Files
cadcraft/crates/engine/src/audit.rs
T

656 lines
25 KiB
Rust

//! AUDIT: find and repair errors in a drawing's database.
//!
//! [`check`] reports what is wrong; [`repair`] fixes it. Repairs never guess at content: a missing
//! layer or block definition is recreated with default properties (an empty block), a reference to
//! a missing style or linetype is reassigned to `Standard` or `ByLayer`, references to objects that
//! don't exist are dropped, objects whose geometry can't be drawn are removed, block definitions
//! that contain themselves lose the reference that closes the loop, and objects sharing a handle
//! get new ones.
use std::collections::{BTreeMap, HashMap, HashSet};
use std::sync::Arc;
use cadcraft_doc::{Block, DimStyle, Drawing, Entity, EntityKind, EntityStore, Handle, Layer, Linetype, MLeaderStyle, TableStyle, TextStyle};
use serde::Serialize;
use serde_json::{Value, json};
/// One error found in the drawing.
#[derive(Clone, Debug, PartialEq, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct Issue {
/// What is wrong, as a stable identifier (`missingLayer`, `invalidGeometry`, `blockCycle`…).
pub kind: &'static str,
/// Where: `header`, `tables`, `Model`, `layout <name>`, `block <name>`, `groups` or `constraints`.
pub location: String,
/// The object concerned, as a hex handle.
#[serde(skip_serializing_if = "Option::is_none")]
pub handle: Option<String>,
pub message: String,
/// What the repair does (or did).
pub fix: String,
}
/// The result of an audit.
#[derive(Clone, Debug, Default, PartialEq, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct Report {
pub issues: Vec<Issue>,
/// Whether the issues were fixed.
pub fixed: bool,
}
/// The most issue lines a report message lists; the rest are counted.
const MAX_LINES: usize = 100;
impl Report {
pub fn errors(&self) -> usize {
self.issues.len()
}
/// The command-line text: one line per issue (up to [`MAX_LINES`]), then the totals.
pub fn message(&self) -> String {
let mut lines: Vec<String> = self
.issues
.iter()
.take(MAX_LINES)
.map(|i| {
let what = match &i.handle {
Some(h) => format!("{}: object {h}: {}", i.location, i.message),
None => format!("{}: {}", i.location, i.message),
};
if self.fixed { format!("{what} ({})", i.fix) } else { what }
})
.collect();
if self.issues.len() > MAX_LINES {
lines.push(format!("… and {} more", self.issues.len() - MAX_LINES));
}
let n = self.errors();
let fixed = if self.fixed { n } else { 0 };
lines.push(format!("Audit: {n} error{} found, {fixed} fixed.", if n == 1 { "" } else { "s" }));
if n > 0 && !self.fixed {
lines.push("Run AUDIT and answer Yes to fix them.".into());
}
lines.join("\n")
}
/// The programmatic result: `{errors, fixed, issues, message}`.
pub fn to_json(&self) -> Value {
json!({
"errors": self.errors(),
"fixed": if self.fixed { self.errors() } else { 0 },
"issues": self.issues,
"message": self.message(),
})
}
}
/// Audit `d` without changing it.
pub fn check(d: &Drawing) -> Report {
let mut copy = d.clone();
Report { issues: repair(&mut copy), fixed: false }
}
/// Audit `d` and fix what is wrong in place. A drawing without errors is left untouched.
pub fn fix(d: &mut Drawing) -> Report {
Report { issues: repair(d), fixed: true }
}
/// Where a set of objects lives.
