The view-limited path differs from full detail by ~3e-16 on Windows (float noise from the rotated-frame round trip); the test now compares structure exactly and coordinates within 1e-9.
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
* Active viewport: redraw while panning and zooming inside it, without rebuilding the layout (#688)
Inside an active MSPACE viewport, middle-drag, trackpad pan and wheel or
pinch zoom change the viewport's view through set_view_quiet, which makes
no new revision. The layout's display list, which draws model space
through each viewport, was cached on (drawing, revision, zoom band), so it
kept showing the old view until a command such as ZOOM rebuilt it: the
viewport froze, or appeared to ignore the zoom.
The active viewport's contents are now drawn apart from the layout's list,
the way model space itself is drawn. They are built once for an area
around the viewport (half its larger side of margin all round), then moved
and scaled to the current view on the GPU and drawn under the layout's own
objects. They are rebuilt when the drawing changes, when the zoom has
moved 2x from the view they were built for, when the view leaves the built
area, and once a zoom comes to rest, so dash lengths and curve detail
follow the viewport's scale again. A pan step takes about 1 ms with 70,000
polylines, where rebuilding the layout takes about 140 ms per frame.
Rectangular viewports are clipped with the scissor rectangle. A clipped
viewport's outline is drawn into a stencil buffer as a triangle fan that
flips a bit (even-odd, as the outline clips on the CPU), and its contents
draw only where the bit is set; the native window now asks eframe for an
8-bit stencil buffer, and every canvas pipeline names its format. Where
there is no stencil buffer (the CPU canvas, the web runner), a clipped
viewport's contents stay in the layout's list, whose cache now follows the
viewport's view.
Render: Options::skip_viewport leaves a viewport's contents out of a
layout, and viewport_content builds them for any area. Viewport contents
are built on all cores, like model space (130 ms to 37 ms for 70,000
polylines).
* Active viewport highlight: selection on the GPU, hover cached apart, kept inside a clipped outline
Inside an active MSPACE viewport the selection highlight was drawn as
dashed egui shapes on the CPU every frame, about 8-13 ms per frame with
7,000 polylines selected, and its geometry was cached together with the
hover, so moving the cursor over objects tessellated the whole selection
again. The selection and the hover are now cached apart, and the
selection goes through the GPU highlight path model space already uses:
about 0.1 ms per frame. In a clipped viewport it is kept inside the
outline with the stencil mask its contents use; before, it was only cut
to the outline's bounding rectangle.
With a view, each span of a pattern line was cut to the view's extent
intersected with the boundary's. Spans already lie within the boundary,
and the boundary extent comes from rotating the corners directly while a
span end comes from interpolating along an edge, so where a line passes
through a corner the two differ by a rounding error and the cut moved the
end (by 3e-16 on Windows, whose sin/cos round differently). The spans are
now cut to the view's extent only, so normal_zoom_pattern_is_unchanged
holds on every platform.
Layers and objects get a PlotStyle property (ByLayer/ByBlock/name) applied
through named tables (built-in default.stb and monochrome.stb, our own
definitions). DXF keeps the names in the ACAD_PLOTSTYLENAME dictionary of
ACDBPLACEHOLDER objects with group 390 on layers and objects; tables kept in
the drawing travel in a CADCRAFT_PLOTSTYLES XRECORD. PLOTSTYLE sets an object's
or the current (CPLOTSTYLE) style; STYLESMANAGER lists, creates, edits, deletes,
loads and saves tables in our own JSON format (docs/plot-styles.md). A Plot
Style Manager dialog edits a table's styles and the layout's table; the
Properties palette shows the current plot style and table.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
MLEADER's Options answered "not available yet" for Leader type sPline and
None and for Content type Block. Spline leaders now draw as smooth curves
through their points (DXF LEADER path type 72 = 1); None places only the
content at one picked point; Block asks for a block name and how it
attaches (Center extents or Insertion point) and inserts it at the end of
the landing. MLeader gains `spline` and `block` (serde defaults); DXF stays
LEADER + MTEXT/INSERT. PURGE, RENAME, copy/paste, FLATTEN, grips and
extents follow the block content. The choices are remembered like the
other MLEADER options. docs/gaps.md: top-10 row 5, F1 and F10 narrowed.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The options at MTEXT's "Specify opposite corner" prompt printed "not
available yet". Each now asks its question and returns to the corner
prompt: Height (also sets TEXTSIZE), Justify (TL..BR, the insertion point
is the box's attachment point), Line spacing (At least/Exactly, then a
factor such as 1.5x or a distance), Rotation (picked, or typed through the
drawing's angle settings; the box turns with it), Style (? lists them),
Width (replaces the opposite corner) and Columns (No; Dynamic and Static
say columns are not available yet). MText stores the line spacing style
(DXF group 73) so Exactly round-trips.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
A PlotStyleTable model in doc with our own built-in tables (default.ctb keeps
object properties, monochrome.ctb prints black, grayscale.ctb prints the grey of
each colour's luminance). The render builder resolves each object's style by its
index colour (true colours by the nearest index) and applies colour, screening,
linetype and lineweight. PLOT/EXPORTPDF use the page setup's table (or the
plotStyleTable option); layouts with Display plot styles (PAGESETUP
displayPlotStyles, DXF plot flag 2) show it on screen and in PNG/SVG exports.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
With DIMTOL on, the DIMPOST suffix was added to the measurement only.
