holding `text` at 40 pt, warped by `warp`.
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fn wordart(warp: Option<&str>, text: &str) -> Presentation {
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let mut t = TextBody::from_text(text);
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t.paragraphs[0].runs[0].props.size = Some(40.0);
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t.paragraphs[0].props.align = Some(deckcraft_model::text::Align::Center);
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t.body.warp = warp.map(String::from);
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deck_with(vec![Shape { id: ShapeId(700), xfrm: Some(Xfrm::new(100.0, 100.0, 400.0, 200.0)), text: Some(t), ..Default::default() }])
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}
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/// Ink box (x0, y0, x1, y1) of dark pixels, and the top ink row of each column.
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fn ink(img: &Image) -> ((u32, u32, u32, u32), Vec<Option<u32>>) {
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let mut b = (u32::MAX, u32::MAX, 0, 0);
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let mut tops = vec![None; img.width as usize];
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for y in 0..img.height {
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for x in 0..img.width {
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if img.pixel(x, y)[0] < 128 {
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b = (b.0.min(x), b.1.min(y), b.2.max(x), b.3.max(y));
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if tops[x as usize].is_none() {
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tops[x as usize] = Some(y);
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}
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}
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}
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}
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(b, tops)
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}
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#[test]
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fn wordart_arch_up_lifts_the_middle_of_the_line() {
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let o = RenderOpts { scale: 1.0, ..Default::default() };
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let flat = render_slide(&wordart(None, "ARCHED WORDART"), 0, &o);
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let arched = render_slide(&wordart(Some("textArchUp"), "ARCHED WORDART"), 0, &o);
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assert!(diff_px(&flat, &arched) > 1000);
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let ((fx0, _, fx1, _), ftops) = ink(&flat);
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let ((ax0, ay0, ax1, _), atops) = ink(&arched);
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let top_near = |tops: &[Option<u32>], x: u32| (x.saturating_sub(15)..x + 15).filter_map(|i| tops.get(i as usize).copied().flatten()).min();
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// Flat text: the ends and the middle stand on one line.
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let (fl, fm) = (top_near(&ftops, fx0 + 20).unwrap(), top_near(&ftops, (fx0 + fx1) / 2).unwrap());
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assert!(fl.abs_diff(fm) < 4, "flat {fl} {fm}");
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// Arched: the line follows the top of the ellipse inscribed in the box, so the middle is
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// at the box top and the ends sit clearly lower.
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let (al, am, ar) = (top_near(&atops, ax0 + 20).unwrap(), top_near(&atops, (ax0 + ax1) / 2).unwrap(), top_near(&atops, ax1 - 20).unwrap());
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assert!(al > am + 10 && ar > am + 10, "arched {al} {am} {ar}");
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assert!((80..=110).contains(&ay0), "arch top {ay0}");
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}
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#[test]
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fn wordart_plain_stretches_the_ink_over_the_text_rect() {
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let img = render_slide(&wordart(Some("textPlain"), "PLAIN"), 0, &RenderOpts { scale: 1.0, ..Default::default() });
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let ((x0, y0, x1, y1), _) = ink(&img);
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for (got, want) in [(x0, 100), (y0, 100), (x1, 499), (y1, 299)] {
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assert!(got.abs_diff(want) <= 2, "ink box {:?}", (x0, y0, x1, y1));
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}
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}
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#[test]
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fn unknown_or_absent_warps_draw_flat_text() {
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let o = RenderOpts { scale: 0.5, ..Default::default() };
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// Warm the font database first (other tests load fonts concurrently).
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let _ = render_slide(&wordart(None, "FLAT"), 0, &o);
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let flat = render_slide(&wordart(None, "FLAT"), 0, &o);
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for w in ["textNoShape", "bogus", ""] {
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assert_eq!(diff_px(&flat, &render_slide(&wordart(Some(w), "FLAT"), 0, &o)), 0, "{w}");
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}
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}
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#[test]
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fn every_warp_preset_renders_text_inside_the_slide() {
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let o = RenderOpts { scale: 0.5, ..Default::default() };
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for name in
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["textArchUp", "textArchDown", "textCircle", "textButton", "textWave1", "textRingInside", "textCirclePour", "textDeflateInflateDeflate"]
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{
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let mut p = wordart(Some(name), "One line\nTwo line\nThree");
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if let Some(b) = std::sync::Arc::make_mut(&mut p.slides[0]).shapes[0].text.as_mut() {
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b.body.warp_adj = vec![f64::NAN, -1e12];
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}
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let img = render_slide(&p, 0, &o);
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let ((x0, y0, x1, y1), _) = ink(&img);
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assert!(x0 <= x1 && y0 <= y1, "{name}: no ink");
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}
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}
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@@ -0,0 +1,209 @@
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//! Drawing laid-out text through a WordArt warp ([`deckcraft_geom::warp`]).