#[derive(Clone, Debug)]
enum Loc {
Model,
Layout(usize),
Block(String),
}
impl Loc {
fn label(&self, d: &Drawing) -> String {
match self {
Loc::Model => "Model".into(),
Loc::Layout(i) => format!("layout {}", d.layouts.get(*i).map(|l| l.name.as_str()).unwrap_or("?")),
Loc::Block(n) => format!("block {n}"),
}
}
}
fn locations(d: &Drawing) -> Vec<Loc> {
std::iter::once(Loc::Model).chain((0..d.layouts.len()).map(Loc::Layout)).chain(d.blocks.keys().cloned().map(Loc::Block)).collect()
}
fn store<'a>(d: &'a Drawing, l: &Loc) -> Option<&'a EntityStore> {
match l {
Loc::Model => Some(&d.model),
Loc::Layout(i) => d.layouts.get(*i).map(|l| &l.entities),
Loc::Block(n) => d.blocks.get(n).map(|b| &b.entities),
}
}
fn store_mut<'a>(d: &'a mut Drawing, l: &Loc) -> Option<&'a mut EntityStore> {
match l {
Loc::Model => Some(&mut d.model),
Loc::Layout(i) => d.layouts.get_mut(*i).map(|l| &mut l.entities),
Loc::Block(n) => d.blocks.get_mut(n).map(|b| &mut Arc::make_mut(b).entities),
}
}
/// A change to one object, applied after its store was read.
enum Action {
Remove(Handle),
Replace(Box<Entity>),
/// Give the object (by its old handle) a new handle.
Rehandle(Handle),
}
fn apply(d: &mut Drawing, loc: &Loc, actions: Vec<Action>) {
if actions.is_empty() {
return;
}
// New handles first: the store is borrowed below.
let fresh: Vec<Handle> = actions.iter().filter(|a| matches!(a, Action::Rehandle(_))).map(|_| d.new_handle()).collect();
let mut fresh = fresh.into_iter();
let Some(st) = store_mut(d, loc) else { return };
for a in actions {
match a {
Action::Remove(h) => {
st.remove(h);
}
Action::Replace(e) => {
st.replace(*e);
}
Action::Rehandle(h) => {
if let (Some(e), Some(new)) = (st.remove(h), fresh.next()) {
let mut e = (*e).clone();
e.handle = new;
st.push(e);
}
}
}
}
}
fn issue(kind: &'static str, location: impl Into<String>, handle: Option<Handle>, message: String, fix: impl Into<String>) -> Issue {
Issue { kind, location: location.into(), handle: handle.map(Handle::hex), message, fix: fix.into() }
}
/// Find every error in `d` and fix it; returns what was found. Nothing is changed when nothing is
/// wrong.
pub fn repair(d: &mut Drawing) -> Vec<Issue> {
let mut out = Vec::new();
tables(d, &mut out);
header(d, &mut out);
handseed(d, &mut out);
objects(d, &mut out);
missing_blocks(d, &mut out);
references(d, &mut out);
block_cycles(d, &mut out);
let all = all_handles(d);
groups(d, &all, &mut out);
constraints(d, &all, &mut out);
out
}
fn has_name<T>(items: &[T], name: &str, of: impl Fn(&T) -> &str) -> bool {
items.iter().any(|t| of(t).eq_ignore_ascii_case(name))
}
/// The entries every drawing has, and references between table entries.