As in AutoCAD, the suffix (what follows `<>`, or the whole value when
there is no `<>`) now also follows each tolerance value: symmetric
(10.0mm±0.1mm) and stacked deviations alike. The prefix stays on the
measurement; limits are unchanged.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Freezing a viewport's own layer hid only its border; the model space
seen through it still showed on screen and in plots. As in AutoCAD, a
frozen viewport layer now hides the contents too, while turning the
layer off still hides only the border. The check is in the shared
layout path, so display, PDF/SVG/PNG export and plotting agree.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
`Attrib` gains optional per-attribute properties (`props`), each overriding
the attribute definition's. DXF reading takes them from the ATTRIB's groups
8/6/62/420/370; writing gives each ATTRIB the properties it is drawn with.
The renderer prefers them over the definition's. -ATTEDIT's Layer and Color
options set them; ATTSYNC resets them to the definitions, as in AutoCAD.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Only the direction of the picked dimension line location was used, so
the text always went outside beyond the arrowhead. A location inside
the circle (typed, picked or JSON `at`) now places the text there: the
dimension stores it as its text position, and the dimension line runs
from the text out to the arrowhead; a diameter's spans the circle,
broken around the text. DIMTIH (not DIMTOH) decides whether inside
text is horizontal. Outside locations keep the default placement.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Tolerances and alternate units copied the primary number format, so they were
rounded by DIMRND and took DIMZIN's zero suppression: DIMRND 0.5 turned a
±0.1 tolerance into ±0.0000, and 10.3 in showed as [261.50] mm. Tolerances are
no longer rounded and use DIMTZIN. Alternate units use the new DIMALTRND
(rounding), DIMALTU (unit format) and DIMALTZ (zero suppression). The new
variables can be set with SETVAR, DIMSTYLE and overrides. A DXF keeps them as
DIMSTYLE group codes 148, 273, 284 and 285.
DIMPOST is a prefix/suffix for linear dimensions, so angular dimensions no
longer get it ("90°mm"). A text override still wraps the angle.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
When the arc location lies outside the sweep from the first leg to the second,
the arc runs from leg 2 to leg 1. The extension lines, DIMSE1/DIMSE2 and
DIMBLK1/DIMBLK2 still took the arc start as leg 1, so each extension line was
sized from the other leg. A short leg got no extension line, a leg already
crossing the arc got one drawn along it, and DIMSE1/DIMSE2 suppressed the
wrong line. The arc's ends are now paired with their legs.
Radius and diameter dimensions drew the DIMCEN mark even when the dimension
line is inside the circle. As in AutoCAD, the mark is now drawn only when the
line is outside: a radius led out to its text. A diameter line runs through
the centre, so it gets no mark.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- Island detection style (group 75) picks the loops that take part: outer keeps the
outermost loops and their first islands, ignore only the outermost loops.
- A pattern hatch's background colour is filled under its pattern lines.
- Gradients blend colour 1 to colour 2 (LINEAR, CYLINDER, CURVED, SPHERICAL,
HEMISPHERICAL and the INV forms) along their angle, shifted when not centred, drawn as
bounded colour steps; ByLayer / ByBlock gradient colours resolve to the hatch's layer /
block colour instead of colour 7.
- DXF HATCH pattern definition lines (78, 53, 43-46, 79, 49) of a pattern the library
doesn't define are kept on the hatch (new `patternLines` field), drawn and written back;
hostile counts are capped.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
ATTDISP asks "Enter attribute visibility setting [Normal/ON/OFF]" (default:
the current setting) and sets ATTMODE to 1 / 2 / 0. The renderer now reads
ATTMODE: OFF hides every attribute, ON also draws invisible ones, Normal
draws the visible ones as before.
ATTSYNC ("Enter an option [?/Name/Select] <Select>") brings every reference
of a block, in model space, layouts and other block definitions, in line
with the block's attribute definitions: missing attributes are added with
their defaults, ones whose definition is gone are removed, values are kept
for tags still defined (any case), and position, height, style and
visibility come from the definition.