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//!
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//! Glyph outlines are placed in layout space, flattened, cut into short segments and every point
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//! is mapped through the warp, so straight glyph edges bend with the guides. Underlines and
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//! highlights are warped the same way.
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use deckcraft_geom::warp::{Warp, WarpLine};
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use deckcraft_text::{GlyphRun, TextLayout};
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use kurbo::{Affine, BezPath, PathEl, Point, Rect, Shape as _};
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use vello_cpu::{RenderContext, peniko};
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use crate::{ParaState, color, glyph, scale_of, text_transform};
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/// Most points one warped glyph may have (a hostile size or zoom can't explode the work).
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const MAX_POINTS: usize = 40_000;
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/// The line of `l` a glyph of paragraph `para` on baseline `y` belongs to.
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fn line_of(l: &TextLayout, para: usize, y: f64) -> Option<usize> {
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let mut best: Option<(usize, f64)> = None;
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for (i, li) in l.lines.iter().enumerate().filter(|(_, li)| li.para == para) {
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let inside = y >= li.top - 0.01 && y <= li.bottom + 0.01;
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let d = if inside { 0.0 } else { (li.baseline - y).abs() };
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if best.is_none_or(|(_, bd)| d < bd) {
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best = Some((i, d));
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}
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}
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best.map(|(i, _)| i)
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}
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/// Where a line meets a follow guide, above its baseline: 3/8 of the way up the font's
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/// ascent + descent box (measured on Arial, Times New Roman and Courier New in PowerPoint).
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fn ref_offset(run: &GlyphRun) -> f64 {
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let f = &run.face;
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let k = run.size / f.upem.max(1.0);
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((0.375 * (f.ascent + f.descent) - f.descent) * k).clamp(-run.size, run.size)
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}
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/// `path` flattened with tolerance `tol`, cut into pieces of at most `seg` and mapped by `f`.
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fn warp_path(path: &BezPath, tol: f64, seg: f64, f: &dyn Fn(Point) -> Point) -> BezPath {
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let mut out = BezPath::new();
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let mut last: Option<Point> = None;
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let mut start: Option<Point> = None;
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let mut budget = MAX_POINTS;
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let segment = |out: &mut BezPath, a: Point, b: Point, budget: &mut usize| {
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let n = ((b - a).hypot() / seg).ceil();
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let n = if n.is_finite() { (n as usize).clamp(1, 512) } else { 1 };
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for i in 1..=n {
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if *budget == 0 {
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return;
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}
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*budget -= 1;
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out.line_to(f(a.lerp(b, i as f64 / n as f64)));
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}
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};
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kurbo::flatten(path.iter(), tol, |el| match el {
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PathEl::MoveTo(p) => {
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if let (Some(a), Some(s)) = (last, start)
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&& (a - s).hypot() > 1e-9
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{
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segment(&mut out, a, s, &mut budget);
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}
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out.move_to(f(p));
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last = Some(p);
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start = Some(p);
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}
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PathEl::LineTo(p) => {
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if let Some(a) = last {
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segment(&mut out, a, p, &mut budget);
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}
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last = Some(p);
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}
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PathEl::ClosePath => {
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if let (Some(a), Some(s)) = (last, start) {
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segment(&mut out, a, s, &mut budget);
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}
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out.close_path();
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last = start;
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}
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_ => {}
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});
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out
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}
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struct Item<'a> {
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run: &'a GlyphRun,
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path: BezPath,
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line: usize,
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state: ParaState,
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}
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/// Draw `l` (laid out in text rect `tr`, shape transform `m`) through `warp`.