fn tables(d: &mut Drawing, out: &mut Vec<Issue>) {
let missing = |what: &str, name: &str, out: &mut Vec<Issue>| {
out.push(issue("missingTableEntry", "tables", None, format!("the {what} \"{name}\" is missing"), "recreated with default properties"));
};
if d.layer("0").is_none() {
missing("layer", "0", out);
d.layers.insert(0, Layer::default());
}
for name in ["ByBlock", "ByLayer"] {
if d.linetype(name).is_none() {
missing("linetype", name, out);
d.linetypes.push(Linetype { name: name.into(), description: String::new(), pattern: Vec::new() });
}
}
if d.linetype("Continuous").is_none() {
missing("linetype", "Continuous", out);
d.linetypes.push(Linetype::continuous());
}
if d.text_style("Standard").is_none() {
missing("text style", "Standard", out);
d.text_styles.insert(0, TextStyle::default());
}
if d.dim_style("Standard").is_none() {
missing("dimension style", "Standard", out);
d.dim_styles.insert(0, DimStyle::default());
}
if !has_name(&d.mleader_styles, "Standard", |s| &s.name) {
missing("multileader style", "Standard", out);
d.mleader_styles.insert(0, MLeaderStyle::default());
}
if !has_name(&d.table_styles, "Standard", |s| &s.name) {
missing("table style", "Standard", out);
d.table_styles.insert(0, TableStyle::default());
}
let linetypes: Vec<String> = d.linetypes.iter().map(|l| l.name.clone()).collect();
for l in &mut d.layers {
if !linetypes.iter().any(|n| n.eq_ignore_ascii_case(&l.linetype)) {
out.push(issue(
"missingLinetype",
"tables",
None,
format!("layer \"{}\" uses linetype \"{}\", which doesn't exist", l.name, l.linetype),
"set to Continuous",
));
l.linetype = "Continuous".into();
}
}
let styles: Vec<String> = d.text_styles.iter().map(|s| s.name.clone()).collect();
let known = |n: &str| styles.iter().any(|s| s.eq_ignore_ascii_case(n));
for s in &mut d.dim_styles {
if !known(&s.text_style) {
out.push(issue(
"missingTextStyle",
"tables",
None,
format!("dimension style \"{}\" uses text style \"{}\", which doesn't exist", s.name, s.text_style),
"set to Standard",
));
s.text_style = "Standard".into();
}
}
for s in &mut d.mleader_styles {
if !known(&s.text_style) {
out.push(issue(
"missingTextStyle",
"tables",
None,
format!("multileader style \"{}\" uses text style \"{}\", which doesn't exist", s.name, s.text_style),
"set to Standard",
));
s.text_style = "Standard".into();
}
}
}
/// The current layer, linetype and style variables name entries that exist.
fn header(d: &mut Drawing, out: &mut Vec<Issue>) {
let vars: [(&str, &str, &str); 6] = [
("CLAYER", "layer", "0"),
("CELTYPE", "linetype", "ByLayer"),
("TEXTSTYLE", "text style", "Standard"),
("DIMSTYLE", "dimension style", "Standard"),
("CMLEADERSTYLE", "multileader style", "Standard"),
("CTABLESTYLE", "table style", "Standard"),
];
for (var, what, default) in vars {
let Some(name) = d.header.get(var).map(|v| v.as_str().map(str::to_string)) else { continue };
let exists = name.as_deref().is_some_and(|n| match var {
"CLAYER" => d.layer(n).is_some(),
"CELTYPE" => d.linetype(n).is_some(),
"TEXTSTYLE" => d.text_style(n).is_some(),
"DIMSTYLE" => d.dim_style(n).is_some(),
"CMLEADERSTYLE" => has_name(&d.mleader_styles, n, |s| &s.name),
_ => has_name(&d.table_styles, n, |s| &s.name),
});
if !exists {
let shown = name.map(|n| format!("\"{n}\"")).unwrap_or_else(|| "a value that is not a name".into());
out.push(issue(
"missingCurrent",
"header",
None,
format!("the current {what} ({var}) is {shown}, which doesn't exist"),
format!("set to {default}"),
));
d.header.set_str(var, default);
}
}
}
fn each_entity(d: &Drawing) -> impl Iterator<Item = &Arc<Entity>> {
std::iter::once(&d.model).chain(d.layouts.iter().map(|l| &l.entities)).chain(d.blocks.values().map(|b| &b.entities)).flat_map(|s| s.iter())
}
fn all_handles(d: &Drawing) -> HashSet<Handle> {
each_entity(d).map(|e| e.handle).collect()
}
/// The next handle is above every handle in use, so new objects never take an existing one.
