Commit Graph
4 Commits
Author SHA1 Message Date
2ez4gcxandClaude Opus 5.5 156d117dd8 fix(modify): BREAK and TRIM keep the object's handle, as AutoCAD does
BREAK, BREAKATPOINT and TRIM erased the object and added every piece as
a new object. AutoCAD 2024 changes the object itself: the piece holding
its start (or the only piece left: a circle becomes an arc, a closed
polyline is opened) keeps its handle, drawing-order place, groups and
extended data; the other pieces are new objects added at the end.

Associative dimensions follow the measured rule: an attachment still at a
point of the object stays, one on a new piece moves to it, any other
follows the object's new end. Constraints on the object are removed, as
before. New pieces go to the object's own space.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-31 16:34:08 +07:00
2ez4gcxandClaude Opus 5.5 3ba2362ec9 LISP: entity names answer prompts that pick one object (#2477)
* LISP: entity names answer prompts that pick one object

`command` fed an entity name, alone or as `entsel` returns it (name and
point), to the running command as a pick. Prompts that pick a single
object with a point (MEASURE, DIVIDE, LENGTHEN, PEDIT, BREAK, TRIM and
EXTEND in Standard mode, FILLET, OFFSET, REVCLOUD Object, dimensions…)
only take points, so routines got "Invalid input" or nothing at all.

At such a prompt the name is now entered as its point, and a pick at
exactly that point finds the named object (Session::pick_object), so
the point says where on it, as in AutoCAD. A bare name stands at the
object's DXF group 10 point, the point AutoCAD picks it at: a line's
start, a circle's or an arc's centre, a polyline's first vertex. At an
arc's centre MEASURE runs from the arc's end, as AutoCAD does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Keep a named object for its own input and its own space

A name given at a prompt picking one object now holds only while that
input is taken: a later pick at the same point finds what lies there.
A name for an object in another space picks nothing, instead of the
object under its point in the current space.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 15:45:50 -04:00
Dylan M. Taylor 2721aa8982 Enforce Rust coding standards via Clippy (#2239)
* chore(clippy): enforce workspace Rust quality gates

* refactor(doc): use explicit entity imports

* refactor(constraints): split residual evaluation

* refactor(fonts): split mtext layout

* refactor(render): use explicit entity imports

* fix(fonts): retain height for empty paragraphs

* fix(doc): repair dimension and dynamic block links

* refactor(render): split entity drawing helpers

* docs: document workspace lint inheritance

* refactor(render): isolate dimension geometry

* refactor(engine): use explicit imports

* refactor(engine): split complex edit paths into helpers

* refactor(io): split DXF read and write helpers

* refactor(ui): split canvas interaction and drawing

* refactor(ui): split command and drawing helpers

* test(i18n): split locale preference checks

* fix(ui): use current egui scope id API

* fix(dim): preserve text offset and ellipse grip behavior
2026-10-27 15:55:09 -04:00
aiongg c5e7db78e4 refactor(engine): move cmd/modify.rs items to cmd/modify/ 2026-10-26 19:18:38 +00:00