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pub(crate) fn draw(ctx: &mut RenderContext, l: &TextLayout, tr: Rect, m: Affine, paras: &[(usize, ParaState)], warp: &Warp) {
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let para = |i: usize| paras.iter().find(|(p, _)| *p == i).map(|(_, s)| *s).unwrap_or_default();
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let m = text_transform(m, tr, l.rotation);
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let n = l.lines.len();
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let mut ink: Vec<Option<Rect>> = vec![None; n];
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let mut off: Vec<Option<f64>> = vec![None; n];
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let mut items: Vec<Item> = Vec::new();
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for run in &l.runs {
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let k = run.size / run.face.upem.max(1.0);
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let skew = if run.fake_italic { Affine::new([1.0, 0.0, -0.2, 1.0, 0.0, 0.0]) } else { Affine::IDENTITY };
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for (gid, x, y) in &run.glyphs {
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let Some(li) = line_of(l, run.para, *y) else { continue };
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if let Some(o) = off.get_mut(li) {
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*o = Some(o.map_or(ref_offset(run), |v| v.max(ref_offset(run))));
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}
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let outline = glyph(&run.face, *gid);
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if outline.elements().is_empty() {
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continue;
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}
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let mut path = (*outline).clone();
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path.apply_affine(Affine::translate((*x, *y)) * skew * Affine::scale(k));
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let b = path.bounding_box();
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if !(b.x0.is_finite() && b.y0.is_finite() && b.x1.is_finite() && b.y1.is_finite()) {
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continue;
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}
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if let Some(slot) = ink.get_mut(li) {
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*slot = Some(slot.map_or(b, |r| r.union(b)));
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}
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items.push(Item { run, path, line: li, state: para(run.para) });
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}
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}
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let lines: Vec<WarpLine> = l
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.lines
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.iter()
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.enumerate()
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.map(|(i, li)| {
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let o = off.get(i).copied().flatten().unwrap_or(0.18 * (li.bottom - li.top));
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WarpLine { ink: ink.get(i).copied().flatten(), extent: li.extent, ref_y: li.baseline - o }
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})
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.collect();
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let mapper = warp.mapper(&lines, l.inner);
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let px = scale_of(m).max(1e-6) * mapper.zoom();
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let tol = (0.1 / px).clamp(1e-4, 2.0);
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let seg = (2.0 / px).clamp(1e-3, 50.0);
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let deco = |ctx: &mut RenderContext, d: &deckcraft_text::Deco| {
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let ps = para(d.para);
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if !ps.visible || ps.opacity <= 0.001 {
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return;
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}
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let y = (d.rect.y0 + d.rect.y1) / 2.0;
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let Some(li) = line_of(l, d.para, y) else { return };
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let path = warp_path(&d.rect.to_path(0.1), tol, seg, &|p| mapper.map(li, p));
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ctx.set_transform(m * Affine::translate(ps.offset));
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ctx.set_paint(color(d.color, ps.opacity));
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ctx.fill_path(&path);
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};
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for d in l.decos.iter().filter(|d| d.behind) {
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deco(ctx, d);
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}
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for it in &items {
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let (run, ps) = (it.run, it.state);
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if !ps.visible || ps.opacity <= 0.001 {
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continue;
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}
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let alpha = run.alpha * ps.opacity;
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if (alpha <= 0.0 || run.color.a == 0) && run.outline.is_none() {
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continue;
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}
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let path = warp_path(&it.path, tol, seg, &|p| mapper.map(it.line, p));
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ctx.set_transform(m * Affine::translate(ps.offset));
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if alpha > 0.0 && run.color.a > 0 {
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ctx.set_paint(color(run.color, alpha));
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ctx.fill_path(&path);
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if run.fake_bold {
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ctx.set_stroke(kurbo::Stroke::new(run.size * 0.025).with_join(kurbo::Join::Round));
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ctx.stroke_path(&path);
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}
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}
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if let Some((oc, ow)) = run.outline {
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ctx.set_paint(color(oc, ps.opacity));
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ctx.set_stroke(kurbo::Stroke::new(ow.max(0.0)).with_join(kurbo::Join::Round));
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ctx.stroke_path(&path);
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}
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}
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for d in l.decos.iter().filter(|d| !d.behind) {
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deco(ctx, d);
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}
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ctx.set_fill_rule(peniko::Fill::NonZero);
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn warp_path_subdivides_and_maps_every_point() {
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let mut p = BezPath::new();
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p.move_to((0.0, 0.0));
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p.line_to((10.0, 0.0));
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p.line_to((10.0, 10.0));
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p.close_path();
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let out = warp_path(&p, 0.01, 1.0, &|q| Point::new(q.x, q.y + q.x * q.x * 0.01));
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// 10 + 10 + ~15 pieces of at most 1 pt.
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let n = out.elements().len();
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assert!(n > 30, "{n}");
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// The first edge is bent onto the parabola.
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let mid = out.elements().iter().find_map(|e| if let PathEl::LineTo(q) = e { (q.x == 5.0).then_some(*q) } else { None });
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assert_eq!(mid, Some(Point::new(5.0, 0.25)));
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// A huge path with a tiny segment length stays bounded.
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let mut big = BezPath::new();
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big.move_to((0.0, 0.0));
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for i in 0..1000 {
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big.line_to((1e6 * (i % 2) as f64, i as f64));
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}
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let out = warp_path(&big, 0.01, 1e-3, &|q| q);
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assert!(out.elements().len() <= MAX_POINTS + 2);
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}
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}
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