fn handseed(d: &mut Drawing, out: &mut Vec<Issue>) {
let Some(max) = each_entity(d).map(|e| e.handle).max() else { return };
if max.0 >= d.handseed {
out.push(issue(
"handseed",
"header",
None,
format!("the next handle ({:X}) is not above the largest one in use ({})", d.handseed, max.hex()),
"moved past it",
));
d.bump_handseed(max);
}
}
/// Why `e`'s geometry is invalid, if it is.
fn invalid_geometry(e: &Entity) -> Option<&'static str> {
if !crate::finite::is_finite(e) {
return Some("has infinite or undefined numbers");
}
match &e.kind {
EntityKind::Line(l) if l.a == l.b => Some("has zero length"),
EntityKind::Circle(c) if c.radius <= 0.0 => Some("has no radius"),
EntityKind::Arc(a) if a.radius <= 0.0 => Some("has no radius"),
EntityKind::Ellipse(el) if el.major.len() <= 0.0 || el.ratio <= 0.0 => Some("has no size"),
_ => None,
}
}
/// Objects with invalid geometry are removed; handle 0 and handles used twice get new ones.
fn objects(d: &mut Drawing, out: &mut Vec<Issue>) {
let mut seen: HashSet<Handle> = HashSet::new();
for loc in locations(d) {
let Some(st) = store(d, &loc) else { continue };
let label = loc.label(d);
let mut actions = Vec::new();
for e in st.iter() {
if let Some(why) = invalid_geometry(e) {
out.push(issue("invalidGeometry", &label, Some(e.handle), format!("{} {why}", e.kind.type_name()), "removed"));
actions.push(Action::Remove(e.handle));
} else if e.handle.0 == 0 || !seen.insert(e.handle) {
let why = if e.handle.0 == 0 { "has no handle" } else { "has the same handle as another object" };
out.push(issue("duplicateHandle", &label, Some(e.handle), format!("{} {why}", e.kind.type_name()), "given a new handle"));
actions.push(Action::Rehandle(e.handle));
}
}
apply(d, &loc, actions);
}
}
/// Block references whose block definition is missing get an empty definition, keeping the
/// references (and their attributes) until the block is redefined.
fn missing_blocks(d: &mut Drawing, out: &mut Vec<Issue>) {
let mut missing: BTreeMap<String, usize> = BTreeMap::new();
for e in each_entity(d) {
if let EntityKind::Insert(i) = &e.kind
&& d.block(&i.block).is_none()
{
*missing.entry(i.block.clone()).or_insert(0) += 1;
}
}
for (name, n) in missing {
out.push(issue(
"missingBlock",
"tables",
None,
format!("{n} block reference{} to \"{name}\", which has no definition", if n == 1 { "" } else { "s" }),
"created an empty block definition",
));
d.blocks.insert(name.clone(), Arc::new(Block::new(&name)));
}
}
/// Layers objects are on that don't exist are created with default properties.
fn missing_layers(d: &mut Drawing, out: &mut Vec<Issue>) {
// By folded name: a file may have very many layers.
let mut known: HashSet<String> = d.layers.iter().map(|l| l.name.to_ascii_lowercase()).collect();
let mut missing: Vec<String> = Vec::new();
for e in each_entity(d) {
let n = &e.common.layer;
if !n.trim().is_empty() && known.insert(n.to_ascii_lowercase()) {
missing.push(n.clone());
}
}
for n in missing {
out.push(issue(
"missingLayer",
"tables",
None,
format!("layer \"{n}\" is used by objects but doesn't exist"),
"created with default properties",
));
d.layers.push(Layer::new(&n));
}
}
/// Missing layers, linetypes, styles, dimension blocks and associated objects referenced by objects.
fn references(d: &mut Drawing, out: &mut Vec<Issue>) {
let all = all_handles(d);
let ok_text = |d: &Drawing, n: &str| d.text_style(n).is_some();
let ok_dim = |d: &Drawing, n: &str| d.dim_style(n).is_some();
// Missing names, counted: (what, name) → (objects, first location).