Both live in the new cmd/blocks/attribs.rs.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- A dimension on a layer with a viewport colour override now takes the
override inside that viewport (dimension and extension lines, arrows,
text), like every other object.
- A LEADER's arrowhead is DIMASZ x DIMSCALE of the leader's dimension
style; the drawing's DIMSCALE only applies when the style's is 0 (as
for dimensions), and both 0 no longer gives a zero-size arrow.
- Attributes are drawn with the properties of their attribute
definition, which AutoCAD copies to the attribute on insertion:
ByLayer = the definition's layer (layer 0 = the block reference's
layer), ByBlock = the block reference's colour and lineweight,
explicit colours and lineweights as set. An attribute on an off or
frozen layer is hidden. Attributes without a definition keep the block
reference's colour and now its lineweight too, instead of 0.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Linetype text elements (FENCELINE1, GAS-style linetypes from DXF files)
were drawn as part of the gap. Each text is now placed where the element
that carries it ends, at every repeat of the pattern: in its text style's
font, at the element's scale times the style's fixed height and the
linetype scale, shifted by its X/Y offsets along and across the line, and
rotated relative to the line direction or absolutely. Runs drawn
continuous (pattern smaller than a pixel) draw no text, and coarse
previews without text skip it. Shape elements need SHX shape files,
which CADCraft doesn't read, so they still draw nothing.
FENCELINE1 carries its circle on the first gap, centred between the two
gaps, so it no longer sits on the start of the long dash.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
A wipeout was drawn only as its outline, so objects behind it stayed
visible on the canvas and in PNG, SVG and PDF output. The display list
gets a new primitive kind, Kind::Mask: the wipeout polygon as triangles
that every backend fills with its background colour (paper white for
SVG/PDF and plots, the raster background for PNG, the canvas colour or
the white sheet on screen), in draw order, so it hides what came before
it (DRAWORDER decides). The frame follows WIPEOUTFRAME: 0 none, 1 shown
and plotted (default), 2 shown but not plotted.
The GPU canvas drew all fills before all lines; it now splits the mesh
into draw-order groups at each mask (MeshData::breaks) and draws each
group's fills, lines and quads in turn. Infinite lines stay on top as
before.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
A polyline with width was always filled as one continuous band. Now,
with a linetype, each dash is a filled piece of the band (tapers and arc
segments included) and the gaps stay empty; dots are drawn as a line
across the band. As for thin polylines, PLINEGEN runs the pattern along
the whole polyline, otherwise it restarts at every vertex, and a pattern
too small to see (min_dash) fills the whole band.
linetype::ranges lays the pattern out along a length; wide::dashed cuts
the band at those distances.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
display_rgb flipped every near-white colour to black on paper and every
near-black colour to white on the dark canvas, so ACI 51/255 and
true-colour white printed black and dark index colours showed white.
Display-list primitives now carry an aci7 flag set when the colour
resolves to 7 (directly, by layer or by block); only those flip.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Objects whose lineweight resolves to Default were always drawn and
plotted at 0.25 mm. They now use LWDEFAULT (hundredths of a mm, 0..211),
falling back to 0.25 mm when it is unset or out of range. All backends
(canvas, PNG, SVG, PDF) read the width from the display list.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
With PSLTSCALE on (the default), dashes of model-space objects seen through a
viewport keep their paper-space length whatever the viewport scale; before,
a 1:100 viewport drew them 100 times too short, so dashed lines looked solid
in layouts and PDF plots. PSLTSCALE 0 keeps the old behaviour.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
POINT objects were always a one-pixel dot. They now draw the figure PDMODE
picks (nothing, plus, cross, tick, with an optional circle and/or square)
at the size PDSIZE gives: drawing units when positive, a percentage of the
view height when negative, 5 % when 0. The canvas passes its view height;
exports and plots use the plotted window or the extents.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Bound block expansion in drawing and extents (fixes#255)
MAX_BLOCK_DEPTH bounds only the depth of nested block references, so a
small DXF with a self-referencing block, blocks that each insert the next
several times, or one large MINSERT expanded to billions of copies and
hung the app (drawing, PNG/SVG/PDF export, extents, saving).
- render: a per-display-list budget (MAX_BLOCK_EXPANSION, 2 million
block copies and entities drawn inside blocks); past it the remaining
block contents are not drawn.
- doc: entity_bounds computes each block's content bounds once per call
and reuses them for every further reference.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Move Builder::expand below the drawing primitives
Pure code motion so this branch merges cleanly with fix/272-aci7-only-flips
(#272), which changes the Builder::polyline signature next to it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
tiny-skia's anti-aliased fill_rect hits a debug_assert when a rect under
two pixels wide has both sides mid-pixel, so PNG export panicked in debug
builds depending on where a point landed. Fill the same 1.5 px square
through the path filler instead.
Fixes#270.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>