Commit Graph
9 Commits
Author SHA1 Message Date
Tanish Manku 238aa1789c Images: draw an IMAGE in its own function, under the complexity limit 2026-11-03 15:03:06 -07:00
Tanish Manku 4c00b6732f Merge #2505 (raster images drawn on screen and in PNG output) onto main 2026-11-03 14:52:15 -07:00
Rahulandrahul05ranjan 03101e8d77 fix(io): a moved DIMENSION draws its block at its insertion point (group 12) (#2634) (#2636)
A DIMENSION moved by an older AutoCAD keeps its *D block contents where
they were and the move in DXF group 12, and is drawn translated by the
insertion point. Group 12 was never read into Dimension, so the block
rendered at its pre-move position and the extents reached there too.

Read group 12 into a new Dimension::insertion_point, draw the block
translated by it, move its bounds with it in the extents, test the
block's text where it draws, and write group 12 back whenever the block
written is the one read from the file. Regenerated geometry (edits drop
the block link) sits at its definition points, so no offset is kept or
written for it.

Co-authored-by: rahul05ranjan <11793455+rahul05ranjan@users.noreply.github.com>
2026-11-02 15:01:26 -07:00
f0b46e34dc Hit tests don't lay out dashes: moving the mouse over a block stays smooth (#2603)
* Hit tests don't lay out dashes: moving the mouse over a block stays smooth (#1285)

Every mouse move hit-tests the block references under the cursor, and
hit_polylines built them with a full-detail display list, one primitive per
dash. A fine pattern on long lines in a block inserted at 0.001 made millions
of dashes per move.

Options::linetypes off draws every line whole and continuous, and
hit_polylines uses it for blocks, dimensions and multileaders. A dashed line in
a block is now hit across its gaps, as one outside a block already was.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* render: with linetypes off, a lightweight polyline is one continuous stroke

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Steffen <camperking@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-11-01 14:38:27 -05:00
MarekSpodBiedry 189bfcbf08 Draw annotative text with Match orientation to layout upright, ignoring its stored rotation (#2498) (#2504) 2026-10-30 15:46:24 -04:00
9d4b3bb091 Raster images are drawn on screen and in PNG output (#1756)
An IMAGE whose file exists was drawn as a frame with two diagonals. Now
its pixels are loaded when a drawing opens and drawn on screen and in PNG
output, with rotation, clip boundary, fade and object transparency. A file
that can't be read keeps the crossed-out frame and reports a message.

Ported from the raster commit of #1029 onto the split render and canvas
modules. New here: large images are drawn from a pyramid of levels cut
into tiles uploaded as they come into view, instead of one texture with
pixels skipped, so a large scan stays sharp zoomed in and doesn't shimmer
zoomed out.

Limits are listed in docs/gaps.md (FF10): PDF and SVG output write only
the frame, and on screen images lie under all other objects.

Co-Authored-By: Chanthawat Kiriyadee <enwuft@icloud.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 17:05:02 +01:00
dcbcb6ab32 fix: keep WIPEOUT closure coherent across grips and outlines (#2284)
* fix: keep WIPEOUT closure coherent across grips and outlines

Treat WIPEOUT as a closed polygon with an optional exact terminal closure marker, not as an open polyline. Centralize logical vertices, explicit outlines and closure-preserving vertex edits in the document type. Reuse this contract in grips, geometric primitives, rendering and DXF export without changing the stored schema or writer closure convention.

Add six-version DXF ASCII/binary and DWG regressions for implicit/explicit closure, both windings, all corners, API/interactive edits, undo/redo and repeated saves. Keep open/closed polylines and their coincident endpoints distinct. Cover multiple hot grips, hostile inputs and equivalent mask/frame output.

Validation: cargo xtask ci, all seven stages passed (2571 tests passed, one pre-existing skip). Two unrelated network tests failed transiently in earlier runs; each passed in isolation and the complete final run passed without exclusions. Direct and reopened grip edits produce byte-identical CLI PNG output.

Fixes #2256; related test-only matrix PR #2237 and tracker #2238 B3.

* fix(doc): keep coincident WIPEOUT endpoints separately editable

When an edit makes the endpoints of an implicit boundary coincide, add a separate closing marker rather than reclassifying the edited corner as that marker. Retain the logical vertex count and allow either coincident corner to move independently afterwards.

The document regression fails before the fix. Add API/interactive coverage for both endpoint directions and both closure forms, undo/redo, and subsequent separate edits across all six DXF/DWG versions including binary DXF and save-after-edit. Update the documented editing contract.

Validation: cargo xtask ci passed all seven stages; 2573 tests passed, one pre-existing skip.

Addresses the coincident-endpoint review on PR #2284; related #2256.

---------

Co-authored-by: cloudj <jonbahnes@gmail.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-29 21:31:17 -04:00
Dylan M. Taylor 2721aa8982 Enforce Rust coding standards via Clippy (#2239)
* chore(clippy): enforce workspace Rust quality gates

* refactor(doc): use explicit entity imports

* refactor(constraints): split residual evaluation

* refactor(fonts): split mtext layout

* refactor(render): use explicit entity imports

* fix(fonts): retain height for empty paragraphs

* fix(doc): repair dimension and dynamic block links

* refactor(render): split entity drawing helpers

* docs: document workspace lint inheritance

* refactor(render): isolate dimension geometry

* refactor(engine): use explicit imports

* refactor(engine): split complex edit paths into helpers

* refactor(io): split DXF read and write helpers

* refactor(ui): split canvas interaction and drawing

* refactor(ui): split command and drawing helpers

* test(i18n): split locale preference checks

* fix(ui): use current egui scope id API

* fix(dim): preserve text offset and ellipse grip behavior
2026-10-27 15:55:09 -04:00
aiongg 994af5cac9 refactor(render): move lib.rs items to display, pipeline, viewports, props, draw, text_entity, dim_draw, blocks 2026-10-26 19:44:13 +00:00