let mut counts: BTreeMap<(&'static str, String), (usize, String)> = BTreeMap::new();
missing_layers(d, out);
for loc in locations(d) {
let Some(st) = store(d, &loc) else { continue };
let label = loc.label(d);
let mut actions = Vec::new();
for e in st.iter() {
let mut fixed = (**e).clone();
let mut note = |what: &'static str, name: &str| {
let c = counts.entry((what, name.to_string())).or_insert((0, label.clone()));
c.0 += 1;
};
if fixed.common.layer.trim().is_empty() {
note("layer", "");
fixed.common.layer = "0".into();
}
let lt = &fixed.common.linetype;
if !lt.eq_ignore_ascii_case("ByLayer") && !lt.eq_ignore_ascii_case("ByBlock") && d.linetype(lt).is_none() {
note("linetype", lt);
fixed.common.linetype = "ByLayer".into();
}
let mut text_style = |s: &mut String| {
if !ok_text(d, s) {
note("text style", s);
*s = "Standard".into();
}
};
match &mut fixed.kind {
EntityKind::Text(t) => text_style(&mut t.style),
EntityKind::MText(t) => text_style(&mut t.style),
EntityKind::AttDef(a) => text_style(&mut a.text.style),
EntityKind::Insert(i) => i.attribs.iter_mut().for_each(|a| text_style(&mut a.text.style)),
EntityKind::MLeader(m) => {
if let Some(t) = &mut m.text {
text_style(&mut t.style);
}
if !has_name(&d.mleader_styles, &m.style, |s| &s.name) {
note("multileader style", &m.style);
m.style = "Standard".into();
}
}
EntityKind::Table(t) => {
if !has_name(&d.table_styles, &t.style, |s| &s.name) {
note("table style", &t.style);
t.style = "Standard".into();
}
}
EntityKind::Leader(l) => {
if !ok_dim(d, &l.style) {
note("dimension style", &l.style);
l.style = "Standard".into();
}
}
EntityKind::Dimension(dim) => {
if !ok_dim(d, &dim.style) {
note("dimension style", &dim.style);
dim.style = "Standard".into();
}
if let Some(b) = &dim.block
&& d.block(b).is_none()
{
out.push(issue(
"missingBlock",
&label,
Some(e.handle),
format!("dimension's block \"{b}\" doesn't exist"),
"the dimension draws itself again",
));
dim.block = None;
}
let before = dim.assoc.len();
dim.assoc.retain(|a| all.contains(&a.handle));
if dim.assoc.len() < before {
out.push(issue(
"danglingReference",
&label,
Some(e.handle),
"dimension is associated with an object that doesn't exist".into(),
"association removed",
));
}
}
EntityKind::Viewport(vp) => {
let before = vp.frozen_layers.len() + vp.layer_colors.len();
vp.frozen_layers.retain(|n| d.layer(n).is_some());
vp.layer_colors.retain(|(n, _)| d.layer(n).is_some());
if vp.frozen_layers.len() + vp.layer_colors.len() < before {
out.push(issue(
"danglingReference",
&label,
Some(e.handle),
"viewport lists layer settings for layers that don't exist".into(),
"those entries removed",
));
}
if let Some(b) = vp.clip
&& (b == e.handle || !all.contains(&b))
{
vp.clip = None;
out.push(issue(
"danglingReference",
&label,
Some(e.handle),
"viewport's clip boundary doesn't exist".into(),
"the viewport is rectangular again",
));
}
}
_ => {}
}
if fixed != **e {
actions.push(Action::Replace(Box::new(fixed)));
}
}
apply(d, &loc, actions);
}
for ((what, name), (n, first)) in counts {
let (fix, shown) = match what {
"layer" => ("put on layer 0".to_string(), "no name".to_string()),
"linetype" => ("set to ByLayer".into(), format!("\"{name}\"")),
_ => ("set to Standard".into(), format!("\"{name}\"")),
};
out.push(issue(
"missingReference",
first,
None,
format!("{n} object{} {what} {shown}, which doesn't exist", if n == 1 { " uses" } else { "s use" }),
fix,
));
}
}
/// Block definitions that contain themselves (directly or through other blocks) lose the
/// reference that closes the loop.
