//! ZOOM Window's opposite corner ignores ortho: the window stays a rectangle (#787). use cadcraft_engine::Session; use cadcraft_engine::snap::tracking::CursorQuery; use cadcraft_geom::Vec2; use serde_json::json; /// Move the cursor to `raw` at the current prompt, as the canvas does. fn hover(s: &mut Session, raw: Vec2) -> Vec2 { let p = s.current_prompt().unwrap(); let q = CursorQuery { base: p.base, deferred: p.deferred, corner: p.corner, aperture: 1e-6, tol: 1e-6, now: 0.0, shift: false }; s.snap_cursor(raw, &q).point } #[test] fn zoom_window_corner_ignores_ortho() { let mut s = Session::new(); s.execute("setvar", &json!({ "name": "OSMODE", "value": 0 })).unwrap(); s.execute("setvar", &json!({ "name": "ORTHOMODE", "value": 1 })).unwrap(); s.cmdline("zoom w 0,0").unwrap(); assert_eq!(s.current_prompt().unwrap().message, "Specify opposite corner"); let c = hover(&mut s, Vec2::new(10.0, 4.0)); assert!(c.near(Vec2::new(10.0, 4.0), 1e-9), "the corner is where the cursor is: {c:?}"); // A typed distance goes toward the cursor too, not along the nearest axis. s.cursor = c; s.cmdline("5").unwrap(); let far = Vec2::new(10.0, 4.0).normalized() * 5.0; let v = s.state().unwrap().view(); assert!(v.center.near(far * 0.5, 1e-9), "the window is 0,0 to {far:?}: {v:?}"); // A line's rubber band still follows ortho. s.cmdline("line 0,0").unwrap(); let c = hover(&mut s, Vec2::new(10.0, 4.0)); assert!(c.near(Vec2::new(10.0, 0.0), 1e-9), "ortho keeps the line horizontal: {c:?}"); }