* Selection cycling: a click over overlapping objects lists them, Shift+Space steps through them (fixes#1143, fixes#1145)
* canvas: keep viewport_content's doc comment on it
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
With ORTHOMODE on, the opposite corner of STRETCH's crossing window was bent
onto an axis, so the window collapsed and caught nothing. The prompt set only
the rubber-band base; it now marks it as a window corner (Prompt::corner), as
ZOOM Window and RECTANG already do.
Same fix for the other two-corner rectangles: the Window/Crossing/Box selection
modes, PLOTWINDOW, MVIEW (and its Restore), -VIEW Window and REVCLOUD
Rectangular. Regression tests in crates/engine/tests/stretch_window_ortho.rs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Selecting or hovering an object outlined each filled primitive (TrueType
glyphs, dimension and leader arrowheads, solid hatches, wide polylines)
by the rectangle around its triangles, and dashed everything else. A
selected dimension's text became a row of dashed boxes, one per glyph,
and its closed arrowheads small rectangles.
Selected objects are now redrawn in the selection colour: lines solid,
fills filled half see-through (so the lines and text on a highlighted
hatch stay visible), and the whole object reads as selected, text and
arrowheads included. A wipeout is always outlined, since filling it would
hide the drawing under it.
The Options dialog's Selection tab is laid out as AutoCAD's, with the
settings CADCraft can act on, each one AutoCAD's variable, kept in the
user profile:
- Selection modes: noun/verb selection (PICKFIRST), Shift to add
(PICKADD), Object grouping (PICKSTYLE bit 1, now saved in the profile).
- Selection effect color (selectionColor, an interface preference; null
is the theme's).
- Grips: Show grips (GRIPS) and the object selection limit for display of
grips (GRIPOBJLIMIT, 100; 0 no limit): grips are neither drawn nor
picked beyond it.
- Selection preview (SELECTIONPREVIEW): the object under the cursor is
highlighted when a command is active (2) and when none is (1).
- Visual Effect Settings: the selection area effect (SELECTIONAREA,
WINDOWAREACOLOR 150, CROSSINGAREACOLOR 100, SELECTIONAREAOPACITY 25)
and the Selection Preview Filter (PREVIEWFILTER 3: 1 objects on locked
layers, 2 xrefs, 4 tables, 8 multiline text, 16 hatches, 32 groups).
As in AutoCAD these are typed, not on the dialog: HIGHLIGHT (0 shows only
the grips of selected objects; not saved, so every session starts
highlighted), SELECTIONEFFECT (1 the selection colour, 0 dashed lines with
fills outlined along their real boundary) and PREVIEWEFFECT (the preview
dashed 0, thicker 1 or both 2).
Left for later, as CADCraft lacks what they control: lasso, grip tips and
menus, group grips, grips within blocks, associative hatch selection,
command and property preview, PICKDRAG, PICKAUTO and PROPOBJLIMIT.
DisplayList::fill_outlines returns the boundary of the region a filled
primitive covers as closed polylines (edges only one triangle has; the
slab filler's horizontal cuts, which need not line up between trapezoids,
are split at every x on their line and kept where an odd number cover
them), falling back to the bounding box over 600,000 vertices. The GPU
and CPU highlight paths and the drawing comparison overlay share the same
looks.
The new labels have Ukrainian rows (the required catalog); other
languages fall back to English.
Co-authored-by: Cody Vogt <18035288+codyvogt@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
At "Select objects", CP and WP take a polygon (Enter closes it) whose
inside marks the vertices that move, as a crossing window does; F takes a
fence, and what it crosses moves whole, like objects picked one at a
time. BOX works too, Undo takes back the last point, and the polygon or
fence is drawn while its points are placed.
The JSON form takes `polygon` or `fence` in place of `window`; both are
capped at the selection modes' point limit and refuse non-finite points.
Co-authored-by: Chanthawat Kiriyadee <enwuft@icloud.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Plain TEXT and MTEXT are picked anywhere inside their box, but a
dimension or multileader was only found near its lines: its hit geometry
is built without text. Hovering or clicking the words of a dimension found
nothing (on a survey plan, 2 of 34 letters of a dimension's text).
A point inside the box around the words, turned with the text, now picks
the object. A dimension with a block, as AutoCAD saves them, is drawn
from that block, so its text box comes from the TEXT and MTEXT in the
block, not from the text the dimension's own geometry would place (on the
same plan that was a different place, eight times smaller). A
multileader's text box comes from its MTEXT layout.
Co-authored-by: Cody Vogt <18035288+codyvogt@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
tools/call checks the arguments against the tool's input schema: an
unknown tool, non-object arguments, a missing required argument or one
of the wrong type is a JSON-RPC -32602 error, as the MCP spec says, so
`command_line {}` no longer presses Enter and `script {}` no longer
succeeds. An empty batch `[]` gets one Invalid Request (-32600).
The `entities` command behind query_entities rejects a malformed window,
non-string type/layer and bad limit/offset instead of ignoring them.
`count` is every match, `returned` the page (`offset` is now in the tool
schema), and a window matches objects whose geometry is inside or
crosses it (the window/crossing selection test), with `crossing: false`
for entirely inside.
list_commands' filter matches command ids, labels and aliases, not any
text in the command's JSON.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>