fn block_cycles(d: &mut Drawing, out: &mut Vec<Issue>) {
let names: Vec<String> = d.blocks.keys().cloned().collect();
// Names resolve as `Drawing::block` does: the exact name, else one differing only in case.
let exact: HashMap<&str, usize> = names.iter().enumerate().map(|(i, n)| (n.as_str(), i)).collect();
let folded: HashMap<String, usize> = names.iter().enumerate().rev().map(|(i, n)| (n.to_ascii_lowercase(), i)).collect();
let lookup = |n: &str| exact.get(n).or_else(|| folded.get(&n.to_ascii_lowercase())).copied();
let edges: Vec<Vec<(Handle, usize)>> = names
.iter()
.map(|n| {
d.blocks
.get(n)
.map(|b| {
b.entities
.iter()
.filter_map(|e| match &e.kind {
EntityKind::Insert(i) => lookup(&i.block).map(|t| (e.handle, t)),
_ => None,
})
.collect()
})
.unwrap_or_default()
})
.collect();
// Iterative depth-first search: 0 unvisited, 1 on the current path, 2 done.
let mut state = vec![0u8; names.len()];
let mut cuts: Vec<(usize, Handle, usize)> = Vec::new();
for root in 0..names.len() {
if state.get(root) != Some(&0) {
continue;
}
let mut stack: Vec<(usize, usize)> = vec![(root, 0)];
if let Some(s) = state.get_mut(root) {
*s = 1;
}
while let Some((node, next)) = stack.last_mut() {
let node = *node;
match edges.get(node).and_then(|es| es.get(*next)) {
Some(&(h, to)) => {
*next += 1;
match state.get(to) {
Some(1) => cuts.push((node, h, to)),
Some(0) => {
if let Some(s) = state.get_mut(to) {
*s = 1;
}
stack.push((to, 0));
}
_ => {}
}
}
None => {
if let Some(s) = state.get_mut(node) {
*s = 2;
}
stack.pop();
}
}
}
}
for (from, h, to) in cuts {
let (Some(from), Some(to)) = (names.get(from), names.get(to)) else { continue };
let msg = if from == to {
"block contains a reference to itself".to_string()
} else {
format!("reference to block \"{to}\" makes the block contain itself")
};
out.push(issue("blockCycle", format!("block {from}"), Some(h), msg, "reference removed"));
apply(d, &Loc::Block(from.clone()), vec![Action::Remove(h)]);
}
}
/// Groups list only objects that exist.
fn groups(d: &mut Drawing, all: &HashSet<Handle>, out: &mut Vec<Issue>) {
for g in &mut d.groups {
let before = g.members.len();
g.members.retain(|h| all.contains(h));
let gone = before - g.members.len();
if gone > 0 {
out.push(issue(
"danglingReference",
"groups",
None,
format!("group \"{}\" lists {gone} object{} exist", g.name, if gone == 1 { " that doesn't" } else { "s that don't" }),
"removed from the group",
));
}
}
}
/// Constraints refer only to objects that exist.
fn constraints(d: &mut Drawing, all: &HashSet<Handle>, out: &mut Vec<Issue>) {
let mut kept = Vec::with_capacity(d.constraints.len());
for c in std::mem::take(&mut d.constraints) {
match c.refs.iter().find(|r| !all.contains(&r.handle)) {
Some(r) => out.push(issue(
"danglingReference",
"constraints",
Some(r.handle),
format!("constraint {} refers to an object that doesn't exist", c.id),
"constraint removed",
)),
None => kept.push(c),
}
}
d.constraints = kept;
}